Omono
155 mm/60 3rd Year Type in a triple turret4 х 3 pcs. |
Rate of Fire5.22 shots/min. |
Reload Time11.5 sec. |
Rotation Speed6 deg./sec. |
180 Degree Turn Time30 sec. |
Firing Range14.64 km. |
Maximum Dispersion134 m. |
HE Shell155 mm HE Type0 |
Maximum HE Shell Damage2,450 |
Chance of Fire on Target Caused by HE Shell10 % |
Initial HE Shell Velocity925 m./s. |
HE Shell Weight55.87 kg. |
AP Shell155 mm AP/APC Type91 |
Maximum AP Shell Damage3,300 |
Initial AP Shell Velocity925 m./s. |
AP Shell Weight55.87 kg. |
100 mm/65 Type 98 on a Model A mount4 х 2 pcs. |
Firing Range5.6 km. |
Rate of Fire20.98 shots/min. |
Reload Time2.86 sec. |
HE Shell100 mm HE Type98 |
Maximum HE Shell Damage1,700 |
Initial HE Shell Velocity1000 m./s. |
Chance of Fire on Target Caused by HE Shell6 % |
610 mm Quad2 х 4 pcs. |
Rate of Fire0.5 shots/min. |
Reload Time120 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoType93 |
Maximum Damage20,967 |
Torpedo Speed57 knot |
Torpedo Range12.99 km. |
100 mm/65 Type 98 on a Model A mount4 х 2 pcs. |
. . . Average Damage per Second83.2 |
. . . Firing Range5.01 km. |
25 mm/60 Type 96 on a single mount32 х 1 pcs. |
. . . Average Damage per Second57.6 |
. . . Firing Range2.49 km. |
Maximum Speed33 knot |
Turning Circle Radius740 m. |
Rudder Shift Time12.4 sec. |
Surface Detectability Range11.88 km. |
Air Detectability Range6.56 km. |
Omono — Japanese Tier VII cruiser.
The development of the Ōyodo-class cruisers—the flagships of submarine squadrons—into full-fledged light cruisers with four triple-gun turrets that housed 155 mm guns. Unlike her predecessors, the ship had no aft-end hangar, the catapult was moved to the center, two torpedo launchers were added, and her AA defenses were enhanced.
Modules
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Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price ( ![]() | |
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Type 93 | 0.5 | 120 | 7.2 | 20,966 | 57 | 13 | 0 | 570,000 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Player Opinion
Performance
Warning. The data presented in the AA Defense sidebar section may be incorrect.
For a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".
Pros:
Cons:
Research
Researchable upgrades for Omono:
- Hull: Upgrade to Hull (B) for improved survivability, maneuverability and AA. Research of this module unlocks progression to Shimanto.
- Gun Fire Control System: Upgrade to Type7 mod. 2 for an extra 10% range on the main battery.
Optimal Configuration
Upgrades
The recommended upgrades are:
- Slot 1:
- Slot 2:
- Slot 3:
- Slot 4:
Commander Skills
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Cost (points) |
Attack | Defense | ||||
1 |
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2 |
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3 |
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4 |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Omono equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Defensive AA Fire
– 3 charges or Hydroacoustic Search
– 3 charges
- Slot 3: Catapult Fighter
– 3 charges
Signals
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.11.8.
Testing Changes
- DevBlog 350:
- Preliminary characteristics.
- DevBlog 374:
- Firing range of the stock Gun Fire Control module reduced from 16 to 14.6 km.
- This also led to the maximum main battery firing range being reduced from 17.6 to 16.1 km, as the GFCS module only adds a 10% range increase.
- Firing range of the stock Gun Fire Control module reduced from 16 to 14.6 km.
- DevBlog 379:
- HE shell parameters changed:
- Armor penetration capabilities reduced from 31 to 26 mm.
- Maximum damage reduced from 2,600 to 2,450.
- HE shell parameters changed:
- DevBlog 383:
- Main battery reload time increased from 12.5 to 13 s.
- Maximum torpedo damage reduced from 23,767 to 20,967.
- Update 0.11.10:
- Available in early access as the final reward for completing combat missions in the Japanese Cruisers event.
- Introduced into the game as a researchable ship in Update 12.0.
- Update 12.0:
- Fixed a bug in the characteristics of the Depth Charge Airstrike armament:
- Number of available flights of the Depth Charge Airstrike armament increased from 1 to 2.
- Fixed a bug in the characteristics of the Depth Charge Airstrike armament:
- Update 12.5:
- Main battery reload time reduced from 13 to 11.5 seconds.
- Main battery gun 180-degree traverse time reduced from 36 to 30 seconds.