Zaō
Tier Legendary | Type: Cruiser | |
Preceded by | Succeeded by |
Ibuki | none |
Cost (Research Bureau) | 30 000 000 |
STOCK STATS
Survivability
Hitpoints44 900 |
Armor6 - 203 mm |
Torpedo Damage Reduction19 % |
Artillery
Main Battery
203mm 18th Year Type4x3 |
Firing Range15.5 km |
Reload Time13.5 s |
180° Turn Time30 s |
HE Maximum Damage3400 |
HE Fire Chance19 % |
HE Penetration34 mm |
AP Maximum Damage5400 |
Sigma2.05 |
Secondary Armament 1
100mm Type986x2 |
Firing Range5 km |
Reload Time3 s |
HE Maximum Damage1700 |
HE Fire Chance6 % |
HE Penetration20 mm |
Torpedoes
610mm quintuple4x5 |
Reload Time104 s |
180° Turn Time7.2 s |
Maximum Damage21 367 |
Detectability by Sea1.8 km |
Range8 km |
Speed76 kn |
AA Defense
AA Armament 1
25mm/60 Type96 mod. 120x1 |
DPS36 |
Range3.1 km |
AA Armament 2
25mm Type96 mod. 111x3 |
DPS67 |
Range3.1 km |
AA Armament 3
40mm/60 Type 59x2 |
DPS99 |
Range3.5 km |
AA Armament 4
100mm Type986x2 |
DPS125 |
Range5 km |
Maneuverability
Maximum Speed34.5 kn |
Turning Circle Radius840 m |
Rudder Shift Time7.7 s |
Concealment
Detectability by Sea12.7 km |
Detectability by Air7.6 km |
Detectability while firing in smoke7.3 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | |
---|---|---|---|---|---|---|---|
Stock | 44 900 | 6 | 203 | 19 | 4x3 | 4 | 7.7 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
203mm 18th Year Type | 4x3 | 13.5 | 30 | 3400 | 19 | 5400 |
Main Battery Firing Range | |
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Stock | 15.5 km |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | |
---|---|---|---|---|---|---|---|
610mm quintuple | 4x5 | 104s | 7.2s | 21 367 | 8 | 76 | 1.8 |
610mm quintuple | 4x5 | 171s | 7.2s | 23 767 | 11 | 67 | 1.7 |
Maximum Speed | |
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Stock | 34.5 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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SLOT 4 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Sonar
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens. |
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Catapult Fighter
Follows the ship and automatically attacks enemy aircraft. |
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Repair Party
Partially restores the ship's HP by repairing light damage. |
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Defensive AA Fire
Increases the efficiency of AA fire. |
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Player Opinion
Pros:
- Best accuracy of all cruisers (uses DD dispersion formula)
- Good ballistics performance with fast flight time at all ranges
- Good HE firepower with high alpha damage and fire starting ability
- Good AP performance with high damage per volley and decent penetration
- Fast, powerful torpedoes, with two quintuple launchers on each side of the ship
- High base speed of 34.5 knots
- Good maneuverability
- Excellent concealment with all relevant upgrades
Cons:
- Low HP pool for a Legendary Tier heavy cruiser
- Poor main battery firing angles - bringing all guns to bear can be dangerous
- Subpar turret traverse speed
- Poor torpedo firing arcs, with the launchers being located in the aft section
- Because of their exposed position, her torpedo launchers are prone to incapacitations and destruction
- Very long torpedo launchers reload time
Performance
Gallery
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