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ARP Ashigara

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ARP Ashigara
ARP_Ashigara_wows_main.jpg
Cruiser | Japan | Tier VII
Tech Tree Position
ARP_Ashigara_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points39,200 
Main Battery
IDS_PJGM063_203MM50_TYPE_C_RF_MOD5 х 2 pcs.
Rate of Fire4.29 shots/min.
Reload Time14 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time36 sec.
Firing Range15.58 km.
Maximum Dispersion131 m.
HE Shell203 mm HE Type0 
Maximum HE Shell Damage3,300 
Chance of Fire on Target Caused by HE Shell17 %
Initial HE Shell Velocity840 m./s.
HE Shell Weight125.85 kg.
AP Shell203 mm AP Type91 
Maximum AP Shell Damage4,700 
Initial AP Shell Velocity840 m./s.
AP Shell Weight125.85 kg.
Secondary Armament #1
127 mm/40 Type 89 on a Model A1 Mod.1 mount4 х 2 pcs.
Firing Range5.6 km.
Rate of Fireshots/min.
Reload Time7.5 sec.
HE Shell127 mm HE Type0 
Maximum HE Shell Damage2,100 
Initial HE Shell Velocity725 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
610 mm Triple4 х 3 pcs.
Rate of Fire0.79 shots/min.
Reload Time76 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoType90 mod. 1 
Maximum Damage17,233 
Torpedo Speed62 knot
Torpedo Range9.99 km.
AA Defense
127 mm/40 Type 89 on a Model A1 Mod.1 mount4 х 2 pcs.
. . . Average Damage per Second40.4 
. . . Firing Range5.01 km.
25 mm/60 Type 96 on a single mount26 х 1 pcs.
. . . Average Damage per Second46.8 
. . . Firing Range2.49 km.
25 mm/60 Type 96 on a triple mount4 х 3 pcs.
. . . Average Damage per Second13.2 
. . . Firing Range2.49 km.
25 mm/60 Type 96 on a twin mount8 х 2 pcs.
. . . Average Damage per Second21.6 
. . . Firing Range2.49 km.
Maneuverability
Maximum Speed35 knot
Turning Circle Radius780 m.
Rudder Shift Time7.1 sec.
Concealment
Surface Detectability Range12.76 km.
Air Detectability Range6.56 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
VII
Ship_PJSC707_Ashigara.png
Special

ARP Ashigara — Japanese special premium Tier VII cruiser.

A Heavy Cruiser of the "Fleet of Fog". Modeled after the Imperial Japanese Navy's 3rd Myoko-class cruiser, Ashigara. She is equipped with a specialized harpoon-cannon, replacing the Super-Graviton Cannon unit. Her Mental Model "Ashigara" has a warlike personality and does not think matters over carefully. Ashigara acts as one of the "Secretaries" in the "Student Council of the Fog", along with Haguro. This warship has been specially designed for World of Warships, and is modeled after Ashigara as she appears in "ARPEGGIO OF BLUE STEEL -ARS NOVA- Cadenza".

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
203 mm/50 3rd Year Type No.2 in a Model D turret4.3361313,300174,700 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
ARP Ashigara39,20061025426/8/4/44 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type90 mod. 10.8767.217,2336210 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type7 mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 132,000 hp35 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Ashigara is a powerful being in "Arpeggio of Blue Steel" manga and its Ars Nova anime adaptation, with enormous speed, numerous matter annihilating weapons, and a protective field that is impenetrable to any weapon developed by humankind. However, so the game does not turn into "World of ARP Ships" with a few insignificant human targets cowering in the background, the developers have declined to provide her with her true complement of abilities and weaponry. ARP Ashigara performs exactly like the standard Myoko in the game (but without the ability to equip camouflage), and that means that she shares the same play style as regular Myoko. You can refer to the article on Myoko for her performance appraisal.

Her armor is quite weak, and her large citadel makes her vulnerable to AP shells. A well landed battleship salvo can potentially remove the majority of her health, and taking a page from Ashigara and just carelessly charging into the heat of battle is not recommended for any cruiser, but especially so for her because of her squishiness (and because she lacks the aforementioned impenetrable protective barrier). But she also has the powerful 203mm guns that are standard for the Japanese heavy cruisers with low shell arcs, reasonable AP and powerful HE with high fire chance, giving her a powerful offense that can devastate cruisers and burn down battleships. She receives the formidable 61cm torpedo with long range and potent warheads (but which are unfortunately neither homing, supercavitating, nor equipped with corrosive warheads) in two triple mounts on each side, though their limited rearward arc can limit their offensive potential. Her high speed and low detection range can be exploited to disengage when the fighting becomes hotter than you would like. While she has a reasonable AA complement and can function as an effective AA support ship when fitted with the right Equipment and Skills, she is better utilized as an offensive vessel, operating with the fleet or in cruiser squadrons to destroy cruisers and destroyers and harass battleships. ARP Ashigara is eager to battle, and guided by a decent captain she can be a potent force on the battlefield.

Pros:

  • All the pros of the standard Myoko.
  • Comes with free Captain's Skills Points (depending on the event).
  • Special unique announcer (voiced by her voice actor from the Ars Nova series).

Cons:

  • All the cons of the standard Myoko.
  • Voice notifications of unique commander are in Japanese.
  • Does not come with overwhelming firepower, speed, submergence, Klein field, or "harpoon cannons" of Ashigara in Ars Nova.

Research

As a premium ship, ARP Ashigara doesn't have any upgrades to research.

Optimal Configuration

Upgrades

As this ship is basically a copy of the tech tree Myoko, the following recommended upgrades are the same:

Commander Skills

As this ship is basically a copy of the tech tree Myoko, the following recommended commander skills for maximum effectiveness are the same. However, as it is a copy, players can experiment with different commander skill builds.

Consumables

Just like the tech tree Myoko ship, players have access to the following consumables on ARP Ashigara::

Defensive Fire is recommended for players with an anti-air build and Hydroacoustic Search for those looking to counter and or hunt enemy destroyers.

Camouflage

As a premium ship, ARP Ashigara comes with Default permanent camouflage and a set of permanent combat bonuses.

Signals

As this ship is basically a copy of the tech tree Myoko, the following recommended signals for maximum effectiveness are the same. However, as it is a copy, players can experiment with different signals combinations.


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. Japanese cruiser Ashigara - Wikipedia
  2. Myōkō-class cruiser - Wikipedia

Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.5.7.
  • Update 0.5.10:
    • Made available as part of the ARPEGGIO OF BLUE STEEL -ARS NOVA- event as a reward for completing special tasks.
    • fixed visual effects of the ship.
  • Update 0.6.2:
    • The position of the aircraft on the catapult was fixed.
  • Update 0.6.12:
    • Detectability when firing main guns in smoke was changed to 7.6 km.
  • Update 0.6.13:
    • Fire extinguishing time now 30 s instead of 60 s.
  • Update 0.6.14:
    • The reload time of the Type 90 mod. 1 torpedoes was decreased from 82 to 76 s.
    • The appearance of the ship was improved using a special technology for improved rendering of thin elements.
  • Update 0.7.1:
    • The ability to dismiss ARP commanders was added. However, if done so, they could not be recovered.
  • Update 0.7.4:
    • The ability to sell the ship for 2,625,000 credits was added.
  • Update 0.7.6:
    • The appearance of the ship was improved using a special technology for improved rendering of thin elements.
  • Update 0.7.10:
    • The ranges of the Hydroacoustic Search consumable were unified - 4 km for detecting ships, 3 km for detecting torpedoes.
  • Update 0.7.11:
    • Turret traverse speed increased from 4 to 5 degrees per second.
    • Accuracy of the main battery was improved to be similar to that of Zao.
  • Update 0.8.10:
    • The ship's special visual style was made into a separate permanent camouflage with standard combat bonuses, and other camouflages were made able to be mounted. When camouflages are hidden through the additional content menu, the camouflage is removed.
  • Update 0.9.0:
    • The ship was made into a Premium ship and received a profitability increase in credits. Economic bonuses were also applied to its permanent camouflage.
  • Update 0.9.2:
    • Central deck armor was reinforced from 16 to 25 mm.
  • Update 0.10.0:
    • The firing range of the secondary battery was increased to 5.6 km.
  • Update 12.0:
    • Fixed a bug in the characteristics of the Depth Charge Airstrike armament:
      • Number of available flights of the Depth Charge Airstrike armament increased from 1 to 2.

Ships of Japan
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Battleships  II MikasaDoubloons • III Kawachi • IV Myōgi • IV IshizuchiDoubloons • V Kongō • V ARP KongōDoubloons • V ARP KirishimaDoubloons • V ARP HarunaDoubloons • V ARP HieiDoubloons • V HSF HieiDoubloons • VI Fusō • VI MutsuDoubloons • VI IseDoubloons • VII Nagato • VII AshitakaDoubloons • VII HyūgaDoubloons • VIII Amagi • VIII Yumihari • VIII KiiDoubloons • VIII Ignis PurgatioDoubloons • VIII RagnarokDoubloons • IX Izumo • IX Adatara • IX MusashiDoubloons • IX HizenDoubloons • IX IwamiDoubloons • IX DaisenDoubloons • IX TsurugiDoubloons • IX Iwami BDoubloons • X Yamato • X Bungo • X ShikishimaDoubloons • X ARP YamatoDoubloons •  Satsuma 
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Cruisers
Japan  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Agano • V YahagiDoubloons • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII TokachiDoubloons • VII MayaDoubloons • VII ARP MyōkōDoubloons • VII ARP AshigaraDoubloons • VII ARP HaguroDoubloons • VII Southern DragonDoubloons • VII Eastern DragonDoubloons • VII ARP NachiDoubloons • VIII Mogami • VIII ToneDoubloons • VIII AtagoDoubloons • VIII Shimanto • VIII Atago BDoubloons • VIII ARP TakaoDoubloons • VIII ARP MayaDoubloons • IX Ibuki • IX Takahashi • IX AzumaDoubloons • IX AL AzumaDoubloons • IX Chikuma II • X Zaō • X Yodo • X YoshinoDoubloons • X Yoshino BDoubloons • X Kitakami 
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Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI LeipzigDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VII MünchenDoubloons • VII WeimarDoubloons • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • VIII SchillDoubloons • VIII Mainz BDoubloons • VIII Cross of DornDoubloons • VIII Wiesbaden • IX Roon • IX SiegfriedDoubloons • IX ÄgirDoubloons • IX Admiral SchröderDoubloons • IX Roon CLRDoubloons • X Hindenburg •  Clausewitz 
Pan-Asia  I Chengan • III Ning HaiDoubloons • V Chungking • VI Rahmat • VI HuangheDoubloons • VII Chumphon • VIII Harbin • VIII IrianDoubloons • VIII WukongDoubloons • IX Sejong • IX DalianDoubloons • IX MengchongDoubloons • IX TianjinDoubloons • X Jinan 
Spain  I Júpiter • II Méndez Núñez • III Navarra • IV Almirante Cervera • V Galicia • VI Baleares • VI CanariasDoubloons • VII Asturias • VIII Cataluña • VIII NumanciaDoubloons • IX Andalucía • X Castilla 
Europe  I Gryf • VI ElliDoubloons 
Netherlands  I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven ProvinciënDoubloons • IX Johan de Witt • IX Van SpeijkDoubloons • X Gouden Leeuw • X Prins van Oranje 
Italy  I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDoubloons • VI Trento • VI Duca d'AostaDoubloons • VII Zara • VII Duca degli AbruzziDoubloons • VII Francesco FerruccioDoubloons • VII GoriziaDoubloons • VIII Amalfi • IX Brindisi • IX MichelangeloDoubloons • X Venezia • X NapoliDoubloons • X Napoli BDoubloons •  Piemonte 
Commonwealth  I Sutlej • II Port Jackson • III Caradoc • IV Dunedin • V Red Fort • VI Hobart • VI PerthDoubloons • VI MysoreDoubloons • VII Uganda • VIII Auckland • IX Encounter • IX HectorDoubloons • X Cerberus • X BrisbaneDoubloons 
Pan-America  I Hércules • II Almirante Barroso • II Almirante AbreuDoubloons • III Vicente Guerrero • IV Córdoba • V La Argentina • VI Almirante Cochrane • VII Coronel Bolognesi • VII Nueve de JulioDoubloons • VIII Ignacio Allende • VIII Almirante GrauDoubloons • IX Santander • X San Martín