Welcome to Wargaming.net Wiki!
Variants

Object 430

Jump to: navigation, search











































































Object 430

AnnoR96_Object_430.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
3,460,000  Credits Cost
1800360 HP Hit Points
35.11/3824.22/39 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader
Mobility
480520 hp Engine Power
50/18 km/h Speed Limit
5252 deg/s Traverse
13.6721.47 hp/t Power/Wt Ratio
YesYes Pivot
Armor
// mm Hull Armor
248/185/63248/185/63 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















840/4400/470




















840/4400/470
Shell Cost
390/390/530390/390/530 HP Damage
238/270/61238/270/61 mm Penetration



|


|}}

|


|}}















6.19 r/m 

Standard Gun

Reload Times
Nominal: 9.7 s
50% Crew: 12.02 s
75% Crew: 10.49 s
100% Crew: 9.3 s
Rammer: 8.37 s
Vents: 9.1 s
Both: 8.19 s
Both and BiA: 8.01 s
Both and Max Crew %: 7.68 s

See Crew, Consumables, or Equipment for more information.



|


|}}

|


|}}















6.19 r/m 

Standard Gun

Reload Times
Nominal: 9.7 s
50% Crew: 12.02 s
75% Crew: 10.49 s
100% Crew: 9.3 s
Rammer: 8.37 s
Vents: 9.1 s
Both: 8.19 s
Both and BiA: 8.01 s
Both and Max Crew %: 7.68 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






|


|}}

|


|}}





























2414.1

Standard Gun

Using Shell Type 1 (390 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2414.1
50% Crew: 1950
75% Crew: 2230.8
100% Crew: 2519.4
100% Crew
Vents: 2577.9
Rammer: 2800.2
Both: 2862.6
Both and BiA: 2925
Both and Max Crew %: 3053.7

Advantageous Damage Per Minute
First-shot DPM: 2804.1
50% Crew: 2340
75% Crew: 2620.8
100% Crew: 2909.4
100% Crew
Rammer: 3190.2
Vents: 2967.9
Both: 3252.6
Both and BiA: 3315
Both and Max Crew %: 3443.7

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (390 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2414.1
50% Crew: 1950
75% Crew: 2230.8
100% Crew: 2519.4
100% Crew
Vents: 2577.9
Rammer: 2800.2
Both: 2862.6
Both and BiA: 2925
Both and Max Crew %: 3053.7

Advantageous Damage Per Minute
First-shot DPM: 2804.1
50% Crew: 2340
75% Crew: 2620.8
100% Crew: 2909.4
100% Crew
Rammer: 3190.2
Vents: 2967.9
Both: 3252.6
Both and BiA: 3315
Both and Max Crew %: 3443.7

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (530 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3280.7
50% Crew: 2650
75% Crew: 3031.6
100% Crew: 3423.8
100% Crew
Vents: 3503.3
Rammer: 3805.4
Both: 3890.2
Both and BiA: 3975
Both and Max Crew %: 4149.9

Advantageous Damage Per Minute
First-shot DPM: 3810.7
50% Crew: 3180
75% Crew: 3561.6
100% Crew: 3953.8
100% Crew
Rammer: 4335.4
Vents: 4033.3
Both: 4420.2
Both and BiA: 4505
Both and Max Crew %: 4679.9

See here, here, or here for more information.






|


|}}

|


|}}





























2414.1

Standard Gun

Using Shell Type 1 (390 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2414.1
50% Crew: 1950
75% Crew: 2230.8
100% Crew: 2519.4
100% Crew
Vents: 2577.9
Rammer: 2800.2
Both: 2862.6
Both and BiA: 2925
Both and Max Crew %: 3053.7

Advantageous Damage Per Minute
First-shot DPM: 2804.1
50% Crew: 2340
75% Crew: 2620.8
100% Crew: 2909.4
100% Crew
Rammer: 3190.2
Vents: 2967.9
Both: 3252.6
Both and BiA: 3315
Both and Max Crew %: 3443.7

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (390 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2414.1
50% Crew: 1950
75% Crew: 2230.8
100% Crew: 2519.4
100% Crew
Vents: 2577.9
Rammer: 2800.2
Both: 2862.6
Both and BiA: 2925
Both and Max Crew %: 3053.7

Advantageous Damage Per Minute
First-shot DPM: 2804.1
50% Crew: 2340
75% Crew: 2620.8
100% Crew: 2909.4
100% Crew
Rammer: 3190.2
Vents: 2967.9
Both: 3252.6
Both and BiA: 3315
Both and Max Crew %: 3443.7

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (530 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3280.7
50% Crew: 2650
75% Crew: 3031.6
100% Crew: 3423.8
100% Crew
Vents: 3503.3
Rammer: 3805.4
Both: 3890.2
Both and BiA: 3975
Both and Max Crew %: 4149.9

Advantageous Damage Per Minute
First-shot DPM: 3810.7
50% Crew: 3180
75% Crew: 3561.6
100% Crew: 3953.8
100% Crew
Rammer: 4335.4
Vents: 4033.3
Both: 4420.2
Both and BiA: 4505
Both and Max Crew %: 4679.9

See here, here, or here for more information.
Damage Per Minute


|


|}}



0.42 m 

With 50% Crew: 0.52 m
With 75% Crew: 0.454 m
With 100% Crew: 0.403 m
With BiA: 0.394 m
With BiA and Vents: 0.385 m
Maximum possible: 0.369 m

For more details, see Crew


|


|}}



0.42 m 

With 50% Crew: 0.52 m
With 75% Crew: 0.454 m
With 100% Crew: 0.403 m
With BiA: 0.394 m
With BiA and Vents: 0.385 m
Maximum possible: 0.369 m

For more details, see Crew
Accuracy


|


|}}



2.5 s 

With 50% Crew: 3.097 s
With 75% Crew: 2.704 s
With 100% Crew: 2.397 s
With GLD: 2.179 s
With BiA: 2.344 s
With BiA and Vents: 2.293 s
With both and GLD: 2.085 s
Maximum possible: 1.998 s

For more details, see Crew or Equipment


|


|}}



2.5 s 

With 50% Crew: 3.097 s
With 75% Crew: 2.704 s
With 100% Crew: 2.397 s
With GLD: 2.179 s
With BiA: 2.344 s
With BiA and Vents: 2.293 s
With both and GLD: 2.085 s
Maximum possible: 1.998 s

For more details, see Crew or Equipment
Aim time
3838 deg/s Turret Traverse
360° Gun Arc
-5°/+16°-5°/+16° Elevation Arc
4040 rounds Ammo Capacity
General
1210 % Chance of Fire






380 m 

With 50% Crew: 298.6 m
With 75% Crew: 339.3 m
With 100% Crew: 380 m
With Recon and Situational Awareness: 399.2 m
With Coated Optics: 418 m
With Binocular Telescope: 475 m
Maximum possible: 544 m

For more details, see Skills or Equipment






380 m 

With 50% Crew: 298.6 m
With 75% Crew: 339.3 m
With 100% Crew: 380 m
With Recon and Situational Awareness: 399.2 m
With Coated Optics: 418 m
With Binocular Telescope: 475 m
Maximum possible: 544 m

For more details, see Skills or Equipment
View Range


|


|}}



525 m 

With 50% Crew: 412.5 m
With 75% Crew: 468.8 m
With 100% Crew: 525 m
With 100% Signal Boost: 630 m
When affected by 100% Relaying: 577.5 m
Maximum possible: 755.4 m

For more details, see Skills or Equipment


|


|}}



730 m 

With 50% Crew: 573.6 m
With 75% Crew: 651.8 m
With 100% Crew: 730 m
With 100% Signal Boost: 876 m
When affected by 100% Relaying: 803 m
Maximum possible: 1050.4 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
Object 430

Additional Statistics
(Top Configuration)

Camouflage

  • Stationary: 17.8%
  • When Moving: 13.4%
  • When Firing: 3.5%


Terrain Resistance

  • On Hard Ground: 0.58
  • On Medium Ground: 0.67
  • On Soft Ground: 1.53


Dispersion Change Values

  • Turret Contribution
  • Rotation: 0.15
  • Shot Recoil: 3.84
  • Suspension Contribution
  • Acceleration: 0.13
  • Turning: 0.13


With 100% Crew

IX

AnnoR96_Object_430.png

3460000

The Object 430 is a Soviet tier 9 medium tank.

A prototype of this medium tank was developed from 1953 through 1957 to replace the T-54. Soviet authorities wanted a tank with greater nuclear survivability and firepower, so in 1961 the project was discontinued in favor of the Object 432. Several prototypes of the vehicle were manufactured.

The Object 430 leads to the Object 430U.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

IX 122 mm D-25TSU 238/270/61 390/390/530 6.19 0.42 2.5 2590 200000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

IX 5TD 480 12 1050 77000
X 5TDF 520 10 1050 110000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

VIII Object 430 38 52 0 12000 29000
IX Object 430 improved 39 52 0 12000 62000

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

VIII 9RM 525 100 24240
X R-113 730 80 52200

Compatible Equipment

Low Noise Exhaust System Class 1 Vertical Stabilizer Class 1 Medium Spall Liner Camouflage Net Class 2 Coated Optics Class 1 Commander's Vision System Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 1 Improved Hardening Class 2 Additional Grousers Class 1 Modified Configuration Class 1 Improved Radio Set Improved Rotation Mechanism Class 1 Improved Aiming Class 1 Improved Ventilation Class 2 Binocular Telescope Class 1 Gun Rammer Class 2 Turbocharger Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Lend-Lease Oil Shell Organizer Orderly Ammo Rack Focus on Target Extra Combat Rations Removed Speed Governor Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Good alpha damage and DPM
  • Very strong turret armor and good hull armor
  • Large hitpoint pool for a medium tank
  • Good camouflage value
  • The easiest grind in the game, only the engine and tracks need to be researched, and the tracks are optional


Cons:


  • Thin turret roof can be easily overmatched
  • Poor accuracy, subpar aim time, and bad penetration on premium round
  • Bad gun depression
  • Sluggish acceleration and average top speed
  • Weak fuel tank module can be damaged/destroyed often


Performance

The Object 430 is drastically different to its two brothers, but by no means weaker. It sacrifices accuracy, aim time and turret armor for slightly improved hull armor and camo, along with the high damage-per-shot and good sustained damage output. It is an excellent tank, even bad players can sometimes do well in it and in hands of skilled players it can be godlike. In current meta, it is widely considered to be among top 3 best tier IX mediums.

Ideally you want to make use of the tank's decent turret armor and brawling capability. Choose spots where the lack of gun depression won't hamper you and you can expose only your turret when firing. With its good speed and camo, the tank is a serviceable scout and a good flanker. Make sure to maximize your strengths and flex around the battlefield as needed. Avoid fighting superheavies frontally, as your premium round is simply unable to penetrate most of hard targets with only 270mm pen value.

In comparison to its two sister tanks, the Object 430 has the highest alpha damage, and best effective frontal hull armor.


Early Research

Engine provides a tiny boost, and stock tracks can carry everything so don't bother with them (and they don't give any bonuses to hidden stats), so you can practically consider this tank to be elite from the start as far as performance goes, which is extremely rare. Radio carries over from almost every other Soviet high tier vehicle, research if you haven't grinded any other lines.


Suggested Equipment


Tank Gun Rammer Vertical Stabilizer Coated Optics 


External Reviews and Opinions

Gallery

Historical Info

The Ob'yekt 430 was one of several experimental Soviet tanks designed to succeed the prolific T-54 medium tank, which had become the standard medium tank for the Soviet Army after the end of the Second World War. As the 1950′s came and went, however, it became more and more clear that the T-54's armament, maneuverability and armor configuration started lagging behind those of its Western counterparts. Therefore, several tank development programs were initiated with the goal of creating a vehicle that would outperform anything it could meet on the battlefield.

At the ZIM (Zavod imeni Malyshev - Factory in the name of V. A. Malyshev) in Kharkov, a new department called KB-60M was created specially for this purpose. It was led by the plant chief designers J. I. Baran and A. A. Morozov (who had worked on the T-34, T-44, and T-54 medium tanks). In 1953, KB-60M submitted a preliminary proposal for the new tank. The project was officially started in April 1954 and received the designation “Ob'yekt 430″. The sketches were ready by the end of 1954, and in May 1955, work began on the technical project itself. This all was finished by June 1955 and a wooden mockup was made.

The Ob'yekt 430 used a completely new chassis with torsion bar suspension, featuring characteristically small roadwheels with internal shock absorbers. The completely new 5TD diesel engine had a new ejection cooling system, the first of its kind to be installed on a medium tank (previously used on the IS-7 and T-10 heavy tanks). The radiator assembly was isolated from the engine-transmission compartment. This allowed water to be used to cool the engine during water crossings, preventing overheating and allowing an unlimited width of water obstacles to be crossed. The new 5TD was also the most compact engine of its time, with the Ob'yekt 430's engine-transmission compartment being half the volume of the T-54's

Armor protection was to be proof against 100 mm armor-piercing shells from a minimum distance of 1,000 m from the front. The hull glacis plate was 120 mm thick, while the ballistically well-shaped turret had a maximum thickness of 240 mm.

The 100 mm D-54TS (U-8TS or 2A24) rifled gun was selected as the armament, in common with other prospective T-54 replacements at the time. This was backed up by the "Metel" (Blizzard) 2-plane gun stabilizer, which allowed the gun to be automatically relaid on a target after being elevated for loading, a TPD-43b (TPDMS) stereoscopic gun sight, TPN-1 gunner night sight, and an automatic ejection mechanism for spent shell cartridges, expended through a hatch in the rear of the turret. A total of 50 rounds were carried. A 14.5 mm KPVT heavy machine gun was also installed on the turret for anti-aircraft use.

The first two prototypes were finished in 1957, and they received the designations “Ob'yekt 430-1*Z” and “Ob'yekt 430-2*Z” ("Zavod" - Factory testing). These prototypes were tested by the factory and were also underwent comparison tests with another experimental Soviet tank, the Ob'yekt 140. A number of problems (especially regarding the engine) were uncovered during the trials, but overall the tests were considered a success. By June 1958, the plant was ordered to build 3 more prototypes for the military to test on proving grounds ("Poligon" in Russian). These were designated “Object 430-1*P, 430-2*P and 430-3*P”. These prototypes were ready in December 1959 and were tested thoroughly in two stages from March 1960 to May 1961.

Eventually, the conclusion of the testing committee was that, while all the development program goals were met and the Ob'yekt 430 was essentially ready for serial production, it did not represent much of an improvement over the T-54. Furthermore, other experimental tanks (Ob'yekt 165 and Ob'yekt 166 – otherwise known as T-62A and T-62) had also passed the tests by that time, but they also had the advantage of sharing components with the T-54. This, and the fact that there was still some more modernization potential left in the T-54, led to the Ob'yekt 430's cancellation on 17 February 1961.

In addition, the KB-60M, on its own initiative, attempted to fit the new 115 mm U-5TS (2A20) "Molot" (Hammer) smoothbore gun also used by the T-62. The resulting tank was designated Ob'yekt 435 KB-60M also undertook design studies for an up-armored Ob'yekt 430U (“Ulushenniy” – improved, or “Usileniy” – reinforced) with a 122 mm gun. The frontal hull armor was to be improved to 160 mm, and the turret was also reworked in order to improve its protection and to install the 122 mm D-25TA gun, also used on the T-10 heavy tank. The conclusion was that it would be possible to create a medium tank with the armor and firepower of contemporary heavy tanks. This would lead to the Ob'yekt 430A, later renamed Ob'yekt 432, the immediate predecessor of the T-64 standard tank.

A single example of both the Ob'yekt 430 and Ob'yekt 435 are both preserved in the Kubinka Tank Museum, near Moscow.


Historical Gallery

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

* Historical 100 mm D-54TS gun is missing.
  • 100 mm D-54TS was the only gun ever mounted on Object 430. 122 mm D-25TSU gun configuration is fake.


USSR
Light Tanks IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-116 IIIBT-5 IIIT-127 IIIT-46 IIIT-70 IVBT-7 IVT-80 IVValentine II VA-20 VT-50 VIMT-25 VIT-50-2 VIILTG VIIILTTB VIIILT-432 IXT-54 ltwt. XT-100 LT
Medium Tanks IIIT-29 IVA-32 IVT-28E with F-30 IVT-34 with L-11 IVT-28 VMatilda IV VT-34 shielded VM4-85 VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 Igrovoy VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIObject 274a VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
Heavy Tanks VChurchill III VKV-220-2 VKV-220-2 Beta Test VKV-1 VKV-1 shielded VIKV-1S VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 shielded VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIIS-3A Peregrine VIIIKirovets-1 VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M VIIIObject 703 Version II VIIIIS-2-II IXT-10 IXObject 777 Version II IXObject 257 IXObject 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 early XST-II XObject 780
Tank Destroyers IIAT-1 IIISU-76I IVSU-85A IVSU-76M VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIIKV-4 KTTS VIIIT-103 VIIISU-130PM VIIIISU-152K VIIISU-101 IXK-91-PT IXObject 704 IXObject 263 XObject 268 XObject 268 Version V XObject 268 Version 4
Self-Propelled Artillery IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObject 261
Medium Tanks
USA IIT2 Medium Tank IIIConvert. Medium Tank T3 IIIM2 Medium Tank IVT6 Medium IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4A1 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT26E3 Eagle 7 VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIITL-1 LPC VIIIT42 VIIIASTRON Rex 105 mm VIIIAMBT VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton XM48A5 Patton XM60 XT95E6
UK IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVMatilda LVT IVGrant IVAC 1 Sentinel VCavalier VValiant VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VISherman VC Firefly VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 VIIICenturion Mk. 5/1 RAAC VIIIChimera IXCobra IXCenturion Mk. 7/1 XCenturion Action X
Germany IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. IV Ausf. H Ankou VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VVK 30.01 (H) VIPz.Kpfw. IV Schmalturm VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 VIIISchwarzpanzer 58 VIIIPanzer 58 Mutz VIIIM48A2 Räumpanzer VIIIKampfpanzer 07 RH VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXKampfpanzer 50 t IXKunze Panzer IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
France IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIBretagne Panther VIM4A1 FL 10 VIIIBat.-Châtillon Bourrasque VIIIAltProto AMX 30 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXChar Futur 4 IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
USSR IIIT-29 IVA-32 IVT-28E with F-30 IVT-34 with L-11 IVT-28 VMatilda IV VT-34 shielded VM4-85 VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 Igrovoy VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIObject 274a VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
China VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton VIII122 TM VIIIType 59 G IXWZ-120 X121 X121B
Japan IIChi-Ni IIType 89 I-Go/Chi-Ro IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Czechoslovakia IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept VIIIŠkoda T 27 IXŠkoda T 50 XTVP T 50/51
Sweden IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIStrv 81 VIIIPrimo Victoria VIIILansen C VIIIUDES 14 Alt 5 IXUDES 16 XUDES 15/16
Italy IIM14/41 IIIM15/42 IVP26/40 VP.43 VIP.43 bis VIIP.43 ter VIIIProgetto M35 mod. 46 VIIIP.44 Pantera IXPrototipo Standard B XProgetto M40 mod. 65 XCarro da Combattimento 45 t
Poland V25TP KSUST II VDS PZInż VIPudel VI40TP Habicha VIT-34-85 Rudy VIB.U.G.I. VIICS-44 VIIICS-52 LIS VIIICS-53 IXCS-59 XCS-63
es:Tank:R96 Object 430ja:Tank:R96 Object 430