Nebraska
406 mm/45 Mk.6 in a turret2 х 3 pcs. |
Rate of Fire2 shots/min. |
Reload Time30 sec. |
Rotation Speed4 deg./sec. |
180 Degree Turn Time45 sec. |
Firing Range19.05 km. |
Maximum Dispersion250 m. |
HE Shell406 mm HE/HC Mk13 |
Maximum HE Shell Damage5,700 |
Chance of Fire on Target Caused by HE Shell36 % |
Initial HE Shell Velocity820 m./s. |
HE Shell Weight862 kg. |
AP Shell406 mm AP Mk8 |
Maximum AP Shell Damage13,100 |
Initial AP Shell Velocity701 m./s. |
AP Shell Weight1225 kg. |
127 mm/38 Mk.12 on a Mk.32 mount10 х 2 pcs. |
Firing Range6.6 km. |
Rate of Fire10 shots/min. |
Reload Time6 sec. |
HE Shell127 mm HE Mk32 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity792 m./s. |
Chance of Fire on Target Caused by HE Shell5 % |
127 mm/38 Mk.12 on a Mk.32 mount10 х 2 pcs. |
. . . Average Damage per Second151 |
. . . Firing Range5.01 km. |
40 mm/56 Bofors on a Mk.1 mount9 х 2 pcs. |
. . . Average Damage per Second101.7 |
. . . Firing Range3.51 km. |
20 mm Oerlikon on a Mk.4 mount38 х 1 pcs. |
. . . Average Damage per Second136.8 |
. . . Firing Range2.01 km. |
Maximum Speed30 knot |
Turning Circle Radius760 m. |
Rudder Shift Time22.7 sec. |
Surface Detectability Range15.2 km. |
Air Detectability Range11.17 km. |
Nebraska — American Tier VIII battleship.
When designing the North Carolina-class battleships, the F project was developed—a combination of a battleship and aircraft carrier. However, the proposed predesign didn't include a flight deck: The aircraft were supposed to be launched by catapults, and the air group was extremely small. If necessary, the project could be reworked into a full-fledged hybrid battleship-carrier with the hangar transferred to the stern and a flight deck created.
Nebraska was first released for sale on DD MMM YYYY.
Modules
![]() |
IDS_SHIP_PARAM_SUO_INCREASE_DIST (%) | Maximum Firing Range (km) |
Research price (exp) |
Purchase price ( ![]() | |
---|---|---|---|---|---|
Mk8 mod. 1 | 0 | 0 | 1,000,000 | ||
Mk8 mod. 2 | 0 | 30,000 | 2,200,000 |
Compatible Upgrades
Slot 1 |
![]() |
![]() |
![]() |
![]() | |
---|---|---|---|---|---|
Slot 2 |
![]() |
![]() | |||
Slot 3 |
![]() |
![]() |
![]() |
![]() | |
Slot 4 |
![]() |
![]() |
![]() |
![]() |
![]() |
Slot 5 |
![]() |
![]() |
![]() |
Player Opinion
Performance
Warning. The data presented in the AA Defense sidebar section may be incorrect.
For a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".
Pros:
- Many hit points
- Access to HE dive bombers
- Large number of aircraft in each squadron
- Decent speed
Cons:
- Aircraft hangar superstructure is very vulnerable
- Long aircraft reload time
- Abysmal shells dispersion (same level or even worst than main German BB line)
Research
Researchable upgrades for Nebraska:
- Hull: Upgrade to Hull (B) for improved survivability, maneuverability and AA. Research of this module unlocks progression to Delaware.
- Bombers: Upgrade to SB2C Helldiver for higher plane speed and more health, as well as an extra bomb per plane.
- Gun Fire Control System: Upgrade to Mk8 mod. 2 for an extra 10% range on the main battery.
Optimal Configuration
Upgrades
The recommended upgrades are:
- Slot 1: Main Armaments Modification 1
- Slot 2: Damage Control System Modification 1
- Slot 3: Main Battery Modification 2
- Slot 4: Damage Control System Modification 2
or Air Groups Modification 3
- Slot 5: Concealment System Modification 1
Commander Skills
Recommended Commander Skills ![]() | ||||||
---|---|---|---|---|---|---|
Cost (points) |
Attack | Defense | ||||
1 |
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
2 |
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
3 |
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
4 |
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Nebraska equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party
– 4 charges
- Slot 3: Defensive AA Fire
– 3 charges
Dive Bombers:
- Slot 1: Engine Cooling
– 2 charges
Signals
Recommended Signal Flags ![]() | |||||
---|---|---|---|---|---|
Combat | |||||
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.11.10.
Testing Changes
- DevBlog 373:
- Preliminary characteristics.
- DevBlog 394:
- Squadron preparation to attack time increased from 3 to 4 s.
- Dispersion of bombs increased.
- Maneuverability of planes during attack reduced by 30%.
- DevBlog 397:
- Bombers now drop with a level flight approach, in line with the Louisiana.
- Bomber dispersion ellipse is now similar to Louisiana.
- DevBlog 403:
- Main battery firing range with the researchable Gun Fire Control module reduced from 22.7 to 21 km.
- DevBlog 409:
- Main battery reload time increased from 27 to 30 s.
- Update 12.0:
- Available as the reward for Stage 50 of the 12.0 Premium Battle Pass.
- Update 12.1:
- Updated patrol fighter models.
- Introduced into the game as a researchable ship in Update 12.2.
- Update 12.3:
- Fixed the geometry and textures of the ship.
- Update 12.6:
- The size of the bombers' reticle has been increased.