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Tiger '59
Cruiser | U.K. | Tier VIII
Tech Tree Position
Purchase priceSpecial Doubloons
Hit Points33,100 
Main Battery
152 mm/50 QF Mk.V on a Mk.XXVI mount2 х 2 pcs.
Rate of Fire18.75 shots/min.
Reload Time3.2 sec.
Rotation Speed38 deg./sec.
180 Degree Turn Time4.74 sec.
Firing Range15.6 km.
Maximum Dispersion69 m.
Chance of Fire on Target Caused by HE Shell%
AP Shell152 mm AP Mk V 
Maximum AP Shell Damage3,200 
Initial AP Shell Velocity768 m./s.
AP Shell Weight58.85 kg.
AA Defense
152 mm/50 QF Mk.V on a Mk.XXVI mount2 х 2 pcs.
. . . Average Damage per Second47.2 
. . . Firing Rangekm.
76.2 mm/70 QF Mk.N1 on a Mk.6 mount3 х 2 pcs.
. . . Average Damage per Second118.2 
. . . Firing Range3.99 km.
Maximum Speed30.25 knot
Turning Circle Radius590 m.
Rudder Shift Time8.9 sec.
Surface Detectability Range11.36 km.
Air Detectability Range8.52 km.
Battle Levels

Tiger '59 — British special premium Tier VIII cruiser.

In 1941, two "improved Fiji"-class cruisers were ordered. In 1948, it was decided to complete the ships according to a modified project by installing two 152 mm dual-purpose mounts. HMS Tiger was laid down in October 1941. The ship was launched only in 1945, and the next year, all work on her was halted. In March 1959, Tiger entered service in a new capacity, having been converted into an anti-aircraft defense cruiser. Between 1968 and 1972, she was transformed into a helicopter carrier.

Tiger '59 was first released for sale on 28 May 2021.


Main Battery Guns Rate of Fire
180° Turn Time
Maximum Dispersion
Maximum HE Shell Damage
Chance of Fire on Target Caused by HE Shell
Maximum AP Shell Damage
Research price
Purchase price
152 mm/50 QF Mk.V on a Mk.XXVI mount18.84.7693,200 00
Hull Hit Points
Main Turrets
Secondary Gun Turrets
AA Mounts
Torpedo Tubes
Hangar Capacity
Research price
Purchase price
Tiger '5933,1001310223/2 00
Maximum Firing Range
Research price
Purchase price
Mk VIII mod. 10 00
Engine Maximum Speed
Research price
Purchase price
Propulsion: 80,000 hp30.3 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Surveillance Radar Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
 Slot 4 
Damage Control System Modification 2
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1

Player Opinion


Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Tiger '59 is a Tier VIII premium cruiser in the British lineup.

The main armament consists of two twin turrets with auto-loading 152mm guns. While Tiger '59 reloads very fast, the low barrel count results in her having a below average dpm. To make matters worse, the arrangement in two turret means that a incapacitated or destroyed turret cuts her damage output in half. Lacking torpedoes means that Tiger '59 has no tool to deal high Alpha damage, forcing her to rely on damage over time via the AP shells. Fortunately, her AP shells come with improved ricochet angles and fuze settings, making her damage output against soft targets like destroyers or superstructures very consistent.

In terms of survivability Tiger '59 is a mixed bag. She features an above water citadel which is largely un-overmatchable, and unlike Edinburgh her hull plating is 25mm, allowing her to ricochet shells up to 356mm and to shatter most destroyer-grade HE shells. Her health pool is the second-lowest of the Tier VIII cruisers, leaving her especially vulnerable to high Alpha strikes like torpedoes or battleship fire. Being a British light cruiser however Tiger '59 comes with the Damage Repair consumable. The improved Specialized Repair TeamsWhile active, restores a percentage of the ship's health points each second. consumables allows Tiger '59 to heal back large amounts of health. Regular penetrating hits can be fully healed, and even citadel hits get repaired by 50%. This makes Tiger '59 very resilient against shellfire when angled, even if she does take large amounts of damage, provided the rate at which the damage taken does not the exceed the rate at which it can be repaired.

The maneuverability of Tiger '59 is second to none compared to her counterparts, with a tight turning circle and improved acceleration. The only downside being the low top speed of only 30kn, Tiger '59 will have to be careful when picking direct confrontations as the ability to gain distance will be hampered especially while maneuvering.

While being a modern ship and the presence of Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased.would imply an impressive AA defense, Tiger '59 has little means to deter air strikes.

For the playstyle Tiger '59 should aim at making the most of her advantages while avoiding open 1 vs 1 engagements. Access to the Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. and the Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain. consumables allows Tiger '59 to break line of sight and temporarily gain vision on targets. Ideally however she uses spotting by her teammates, saving the Surveillance Radar for destroyers. While in a Smoke Screen Tiger '59 must be very careful regarding nearby ships, as she has no means of quickly disposing off a rushing destroyer and the absence of Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain. makes her vulnerable against torpedoes.


  • Very fast main battery traverse speed
  • Good main battery firing angles, also both turrets can turn 360 degrees
  • Fast main battery rate of fire
  • Improved AP shells with better penetration angles, short fuse timers, and low arming threshold
  • Outstanding main battery accuracy, currently the best of any cruiser
  • Reasonably armored for a British light cruiser, with 25mm plating and a 27mm deck
  • Excellent maneuverability
  • Excellent concealment with all the relevant upgrades
  • Access to Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain. and Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. in separate slots
  • Access to Specialized Repair TeamsWhile active, restores a percentage of the ship's health points each second.


  • Smallest health pool of all Tier 8 cruisers
  • Second slowest cruiser in its tier spread, only Admiral Graf Spee is slower
  • Only four main guns - even with the fast reload, damage output per salvo is low
  • Low shell velocity and high shell arcs make hitting targets at range difficult
  • Short main battery range
  • Like most other British light cruisers, Tiger '59 does not carry HE shells
  • No torpedoes or secondary armaments
  • Mediocre AA suite, even counting the aid of Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased.
  • Exposed and poorly protected citadel


As a premium ship, Tiger '59 has no upgrades to research.

Optimal Configuration

Tiger '59 lacks the typical radar cruiser ability to be a DD hunter/killer. When she radars a destroyer, her low damage per minute (DPM) makes it difficult to destroy it. Further, the low DPM and lack of hydro makes it difficult to defend against sudden offensive action by the target. Thus, Tiger '59 needs friends. She can find targets, but she needs friends to reliably kill them, and to help defend her.

Build her for Support roles. Beyond improving her radar and concealment, buffing her offensive capabilities won't make much difference. Instead, an Anti-Aircraft build may be the best. No, Tiger '59 doesn't have great AA, but what she has can combine with that of her friends to make her (and them) an uninviting and costly target.


The recommended upgrades for Tiger '59 are:

If one lacks the Surveillance Radar Modification 1 module, it can be replaced by Engine Room Protection : -20% to the risk of incapacitation. / -20% to repair time.

Commander Skills

Priority skills: Last Stand, Expert AA Marksman (if the Surveillance Radar Upgrade is installed) or Consumables Enhancements, Adrenaline Rush, and Concealment Expert.


Tiger '59 equips the following consumables:


As a premium ship, Tiger '59 comes with Default permanent camouflage and a set of permanent combat bonuses.


Note: Use of the Juliet Charlie signal makes detonation impossible.


Historical Info

Historical Gallery





Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.10.2.

Testing Changes

  • DevBlog 120:
    • Preliminary characteristics.
  • DevBlog 135:
    • Changed the Repair Party consumable:
      • Restoration of citadel damage increased from 10% to 50%.
      • Restoration of non-citadel damage increased from 50% to 60%.
    • Main battery accuracy increased to the improved destroyer dispersion formula.
  • DevBlog 145:
    • Ship detection range of the Surveillance Radar consumable decreased from 10 to 9 km.
  • Update 0.10.4:
    • Available for purchase in the Armory for doubloons and in the Premium store.
    • Main battery turrets can rotate 360 degrees.

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