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Tech Tree Position
Research price355000 exp
Purchase price28,000,000 Credits
Hit Points67,600 
Secondary Armament #1
127 mm/54 Mk3918 х 1 pcs.
Firing Rangekm.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell127 mm HE Mk41 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity808 m./s.
Chance of Fire on Target Caused by HE Shel%
AA Defense
20 mm Oerlikon Mk2028 х 2 pcs.
. . . Average Damage per Second170.8 
. . . Firing Range2.01 km.
40 mm Bofors Mk210 х 4 pcs.
. . . Average Damage per Second159 
. . . Firing Range3.51 km.
40 mm Bofors Mk111 х 2 pcs.
. . . Average Damage per Second124.3 
. . . Firing Range3.51 km.
127 mm/54 Mk3918 х 1 pcs.
. . . Average Damage per Second199.8 
. . . Firing Range5.19 km.
Maximum Speed33 knot
Turning Circle Radius1 230 m.
Rudder Shift Time18.2 sec.
Surface Detectability Range15.86 km.
Air Detectability Range12.45 km.
Battle Levels

Midway — American Tier X aircraft сarrier.

The largest U.S. Navy warship laid down during World War II. The huge size of this aircraft carrier allowed her to carry the largest air group, compared to her contemporary counterparts. Excellent torpedo protection, well-armored flight deck and powerful AA defenses made Midway-class ships virtually invulnerable to attacks from enemy aircraft.

The lead ship of the class, USS Midway (CV41), is now preserved as a military museum ship in San Diego, California.


Hull Hit Points
Main Turrets
Secondary Gun Turrets
AA Mounts
Torpedo Tubes
Hangar Capacity
Research price
Purchase price
( Credits)
Midway (A)67,600131931811/10/18/28116 03,000,000
Attack Aircraft Cruise Speed
Average Damage per Second
LoadoutHit Points
Research price
Purchase price
( Credits)
F4U Corsair173001,530 01,000,000
F8F Bearcat Tiny Tim176001,660 38,0002,500,000
F8F Bearcat HVAR 127 mm176001,590 38,0002,500,000
Torpedo Bombers Maximum Torpedo Damage
Cruise Speed
Hit Points
Research price
Purchase price
( Credits)
AD-1 Skyraider5,0671281,960 01,000,000
BTD Destroyer5,0671312,040 38,0002,500,000
Bombers Maximum Bomb Damage
Cruise Speed
Hit Points
Research price
Purchase price
( Credits)
AD-1 Skyraider11,2001282,060 01,000,000
BTD Destroyer11,2001312,150 38,0002,500,000
Engine Maximum Speed
Research price
Purchase price
( Credits)
Propulsion: 212,000 hp33 0900,000

Compatible Upgrades

 Slot 1  Air Groups Modification 1 Auxiliary Armaments Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Aircraft Engines Modification 1
 Slot 3  Secondary Battery Modification 1 Torpedo Bombers Modification 1 Attack Aircraft Modification 1 Aerial Torpedoes Modification 1
 Slot 4  Damage Control System Modification 2 Attack Aircraft Modification 2 Torpedo Bombers Modification 2 Bombers Modification 2
 Slot 5  Flight Control Modification 1 Concealment System Modification 1 Squadron Consumables Modification 1
 Slot 6  Flight Control Modification 2 Air Groups Modification 2 Modified External Hardpoints Auxiliary Armaments Modification 2

Player Opinion


The pinnacle of the American aircraft carrier line, Midway is best suited for the flexible, fool-proof combat. Jack-of-all-Trades preset and parameters make her able to react to any threats quickly and counter them even if the original battle plan is falling apart.

While she has fewer planes on deck compared to her Japanese counterpart Hakuryu, Midway's plane squadrons are smaller in size and have higher health per plane. These squadrons can withstand more anti-aircraft power due to their increased tankiness and can even plow through the thickest of AA to launch attacks.

Torpedo bombers are one of the stronger weapons of this ship. They deal moderate damage and one squadron attack drop five torpedoes which can deal very high damage to slow moving targets. Also thanks to repair consumable they can manage to do 2 runs on enemy battleship which can criticaly damage it. They are weaker RN or INJ counterparts torpedoes but ability to land high number of them somewhat compensate for this fact. Dodging is highly advised while being under attack from them because 2 runs can deal up to 50% of HP to high tier battleship and they are weapon that shouldn't be underestimated due to her low damage per torpedo.

Midway's dive bombers are the stars of the show. Known for hitting targets hard regardless of class, the dive bombers can both do high amounts of alpha damage as well as set fires. They drop the same amount of bombs per attack as the Lexington, but get one more attack per squadron. Dropping near the end of an attack run can greatly increase the accuracy of the bomb drop, however, this technique is very high in difficulty. When mastered, the bomb runs can do five-digit damage per run even to destroyers. With the unique upgrade, their damage is boosted even further at the cost of speed.

There are two different types of attack aircraft to use, similar to Lexington. Players get the option between HVARs and Tiny Tims. HVARs have many rockets per run, however, HVARs have low fire chance individually and have low penetration, so these rockets are best used on soft targets. Their use on destroyers is limited with the large minimum distance: it is virtually impossible to attack-run an unspotted destroyer. Tiny Tims are the hard hitters, these rockets have high penetration and high fire chance. These rockets launch fewer rockets per attack with a slightly lower minimum distance, so it is easier to miss small targets with these rockets. As the dive bombers can take care of small targets adequately, Tiny Tims are heavily advised over the HVARs, their main target being cruisers.

Huge spotting range is often named as a disadvantage, though it's offset by speed, armor, torpedo protection, and AA defenses, making Midway more viable in open combat should the need arise (she can tank battleship fire for quite some time). This all leads to a more forgiving gameplay compared to most other carriers, favoring brute force over stealth and allowing to follow allies for faster attacks.


  • Decent plane healthpool.
  • All plane types can deliver very powerful strikes with each drop, provided most ordnance connects.
  • Very high fire chance and penetration with the Tiny Tim rockets and the AN-M66 bombs.
  • Tiny Tims and AN-M66 bombs are highly flexible.
  • Torpedo bombers drop six (6) torpedoes per attack run.
  • Very powerful AA suite.
  • Decently durable for an aircraft carrier, with the best healthpool of its class and a thick deck armor.
  • Armored flight deck, will bounce or shatter most DD and CA shells if aimed at the deck
  • Fast top speed of 33 knots.
  • Unique upgrade increases damage of HE bombs, making it a solid choice.


  • Huge target with poor concealment.
  • Enormous turn radius and slow rudder shift.
  • Torpedo bombers and dive bombers have poor speed.
  • Torpedo bombers have poor accuracy and a very long arming time.
  • Individual torpedoes are weaker than those found on Lexington and Saipan
  • As of patch 0.9.7, Tiny Tims have a horizontal aiming pattern, limiting their usefulness against battleships and destroyers (although still advised over HVARs)


Unlike most Tier X ships, Midway has upgrades to research, with one variable choice.

Optimal Configuration


The recommended upgrades for Midway are as follows:

Upgrade Slot 5 offers players Concealment System Modification 1, which stacks with Concealment Expert and Camouflage to bring Midway’s surface detection down to a decent range of 13.5km. Players may also trade concealment for Flight Control Modification 1, which adds two additional planes on deck per plane type as well as accelerating plane replenishment time by 5%.

Upgrade Slot 6 is the 2nd main choice of upgrades with Midway. Due to the slow speed of aircraft, it is recommended to choose Flight Control Modification 2 (Increases cruising speed of the aircraft carrier's squadrons: +5% cruising speed.) to attack more often and potentially to save more planes from destruction while returning to the carrier. If you are okay with their stock speed, take Air Groups Modification 2 (Increases HP of the aircraft carrier's planes: +7.5% aircraft HP.) instead.

Commander Skills

As a Tier X carrier, Midway has incredibly strong anti-aircraft armament, rivaling those of specialized AA cruisers. Coupled with Basic Firing Training and Manual Fire Control for AA Armament, captains can significantly increase the ship's AA DPS to shoot down enemy planes effectively, sometimes completely wiping out the opponent's attack squadrons before they even manage to attack, or devastating careless enemy fighters.

If the Midway has access to the Concealment System Modification, captains can opt to choose to utilize the Concealment Expert skill as an indirect form of further protection from enemy ships (with skill, camouflage, and upgrade, her surface detection range is 12.5km).


Midway can equip the following consumables:

Aircraft Carrier:

All aircraft carrier consumables are automatically activated.

Attack Aircraft:

Torpedo Bombers:



Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectability range.

Players who wish to spend doubloons can equip Midway with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, increases her credit earnings, and increases the amount of experience she earns.


As with all other ships, Midway can mount eight signals at a time and has no risk of detonating. Players should mount Equal Speed Charlie London (for faster XP grinding / increased XP gain per battle), Zulu Hotel (when coupled with Equal Speed Charlie London greatly helps increase the speed of commander retraining), November Echo Setteseven (for better bomber self-defense against fighters and increased AA DPS), and Juliet Whiskey Unaone (to have a better chance at causing flooding and dealing damage via flooding). Players can also choose to equip the Dragon Flag for faster commander (re)training.


Historical Info

Historical Gallery


  1. USS Midway (CV-41) - Wikipedia
  2. Midway-class aircraft carrier - Wikipedia
  3. Naval Legends: USS Midway Part 1 - News - World of Warships
  4. Naval Legends: USS Midway Part 2 - News - World of Warships
  5. Naval Legends: USS Midway. Part 1 - World of Warships Official Channel - YouTube
  6. Naval Legends: USS Midway. Part 2 - World of Warships Official Channel - YouTube
  7. https://www.cv41.org/ // A nice site with good info.
  8. https://www.midwaysailor.com/midway/history.html // First-hand accounts.
  9. https://johneaves.wordpress.com/2010/12/10/the-evolutions-of-the-uss-midway-cv-41-and-the-uss-enterprise-ncc-1701-e // An interesting article.
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