Chikuma
152 mm/45 41st Year Type on a single mount4 х 1 pcs. |
Rate of Fire5.22 shots/min. |
Reload Time11.5 sec. |
Rotation Speed9 deg./sec. |
180 Degree Turn Time20 sec. |
Firing Range9.35 km. |
Maximum Dispersion92 m. |
HE Shell152 mm HE Type4 |
Maximum HE Shell Damage2,500 |
Chance of Fire on Target Caused by HE Shell9 % |
Initial HE Shell Velocity825 m./s. |
HE Shell Weight45.4 kg. |
AP Shell152 mm AP Type4 |
Maximum AP Shell Damage2,900 |
Initial AP Shell Velocity825 m./s. |
AP Shell Weight45.4 kg. |
76 mm/40 41st Year Type on a single mount4 х 1 pcs. |
Firing Range3.2 km. |
Rate of Fire12 shots/min. |
Reload Time5 sec. |
HE Shell76 mm HE Mk2 |
Maximum HE Shell Damage1,300 |
Initial HE Shell Velocity680 m./s. |
Chance of Fire on Target Caused by HE Shell5 % |
6.5 mm/115 3rd Year Type on a single mount2 х 1 pcs. |
. . . Average Damage per Second2.4 |
. . . Firing Range0.99 km. |
Maximum Speed26 knot |
Turning Circle Radius530 m. |
Rudder Shift Time5 sec. |
Surface Detectability Range8.9 km. |
Air Detectability Range4.2 km. |
Chikuma — Japanese Tier II cruiser.
Designed as part of the program to create a "high-speed fleet" using the latest technology of the time. The first in Japan, and one of the first light cruisers in the world, to be equipped with turbine-driven propulsion. The ship carried decent armament and had a high top speed for her time.
Modules
Compatible Upgrades
Slot 1 |
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Player Opinion
Pros:
- Incredible armor for its tier.
- Fastest current Tier 2 cruiser at 26.4kts.
- Gun range is good before the upgrade.
Cons:
- Maneuverability is poor, comparable to same tier battleships.
- Has less concealment than the Chester.
- AA Guns are useless.
- Is prone to getting its engine disabled in battle.
- Stock hull gives only a 3 gun broadside
- Guns have a slow reload time for their caliber
Research
Availability of researchable upgrades for Chikuma is as follows:
- Hull: Upgrade to Hull (B) for an improved rudder shift time, additional hit points, and four additional main battery turrets. Research of this module unlocks progression to Tenryu.
- Gun Fire Control System: Upgrade to Type 2 Mod. 2 for an extra 10% range on the main battery. Research of this module unlocks progression to Umikaze.
Optimal Configuration
Upgrades
The recommended upgrades for Chikuma are as follows:
- Slot 1: Main Armaments Modification 1
keeps your guns firing.
Commander Skills
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Cost (points) |
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1 |
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2 |
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3 |
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4 |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Chikuma can equip the following consumables:
- Slot 1: Damage Control Party
Signals
Chikuma captains should mount the standard flags to improve the ship's performance in battle. India X-Ray () and Victor Lima (
) flags are recommended to improve the main battery's fire chance. To improve the ship’s survivability, captains should mount November Foxtrot (
) and India Yankee (
) flags. Sierra Mike (
) flags are recommended to increase the ship’s top speed. Lastly, economic and special signal flags can be mounted to improve the ship’s economic gains per battle.
Recommended Signal Flags ![]() | |||||
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Combat | |||||
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Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Added to the game in Update 0.2.2.5 (alpha version).
- Update 0.5.2:
- Experience earnings increased by +7%.
- Credit earnings increased by +5%.
- Update 0.5.8:
- The armored model of the hull was refined.
- Update 0.6.2:
- The national flag was moved from the stern to the mast.
- Update 0.6.9:
- Improved appearance with the use of a special technology for improved rendering of thin elements (rigging).
- Update 0.6.12:
- Detectability when firing main guns in smoke changed to 4.01 km.
- Update 0.6.13:
- Fire extinguishing time now 30 s instead of 60 s.
- Update 0.7.6:
- Improved display of thin elements on the hull.
- Update 0.7.11:
- High-explosive shells were changed:
- Damage reduced from 2,600 to 2,500.
- The chance of setting fire was reduced from 13% to 9%.
- Main battery reload time reduced from 12 to 11.5 s.
- High-explosive shells were changed:
- Update 0.10.0:
- Minor fixes to ship geometry and textures.
- Update 0.10.10:
- Secondary battery maximum firing range reduced from 3.5 to 3.2 km.
Destroyers | II Tachibana![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Cruisers | I Hashidate • II Chikuma • III Tenryū • III Katori![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Battleships | II Mikasa![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Aircraft Carriers | IV [[Ship:Hōshō (< 23.01.2019)|Hōshō (< 23.01.2019)]] • IV Hōshō • V [[Ship:Zuihō (< 23.01.2019)|Zuihō (< 23.01.2019)]] • VI [[Ship:Ryūjō (< 23.01.2019)|Ryūjō (< 23.01.2019)]] • VI Ryūjō • VII [[Ship:Hiryū (< 23.01.2019)|Hiryū (< 23.01.2019)]] • VII [[Ship:Kaga (< 23.01.2019)|Kaga (< 23.01.2019)]] • VIII [[Ship:Shōkaku (< 23.01.2019)|Shōkaku (< 23.01.2019)]] • VIII Shōkaku • VIII Kaga![]() ![]() ![]() |