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London
London_wows_main.jpg
Cruiser | U.K. | Tier VI
Tech Tree Position
London_icon_small.png
General
Purchase pricepromo  Doubloons
Hit Points34,600 
Main Battery
203 mm/50 BL Mk VIII4 х 2 pcs.
Rate of Fireshots/min.
Reload Time15 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time22.5 sec.
Firing Range13.4 km.
Maximum Dispersion125 m.
HE Shell203 mm HE 256 lb 
Maximum HE Shell Damage2,850 
Chance of Fire on Target Caused by HE Shell15 %
Initial HE Shell Velocity855 m./s.
HE Shell Weight116.1 kg.
AP Shell203 mm AP 256 lb 
Maximum AP Shell Damage4,550 
Initial AP Shell Velocity855 m./s.
AP Shell Weight116.1 kg.
Secondary Armament #1
102 mm/45 QF Mk XIX4 х 2 pcs.
Firing Rangekm.
Rate of Fire20 shots/min.
Reload Timesec.
HE Shell102 mm HE 35 lb 
Maximum HE Shell Damage1,500 
Initial HE Shell Velocity811 m./s.
Chance of Fire on Target Caused by HE Shel%
Torpedo Tubes
533 mm QR Mk IV2 х 4 pcs.
Rate of Fire0.57 shots/min.
Reload Time106 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo533 mm Mk VII 
Maximum Damage15,733 
Torpedo Speed59 knot
Torpedo Range7.02 km.
AA Defense
20 mm Oerlikon Mk IV15 х 1 pcs.
. . . Average Damage per Second54 
. . . Firing Range2.01 km.
40 mm/39 QF Mark VIII2 х 8 pcs.
. . . Average Damage per Second39.6 
. . . Firing Range2.49 km.
102 mm/45 QF Mk XIX4 х 2 pcs.
. . . Average Damage per Second37.6 
. . . Firing Range5.01 km.
Maneuverability
Maximum Speed32.25 knot
Turning Circle Radius710 m.
Rudder Shift Time7.8 sec.
Concealment
Surface Detectability Range12.06 km.
Air Detectability Range6.58 km.
Battle Levels
12345678910
Wows_anno_flag_uk.png
VI
Ship_PBSC516_London.png
promo

London — British promo premium Tier VI cruiser.

The lead ship in the second series of County-class cruisers—British "Washington Treaty" cruisers armed with eight powerful 203 mm guns. The cruiser was rebuilt during extensive modernization undertaken in the late 1930s, which changed the ship's exterior and reinforced her armor and AA batteries.

Modules

Main Battery Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
203 mm/50 BL Mk VIII422.51252,850154,550 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
London34,60013114442/4/1520 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
533 mm Mk VII0.61067.215,733597 00
Gun Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk VI mod. 1013.4 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 80,000 hp32.3 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 2  Damage Control System Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Aiming Systems Modification 1 Torpedo Tubes Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 1 Steering Gears Modification 1

Player Opinion

Performance

London is a Tier VI British heavy cruiser, that is taking the spot as a premium ship alongside Devonshire

On paper London offers an arsenal that is not outstanding, but also not disappointing. Eight 203mm main guns offer a good broadside firepower, stronger than that of Aoba but not quite on the level of Pensacola. Her reload with 15s is the slowest of any cruiser at her tier save for Admiral Graf Spee. Both shell types are usable, her HE shells having decent all around stats while the AP will prove effective against the lightly armored cruisers that are common in London's matchmaking spread. The biggest drawback of her main armament is the short range, making it very difficult to apply her weaponry especially when facing Tier VIII ships. Eight torpedo launchers round off the armament, offering a painful sting at close range if required. Unfortunately, close range is all they are good for given the short range of 7km. Also while torpedo hits are painful, with only four per side they may not be enough to defeat a larger opponent.

London's armor scheme reflects that of many of her comrades. A large, thinly armored hull and a citadel that sticks up above the waterline. An advantage of the scheme is the absence of citadel space beneath the turrets, making only shots beneath her funnels capable of deleting London. Shells hitting beneath the turrets are highly likely to exit the hull on the other side, resulting only in overpenetrations. While advantageous against AP fire under limited circumstances, it makes London highly vulnerable against HE fire as even destroyer caliber fire will not struggle to land penetrating hits all around her hull.

An important tool in London's arsenal is the Smoke Generator (While active, generates a smoke screen that blocks line-of-sight for both enemies and teammates.). It permits London to temporarily break vision, and if desired to fire a few rounds at targets in range. However, the player should always be aware of their surroundings when doing so, as being a heavy cruiser comes with a larger smoke firing penalty than light cruisers.

For her playstyle, London should aim at landing HE salvos on destroyers whenever possible. Her short range demands her to get close for this, but attempting long range combat is not possible given the short range. Utilizing the Hydroacoustic Search (While active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain.) and Smoke Generator will be important in these locations

Information on the website: Armada: London

Pros:

  • Good healthpool for a Tier 6 cruiser
  • Large caliber main guns with hard hitting HE and AP shells
  • Good main battery firing angles
  • Equipped with fairly hard hitting torpedoes
  • Access to the Smoke Generator (While active, generates a smoke screen that blocks line-of-sight for both enemies and teammates.) and Repair Party (While active, restores a fixed percentage of a ship's hit points each second.) consumables
  • Long lasting Hydroacoustic Search (While active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain.) useful for defensive purposes

Cons:

  • Very short main battery range
  • Slow main battery reload speed, poor DPM
  • Weaker HE shells than techtree counterpart Devonshire
  • Weak armor scheme, large caliber fire can and will result in devastating damage
  • The Repair Party (While active, restores a fixed percentage of a ship's hit points each second.) consumable only heals a small amount of health per charge
  • Weak AA suite
  • Torpedoes are short ranged

Optimal Configuration


Commander Skills

Consumables

London can equip the following consumables:

Acquiring the premium version of the Smoke Generator should be the highest priority. This should be followed by the Repair Party and the Damage Control Party, and lastly the Hydroacoustic Search.

Gallery

Historical Gallery

Video


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