De Zeven Provinciën
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152 mm/53 Bofors M424 х 2 pcs. |
Rate of Fire9.23 shots/min. |
Reload Time6.5 sec. |
Rotation Speed8 deg./sec. |
180 Degree Turn Time22.5 sec. |
Firing Range16.06 km. |
Maximum Dispersion143 m. |
HE Shell152 mm HE Brisantgranaat |
Maximum HE Shell Damage2,150 |
Chance of Fire on Target Caused by HE Shell11 % |
Initial HE Shell Velocity900 m./s. |
HE Shell Weight46 kg. |
AP Shell152 mm AP Pantsergranaat |
Maximum AP Shell Damage3,000 |
Initial AP Shell Velocity900 m./s. |
AP Shell Weight46.7 kg. |
152 mm/53 Bofors M424 х 2 pcs. |
. . . Average Damage per Second66.8 |
. . . Firing Range6 km. |
40 mm/70 SAK-40/L70-350
on a SAK-40/L70-350 mount 8 х 1 pcs. |
. . . Average Damage per Second218.4 |
. . . Firing Range3.51 km. |
57 mm/60 SAK Model 1950 on a Model 1950 mount4 х 2 pcs. |
. . . Average Damage per Second200.8 |
. . . Firing Range3.99 km. |
Maximum Speed32 knot |
Turning Circle Radius730 m. |
Rudder Shift Time9.1 sec. |
Surface Detectability Range11.88 km. |
Air Detectability Range8.52 km. |
De Zeven Provinciën — Dutch promo premium Tier VIII cruiser.
A light cruiser laid down before the outbreak of World War II. The ship was completed in the 1950s utilizing a changed design. Carried powerful AA defenses centered on the use of 152 mm dual-purpose guns.
De Zeven Provinciën first went on sale on 12 August 2021.
Modules
Compatible Upgrades
Slot 1 | ![]() |
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Slot 2 | ![]() |
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Slot 3 | ![]() |
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Slot 4 | ![]() |
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Slot 5 | ![]() |
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Player Opinion
Performance
Warning. The data presented in the AA Defense sidebar section may be incorrect.
For a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".
Pros:
- Decent main battery rate of fire and fire chance
- All main turrets can turn a full 360 degrees
- Extremely powerful mid-range AA defenses
- Airstrike armament can stack up to three charges and has the shortest cooldown of all Dutch cruisers
- Improved Repair Party
consumable with a short cooldown
- Access to the Engine Boost
consumable
- Fairly small ship with excellent concealment
Cons:
- Very small hitpoint pool and weak armor protection
- Undergunned for its tier, with only eight rifles in four twin turrets
- Worse than average AP and HE alpha damage for its gun caliber
- Despite the listed shell velocity, ballistics at range are rather poor
- Long-range AA defenses are fairly lacking
- Lacks Defensive AA Fire
or any utility consumables
- Poor rudder shift for a light cruiser
Research
Optimal Configuration
The recommended upgrades for De Zeven Provinciën are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Boost Modification 1
or Engine Room Protection
- Slot 3: Aiming Systems Modification 1
- Slot 4: Airstrike Modification 1
or Propulsion Modification 1
- Slot 5: Concealment System Modification 1
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Cost (points) |
Attack | Defense | ||||
1 |
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![]() ★★ |
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2 |
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3 |
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4 |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
De Zeven Provinciën can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Engine Boost
- Slot 3: Repair Party
Camouflage
As a premium ship, De Zeven Provinciën comes with Default permanent camouflage and a set of permanent combat bonuses.
Signals
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
Video
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.10.4.
Testing Changes
- DevBlog 137:
- Preliminary characteristics.
- DevBlog 150:
- Maximum range of the Airstrike armament increased from 10 to 12 km.
- DevBlog 164:
- Main battery reload time increased from 6 to 7.5 s.
- Airstrike parameters changed:
- Reload time increased from 60 to 80 s.
- Number of planes in the Airstrike squadron decreased from 12 to 6.
- Decreased the number of bombs dropped by each plane from 8 to 4.
- Number of charges increased from 1 to 3.
- Decreased bombs' fall time.
- Decreased the size of the drop area.
- Bomb penetration increased from 32 to 34 mm.
- DevBlog 178:
- Specialized Repair Teams consumable replaced with the Repair Party consumable, similar to the one on high-tier Dutch cruisers.
- Main battery reload time decreased from 7.5 to 7 s.
- Airstrike parameters changed:
- Maximum range increased from 12 to 13 km.
- Reload time decreased from 80 to 65 s.
- DevBlog 179:
- Main battery reload time decreased from 7 to 6.5 s.
- Hitpoints of the Airstrike aircraft increased from 1,460 to 1,860.
- Available via completing the Dockyard in Update 0.10.7.
- Update 0.10.8:
- Fixed issues with the ship model and textures.
- Update 0.10.10:
- Minor fixes to geometry and textures of the ship.
Destroyers | IX Groningen |
Cruisers | I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven Provinciën![]() |
Battleships | |
Aircraft Carriers |