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Gangut

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Gangut
Гангут_wows_main.jpg
Battleship | U.S.S.R. | Tier IV
Tech Tree Position
Knyaz Suvorov
Arrow_down.png
Гангут_icon_small.png
Arrow_down.png
Pyotr Velikiy
stock
 top
General
Research price6700 exp
Purchase price765,000 Credits
Hit Points37,600 
Main Battery
305 mm/52 Model 1907 in a Metal Works Plant turret4 х 3 pcs.
Rate of Fire1.67 shots/min.
Reload Time36 sec.
Rotation Speed3.2 deg./sec.
180 Degree Turn Time56.25 sec.
Firing Range12.41 km.
Maximum Dispersion180 m.
HE Shell305 mm HE Model 1911 
Maximum HE Shell Damage4,500 
Chance of Fire on Target Caused by HE Shell33 %
Initial HE Shell Velocity762 m./s.
HE Shell Weight470.9 kg.
AP Shell305 mm AP Model 1911 
Maximum AP Shell Damage8,600 
Initial AP Shell Velocity762 m./s.
AP Shell Weight470.9 kg.
Secondary Armament #1
120 mm/50 Model 1905 on a Vickers mounting16 х 1 pcs.
Firing Rangekm.
Rate of Fireshots/min.
Reload Time8.57 sec.
HE Shell120 mm HE Model 1907 
Maximum HE Shell Damage1,700 
Initial HE Shell Velocity823 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
75 mm Model 1892 on a Meller AA mounting8 х 1 pcs.
. . . Average Damage per Second15.2 
. . . Firing Rangekm.
Maneuverability
Maximum Speed23 knot
Turning Circle Radius660 m.
Rudder Shift Time14.3 sec.
Concealment
Surface Detectability Range13.62 km.
Air Detectability Range8.86 km.
Battle Levels
12345678910
Wows_anno_flag_ussr.png
IV
Ship_PRSB104_Gangut.png
765,000

Gangut — Soviet Tier IV battleship.

Was part of the first series of dreadnought battleships built in Russia. She was armed with twelve main battery guns. The ship's features included a significant area of side armor and a general layout providing a full sideboard salvo at the widest possible angles. Coming from Knyaz Suvorov, Gangut is sure to feel like a welcome improvement thanks mainly to the centerline turret layout which allows 75% of the main battery to be fired while still giving favorable hull angles to deflect or absorb incoming fire. Captains who own either Oktyabrskaya Revolutsiya or Imperator Nikolai I will find adjusting to this ship to be a rather pain-free experience due to their similarities. However, since Gangut is a tech tree Russian battleship, it does not have the longer range accuracy found on the aforementioned premium ships and instead must close the distance with enemy ships to land more than singular random hits. This is somewhat easily accomplished by her 23-knot top speed which ties Gangut for second-fastest BB of the tier alongside Kaiser, meaning she will be able to (slowly) run down or outrun most other battleships in her matchmaking spread.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
305 mm/52 Model 1907 in a Metal Works Plant turret1.756.251804,500338,600 094,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Gangut (A)37,600133054168 0128,000
Gangut (B)40,500133054164 2,000280,000
Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
GFCS IV mod. 1012.4 040,000
GFCS IV mod. 21013.7 1,300180,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 42,000 hp23 030,000

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Engine Room Protection

Player Opinion


Pros:

  • Good rudder shift time when upgraded to B-hull.
  • Superstructure is small and the ship's 32 mm outer plating makes her highly resistant to HE spam.
  • The main guns have good firing arcs, accuracy, and penetration.
  • Damage control has a fast cooldown.

Cons:

  • Detection range is higher than maximum possible firing range without commander skills and camo.
  • Same poor reload time as Knyaz Suvorov.
  • Slightly improved, but still poor AA defense.
  • High and under-protected citadel is easily hit if not angled. The ship's armour is ineffective against battleship guns.
  • No torpedo blisters means only a 9% reduction in damage from torpedo hits.
  • Damage control has limited charges.

Research

The research path of Gangut is relatively simple – players are encouraged to first unlock the (B) hull to increase ship health, anti-aircraft armament, and rudder response time, and finish with the fire control upgrade, which allows for a 10% firing range upgrade.

Optimal Configuration

Upgrades

The recommended upgrades for Gangut are as follows:

Commander Skills

Consumables

Gangut equips the following consumables:

Keep in mind that while the damage control team is very efficient, it can be used a limited number of times before becoming exhausted.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. Russian battleship Gangut (1911) - Wikipedia
  2. Gangut-class battleship - Wikipedia
  3. Marat: Story of a Veteran - Wikipedia
  4. Battleship Petropavlovsk at 1:42 Scale - News - World of Warships
  5. 1:42 Scale: Petropavlovsk - World of Warships Official Channel - YouTube
  6. Marat: The History of Veteran - World of Warships Official Channel - YouTube

Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.8.1.

Testing Changes

  • Jan 25, 2019:
    • Preliminary characteristics.
  • Mar 13, 2019:
    • Dispersion formula changed:
      • Horizontal and vertical dispersion depending on distance now changes more smoothly. Inside of 12 km accuracy was slightly reduced.
    • Damage Control Party duration decreased to 10 s.
  • Mar 29, 2019:
    • Sigma parameter decreased from 1.7 to 1.4.
    • Stock main battery firing range decreased from 14.13 to 12.31 km.
    • Detection ranges changed:
      • Detectability range by sea increased from 10.62 to 13.62 km.
      • Detectability after firing main guns in smoke increased from 8.27 to 10.42 km.
      • Detectability range by air increased from 7.68 to 8.86 km.
  • Apr 10, 2019:
    • Main battery reload time increased from 32 to 36 s.
  • Introduced into the game as a researchable ship in Update 0.8.4.
  • Update 0.9.4:
    • The stock firing range was increased from 12.3 to 12.4 km.
  • Update 0.10.0:
    • The firing range of the secondary battery was increased to 4 km.

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