Andalucía
234 mm/50 Mk.XII in a turret3 х 3 pcs. |
Rate of Fire4.29 shots/min. |
Reload Time14 sec. |
Rotation Speed7 deg./sec. |
180 Degree Turn Time25.71 sec. |
Firing Range15.2 km. |
Maximum Dispersion148 m. |
HE Shell234 mm HE 6 CRH |
Maximum HE Shell Damage3,350 |
Chance of Fire on Target Caused by HE Shell16 % |
Initial HE Shell Velocity841 m./s. |
HE Shell Weight185.3 kg. |
AP Shell234 mm AP 6 CRH |
Maximum AP Shell Damage5,750 |
Initial AP Shell Velocity841 m./s. |
AP Shell Weight185.3 kg. |
128 mm/61 KM40 in a turret6 х 2 pcs. |
Firing Range6.95 km. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
HE Shell128 mm granada rompedora HE ger |
Maximum HE Shell Damage1,500 |
Initial HE Shell Velocity900 m./s. |
Chance of Fire on Target Caused by HE Shell5 % |
533 mm Vierling2 х 4 pcs. |
Rate of Fire0.57 shots/min. |
Reload Time106 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
Torpedo533 mm Mk VIII ES |
Maximum Damage16,633 |
Torpedo Speed62 knot |
Torpedo Range8.01 km. |
128 mm/61 KM40 in a turret6 х 2 pcs. |
. . . Average Damage per Second74.4 |
. . . Firing Range5.19 km. |
20 mm/65 Model 1939 on a Model 1939 mount16 х 1 pcs. |
. . . Average Damage per Second36.8 |
. . . Firing Range2.01 km. |
37 mm/54 Model 1939 on a Model RM1939 mount6 х 1 pcs. |
. . . Average Damage per Second53.4 |
. . . Firing Range3.51 km. |
37 mm/54 Model 1939 on a quadruple mount6 х 4 pcs. |
. . . Average Damage per Second114.6 |
. . . Firing Range3.51 km. |
Maximum Speed36 knot |
Turning Circle Radius800 m. |
Rudder Shift Time15.8 sec. |
Surface Detectability Range14.5 km. |
Air Detectability Range10.8 km. |
Andalucía — Spanish Tier IX cruiser.
In parallel with the work on the construction and repair of ships for its navy, Francoist Spain was busy designing new ones. In 1938, five destroyer projects and several cruiser projects with displacements ranging from 7,920 to 19,000 tons were worked through. The largest was Project 138 for "a cruiser with a speed of 36 knots, " providing several main battery options. One of the options involved the construction of a cruiser equipped with turrets from battleship España. But the most common option envisaged three triple-gun turrets with gun calibers ranging from 203 to 254 mm.
Andalucía was first released for sale on DD MMM YYYY.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Combat Capability - Alternative Firing Modes
Requirements:
Burst fire can be toggled on and off at will.Effects:
- Reload time: 33 seconds
- Interval between individual shots: 1.6 seconds
- Number of bursts in a series: 2
The Ship
Andalucía is the Tier IX ship in the Spanish cruiser tech tree. She features larger guns and better survivability over her predecessor Cataluña.
Armament
Andalucía carries nine 234 mm guns in three triple mounts. These are the same guns found on British Tier IX cruiser Drake, but with different characteristics: she lacks Drake’s increased HE penetration and has slower turret traverse, but she has a faster reload at 14 seconds and an extra kilometer of range. She also has better overall ballistics. Her AP shells have good penetration and damage values, and are good for dealing consistent damage to enemy cruisers and scoring some chip damage on battleship upper belts. It can also overmatch 16 mm armor, allowing her to penetrate some high-tier light cruisers and most Tier VII cruisers regardless of angle. Like the other Spanish cruisers above Tier VII, she also has the ability to use Burst Fire. This allows her to fire two salvoes in quick succession, with a 31 second reload after. This needs to be used carefully by captains — for example, when you need to secure a kill at point-blank range or to start a fire on an enemy ship without DCP. Andalucía carries eight torpedoes in two quadruple launchers. Her torpedoes are decent, with good alpha damage, good speed at 62 knots and decent detectability at 1.3 km, but their 106-second reload is quite long. Their launching angles are also good, so they can be useful both to deter enemy pushes when retreating, or to deal significant damage in close-quarters combat situations.
AA Armament
Andalucía’s AA armament is mediocre to say the least. Despite having a high 6 km range and average flak damage, all her DPS auras values are poor and among the worst of the tier. As a result, she is vulnerable to attack from even Tier VIII carriers, and has to rely on allied support to deal with enemy carriers.
ASW Armament
Andalucía carries the standard Depth Charge Airstrike for Tier IX cruisers. It has two charges with a 7 km range and 30 s reload. Each charge has one aircraft carrying two bombs that deal up to 4,200 damage.
Survivability and Armor
Andalucía has a health pool of 48,300 hitpoints, average for her tier. Her armor, however, leaves a lot to be desired: her deck and upper belt are 27 mm, allowing overmatch by 406 mm+ guns, while her armor belt is made of two different platings, a 40 mm external plate and a 110 mm internal plate, and her extremities are 25 mm. She has spaced armor, but this won’t protect her from getting citadeled by enemy battleships. Captains must be good at dodging incoming fire in order to mitigate damage. She also has mediocre torpedo protection, with only 16% damage reduction, so taking torpedoes is something her captain has to avoid at all costs. Andalucía can be spotted from 11.7 km by sea and 8.8 km by air. While her surface spotting is average for her tier, the air spotting is among the worst. She will have a hard time when dealing with enemy carriers attacking her, and when she has to push enemy ships with spotter/fighter planes up, revealing her position way too early.
Maneuverability
Andalucía is one of the fastest Tier IX cruisers at 36 knots, but her handling is poor. Her 11.3-second rudder shift time, coupled with the 800 m turning circle, makes her very clumsy while maneuvering.
Consumables
Andalucía comes with a standard Damage Control Party consumable, Repair Party, and, depending on captain’s choice, Hydroacoustic Search or Defensive AA fire and Spotting Aircraft or Fighter. The best choice would be taking Hydroacoustic Search, to have better utility and some extra time to dodge torpedoes, and Spotting Aircraft to further extend her maximum range and aim better at ships hiding behind islands.
Battle Performance
Andalucía’s gameplay doesn’t differ too much from other medium to long-range kiting cruisers. Her captain should be aware of her weaknesses, especially her poor armor, and carefully pick her fights while keeping at a distance that allows her to disengage easily. Correct use of both HE and AP shells, coupled with her Burst Fire, can allow her to have a good impact on the game. She can farm decent amounts of damage over time with her HE and punish enemy misplays with her AP shells, using her Burst Fire if she is sure to secure the kill.Pros:
- Guns have flat arcs
- Good AP damage and penetration
- Access to Burst Fire
- Good torpedo damage and firing angles
- High maximum speed
Cons:
- Weak armor
- Burst fire has a long reload
- Slow torpedo reload
- Poor AA defenses
- Poor handling
- Poor aerial concealment
Research
Researchable upgrades for Andalucía:
- Hull: Upgrade to Hull (B) for improved survivability, maneuverability and AA. Research of this module unlocks progression to Castilla.
- Gun Fire Control System: Upgrade to SCI Mk 9 Mod. 2 for an extra 10% range on the main battery.
Optimal Configuration
Upgrades
The recommended upgrades are:
- Slot 1: Main Armaments Modification 1 or Spotting Aircraft Modification 1
- Slot 2: Engine Room Protection or Hydroacoustic Search Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Propulsion Modification 1
- Slot 5: Concealment System Modification 1
- Slot 6: Main Battery Modification 3 or Gun Fire Control System Modification 2
Commander Skills
Consumables
Andalucía equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party – 3 charges
- Slot 3: Hydroacoustic Search – 3 charges or Defensive AA Fire – 3 charges
- Slot 4: Spotting Aircraft – 4 charges or Catapult Fighter – 3 charges
Signals
Recommended Signal Flags | |||||
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Combat | |||||
★★★ |
★★ |
★★ |
★★ |
★★ |
★★ |
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★★★ |
★★★ |
★★★ |
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★ |
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 12.4.
Testing Changes
- DevBlog 437:
- Preliminary characteristics.
- DevBlog 446:
- The burst fire bonuses to AP shell penetration and damage have been removed.
- Burst fire cooldown time reduced from 35 to 31.5 s.
- DevBlog 450:
- Time interval between burst fire salvoes increased from 1.2 to 1.6 s.
- Burst fire reload time increased from 31.5 to 33 s.
- Main battery firing range reduced from 17.1 to 16.7 km.
- Main battery 180 degree turn time increased from 18 to 25.7 s.
- HE shell chance to set fire reduced from 21% to 16%.
- DevBlog 452:
- Detectability range by sea increased from 13.8 to 14.5 km.
- Other types of detectability were increased accordingly.
- Detectability range by sea increased from 13.8 to 14.5 km.
- Update 12.6:
- Available as 1 of 65 random bundles in the Armory for 1000 doubloons each.
- The Water Dragon permanent camouflage was added.
- Introduced into the game as a researchable ship in Update 12.8.
Destroyers | X Álvaro de Bazán |
Cruisers | I Júpiter • II Méndez Núñez • III Navarra • IV Almirante Cervera • V Galicia • VI Baleares • VI Canarias • VII Asturias • VIII Cataluña • VIII Numancia • IX Andalucía • IX Almirante Oquendo • X Castilla |
Battleships | IX Victoria |
Aircraft Carriers |