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Agano

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Agano
Agano_wows_main.jpg
Cruiser | Japan | Tier V
Tech Tree Position
Kuma
Arrow_down.png
Agano_icon_small.png
Arrow_down.png
Gokase
stock
 top
General
Research price11500 exp
Purchase price1,350,000 Credits
Hit Points22,500 
Main Battery
152 mm/50 41st Year Type in a twin turret3 х 2 pcs.
Rate of Fire7.06 shots/min.
Reload Time8.5 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time30 sec.
Firing Range12.6 km.
Maximum Dispersion119 m.
HE Shell152 mm HE Type4 
Maximum HE Shell Damage2,600 
Chance of Fire on Target Caused by HE Shell13 %
Initial HE Shell Velocity850 m./s.
HE Shell Weight45.4 kg.
AP Shell152 mm AP Type4 
Maximum AP Shell Damage2,900 
Initial AP Shell Velocity850 m./s.
AP Shell Weight45.4 kg.
Secondary Armament #1
76 mm/60 Type 98 on a Type A mount2 х 2 pcs.
Firing Range4.3 km.
Rate of Fire25 shots/min.
Reload Time2.4 sec.
HE Shell76 mm HE Type98 
Maximum HE Shell Damage1,300 
Initial HE Shell Velocity920 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
610 mm Quad2 х 4 pcs.
Rate of Fire0.5 shots/min.
Reload Time120 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoType93 
Maximum Damage17,333 
Torpedo Speed60 knot
Torpedo Range12 km.
AA Defense
76 mm/60 Type 98 on a Type A mount2 х 2 pcs.
. . . Average Damage per Second20.8 
. . . Firing Range3.51 km.
13 mm/76 Type 93 on a twin mount2 х 2 pcs.
. . . Average Damage per Second
. . . Firing Range1.2 km.
25 mm/60 Type 96 on a twin mount4 х 2 pcs.
. . . Average Damage per Second10.8 
. . . Firing Range2.49 km.
25 mm/60 Type 96 on a triple mount4 х 3 pcs.
. . . Average Damage per Second13.2 
. . . Firing Range2.49 km.
Maneuverability
Maximum Speed35 knot
Turning Circle Radius690 m.
Rudder Shift Time10.3 sec.
Concealment
Surface Detectability Range11.06 km.
Air Detectability Range5.11 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
V
Ship_PJSC205_Agano.png
1,350,000

Agano — Japanese Tier V cruiser.

The design of the Agano-class cruisers began in the second half of the 1930s. Their main purpose was reconnaissance, so the cruisers primarily required high speed, which necessitated weakening their armor. Their armament consisted of six 152 mm guns in three turrets. During World War II, cruiser Agano participated in escort and patrol operations and also took part in the Battle of Empress Augusta Bay. On February 17, 1944, the cruiser was sunk by submarine USS Skate while en route for repairs.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
152 mm/50 41st Year Type in a twin-gun turret7.1301192,600132,900 0134,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Agano (A)22,5001060322/4/4/22 0201,000
Agano (B)25,80010603222/8/22 5,100450,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type 930.51207.217,3336012 0134,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type5 mod. 10 0134,000
Type5 mod. 20 3,400300,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 100,000 hp35 0134,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
Submarine Surveillance Modification 1

Player Opinion

Performance

Warning: The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.


The Ship

Tier V Agano introduces players to the key features of the Japanese light cruisers. She has a powerful torpedo armament and good HE shells, but also has a slow reload and poor AP shells. Agano shares much of her play style with Yahagi albeit with a few tweaks.

Agano’s 35 knot top speed allows her to keep pace with all but the fastest cruisers in her tier. Combined with her good concealment, as low as 9.9 km, she can easily reposition. She has a rather large turning circle of 690m, whilst this is only slightly larger than the average for a tier 5 cruiser, her 7.4 second rudder shift time makes her much less maneuverable than Yahagi. Agano carries a standard cruiser Damage Control PartyWhen activated, instantly repairs fires, floods, and incapacitations, and prevents more for the duration. with a 5 second active time and 60 second cooldown. She also carries a Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain. and Catapult FighterWhile active, a group of fighter planes circles the ship providing protection by attacking incoming enemy aircraft.. Her standard hydroacoustic search which will detect torpedoes at 3km and ships at 4km for 100 seconds. The catapult fighter will launch 2 fighter aircraft that will patrol around the ship for up to 1 minute.

Armor

Agano is poorly armored and has a vulnerable citadel, her 60mm main armor belt is one of the thinnest among all Tier V cruisers - less than Omaha which has a reputation for exploding easily - and provides almost no protection against broadside shots. Her bow and stern plating and deck armor are only 13mm thick, which can be overmatched by 203mm AP and penetrated by all HE. Her turrets are protected by just 19mm of armor, some of the weakest in her tier, which can allow even destroyer HE rounds to penetrate. In a gunfight Agano can easily suffer from disabled guns when facing any opponent. With one of the smaller hitpoint pools - 25,800 hp on her upgraded hull - and weakest armor protection within Tier V, players can easily find their hitpoints stripped away by many enemy ships.

Armament

Agano mounts a small main battery of six 152mm guns, with a long reload time of 8.5 seconds and a slow traverse time of 30 seconds. Her front turrets can rotate 360°, which partially offsets the slow traverse. Her shells have one of the slowest initial velocities at Tier V and they lose velocity quickly and will float at longer ranges, making long range gunnery difficult. Her AP shells are weak, combining some of the lowest damage in her tier with a maximum penetration of 54mm. This means that she will struggle to penetrate the armor of all but the lightest armored cruisers in her matchmaking spread and many will be immune to taking citadel penetrations. Her slow reload time leaves her with some of the lowest AP DPM of Tier V cruisers, and her low AP penetration limits its effectiveness even further. However, Agano has some of the best HE shells at her tier. Her HE has a good fire chance of 13% and a high damage per shell. While the shells are individually good, their effectiveness is reduced by the slow reload which means that her HE DPM trails behind most Tier V light cruisers.

Agano carries a powerful armament of two quadruple torpedo launchers. Her torpedoes are similar to those carried by Yahagi, but they deal considerably more damage, at 17,000 per torpedo, and can sink higher tier battleships in a single salvo. However, her launchers have restricted angles, requiring her to turn broadside to launch torpedoes. Her torpedoes can be launched whilst undetected, this reduces her chance of receiving damage, but also gives her targets more opportunity to avoid the torpedoes. Finally, her torpedoes take 2 minutes to reload, limiting the number she can launch in a single battle.


Anti-Aircraft

Agano lacks any form of long range AA defenses, and her mid range AA is really only for self defense. Her short range mounts have some of the highest damage at Tier V, but by the time the guns are able to fire any enemy aircraft will likely have completed their attack runs.

Battle Performance

Her slow reload and turret traverse and low survivability combine to make Agano a challenging ship to play. Where possible, players should take advantage of her fast speed and low concealment to reach an advantageous position before engaging the enemy. Her strong HE shells and weak AP mean she will fire mostly HE. Agano should avoid one-on-one fights, as she lacks the ability to compete with her peers. Instead, she should focus on targets which are already engaged with friendly forces. If her torpedoes can be safely brought into the battle they can be a deciding factor, fully capable of sinking even the largest ships. Their restricted firing arcs make them a challenge to use effectively.


PROS

  • Powerful HE shells with high damage and fire chance.
  • Torpedoes have a long range and high damage
  • Good concealment
  • High top speed

CONS

  • Slow turret traverse
  • Slow reload for the gun caliber
  • Weak AP shells
  • Poor firing arcs on torpedo tubes
  • Torpedoes are slow and easily spotted
  • Low survivability
  • Weak AA defenses


Research

Researchable upgrades for Agano:

  1. Hull: Upgrade to Hull (B) for improved survivability, maneuverability and AA. Research of this module unlocks progression to Gokase.
  2. Gun Fire Control System: Upgrade to Type5 mod. 2 for an extra 10% range on the main battery.

Optimal Configuration

Upgrades

The recommended upgrades are:

Commander Skills

Consumables

Agano equips the following consumables:

Signals

Gallery

Historical Info

Historical Gallery

References


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.11.8.

Testing Changes

  • DevBlog 350:
    • Preliminary characteristics.
  • DevBlog 363:
    • With the release of Update 0.11.8:
      • Added a Depth Charge Airstrike with similar stats to Furutaka’s.
  • DevBlog 370:
    • Main battery firing range reduced from 14.6 to 13.9 km.
  • Update 0.11.10:
    • Available from sequential bundle #1 of the Japanese Cruisers Early Access event (for Japanese Tokens).
  • Introduced into the game as a researchable ship in Update 12.0.
  • Update 12.2:
    • Fixed an issue with incorrect torpedo damage.
      • Torpedo damage reduced from 20,967 to 17,233.
    • Main battery reload time reduced from 9 to 8.5 s.
  • Update 13.1:
    • Added the Submarine Surveillance consumable with the following characteristics:
      • Range: 5 km.
      • Reload: 120 s.
      • Number of charges: 3.
      • Action time: 20 s.

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