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Diana

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Diana
Диана_wows_main.jpg
Cruiser | U.S.S.R. | Tier II
Tech Tree Position
Диана_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points22,100 
Main Battery
152 mm/45 Model 1892 on a Canet mounting8 х 1 pcs.
Rate of Fireshots/min.
Reload Time8.57 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time36 sec.
Firing Range11.8 km.
Maximum Dispersion103 m.
HE Shell152 mm HE 109 lb 
Maximum HE Shell Damage2,100 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity753 m./s.
HE Shell Weight49.76 kg.
AP Shell152 mm AP 91 lb 
Maximum AP Shell Damage2,700 
Initial AP Shell Velocity792.5 m./s.
AP Shell Weight41.4 kg.
Secondary Armament #1
75 mm/50 Model 1892 on a Meller mounting12 х 1 pcs.
Firing Range3.2 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell75 mm HE 
Maximum HE Shell Damage1,500 
Initial HE Shell Velocity823 m./s.
Chance of Fire on Target Caused by HE Shell%
Maneuverability
Maximum Speed19 knot
Turning Circle Radius430 m.
Rudder Shift Time6.4 sec.
Concealment
Surface Detectability Range10.48 km.
Air Detectability Range4.37 km.
Battle Levels
12345678910
Wows_anno_flag_ussr.png
II
Ship_PRSC002_Diana_1905.png
Special

Diana — Soviet special premium Tier II cruiser.

Being a protected cruiser — whose design was typical between the end of the 19th and the beginning of the 20th century — Diana had a reasonably good main battery for her time. The ship was also armed with numerous secondary battery guns. Her vital parts were protected by inclined deck armor.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
152 mm/45 Model 1892 on a Canet mounting7361032,10082,700 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Diana22,1001152812 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
GFCS II mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 11,600 hp19 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1

Player Opinion

Performance

Warning: The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.
Diana in game is very similar to her sister ship Aurora (found at Tier III). She has fewer main guns than Aurora, but she makes up for it by having secondary batteries.

Pros:

  • Having secondary batteries for close quarters fight.
  • Has decent firing broadsides. Plays like the St Louis
  • Good durability with a huge health pool

Cons:

  • Very slow ship speed and turning.
  • Very short-range secondaries
  • Shell flights are high arcing and slow velocity.

Research

As a Premium ship, Diana doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Diana are as follows:

Commander Skills

Consumables

Diana can equip the following consumables:

Camouflage

As a premium ship, Diana comes with Default permanent camouflage and a set of permanent combat bonuses.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. Russian cruiser Diana - Wikipedia
  2. Pallada-class cruiser - Wikipedia
  3. Meet the Russian Cruiser Diana in "1:42" - News - World of Warships
  4. 1:42 Scale: Diana - World of Warships Official Channel - YouTube

Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.4.0.3 (Beta).
  • Update 0.4.0.4:
    • A bug in the elevation of the main battery guns was fixed.
  • Update 0.4.1:
    • Diana was released as a Tier II premium cruiser.
  • Update 0.5.2.3:
    • Credit earnings increased by 21%.
  • Update 0.5.3.2:
    • The Type 6 permanent camouflage was renamed to Type 9.
  • Update 0.5.6:
    • The sale price of the ship was changed from 375,000 to 1,237,500 credits.
    • Diana was added to the tech tree for doubloons. Before, she was previously only available in the premium shop.
  • Update 0.5.8:
    • The hull's armor model was refined.
    • Main battery no. 1 was made able to traverse 360 degrees.
  • Update 0.6.3:
    • The appearance of the ship was improved using a special technology for improved rendering of thin elements.
  • Update 0.6.12:
    • Detectability when firing main guns in smoke was changed to 4.93 km.
  • Update 0.6.13:
    • Fire extinguishing time now 30 s instead of 60 s.
  • Update 0.6.15:
    • A bonus of -10% to the ship's post-battle repair cost was added to the Type 9 permanent camouflage.
  • Update 0.7.6:
    • The turning circle radius displayed in port was changed from 470 to 430 m.
  • Update 0.10.10:
    • The secondary battery firing range was increased to 3.2 km.

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