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Bellerophon

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Bellerophon
Bellerophon_wows_main.jpg
Battleship | U.K. | Tier III
Tech Tree Position
Caledon
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Bellerophon_icon_small.png
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Orion
Indefatigable
stock
 top
General
Research price2700 exp
Purchase price314,000 Credits
Hit Points33,400 
Main Battery
305 mm/45 Mk.X on a BVIII mount5 х 2 pcs.
Rate of Fireshots/min.
Reload Time30 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time60 sec.
Firing Range13.68 km.
Maximum Dispersion210 m.
HE Shell305 mm HE Mk IIa 
Maximum HE Shell Damage5,200 
Chance of Fire on Target Caused by HE Shell32 %
Initial HE Shell Velocity831 m./s.
HE Shell Weight386 kg.
AP Shell305 mm AP Mk VIa 
Maximum AP Shell Damage8,100 
Initial AP Shell Velocity831 m./s.
AP Shell Weight389.8 kg.
Secondary Armament #1
102 mm/50 BL Mk.VII on a PII mount14 х 1 pcs.
Firing Range3.2 km.
Rate of Fireshots/min.
Reload Time7.5 sec.
HE Shell102 mm HE Mk II 
Maximum HE Shell Damage1,500 
Initial HE Shell Velocity873 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
76.2 mm/45 QF HA Mk.I on an HA Mk.IV mount1 х 1 pcs.
. . . Average Damage per Second2.1 
. . . Firing Rangekm.
Maneuverability
Maximum Speed20.36 knot
Turning Circle Radius560 m.
Rudder Shift Time16.3 sec.
Concealment
Surface Detectability Range13.27 km.
Air Detectability Range6.79 km.
Battle Levels
12345678910
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III
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314,000

Bellerophon — British Tier III battleship.

The Bellerophon-class battleships were developed from the renowned Dreadnought class. The ship inherited turbine propulsion and a main battery consisting of ten 305 mm guns from her predecessor, but, unlike the prototype, she had armored torpedo protection.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
305 mm/45 Mk.X on a BVIII mount2602105,200328,100 032,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Bellerophon (A)33,400103055141 074,000
Bellerophon (B)38,100103055144/2 1,600160,000
Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk III mod. 1013.7 024,000
Mk III mod. 21015 80080,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 25,000 hp20.4 017,000
Propulsion: 26,400 hp22.5 50040,000

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Engine Room Protection

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
For a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".


With her Propulsion upgrade, Bellerophon is the fastest battleship of her Tier III contemporaries. She also has decent rudder shift time and turning radius similar to Nassau’s, although slightly worse. Similar to König Albert and Kawachi, she has two wing turrets making it possible for her ever to have only 4 of her turrets bear on either side. Like most other battleships, her turret traverse is very slow, making the guns unable to keep track on a selected target when performing sharp turns.

Bellerophon has a decent array of secondary batteries which can be deadly to enemy ships that wander too close. Unlike Nassau or König Albert, her secondaries are 102mm in caliber (as compared to the Germans' 150mm) and fire high explosive shells rather than armor piercing ones. This can be useful in dealing the extra damage needed when engaging at short range.

Players that have played König Albert — or even Kaiser — will find Bellerophon to be comfortably familiar.

Pros:

  • Large health pool — like Kawachi — for a Tier III battleship.
  • Decently armored.
  • Powerful main guns with good damage and penetration for both HE and AP shells.
  • Very good main battery firing range, second only to South Carolina.
  • Fastest Tier III battleship at 22.5 knots.
  • Decent rudder shift and turning radius.

Cons:

  • Slow turret traverse: Bellerophon is unable to keep her guns on target during sharp maneuvers.
  • Mostly useless anti-aircraft armament (like most other Tier III ships).
  • Terrible detectability - she cannot really hide from enemy ships.
  • Questionable secondary battery arrangement.

Research

Quickly research Hull (B) for better rudder shift and the increase in total hit points, as her stock propulsion is enough to get around. Then research the Mk. III mod. 2 Fire Control System for better range, as it may prove useful when attempting to fight higher tier battleships with better range. Finally, research the Propulsion module upgrade to unlock the ability to outrun her Tier III battleship contemporaries.

Optimal Configuration

Upgrades

The recommended upgrades for Bellerophon are as follows:

Commander Skills

As a battleship, Bellerophon does not really need to worry much about its modules being incapacitated, but rather being set on fire and surviving enemy salvos for a considerable amount of time. Therefore, survivability skills are recommended. Concealment Expert may help in providing a surprise upon unsuspecting enemy cruisers or battleships. And Grease the Gears is a must-have for this ship, as she has very poor turret traverse.

Consumables

Bellerophon can equip the following consumables:

Signals

Again, due to her low-tier nature, it is not necessary to mount flags on Bellerophon. Should the player insist on mounting flags, the following recommendations are available.


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. HMS Bellerophon (1907) - Wikipedia
  2. Bellerophon-class battleship - Wikipedia

Ship Change Log

See here for links to Update notes.

  • Introduced into the game as a researchable ship in Update 0.6.10.
    • Players who received Blueprint I from the British Battleships Mission chain during Update 0.6.9 were credited Bellerophon upon the release of Update 0.6.10.
  • Update 0.6.11:
    • Fixed a bug where the guns on the fourth main caliber turret intersected the ship hull, leading to a decrease to the firing angles by 3 degrees on all sides.
  • Update 0.6.12:
    • Detectability when firing main guns in smoke changed to 10.47 km.
  • Update 0.6.13:
    • Minor fixes to ship geometry and textures.
  • Update 0.9.10:
    • Fixed a bug due to which part of the armor was missing in the barbettes.
  • Update 0.10.0:
    • The firing range of the secondary battery was increased to 3.2 km.

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Commonwealth  VII YukonDoubloons 
Spain  
Pan-America  V Rio de JaneiroDoubloons • VIII AtlânticoDoubloons