|305 mm/50 SK C/08 on a Drh LC/1911 mount5 х 2 pcs.|
|Rate of Fire2.31 shots/min.|
|Reload Time26 sec.|
|Rotation Speed3 deg./sec.|
|180 Degree Turn Time60 sec.|
|Firing Range14.99 km.|
|Maximum Dispersion209 m.|
|HE Shell305 mm Spr.Gr. L/5|
|Maximum HE Shell Damage3,500|
|Chance of Fire on Target Caused by HE Shell23 %|
|Initial HE Shell Velocity850 m./s.|
|HE Shell Weight415 kg.|
|AP Shell305 mm P.Spr.Gr. L/4.9|
|Maximum AP Shell Damage8,400|
|Initial AP Shell Velocity850 m./s.|
|AP Shell Weight415 kg.|
|150 mm/45 SK L/45 on an MPL C/06 mount14 х 1 pcs.|
|Firing Range4.96 km.|
|Rate of Fire7 shots/min.|
|Reload Time8.57 sec.|
|HE Shell150 mm HE K Gr 18|
|Maximum HE Shell Damage1,800|
|Initial HE Shell Velocity835 m./s.|
|Chance of Fire on Target Caused by HE Shell10 %|
|88 mm/76 SK C/32 on a Dop. L. C/32 mount4 х 2 pcs.|
|Firing Range4.96 km.|
|Rate of Fire15 shots/min.|
|Reload Time4 sec.|
|HE Shell88 mm Spr.Gr.|
|Maximum HE Shell Damage1,000|
|Initial HE Shell Velocity950 m./s.|
|Chance of Fire on Target Caused by HE Shell4 %|
|88 mm/76 SK C/32 on a Dop. L. C/32 mount4 х 2 pcs.|
|. . . Average Damage per Second32.4|
|. . . Firing Range3.99 km.|
|20 mm/65 C/38 on an L/30 single mount10 х 1 pcs.|
|. . . Average Damage per Second30|
|. . . Firing Range2.01 km.|
|37 mm/83 SK C/30 on a Dopp LC/30 mount6 х 2 pcs.|
|. . . Average Damage per Second12|
|. . . Firing Range3.51 km.|
|Maximum Speed21.6 knot|
|Turning Circle Radius620 m.|
|Rudder Shift Time13.2 sec.|
|Surface Detectability Range14.58 km.|
|Air Detectability Range8.47 km.|
König — German Tier V battleship.
The warship was developed from the Kaiser-class battleships. She inherited her predecessors' very powerful armor. The main turrets were arranged in a more rational manner that allowed the ship to fire a broadside with all main battery guns.
|Rate of Fire|
|180° Turn Time|
|Maximum HE Shell Damage|
|Chance of Fire on Target Caused by HE Shell|
|Maximum AP Shell Damage
|305 mm/50 SK C/08 on a Drh LC/1911 mount||2.3||60||209||3,500||23||8,400||0||178,000|
|Secondary Gun Turrets|
|Firing Range Increase|
|Maximum Firing Range
|FKS Typ 5 Mod. 1||0||15||0||64,000|
|FKS Typ 5 Mod. 2||10||16.5||3,700||240,000|
König is a decent Tier V battleship with the sloping "turtleback" armor protecting the citadel of the ship. Bow on, König can take a significant amount of armor piercing fire, but doing this means that only four of the ten guns can fire at the enemy. However, even with the good armor, König will succumb to sustained concentrated fire. The guns are decent, but do, in some aspects, leave a bit to be desired, especially against battleships, as the guns have a low caliber. The guns are still perfectly serviceable against cruisers, however. The lower caliber prevent over-penetrations in some cases, which makes König an effective cruiser killer. The high shell speed of the guns and the good accuracy for a German battleship mean that König is also good at longer ranges, a contrast to Kaiser before her.
The secondary armament is comprehensive and will discourage most destroyers from getting close to König as well as coming in handy in close quarters fights with another battleship. The anti-aircraft suite is serviceable as well. With the C hull, torpedo or dive bomber squadrons may lose some planes, but the AA suite is not able to fend off an entire carrier attack.The concealment is, for a battleship, rather good with a 14.6km detection range, the stealthiest of any of the Tier V battleships. This does give her a bit of flexibility when re-positioning. The maneuverability of König is rather poor as the acceleration and rudder shift are very slow. The top speed is decent at 24 knots.
- The guns, while smaller than her peers, have excellent ballistics, shell velocity and arc, extremely deadly towards cruisers and destroyers.
- Fastest reload time of all tier 5 battleships at 25 seconds.
- Good AA for her tier, though she cannot fend off air raids on her own.
- Deadly secondary armament, will quickly shred destroyers into pieces.
- Decent firing angles, despite middle turret placement.
- Heaviest armor among battleships at her tier.
- Sluggish manoeuvrability, difficult to dodge torpedoes from planes and destroyers.
- While the top speed is decent, acceleration from a stand still is slow and frustrating even for a battleship.
- Smallest guns of all tier 5 battleships, although she gets a faster reload in exchange.
- Turrets have poor traverse speed, 60 seconds for a full 180 degree turn, but can be upgraded with captain skills.
- Guns often struggle to penetrate the armor of enemy battleships due to their small caliber.
As a Tier V ship, König has access to Slots 1, 2 and 3 for upgrades.
- Slot 1: Main Armaments Modification 1 () to improve the survival of her main guns.
- Slot 2: Damage Control System Modification 1 () to improve her overall survival in battle.
- Slot 3: Aiming Systems Modification 1 () to improve main battery accuracy.
Captains wishing to emphasize use of her secondaries may use Secondary Battery Modification 1 () in Slot 3 to boost her secondaries' range.
|Recommended Commander Skills|
Improved Repair Party Readiness
Focus Fire Marksman
Manual Secondary Battery Aiming
Close Quarters Combat
|Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful|
König can equip the following consumables:
CamouflageType 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.
- Wilhelmshaven Naval Yard; Wilhelmshaven, Germany
- Laid down: October 1911
- Launched: 1 March 1913
- Commissioned: January 1915
- 25,390tons displacement, standard
- 175.4m length
- 29.5m beam
- 8.3m draft
- 15 boilers, 3 turbines
- 21 knots at 31,000 shaft horsepower
- 6,800nm at 12 knots
- Main belt: 80-350mm
- Bulkheads: 130-300mm
- Barbettes and Turrets: 80-300mm barbette, 80-300mm turrets
- Conning tower: 350mm
- Ten (5x2) 305mm guns
- Fourteen (14x1) 150mm guns
- Six (6x1) 88mm guns
- Four (4x1) 88mm guns
- Five (5x1) 500mm submerged torpedo tubes
SMS König was the first of four König-class dreadnought battleships of the Imperial German Navy (Kaiserliche Marine) during World War I. König (Eng: "King") was named in honor of King William II of Württemberg. Laid down in October 1911, the ship was launched on 1 March 1913. Final construction on König was completed shortly after the outbreak of World War I; she was commissioned into the High Seas Fleet on 9 August 1914.
Along with her three sister ships, Groβer Kurfürst, Markgraf, and Kronprinz, König took part in most of the fleet actions during the war. As the leading ship in the German line on 31 May 1916 in the Battle of Jutland, König was heavily engaged by several British battleships and suffered ten large-caliber shell hits. In October 1917, she forced the Russian pre-dreadnought battleship Slava to scuttle herself in the Battle of Moon Sound, which followed Germany's successful Operation Albion.
König was interned, along with the majority of the High Seas Fleet, in Scapa Flow in November 1918 following the Armistice. On 21 June 1919, Rear Admiral Ludwig von Reuter gave the order to scuttle the fleet, including König, while the British guard ships were out of the harbor on exercises. Unlike most of the scuttled ships, König was never raised for scrapping; the wreck is still on the bottom of the bay.
In-game historical inaccuracies
- All three hull modules are fictitious Nazi refits fabricated by Wargaming. König is the only German battleship that does not have a historical hull represented in the game.
- König's AA armament consisted of only four 88 mm/45 Flak guns, mounted on either side of the rear conning tower.
- All of the in-game model's AA guns entered service in the 1930s; König was scuttled in 1919 and was never raised.
- König only served with the Imperial German Navy. Its depiction as a Kriegsmarine warship is another fabrication by Wargaming.
- Both propulsion modules are also fictitious. Actual propulsion was 30,576 shaft horsepower; actual speed was 21.2 knots.
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.5.9.
- Introduced in Update 0.5.10.
- Update 0.5.12:
- corrected the display of some small decorative objects (lights, wheelhouse, radar post).
- Update 0.5.14:
- cost of a 305 mm HE shell was reduced from 55 to 50 credits to match the cost of an AP shell.
- Update 0.6.2:
- fixed error in Torpedo belt protection, now the protection value is always applied correctly.
- Update 0.6.3:
- base firing range increased from 14,544 to 14,990 m.
- Update 0.6.4:
- sigma reduced from 2.0 to 1.8 σ.
- Update 0.6.8:
- for 105-mm secondary battery shells, the chance of setting fire was reduced from 9% to 5%, and the damage from 1300 to 1200.
- for 88 mm secondary battery shells, the chance of setting fire was reduced from 7% to 4%, and the damage from 1100 to 1000.
- Update 0.6.12:
- visibility when firing main guns in smoke changed to 11.24 km.
- Update 0.6.13:
- improved display of thin elements.
- Update 0.7.9:
- catapults added to the turrets of the main battery. The Spotting Aircraft consumable was also added.
- Update 0.7.11:
- the armor-piercing shells of the 150-mm secondary battery guns were replaced with high-explosive shells.
- Update 0.7.12:
- main guns now do not touch the cranes when shifting to the other side.
- Update 0.8.5:
- credit earnings increased by 5%.
- Update 0.8.6:
- the armor penetration of the secondary high-explosive projectiles was increased from 18 to 26 mm. With this change, the 105-mm secondary battery guns of German ships will be able to penetrate the plating of destroyers, cruisers, and battleships of Tier VI-VII.
- Update 0.8.11:
- the main battery dispersion ellipse was adjusted to that of American and British battleships.
- Update 0.9.6:
- the value of the in-game turning circle radius was changed to 620 m to correct prior discrepancy.
- Update 0.10.0:
- the firing range of the secondary battery was increased to 4.95 km.
- Update 0.10.3:
- Hull A was removed, Hulls B and C were renamed A and B, respectively.