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Alabama

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Alabama
Alabama_wows_main.jpg
Battleship | U.S.A. | Tier VIII
Tech Tree Position
Alabama_icon_small.png
General
Purchase price12,200 Doubloons
Hit Points63,300 
Main Battery
406 mm/45 Mk.6 in a turret3 х 3 pcs.
Rate of Fireshots/min.
Reload Time30 sec.
Rotation Speed4.5 deg./sec.
180 Degree Turn Time40 sec.
Firing Range21.1 km.
Maximum Dispersion271 m.
HE Shell406 mm HE/HC Mk13 
Maximum HE Shell Damage5,700 
Chance of Fire on Target Caused by HE Shell36 %
Initial HE Shell Velocity803 m./s.
HE Shell Weight862 kg.
AP Shell406 mm AP Mk8 
Maximum AP Shell Damage13,100 
Initial AP Shell Velocity701 m./s.
AP Shell Weight1225 kg.
Secondary Armament #1
127 mm/38 Mk.12 on a Mk.32 mount10 х 2 pcs.
Firing Range6.6 km.
Rate of Fire10 shots/min.
Reload Timesec.
HE Shell127 mm HE Mk32 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity792 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
127 mm/38 Mk.12 on a Mk.32 mount10 х 2 pcs.
. . . Average Damage per Second151 
. . . Firing Range5.01 km.
40 mm/56 Bofors on a Mk.2 mount12 х 4 pcs.
. . . Average Damage per Second190.8 
. . . Firing Range3.51 km.
20 mm Oerlikon on a Mk.4 mount52 х 1 pcs.
. . . Average Damage per Second187.2 
. . . Firing Range2.01 km.
Maneuverability
Maximum Speed27.5 knot
Turning Circle Radius710 m.
Rudder Shift Time15.3 sec.
Concealment
Surface Detectability Range15.71 km.
Air Detectability Range9.72 km.
Battle Levels
12345678910
Wows_anno_flag_usa.png
VIII
Ship_PASB508_Alabama.png
12,200

Alabama — American premium Tier VIII battleship.

The fourth South Dakota-class battleship, USS Alabama, was laid down in February 1940 and entered service in August 1942. In 1943, the battleship was temporarily assigned to the Home Fleet to protect arctic convoys, but she was later sent to the Pacific Ocean to participate in operations against Japan. Alabama participated in the campaign in the Mariana Islands and the Philippines campaign, and she also supported the assault on Okinawa in 1945. The battleship currently serves as a museum ship in Mobile Bay, Alabama.

USS Alabama is now preserved as a military museum ship in Mobile, Alabama. Alabama first went on sale at the end of March 2017.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
406 mm/45 Mk.6 in a turret2402715,7003613,100 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Alabama63,300645731052/12/10 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk8 mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 130,000 hp27.5 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Artillery Plotting Room Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumables Modification 1

Player Opinion

Performance

Warning: The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Alabama is a Tier VIII American battleship that shares many characteristics with her tech tree counterpart, North Carolina. The most obvious similarity is that both share the identical 16-inch, 45-caliber guns mounted in triple turrets in an AB-X configuration, as well as firing the same 13,100 damage AP shells. Both battleships also feature powerful suites of anti-aircraft guns that make them unappealing targets for same- or lower-tier aircraft carriers. Captains familiar with North Carolina’s primary, secondary, and AA armaments will feel right at home behind the helm of Alabama.

The big things that set Alabama apart from North Carolina are her torpedo defense system — the best of any American battleship in the game — and her improved handling characteristics. With a two second faster rudder shift time and a 50 meter smaller turning circle radius, she is both better able to dodge incoming torpedoes and better able to withstand damage from any she is unable to avoid. While Alabama and North Carolina share the same bow armor scheme that enables them to better resist incoming fire when bow-on towards enemies, they also share the same citadel location; enemy battleships with broadside shots on Alabama can very easily strip off large amounts of her health, especially at longer ranges.

Captains who enjoy the play style of North Carolina will find Alabama to be an enjoyable ship, and will very much appreciate her improved torpedo protection and turning.

Pros:

  • 16-inch guns that throw super-heavy AP shells like IX Iowa and X Montana.
  • Unrivaled AA suite at her tier.
  • Very durable when angled.
  • Her armor belt is slightly thicker than North Carolina's.
  • Underwater citadel.
  • Best-in-tier torpedo protection.
  • Tight turning circle.
  • Decently fast at nearly 28 knots.

Cons:

  • Slow muzzle velocity (especially with the heavy AP shells) requires more lead.
  • Dispersion can be unfriendly at times and she can't mount Aiming Systems Mod 1 to improve it.
  • Not as well-armored as American Standard battleships; flashing her broadside to enemy battleships is suicidal.
  • Weak secondaries compared to other Tier VIII battleships.
  • Rudder shift — while faster than North Carolina — is still fairly slow.

Research

As a premium ship, Alabama has no upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Alabama are:

Slot 3 offers a couple of options: AA Guns Modification 1 +20% reduction in the preparation time of the priority AA sector. will boost her AA strength, while Secondary Battery Modification 1 : +20% secondary battery firing range. / -20% secondary battery dispersion. will boost the range and accuracy of secondaries instead.

For Slot 4, captains should consider Steering Gears Modification 1 : -20% rudder shift time. to improve rudder shift speed.

In Slot 5, captains may wish to consider Torpedo Lookout System to a base value of 1.8 km.. Alabama has a very good torpedo protection system (TPS) but is also agile enough to dodge with a little warning, especially with the steering upgrade in Slot 4.

Commander Skills

Consumables

Alabama can equip the following consumables:

Camouflage

As a premium ship, Alabama comes with Default permanent camouflage and a set of permanent combat bonuses.

Signals

The most important combat signals are the ones that enhance survivability, which are India Delta (+20% to the amount of HP recovered when the Repair Party consumable is used.), Sierra Mike (+5% to the ship's maximum speed.), and India Yankee (-20% to fire duration.). There is also the option to mount November Echo Setteseven (+5% continuous damage by all AA guns, +5% damage per second within the explosion radius of shells fired from medium- and long-range AA defenses.) to enhance her already formidable AA and/or November Foxtrot (-5% reload time on all consumables.) to shorten the reload time of consumables.


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video

References


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.6.2.
  • First appeared on sale in April 2017.
  • Update 0.6.11:
    • Added for purchase for doubloons in the game client.
  • Update 0.6.12:
    • Detectability when firing main guns in smoke changed to 15.64 km.
    • Detection range of the Curtiss SC-1 aircraft was increased from 4 km to 7 km in air, and to 8 km by sea.
  • Update 0.6.13:
    • Fixed a bug with an incorrect set of sounds.
    • The survivability of air defense weapons was tested and brought to a unified standard. The change affects 40mm guns.
  • Update 0.6.15:
    • A bonus was added to the "Type 10" permanent camouflage - a -10% discount to the cost of post-battle service.
  • Update 0.7.6:
    • Fixed a bug due to which the directors did not turn with the main battery.
  • Update 0.8.7:
    • Minor geometry and texture fixes.
  • Update 0.9.6:
    • The value of the in-game turning circle radius was changed to 710 m to correct prior discrepancy.
  • Update 0.10.0:
    • The firing range of the secondary battery was increased to 6.6 km.
  • Update 0.10.4:
    • Fixed geometry and textures.
  • Update 0.10.7:
    • Minor geometry and texture fixes.
  • Update 0.11.2:
    • Minor fixes to geometry and textures of the ship.

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