Undine
76 mm/45 20cwt QF HA Mk.I on a CPV mount1 х 1 pcs. |
Firing Range4 km. |
Rate of Fire12 shots/min. |
Reload Time5 sec. |
533 mm6 х 1 pcs. |
Rate of Fire1.33 shots/min. |
Reload Time45 sec. |
Rotation Speed12 deg./sec. |
180 Degree Turn Time15 sec. |
Torpedo533 mm Mk VIII Mod 0 |
Maximum Damage5,933 |
Torpedo Speed75 knot |
Torpedo Range9 km. |
Maximum Speed20 knot |
Turning Circle Radius320 m. |
Rudder Shift Time5.9 sec. |
Surface Detectability Range5.53 km. |
Air Detectability Range1.98 km. |
Undine — British Tier VI submarine.
U-class submarines were conceived as unarmed targets for anti-submarine training, but after the project had been approved, a decision was made to arm them with torpedoes. The fore-end was redesigned to accommodate six torpedo tubes. The submarines relied on electric motors to move, and they used diesel engines as generators. When World War II broke out, Undine participated in missions as part of the 6th Submarine Flotilla. On January 7, 1940, she was sunk by German auxiliary minesweepers.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Pros:
Cons:
- Only front-mounted torpedo tubes
Research
Availability of researchable upgrades for Undine is as follows:
- Hull (B): For about 5% more health.
- Sonar: Upgrade to ASDIC 6 Mod. B for a faster sonar reload.
- Torpedoes: Upgrade to 533 mm Mk VIII for better homing torpedo damage, range and flooding chance.
Optimal Configuration
Upgrades
The recommended upgrades are:
- Slot 1:
- Slot 2:
- Slot 3:
- Slot 4:
Commander Skills
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3 |
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4 |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Undine equips the following consumables:
- Slot 1: Damage Control Party – 3 charges
- Slot 2: Hydrophone – 4 charges
- Slot 3: Submarine Surveillance
Signals
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.11.9.
Testing Changes
- DevBlog 368:
- Preliminary characteristics.
- Note: The Dev Blog states Undine's Dive Capacity recharge rate is 1 units/s, she actually recharges 0.6 units/s.
- Preliminary characteristics.
- DevBlog 370:
- With the release of Update 0.11.9:
- Preparation time for the Submarine Surveillance consumable reduced from 360 to 330 s.
- With the release of Update 0.11.9:
- DevBlog 379:
- Stock torpedoes changed:
- Range increased from 7 to 9 km.
- Maximum damage increased from 4,630 to 5,700.
- Chance to cause flooding reduced from 77 to 29%.
- Researchable torpedoes changed:
- Range increased from 8 to 10 km.
- Maximum damage increased from 4,630 tо 6,267.
- Chance to cause flooding reduced from 77 to 32%.
- Stock torpedoes changed:
- DevBlog 409:
- Fixed a bug with the maximum sonar range of the submarine: now it is equal to the homing torpedo range.
- Maximum sonar range increased from 8 to 10 km.
- Fixed a bug with the maximum sonar range of the submarine: now it is equal to the homing torpedo range.
- Update 12.1:
- Available from sequential bundle #2 of the British Submarines Early Access event (for British Tokens).
- Introduced into the game as a researchable ship in Update 12.3.
- Update 13.1:
- Turning circle radius reduced from 410 to 320 m.
- Update 13.2:
- Torpedoes now do 10% of maximum damage up to 2.9 km, and then scale to 100% damage from 2.9 to 3 km.
- Stock torpedoes changed:
- Maximum damage increased from 5,700 to 5,933.
- Arming distance reduced from 302 to 20 m.
- Researchable torpedoes changed:
- Maximum damage increased from 6,267 to 6,533.
- Arming distance reduced from 302 to 20 m.
Netherlands | |
U.S.A. | |
Europe | |
Germany | |
U.S.S.R. | |
Italy | |
Pan-America | |
Japan | |
U.K. | |
France | |
Pan-Asia | |
Spain | |
Commonwealth |