Maine
406 mm/50 Mk.7 in a turret4 х 4 pcs. |
Rate of Fire1.71 shots/min. |
Reload Time35 sec. |
Rotation Speed4 deg./sec. |
180 Degree Turn Time45 sec. |
Firing Range24.2 km. |
Maximum Dispersion302 m. |
HE Shell406 mm HE/HC Mk13 |
Maximum HE Shell Damage5,700 |
Chance of Fire on Target Caused by HE Shell36 % |
Initial HE Shell Velocity820 m./s. |
HE Shell Weight862 kg. |
AP Shell406 mm AP Mk8 |
Maximum AP Shell Damage13,500 |
Initial AP Shell Velocity762 m./s. |
AP Shell Weight1225 kg. |
127 mm/54 Mk.16 on a Mk.42 mount10 х 2 pcs. |
Firing Range7.3 km. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
HE Shell127 mm HE Mk41 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity808 m./s. |
Chance of Fire on Target Caused by HE Shell9 % |
127 mm/54 Mk.16 on a Mk.42 mount10 х 2 pcs. |
. . . Average Damage per Second349 |
. . . Firing Range5.19 km. |
20 mm Oerlikon on a Mk.15 mount20 х 4 pcs. |
. . . Average Damage per Second172 |
. . . Firing Range2.01 km. |
20 mm Oerlikon on a Mk.4 mount16 х 1 pcs. |
. . . Average Damage per Second57.6 |
. . . Firing Range2.01 km. |
76.2 mm/70 Mk.23 on a Mk.37 mod. 0 mount6 х 2 pcs. |
. . . Average Damage per Second212.4 |
. . . Firing Range3.99 km. |
Maximum Speed30.4 knot |
Turning Circle Radius1 070 m. |
Rudder Shift Time20.1 sec. |
Surface Detectability Range17.61 km. |
Air Detectability Range15.54 km. |
Maine — American Tier ★ battleship.
In this hypothetical development of the Montana-class battleships, the number of 406 mm guns could be increased to sixteen by replacing the three-gun turrets with four-gun ones. While four-gun turrets were initially proposed for battleships of the North Carolina class, they were, however, equipped with 356 mm guns. If the goal were to enhance the firepower of the Montana-class battleships without utilizing a larger caliber, opting for four-gun turrets would be the most logical choice.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Summary
Proudly resting at the top of one of the oldest lines in the game, Maine takes the top spot from Montana in representing the US fast battleship line. She embodies all the features of the line, excelling in survivability, equipped with a hefty artillery, and protected by a solid armor scheme. Maine is a ship that can do it all.
Armor
Like most Tier X and XI battleships, Maine is mainly protected by 32 mm armor. The bow, stern, and torpedo protection are all 32 mm thick, with a 38 mm upper belt between the 1st and 4th turret. Like most US Battleships, the superstructure is entirely armored by 19 mm, with the exception of conning towers which are 406 mm and 254 mm respectively. Unlike Montana, Maine lacks a heavily armored casemate or an underwater citadel, which leads to weak side protection against large caliber fire. However, she does feature spaced armor with the torpedo belt, which provides protection against small and medium caliber fire.
Armament
The main distinction between Montana and Maine is an additional 4 guns in Maine’s armament. She carries sixteen 406 mm guns housed in 4 turrets, tied for the highest number of guns on a battleship in the game. Her AP shells deal up to 13,500 damage each; paired with the high number of shells, Maine has the ability to remove large amounts of HP from the game. On the surface the guns do not sound very accurate, with a max dispersion of 302 m and a sigma of 1.7, but the amount of shells make up for the low sigma and her accuracy feels similar to Montana’s. Maine’s dispersion can be further improved with Artillery Plotting Room Modification 2 , which decreases her dispersion by 11%. The main downside to Maine’s main battery is her 406 mm guns, which lack the ability to overmatch the 30 mm plating found on many heavy cruisers. To make up for the lack of overmatch, Maine’s HE is also fairly decent, dealing a maximum of 5700 damage with a respectable 38% fire chance.
Anti-Aircraft
One of Maine’s strengths is her impressive anti-aircraft capabilities. Her AA has a maximum range of 6 km, with the long range guns dealing 382 damage per second. The medium range battery opens up at 4 km and deals 333 damage per second, slightly less than her long range guns. The short range AA begins firing at 2 km, dealing a stronger 431 damage per second. However, due to the short range, its effectiveness against attacking aircraft is debatable . To aid in her medium and long range AA firepower, Maine boasts an impressive 13 flak explosions, which will deal 1820 damage if an explosion hits an enemy aircraft. Paired with her Combat Instructions which boosts her continuous AA damage by 25%, Maine has impressive anti-aircraft capabilities that enemy carriers will feel the effects of should they choose to repeatedly attack.
Battle Performance
Embodying the same concepts as Montana, Maine performs well in most playstyles. Being a jack of all trades battleship, she doesn’t necessarily stick out in any specific area. Her 14.3 km concealment is average at best, meaning Maine can’t sneak up on anything. Her speed and maneuverability also aren't the best, maxing out at 30.4 knots with a 20.1 second rudder shift and 1070 m turning circle, right in the middle of the pack against other super battleships. Maine is best played as a supporting battleship, exploiting broadsides of ships angling to allied players. She should initially be played at mid range, with the ability to be the driving force behind a push, utilizing her Combat Instructions to mitigate fire damage caused by focus fire. Alternatively, Maine’s 115,100 HP can be used to soak up damage while covering a retreat, once again using a balance of Damage Control Party and Combat Instructions to manage fire and flood damage. Maine can position herself on a flank to force enemies into crossfires, or opt to set up closer to the middle of the map to provide support towards either side as needed. Without the ability to overmatch most heavily armored targets, Maine should utilize HE when targets are angled towards her, and equipping Gun Feeder is essential for quickly changing shell types to stay effective in engagements.
Combat Capability - Immediate Threat Elimination
Requirements:
Can only be used after hitting enemy ships with main battery shells.Progress per main battery shell hit: 6%
Effects:
- Continuous AA damage: +25%
- Fire damage: -65%
- Flooding damage: -65%
- Action time: 45 seconds
Pros:
- Strong main battery with 16 406 mm guns
- Combination of Damage Control, Heal, and Combat Instructions make Maine extremely durable
- Strong AA defense
- Additional accuracy due to the ability to mount Artillery Plotting Room Modification 2
- Heaviest broadside salvo at the tier
Cons:
- Armor feels weak compared to Montana
- Lack of 32 mm overmatch
- Large superstructure
Research
Optimal Configuration
Upgrades
The recommended upgrades are:
- Slot 1: Main Armaments Modification 1
- Slot 2: Damage Control System Modification 1
- Slot 3: Main Battery Modification 2
- Slot 4: Damage Control System Modification 2 or Propulsion Modification 1
- Slot 5: Concealment System Modification 1
- Slot 6: Artillery Plotting Room Modification 2
Commander Skills
Recommended Commander Skills | ||||||
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Cost (points) |
Attack | Defense | ||||
1 |
★★★ |
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2 |
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★★ |
★★ |
★ |
★ |
3 |
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★★★ |
★★★ |
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4 |
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★★ |
★★★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Maine equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party – 4 charges
Signals
Recommended Signal Flags | |||||
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 12.6.
Testing Changes
- DevBlog 454:
- Preliminary characteristics.
- Update 13.2:
- Available in limited Early Access as part of a Lighthouse Auction event, as a single-price auction with 900 ships available across all servers. The winning bid was 350,000,000 credits. Lots were delivered to winners on March 25, 2024.
- Update 13.4:
- Added to the American tech tree as a special ship unlocked once the player reaches Tier X battleship Montana, then purchased for credits.
Destroyers | II Sampson • II Smith • III Wickes • IV Clemson • V Nicholas • V Hill • VI Farragut • VI Monaghan • VII Mahan • VII Sims • VII Sims B • VIII Benson • VIII Kidd • IX Fletcher • IX Benham • IX Halford • IX Black B • IX Black • IX Johnston • IX Frank Friday • X Gearing • X Somers • X Forrest Sherman • X [[Ship:[Gearing]|[Gearing]]] • ★ Joshua Humphreys |
Cruisers | I Erie • II Chester • II Albany • III St. Louis • III Charleston • IV Phoenix • V Omaha • V Marblehead • V Marblehead Lima • V Rattlehead • VI [[Ship:Cleveland (< 31.05.2018)|Cleveland (< 31.05.2018)]] • VI Pensacola • VI Dallas • VII Atlanta • VII [[Ship:Pensacola (< 31.05.2018)|Pensacola (< 31.05.2018)]] • VII New Orleans • VII Helena • VII Indianapolis • VII Atlanta B • VII Boise • VII Flint • VIII [[Ship:New Orleans (< 31.05.2018)|New Orleans (< 31.05.2018)]] • VIII Baltimore • VIII Cleveland • VIII Wichita • VIII Anchorage • VIII Congress • VIII Rochester • VIII San Diego • VIII AL Montpelier • IX [[Ship:Baltimore (< 31.05.2018)|Baltimore (< 31.05.2018)]] • IX Buffalo • IX Seattle • IX Vallejo • IX Alaska • IX Tulsa • IX Alaska B • X Des Moines • X Worcester • X Puerto Rico • X Salem • X Austin • ★ Jacksonville • ★ Annapolis |
Battleships | III South Carolina • IV Wyoming • IV Arkansas Beta • V New York • V Oklahoma • V Texas • VI New Mexico • VI Arizona • VI W. Virginia '41 • VII Colorado • VII Florida • VII West Virginia '44 • VII California • VII Colorado 2 • VIII North Carolina • VIII Kansas • VIII Nebraska • VIII Alabama • VIII Massachusetts • VIII Alabama VL • VIII Constellation • VIII Massachusetts B • VIII Alabama ST • VIII North Carolina CLR • VIII Volunteer State • VIII North Carolina 2 • IX Iowa • IX Minnesota • IX Delaware • IX Missouri • IX Kearsarge • IX Illinois • IX Kearsarge B • IX Georgia • IX Iowa 2 • X Montana • X Vermont • X Louisiana • X Ohio • X Rhode Island • X Wisconsin • X BA Montana • X [[Ship:[Montana]|[Montana]]] • X Montana 2 • X Utah • ★ Maine |
Aircraft Carriers | IV [[Ship:Langley (< 23.01.2019)|Langley (< 23.01.2019)]] • IV Langley • V [[Ship:Bogue (< 23.01.2019)|Bogue (< 23.01.2019)]] • VI [[Ship:Independence (< 23.01.2019)|Independence (< 23.01.2019)]] • VI Independence • VI Ranger • VII [[Ship:Ranger (< 23.01.2019)|Ranger (< 23.01.2019)]] • VII [[Ship:Saipan (< 23.01.2019)|Saipan (< 23.01.2019)]] • VIII [[Ship:Lexington (< 23.01.2019)|Lexington (< 23.01.2019)]] • VIII Yorktown • VIII Lexington • VIII [[Ship:Enterprise (< 23.01.2019)|Enterprise (< 23.01.2019)]] • VIII Enterprise • VIII Saipan • VIII Hornet • VIII Saipan B • VIII AL Hornet • IX [[Ship:Essex (< 23.01.2019)|Essex (< 23.01.2019)]] • X [[Ship:Midway (< 23.01.2019)|Midway (< 23.01.2019)]] • X Essex • X Midway • X Franklin D. Roosevelt • X [[Ship:[Midway]|[Midway]]] • ★ United States |