Orlan
Orlan
Tech Tree Position
General
Hit Points4,550 |
Main Battery
130 mm/50 Model 1936 on a B-2LM mount2 х 2 pcs. |
Rate of Fire13.95 shots/min. |
Reload Time4.3 sec. |
Rotation Speed9.7 deg./sec. |
180 Degree Turn Time18.56 sec. |
Firing Range9.67 km. |
Maximum Dispersion87 m. |
HE ShellHE-46US |
Maximum HE Shell Damage800 |
Chance of Fire on Target Caused by HE Shell7 % |
Initial HE Shell Velocity870 m./s. |
HE Shell Weight33.4 kg. |
AA Defense
76 mm Model 1935 on a 34-K mount2 х 1 pcs. |
. . . Average Damage per Second0.44 |
. . . Firing Range1.05 km. |
37 mm 70-K mount3 х 1 pcs. |
. . . Average Damage per Second1.71 |
. . . Firing Range0.75 km. |
12.7 mm DShK2 х 1 pcs. |
. . . Average Damage per Second0.72 |
. . . Firing Range0.36 km. |
Maneuverability
Maximum Speed25 knot |
Turning Circle Radius310 m. |
Rudder Shift Time2.4 sec. |
Concealment
Surface Detectability Range7.68 km. |
Air Detectability Range4.06 km. |
Battle Levels
12345678910
Orlan — Soviet Tier I cruiser.
A patrol ship with very powerful artillery. Orlan was intended to operate in island waters. She boasted a very high level of maneuverability owing to her small dimensions and decent speed.
Modules
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Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price ( ![]() | |
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Orlan (A) | 4,550 | 6 | 13 | 2 | 2/3/2 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Player Opinion
Performance
Warning: The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.
Refer to the in-game Port screens for more useful data.
Pros:
- Second-fastest Tier I ship.
- Low rudder shift time.
- Good firing range.
- Low reload time.
Cons:
- Few hit points.
- Low shell damage.
- Low damage per minute.
- Slow turret rotation.
Optimal Configuration
Upgrades
The recommended upgrades for Orlan are as follows:
- Slot 1: Main Armaments Modification 1
Commander Skills
Consumables
Orlan can equip the following consumables:
- Slot 1: Damage Control Party
Signals
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Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
Testing Changes
- October 25, 2018:
- Hitpoints redistributed between the ship's extremities and superstructure.
- Main battery reload time reduced to 4.3 seconds.
- Available for testing by supertesters in the game from Update 0.5.0.1.
- Update 0.5.0.3:
- Orlan was introduced as the Tier I for the Russian/USSR nation.
- Update 0.5.1:
- The survivability of the main battery was increased to that of a similar level as Hashidate.
- Update 0.5.2:
- Credit earnings were increased by 4%.
- Experience earnings were increased by 11%.
- Update 0.5.6:
- The firing range of the 37 mm 70-K (A hull) was increased from 2 to 3.2 km.
- The durability of the 37 mm 70-K was increased by 20%.
- Update 0.5.10:
- Removed armor-piercing shells.
- Upgradeable gun module replaced with a fire control module
- The amount of hit points and damage dealt by HE shells was decreased by 50%.
- Update 0.5.12:
- Main battery firing range was increased from 7,990 to 8,790 m.
- Update 0.6.6:
- A visual armor flickering bug was fixed.
- Update 0.6.7:
- Credit earnings were decreased by 5%.
- Experience earnings were decreased by 5%.
- Update 0.6.8:
- The main battery reload time was decreased from 5.0 to 4.5 s.
- Update 0.6.9:
- The appearance of the ship was improved using a special technology for improved rendering of thin elements.
- Update 0.6.12:
- Detectability when firing main guns in smoke was changed to 3.03 km.
- Update 0.6.13:
- Fire extinguishing time now 30 s instead of 60 s.
- Update 0.8.2:
- Researchable modules were removed, and their bonuses were included in the stock ship parameters. For each researched module, 600 ship xp was added; for each purchased module, players were compensated 6,000 credits.
- Update 0.8.4:
- The citadel was removed and replaced with a vital part of the ship, like a destroyer.
- Update 0.8.5:
- Credit earnings were increased by 10%.
- Experience earnings were increased by 5%.
- Update 0.9.5:
- Small changes to geometry and textures of the ship.
Ships of U.S.S.R.
Destroyers | II Storozhevoi • III Derzki • IV Izyaslav • V Gremyashchy![]() ![]() ![]() ![]() ![]() ![]() |
Cruisers | I Orlan • II Diana![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Battleships | III Knyaz Suvorov • IV Imperator Nikolai I![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Aircraft Carriers | IV Komsomolets • VI Serov • VIII Pobeda • VIII Chkalov![]() ![]() |
Cruisers
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