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Krasny Krym

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Krasny Krym
Krasny_Krym_wows_main.jpg
Cruiser | U.S.S.R. | Tier V
Tech Tree Position
Krasny_Krym_icon_small.png
General
Purchase pricepromo Doubloons
Hit Points25,100 
Main Battery
130 mm/55 Model 1913 on an Obukhov Plant mounting15 х 1 pcs.
Rate of Fire7.41 shots/min.
Reload Time8.1 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time22.5 sec.
Firing Range14.04 km.
Maximum Dispersion129 m.
HE ShellHE-54 
Maximum HE Shell Damage1,900 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity861 m./s.
HE Shell Weight33.4 kg.
AP ShellSAP-46 
Maximum AP Shell Damage2,500 
Initial AP Shell Velocity861 m./s.
AP Shell Weight33.5 kg.
Secondary Armament #1
100 mm/50 on a Minisini mount3 х 2 pcs.
Firing Range4.3 km.
Rate of Fire12 shots/min.
Reload Timesec.
HE ShellHE-56 
Maximum HE Shell Damage1,400 
Initial HE Shell Velocity800 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
533 mm Triple 39-U2 х 3 pcs.
Rate of Fire0.86 shots/min.
Reload Time70 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo53-27 
Maximum Damage13,200 
Torpedo Speed65 knot
Torpedo Range5.01 km.
AA Defense
100 mm/50 on a Minisini mount3 х 2 pcs.
. . . Average Damage per Second14.1 
. . . Firing Range3.99 km.
12.7 mm DShK4 х 1 pcs.
. . . Average Damage per Second14.4 
. . . Firing Range1.2 km.
37 mm 70-K mount10 х 1 pcs.
. . . Average Damage per Second57 
. . . Firing Range3.21 km.
12.7 mm Vickers on a Mk.III mount2 х 4 pcs.
. . . Average Damage per Second4.2 
. . . Firing Range1.2 km.
Maneuverability
Maximum Speed29 knot
Turning Circle Radius590 m.
Rudder Shift Time7.2 sec.
Concealment
Surface Detectability Range13.68 km.
Air Detectability Range5.11 km.
Battle Levels
12345678910
Wows_anno_flag_ussr.png
V
Ship_PRSC505_KrasniKrym.png
promo

Krasny Krym — Soviet promo premium Tier V cruiser.

A light cruiser designed in the 1910s and armed with multiple main guns of a relatively small caliber. By the end of World War II she underwent an upgrade to obtain powerful AA defense and an improved gun fire control system. The ship, however, was inferior to her contemporary ships in speed.

Krasny Krym was first released for sale on 16–18 July 2016.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
130 mm/55 Model 1913 on an Obukhov Plant mounting7.422.51291,90082,500 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Krasny Krym25,100101251532/10/3/42 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
53-270.9707.213,200655 00
Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
GFCS V mod. 1014 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 50,000 hp29 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Hydroacoustic Search Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Aiming Systems Modification 1 Torpedo Tubes Modification 1

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
For a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".


Krasny Krym is a Tier V Russian cruiser that is similar to Tier IV sister-ship Svietlana in many ways, except she is up-tiered to Tier V. It's unfortunate, then, that she is relatively weak when compared to the other Tier V cruisers. Her guns, while adequate at Tier IV, are underpowered at Tier V unless shooting destroyers; with her large detection radius, however, she will have a hard time getting into range of destroyers in order to shoot them. Her torpedoes only reach out to 5.0 km and she has but one triple launcher per side, making them more of an afterthought than a viable weapon. Though they can get a bit of last ditch damage on somebody, don't expect them to save her versus something with a lot of HP at close range.

Krasny Krym is a great ship played behind islands to save her hit points for the late game. Another option is to set her up as a destroyer flotilla leader and sail close to friendly destroyers to provide them with fire support against enemy cruisers and destroyers.

Pros:

  • Large broadside.
  • Relatively fast torpedoes.
  • Excellent torpedo firing arcs.
  • Among the smallest turning radius of Tier V cruisers.

Cons:

  • Among the lowest HP of all Tier V cruisers.
  • Terrible armor.
  • Slow turret traverse for 130mm main battery.
  • Fairly slow rate of fire.
  • Poor rudder shift.
  • Poor concealment.

Research

As a Premium ship, Krasny Krym has no module upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Krasny Krym are as follows:

Commander Skills

Consumables

Krasny Krym can equip the following consumables:

Camouflage

Krasny Krym comes with Type 9 permanent camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her service cost, and increases the amount of experience she earns.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video

References


LittleWhiteMouse's Premium Ship Review: Krasny Krym from the NA forums - somewhat dated
  1. Soviet cruiser Krasny Krym - Wikipedia
  2. Svetlana-class cruiser - Wikipedia
  3. Premium Ship Spotlight: Krasny Krym - News - World of Warships
  4. Squall Line: Krasny Krym - News - World of Warships

Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.5.3.2.
  • First appeared on sale in August 2016.
  • Update 0.5.9:
    • Torpedo range increased from 3.7 to 5 km.
  • Update 0.5.12:
    • Fixed display of bow side lights on low and medium graphics settings.
  • Update 0.6.1:
    • Added to the list of ships available in supercontainers.
  • Update 0.6.3:
    • Base firing range increased from 13,510 to 14,040 m.
  • Update 0.6.12:
    • Detectability when firing main guns in smoke changed to 6.62 km.
  • Update 0.6.13:
    • Fire extinguishing time now 30 s instead of 60 s.
    • Main battery reload time decreased from 9.2 to 8.1 s.
    • Improved display of thin elements.
  • Update 0.6.15:
    • A bonus was added to the Type 9 permanent camouflage: a 10% discount to the cost of post-battle maintenance.
  • Update 0.7.10:
    • The range of the Hydroacoustic Search consumable was unified: 4 km for detecting ships, 3 km for detecting torpedoes.
  • Update 0.8.8:
    • Updated the silhouette of the ship.
  • Update 0.9.5:
    • Small changes to geometry and textures.
  • Update 0.10.0:
    • The firing range of the secondary battery was increased to 4.3 km.

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