Arkansas Beta
305 mm/50 Mk.7 in a turret6 х 2 pcs. |
Rate of Fire2 shots/min. |
Reload Time30 sec. |
Rotation Speed4 deg./sec. |
180 Degree Turn Time45 sec. |
Firing Range14.38 km. |
Maximum Dispersion203 m. |
HE Shell305 mm HE Common 870 lb |
Maximum HE Shell Damage4,200 |
Chance of Fire on Target Caused by HE Shell22 % |
Initial HE Shell Velocity884 m./s. |
HE Shell Weight394.6 kg. |
AP Shell305 mm AP 870 lb |
Maximum AP Shell Damage8,300 |
Initial AP Shell Velocity884 m./s. |
AP Shell Weight394.6 kg. |
IDS_PAGS149_5IN_51_MK710 х 1 pcs. |
Firing Range4.5 km. |
Rate of Fire8.57 shots/min. |
Reload Time7 sec. |
HE Shell127 mm HE/HC Mk39 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity960 m./s. |
Chance of Fire on Target Caused by HE Shell6 % |
127 mm/51 Mk.7 on a Mk.13 mount11 х 1 pcs. |
Firing Range4.5 km. |
Rate of Fire8.57 shots/min. |
Reload Time7 sec. |
HE Shell127 mm HE/HC Mk39 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity960 m./s. |
Chance of Fire on Target Caused by HE Shell6 % |
Maximum Speed20.5 knot |
Turning Circle Radius590 m. |
Rudder Shift Time17.7 sec. |
Surface Detectability Range13.62 km. |
Air Detectability Range7.73 km. |
Arkansas Beta — American special premium Tier IV battleship.
USS Arkansas, the second Wyoming-class battleship, was laid down in 1910 and entered service two years later. During World War I, she was assigned to Battleship Division Nine, which was under the command of the Royal Navy. Following the outbreak of World War II, Arkansas conducted neutrality patrols. She also escorted convoys in the Atlantic after the United States entered the war. Later, she supported the Normandy landings and provided fire support for the invasion of southern France. In 1945, she provided fire support during the landings on Iwo Jima and Okinawa. After the war, Arkansas transported soldiers back to the U.S. and participated in nuclear tests conducted at Bikini Atoll.
Arkansas Beta was given out as a gift ship to players who completed 49 or more matches of any mode during the Closed Beta. It is no longer available.
Modules
Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|---|---|
Arkansas | 43,800 | 13 | 305 | 6 | 21 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
Arkansas is essentially a stock Wyoming upgraded with the 28,000 hp propulsion and the hit points of the Wyoming (B) hull. The only other difference is that for some reason it has 0.7 less range than a stock Wyoming. As with American battleships, the armor is an all-or-nothing scheme with most of the protection surrounding the citadel, leaving the bow and stern vulnerable. The hard part of playing this ship is that she has absolutely no defense against enemy aircraft. If you find yourself being targeted by aircraft carriers, the only thing you can do about it is turn away, but that still won't do much good with the slow turning rate. If played as a close range brawler, her guns can destroy anything; the option to mount Main Battery Modification 3 allowing for a much higher rate of fire than a standard battleship of this tier.
The only performance advantage the Arkansas has is that it has all access to all six upgrade slots. Of course, actually using all of those slots will cost the player 6,875,000 credits. Upgrade Slots 1 and 4 are already available on the Wyoming. Upgrade Slot 2 can be equipped with a Gun Firing Control System Modification 1 to improve firing range so that it nearly ties an elite Wyoming. However, that only serves to bring parity. Upgrade Slot 3, Slot 5, and Slot 6 are where any potential improvements are to be had.Pros:
- Premium ship, excellent for earning credits and developing captains.
- Has a faster top speed, equivalent to Wyoming with the engine upgrade.
- Can use all six upgrade slots, normally only available to ships at Tier IX and X.
- As a result of the above she can obtain a very high sustained damage output.
- Can reach an astoundingly low 10.2 km detection range when fully built for concealment.
- Secondaries can be formidable with upgrades. When fully optimized, the secondary armament has a maximum range of 6 km, same stock range as tier 10 "Montana"
Cons:
- Enormous gun dispersion even at close range
- Certain upgrades are required in order for the ship to perform at an acceptable level.
- Literally not a single AA gun and all carrier pilots know it.
- Deck armor is on the weak side; incoming high explosive rounds are a concern.
- Pretty slow, just like Wyoming. Don't plan on getting anywhere in a hurry.
Research
Optimal Configuration
Upgrades
The recommended upgrades for Arkansas Beta are as follows:
- Slot 1: Main Armaments Modification 1 is the most common pick.
- Slot 2: Only one real choice exists for battleships: Damage Control System Modification 1 . This will reduce chances of fire and flood.
- Slot 3: There are a couple of good options here. Secondary Battery Modification 1 will boost the range and accuracy of secondaries by 20%. Artillery Plotting Room Modification 1 will increase range and give secondaries by 5% but also provides a 16% increase to the range of the main battery.
- Slot 4: Damage Control System Modification 2 provides Arkansas with some of the expected survivability of a BB. Steering Gears Modification 1 is also an option and will reduce rudder shift time.
- Slot 5: Maximizing stealth is never a bad choice. With the Concealment Expert commander skill, Concealment System Modification 1 , and appropriate camouflage, this ship can choose when to engage the enemy.
- Slot 6: The recommended choice is Artillery Plotting Room Modification 2 to give guns more accuracy; this will make it so that at ranges of ~12-13 kilometers, the battleship is exceptionally accurate, much more so than contemporaries. Main Battery Modification 3 will improve damage-per-minute, and may surprise a cruiser who still expects the battleship to be reloading.
Commander Skills
The following information is provided for players who wish to create a permanent captain for the ship. Those players who are retraining captains or using the ship to gain extra experience for a captain should consult the page relevant to the ship to which the captain will be assigned.
Recommended Commander Skills | ||||||
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Cost (points) |
Attack | Defense | ||||
1 |
★ |
|
|
★★ |
|
★★ |
2 |
★★ |
|
|
★★ |
★★ |
|
3 |
|
|
★★ |
★★ |
|
|
4 |
|
|
|
★★ |
|
★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Arkansas Beta can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party – 4 charges
Camouflage
As a premium ship, Arkansas Beta comes with Default permanent camouflage and a set of permanent combat bonuses.Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
Testing Changes
- October 25, 2017:
- Secondary battery firing range increased to 4.5km.
- Secondary battery accuracy significantly increased.
- Added to the game in Update 0.4.0.
- Awarded to all participants in the closed beta test who played at least 49 battles in co-op and standard battles on July 2, 2015.
- Update 0.5.0.3:
- Main battery turret traverse speed increased from 3 to 4 degrees per second.
- Update 0.5.3.2:
- Type 6 camouflage renamed Type 9.
- Update 0.5.6:
- The selling price in credits was adjusted from 375,000 to 2,137,500 credits.
- Update 0.5.7:
- Fixed display of the crane and its model.
- Update 0.5.9:
- The armor model of the hull was refined.
- Update 0.6.2:
- The appearance was improved with the use of a special technology for improved rendering of thin elements (rigging, etc.).
- Update 0.6.3:
- Base firing range increased from 12,060 to 14,380 m.
- Update 0.6.12:
- Detectability when firing main guns in smoke changed to 10.77 km.
- Improved appearance of the ship using special technology for improved rendering of subtle elements (mainly rigging). This did not affect the performance of the game in any way.
- Update 0.6.13:
- Secondary battery range was increased from 3.5 to 4.5 km and accuracy was significantly increased.
- Update 0.6.15:
- Added the ability to install the "Damage Control System Modification 2" module.
- A bonus was added to the "Type 9" permanent camouflage: a -10% discount to the cost of post-battle service.
- Update 0.9.2:
- Added the ability to install the "Ship Consumables Modification 1" module.
- Update 0.9.6:
- The value of the in-game turning circle radius was changed to 590 m to correct prior discrepancy.
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