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Francesco Caracciolo

Francesco Caracciolo

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Francesco Caracciolo
Battleship | Italy | Tier VII
Tech Tree Position
Andrea Doria
Vittorio Veneto
Research price80000 exp
Purchase price6,500,000 Credits
Hit Points52,600 
Main Battery
381 mm/50 Model 1934 in a turret4 х 2 pcs.
Rate of Fire1.82 shots/min.
Reload Time33 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time30 sec.
Firing Range15.95 km.
Maximum Dispersion222 m.
Chance of Fire on Target Caused by HE Shell%
AP Shell381 mm proiettili AP 
Maximum AP Shell Damage12,000 
Initial AP Shell Velocity850 m./s.
AP Shell Weight884.8 kg.
Maximum SAP Shell Damage12,500 
Initial SAP Shell Velocity880 m./s.
Secondary Armament #1
90 mm/50 Model 1939 in a turret12 х 1 pcs.
Firing Range5.6 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell90 mm proiettili HE 
Maximum HE Shell Damage1,300 
Initial HE Shell Velocity860 m./s.
Chance of Fire on Target Caused by HE Shell%
Secondary Armament #2
152 mm/55 OTO 19362 х 3 pcs.
Firing Range5.6 km.
Rate of Fire7.5 shots/min.
Reload Timesec.
HE Shell152 mm proiettili HE 
Maximum HE Shell Damage2,100 
Initial HE Shell Velocity950 m./s.
Chance of Fire on Target Caused by HE Shell%
Secondary Armament #3
152 mm/55 Model 1936 on a Model 1936 mount2 х 3 pcs.
Firing Range5.6 km.
Rate of Fire7.5 shots/min.
Reload Timesec.
HE Shell152 mm proiettili HE 
Maximum HE Shell Damage2,100 
Initial HE Shell Velocity950 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
90 mm/50 Model 1939 in a turret12 х 1 pcs.
. . . Average Damage per Second114 
. . . Firing Range3.99 km.
37 mm/54 Model 1938 on a Model 1938 mount8 х 2 pcs.
. . . Average Damage per Second92.8 
. . . Firing Range3.51 km.
20 mm/65 Breda Model 1935 on a Model 1935 mount10 х 2 pcs.
. . . Average Damage per Second34 
. . . Firing Range2.01 km.
Maximum Speed29 knot
Turning Circle Radius740 m.
Rudder Shift Time20 sec.
Surface Detectability Range13.89 km.
Air Detectability Range9.74 km.
Battle Levels

Francesco Caracciolo — Italian Tier VII battleship.

The 1913 fleet replenishment program provided for the construction of four high-speed battleships that were supposed to match the characteristics of British ships of the Queen Elizabeth class. Lead ship Francesco Caracciolo was laid down in 1914, but the construction was halted due to a lack of materials and a change in priorities.


Main Battery Guns Rate of Fire
180° Turn Time
Maximum Dispersion
Maximum HE Shell Damage
Chance of Fire on Target Caused by HE Shell
Maximum AP Shell Damage
Research price
Purchase price
381 mm/50 Model 1934 in a turret1.83022212,000 0400,000
Hull Hit Points
Main Turrets
Secondary Gun Turrets
AA Mounts
Torpedo Tubes
Hangar Capacity
Research price
Purchase price
F. Caracciolo (A)52,60016381412/410/8/12 0600,000
F. Caracciolo (B)54,50016381412/42/8/12 24,0001,500,000
Maximum Firing Range
Research price
Purchase price
SDT 7 mod.10 0400,000
SDT 7 mod.20 16,0001,000,000
Engine Maximum Speed
Research price
Purchase price
Propulsion: 186,000 hp29 0400,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1

Player Opinion


Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Tier VII Italian Battleship Francesco Caracciolo marks a new era in ship design for Italian battleships. She is the first of her line to be outfitted with the 381mm guns characteristic of high tier Italian battleships. In addition, her hull received many noticeable improvements over her predecessor Andrea Doria, most notably in the areas of armor, speed, and concealment.

Francesco Caracciolo is armed with 8 381mm guns arranged in a 4x2 configuration. These guns load either SAP or AP shells, and have a built in -30% time to swap between them. While these guns may prove inaccurate at times, have excellent shell velocity and penetration values. This makes them effective against heavily armored targets such as enemy battleships or heavy cruisers. Additionally, her AP shells have the ability to overmatch up to 26mm of armor. This makes her AP especially potent against same or lower tier battleships as well as against many of the cruisers in her matchmaking spread. Carraciolo’s SAP shells have 92mm of penetration, making them effective against targets which her AP does not overmatch. When shot at destroyers, however, these SAP shells will almost always yield over penetrations, making them no less effective then her AP shells. This combined with the lack of main battery H.E means that captains will find it difficult to damage enemy destroyers.

Francesco Caracciolo has an above average armor scheme as compared to other Tier VII battleships. While she has the 26mm bow and stern plating that is standard at Tier VII, she also receives a 150mm lower nose plate, capable of bouncing all battleship caliber shells. In addition, both her deck plating and her citadel roof are well armored, at 30mm and 80mm respectively. This makes her deck resistant to shots at long range from enemy battleships, as well as from low caliber H.E shells found on destroyers and light cruisers. In addition, she has an outstanding torpedo belt, which reduces damage taken from torpedoes by 42%.

With a surface detectability range of 14.32km, Francesco Caracciolo ranks among the stealthiest battleships at her tier. She can use this stealth to her advantage by placing herself in unexpected positions and using the element of surprise to land devastating salvos on unsuspecting enemy ships. However, she proves to be sluggish, having a high rudder shift speed of 20 seconds. In addition, her anti aircraft suite is underwhelming, having mediocre continuous DPS values and atrocious range.

Due to her well protected hull and excellent concealment, Francesco Caracciolo is most comfortable in the mid range. The mid range is also where her guns shine, having enough penetration to punch through the armor of even the most protected enemy battleships while having the shell speed to make them difficult to dodge. Francesco Caracciolo can be best described as an opportunistic ship, taking advantage of mispositioned enemies and punishing them, and vanishing to reposition for her next strike.


  • Great armor scheme, featuring well armored bow, deck, and sides
  • Outstanding torpedo protection; the best at Tier VII
  • Can load Semi-Armor Piercing ammunition, effective at punishing angled battleships and cruisers
  • Comfortable ballistics
  • Has 381 mm guns with immense penetration and alpha damage
  • Great firing angles
  • Very fast turret traverse, for a battleship
  • Excellent speed of 29 kts
  • Extremely stealthy
  • Built-in -30% shell swap time.


  • Does not have access to High Explosive ammunition, making her ineffective against enemy destroyers
  • Below average main battery firing range
  • Slow main battery reload time of 33 seconds.
  • Inconsistent main battery dispersion
  • Atrocious AA; short range and has mediocre dps


Recommended module research order:

  1. Hull (B) For maneuverability (only 4% more health). Research of this module unlocks progression to Vittorio Veneto.
  2. Gun Fire Control System: Upgrade to SDT 7 mod.2 for an extra 10% range on the main battery.
Due to the small gain in health, some captains may prefer the range buff first.

Optimal Configuration


The recommended upgrades for Francesco Caracciolo are as follows:

Commander Skills


Francesco Caracciolo equips the following consumables:


Note: Use of the Juliet Charlie signal makes detonation impossible.


Historical Info

Historical Gallery


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.9.10.

Testing Changes

  • DevBlog 81:
    • Preliminary characteristics.
  • DevBlog 85:
    • Detectability range by ships was increased from 13.32 to 14.32 km.
  • DevBlog 87:
    • Exhaust Smoke Generator consumable removed.
  • DevBlog 91:
    • Secondary battery accuracy decreased to standard battleship values.
  • DevBlog 96:
    • SAP shell damage decreased from 14,050 to 12,500.
    • Main battery reload time increased from 28 to 30 s.
  • DevBlog 99:
    • Action time of the Damage Control Party consumable increased from 10 to 15 s.
    • Base main battery firing range increased from 15.5 to 15.9 km.
  • DevBlog 117:
    • Main battery reload time increased from 30 to 33 s.
  • Update 0.10.1:
    • Available for completing all combat missions of “Italian battleships: Part 1".
  • Update 0.10.2:
    • The captain skill recommendations were changed.
  • Introduced into the game as a researchable ship in Update 0.10.3:
  • Update 0.10.4:
    • Sigma parameter increased from 1.6 to 1.7.
  • Update 0.11.5:
    • On Hull (B), the name of the AA gun 20 mm/70 Breda Model 1941 was changed to 20 mm/70 Scotti Model 1941.
  • Update 0.11.8:
    • Added a separate 30% bonus to the shell-type switching time, applied even when the Gun Feeder skill is inactive.

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