Welcome to Wargaming.net Wiki!
Variants
In other languages

Borodino

Jump to: navigation, search
Borodino
Бородино_wows_main.jpg
Battleship | U.S.S.R. | Tier VIII
Tech Tree Position
Бородино_icon_small.png
General
Purchase pricepromo Doubloons
Hit Points64,200 
Main Battery
406 mm/50 B-37 on an MK-1 mount2 х 3 pcs.
Rate of Fire1.94 shots/min.
Reload Time31 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time30 sec.
Firing Range19.57 km.
Maximum Dispersion212 m.
HE Shell406 mm HE Model 1937 
Maximum HE Shell Damage5,800 
Chance of Fire on Target Caused by HE Shell40 %
Initial HE Shell Velocity830 m./s.
HE Shell Weight1108 kg.
AP Shell406 mm AP Model 1937 
Maximum AP Shell Damage13,250 
Initial AP Shell Velocity830 m./s.
AP Shell Weight1108 kg.
Secondary Armament #1
180 mm/65 SM-45 on an SM-48 mount2 х 2 pcs.
Firing Range6.6 km.
Rate of Fire10 shots/min.
Reload Timesec.
HE ShellHE-32 
Maximum HE Shell Damage2,500 
Initial HE Shell Velocity1000 m./s.
Chance of Fire on Target Caused by HE Shell13 %
AA Defense
180 mm/65 SM-45 on an SM-48 mount2 х 2 pcs.
. . . Average Damage per Second34.6 
. . . Firing Range5.01 km.
25 mm 110-PM on a 4М-120 mount12 х 4 pcs.
. . . Average Damage per Second100.8 
. . . Firing Range3.09 km.
57 mm ZIF-31B mount12 х 2 pcs.
. . . Average Damage per Second212.4 
. . . Firing Range3.99 km.
Maneuverability
Maximum Speed31.6 knot
Turning Circle Radius1 060 m.
Rudder Shift Time15.4 sec.
Concealment
Surface Detectability Range17.46 km.
Air Detectability Range11.79 km.
Battle Levels
12345678910
Wows_anno_flag_ussr.png
VIII
Ship_PRSB528_Borodino.png
promo

Borodino — Soviet promo premium Tier VIII battleship.

A "small battleship" project developed in the early 1950s, with main armament consisting of several heavy guns concentrated at her fore end. Such ships were designed to act in groups and cope with any full-fledged battleship.

Borodino was first released for sale on 23-July-2021.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
406 mm/50 B-37 on an MK-1 mount1.9302125,8004013,250 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Borodino64,200184952212/12/2 00
Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
GFCS VIII mod. 1019.6 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 210,000 hp31.6 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Surveillance Radar Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Aiming Systems Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 1 Steering Gears Modification 1 Airstrike Modification 1
 Slot 5  Torpedo Lookout System Concealment System Modification 1 Ship Consumables Modification 1

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.

Borodino is a U.S.S.R battleship at Tier VIII. She is armed with six 406 mm rifles housed in two forward-facing mounts. Borodino has two rear-facing secondary battery turrets to protect her stern, each sporting two 180 mm rifles.

To have the best chance of success in battle with Borodino, her playstyle can be simplified to one word: positioning. Borodino is a large ship, making her an easy target if aggressive maneuvers place her in a compromised position, such as being broadside in a turn or too close to a superior enemy force. Ideal positioning will allow for enemy ships to be within range of the main battery armament while also providing cover to the side(s) of the ship. A good position will also allow for retreat if the enemy is overwhelming Borodino. By breaking off the engagement, she can recover hit points without being exposed to further incoming fire. If there is no effective cover, players should point the bow of the ship toward the enemy. Borodino has an armored bow. When slightly angled or facing the enemy, there is a much higher likelihood that armor-piercing (AP) shells will ricochet, rather than penetrate and cause damage to Borodino. This maneuver is sometimes referred to as bow-tanking. However, it is important to note that Borodino is more vulnerable in certain parts of the ship than other Tier VIII U.S.S.R battleships, such as Lenin and Vladivostok, due to variations in armor thickness. Borodino does have better deck armor, which serves to protect against incoming long-range fire. Borodino also has access to the standard Damage Control PartyWhen activated, instantly repairs fires, floods, and incapacitations, and prevents more for the duration. consumable, unlike most other U.S.S.R battleships, increasing her longevity in battle. If Borodino is being targeted by cruisers firing high-explosive (HE) or semi-armor-piercing (SAP) shells, players should attempt to destroy the enemy ships quickly because these shell types are more likely to cause damage, and HE shells may light fires. Borodino is equipped with Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain., allowing players to see whether a destroyer may be lurking nearby. This is useful for ensuring that no enemy ships are able to compromise an effective firing position and flush Borodino out of it with torpedoes.

Borodino is most effective at medium range. Players should use her speed to quickly get to an island to protect her sides from enemy fire. With no access to the Spotting AircraftWhile active, a spotter plane circles the ship enhancing main battery firing range. consumable, her main battery gun range is limited. Players should be careful to keep their distance from the enemy due to a very underwhelming secondary battery. Borodino is only armed with two twin barreled secondary turrets located at the aft end of the ship. Borodino is also equipped with Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain. that has decent range and duration. Her radar is best utilized with support from teammates because her main battery reload time will not allow for two salvoes while the radar is active unless her radar duration is extended with the use of upgrades or commander skills.

Borodino has a decent top speed, but her maneuverability is severely underwhelming. With a wide turning radius and slow rudder shift time, players will need to be cautious while maneuvering to minimize the amount of time the sides of the ship are exposed. Borodino is at a further disadvantage while broadside because her citadel is exposed and above the waterline, making her easy prey for battleships.

Borodino is a large ship with an impressive main armament. The key to her success is effective positioning to prevent her from being an easy target while also making use of her guns. Players should also try to stay near friendly ships to utilize their support and may choose to play in a division to increase her effectiveness in battle.

Pros:

  • Massive (400mm) transverse bulkhead for bow-in work; 50mm deck over a 100-120mm citadel roof.
  • Waterline belts extend both fore and aft.
  • Very low profile superstructure with an armored face that barely extends over the main battery.
  • Quick turret traverse.
  • Good main battery performance, with less dispersion, higher sigma, and more range than Lenin.
  • Good mid- and short-range AA armament.
  • Has access to the Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain. consumable with good range and duration.

Cons:

  • Only 25mm bow and stern plating. Battle-cruiser level side protection over a citadel well above the waterline.
  • Only six (6) 16" main rifles in two turrets forward.
  • Questionable HE shell performance.
  • Only four (4) 180mm secondary rifles in two turrets aft.
  • Very long ship with an appropriately large turn radius.
  • Poor concealment

Research

As a premium ship, Borodino has no modules upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades are:

Commander Skills

Consumables

Borodino equips the following consumables:

Camouflage

As a premium ship, Borodino comes with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her service cost, and increases the amount of experience she earns.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.8.11.

Testing Changes

  • Nov 11, 2019:
    • Preliminary characteristics.
  • The period between November 11, 2019 and April 28, 2021:
    • Almost everything about the ship was changed in some way, hat tip to Yuzorah at The Daily Bounce for recording the stats the dev blog did not.
      • Main battery reload time decreased from 30 to 27 s.
      • Secondary firing range increased from 5 to 6.6 km.
      • Rudder shift time increased from 15.4 to 15.5 s.
      • Main battery 180° turn time increased from 30 to 36 s.
      • Sigma parameter increased from 1.90 to 2.00.
      • Dispersion formula changed from battleship to battlecruiser.
      • HE shell penetration increased from 67 to 68 mm.
      • Secondary battery HE shell penetration increased from 29 to 30 mm.
      • Bow and stern armor decreased from 32 to 25 mm.
      • Damage Control Party consumable changed:
        • Number of charges from 4 to ∞.
        • Active time from 10 to 15 s.
        • Cooldown time from 40 to 80 s.
      • Added the Surveillance Radar consumable in its own slot.
  • DevBlog 145:
    • Main battery reload time increased from 27 to 28 s.
    • With the release of Update 0.10.4:
      • Main battery reload time increased from 28 to 30 s.
  • DevBlog 159:
    • Main battery reload time increased from 30 to 31 s.
  • First appeared on sale in July 2021.
  • Update 0.10.8:
    • Fixed issues with the ship model and textures.
  • Update 0.10.10:
    • Minor fixes to geometry and textures of the ship.

Ships of U.S.S.R.
Destroyers  II Storozhevoi • III Derzki • IV Izyaslav • V GremyashchyDoubloons • V Podvoisky • V OkhotnikDoubloons • VI Gnevny • VII Minsk • VII LeningradDoubloons • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • IX NeustrashimyDoubloons • X Khabarovsk • X Grozovoi • X Delny • X DD R-10 •  Zorkiy 
Cruisers  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • IV Svietlana • V MurmanskDoubloons • V Kotovsky • V Krasny KrymDoubloons • V MikoyanDoubloons • V KirovDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VII LazoDoubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoubloons • VIII OchakovDoubloons • VIII Pyotr BagrationDoubloons • VIII Bagration • IX Dmitri Donskoi • IX Riga • IX KronshtadtDoubloons • X Moskva • X Alexander Nevsky • X Petropavlovsk • X StalingradDoubloons • X SmolenskDoubloons • X Sevastopol 
Battleships  III Knyaz Suvorov • IV Imperator Nikolai IDoubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya RevolutsiyaDoubloons • VI Izmail • VI NovorossiyskDoubloons • VII Sinop • VII PoltavaDoubloons • VIII Vladivostok • VIII LeninDoubloons • VIII BorodinoDoubloons • VIII V. I. Lenin • IX Sovetsky Soyuz • IX AL Sov. RossiyaDoubloons • X Kremlin • X Slava 
Aircraft Carriers  IV Komsomolets • VI Serov • VIII Pobeda • VIII ChkalovDoubloons • X Admiral Nakhimov
Battleships
Japan  II MikasaDoubloons • III Kawachi • IV Myōgi • IV IshizuchiDoubloons • V Kongō • V ARP KongōDoubloons • V ARP KirishimaDoubloons • V ARP HarunaDoubloons • V ARP HieiDoubloons • V HSF HieiDoubloons • VI Fusō • VI MutsuDoubloons • VI IseDoubloons • VII Nagato • VII AshitakaDoubloons • VII HyūgaDoubloons • VIII Amagi • VIII KiiDoubloons • VIII Ignis PurgatioDoubloons • VIII RagnarokDoubloons • IX Izumo • IX MusashiDoubloons • IX HizenDoubloons • IX Iwami • X Yamato • X Shikishima • X ARP Yamato •  Satsuma 
U.S.S.R.  III Knyaz Suvorov • IV Imperator Nikolai IDoubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya RevolutsiyaDoubloons • VI Izmail • VI NovorossiyskDoubloons • VII Sinop • VII PoltavaDoubloons • VIII Vladivostok • VIII LeninDoubloons • VIII BorodinoDoubloons • VIII V. I. Lenin • IX Sovetsky Soyuz • IX AL Sov. RossiyaDoubloons • X Kremlin • X Slava 
U.S.A.  III South Carolina • IV Wyoming • IV Arkansas BetaDoubloons • V New York • V OklahomaDoubloons • V TexasDoubloons • VI New Mexico • VI ArizonaDoubloons • VI W. Virginia 1941Doubloons • VII Colorado • VII FloridaDoubloons • VII CaliforniaDoubloons • VIII North Carolina • VIII Kansas • VIII AlabamaDoubloons • VIII MassachusettsDoubloons • VIII Alabama VL • VIII ConstellationDoubloons • VIII Massachusetts BDoubloons • VIII Alabama STDoubloons • IX Iowa • IX Minnesota • IX MissouriDoubloons • IX KearsargeDoubloons • IX GeorgiaDoubloons • X Montana • X Vermont • X OhioDoubloons 
Pan-Asia  IX BajieDoubloons • IX WujingDoubloons 
Germany  III Nassau • III Von der Tann • III König AlbertDoubloons • IV Kaiser • IV Moltke • V König • V Derfflinger • VI Bayern • VI Mackensen • VI Prinz Eitel FriedrichDoubloons • VII Gneisenau • VII Prinz Heinrich • VII ScharnhorstDoubloons • VII Scharnhorst BDoubloons • VIII TirpitzDoubloons • VIII Bismarck • VIII Zieten • VIII OdinDoubloons • VIII BrandenburgDoubloons • VIII Tirpitz BDoubloons • IX Friedrich der Grosse • IX Prinz Rupprecht • IX PommernDoubloons • IX Pommern BDoubloons • X Grosser Kurfürst • X Schlieffen • X Preussen • X Mecklenburg •  Hannover 
Europe  V Viribus UnitisDoubloons 
Italy  IV Dante Alighieri • V Conte di Cavour • V Giulio CesareDoubloons • VI Andrea Doria • VII Francesco Caracciolo • VIII Vittorio Veneto • VIII RomaDoubloons • VIII AL LittorioDoubloons • IX Lepanto • IX Marco PoloDoubloons • IX Giuseppe VerdiDoubloons • X Cristoforo Colombo 
U.K.  III Bellerophon • III DreadnoughtDoubloons • IV Orion • V Iron Duke • V AgincourtDoubloons • VI WarspiteDoubloons • VI Queen Elizabeth • VI RepulseDoubloons • VII King George V • VII HoodDoubloons • VII NelsonDoubloons • VII Duke of YorkDoubloons • VIII Monarch • VIII VanguardDoubloons • IX Lion • IX MarlboroughDoubloons • X Conqueror • X ThundererDoubloons • X Incomparable 
France  III Turenne • IV Courbet • V Bretagne • VI Normandie • VI DunkerqueDoubloons • VI Dunkerque BDoubloons • VII Lyon • VII StrasbourgDoubloons • VIII Richelieu • VIII GascogneDoubloons • VIII ChampagneDoubloons • VIII FlandreDoubloons • IX Alsace • IX Jean BartDoubloons • IX Jean Bart BDoubloons • X République • X BourgogneDoubloons •  Patrie 
Commonwealth  VII YukonDoubloons 
Netherlands  
Pan-America  VIII AtlânticoDoubloons 
Spain