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Vampire II

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Vampire II
Tech Tree Position
Purchase price34,650 Credits
Hit Points19,800 
Main Battery
113 mm/45 QF Mk.IV on an RP41 Mk.VI mount3 х 2 pcs.
Rate of Fire24 shots/min.
Reload Time2.5 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Firing Range12.78 km.
Maximum Dispersion110 m.
HE Shell113 mm HE 5crh 
Maximum HE Shell Damage1,700 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity746 m./s.
HE Shell Weight24.95 kg.
AP Shell113 mm SAP 55 lb 
Maximum AP Shell Damage2,100 
Initial AP Shell Velocity746 m./s.
AP Shell Weight25 kg.
Torpedo Tubes
533 mm PR Mk II1 х 5 pcs.
Rate of Fire0.63 shots/min.
Reload Time96 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo533 mm Mk IXM mod. 1 
Maximum Damage19,500 
Torpedo Speed62 knot
Torpedo Range12 km.
AA Defense
113 mm/45 QF Mk.IV on an RP41 Mk.VI mount3 х 2 pcs.
. . . Average Damage per Second53.4 
. . . Firing Range5.01 km.
40 mm/56 OQF Mk.XI on a Mk.V mount2 х 2 pcs.
. . . Average Damage per Second24.6 
. . . Firing Range3.51 km.
40 mm/56 OQF Mk.III on a Mk.VII mount2 х 1 pcs.
. . . Average Damage per Second17.4 
. . . Firing Range3.51 km.
Maximum Speed35 knot
Turning Circle Radius680 m.
Rudder Shift Time4.4 sec.
Surface Detectability Range7.4 km.
Air Detectability Range3.38 km.
Battle Levels

Vampire II — Commonwealth Tier X destroyer.

A Daring-class destroyer with improved anti-submarine armament. One of the largest and most powerful warships built in Australia.


Main Battery Guns Rate of Fire
180° Turn Time
Maximum Dispersion
Maximum HE Shell Damage
Chance of Fire on Target Caused by HE Shell
Maximum AP Shell Damage
Research price
Purchase price
113 mm/45 QF Mk.IV on an RP41 Mk.VI mount247.21101,70082,100 00
Hull Hit Points
Main Turrets
Secondary Gun Turrets
AA Mounts
Torpedo Tubes
Hangar Capacity
Research price
Purchase price
Vampire II19,80062032/3/21 00
Torpedoes Rate of Fire
Torpedo Tubes Reload Time
180° Turn Time
Maximum Damage
Torpedo Speed
Torpedo Range
Research price
Purchase price
533 mm Mk IXM mod. 10.6967.219,5006212 00
Fire Control System Firing Range Increase
Maximum Firing Range
Research price
Purchase price
Mk X mod. 1012.8 00
Engine Maximum Speed
Research price
Purchase price
Propulsion: 54,000 hp35 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Engine Boost Modification 1 Hydroacoustic Search Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 AA Guns Modification 1 Aiming Systems Modification 1 Smoke Generator Modification 1 Torpedo Tubes Modification 1
 Slot 4  Damage Control System Modification 2 Steering Gears Modification 1 Depth Charges Modification 1
 Slot 5  Torpedo Lookout System Concealment System Modification 1 Steering Gears Modification 2 Ship Consumables Modification 1
 Slot 6  Main Battery Modification 3 Torpedo Tubes Modification 2 Gun Fire Control System Modification 2 Auxiliary Armaments Modification 2

Player Opinion


  • Very good main battery rate of fire, better than UK counterpart Daring
  • Outstanding fire-starting capability with HE shells
  • AP shells have improved penetration angles, useful against angled targets
  • Torpedoes deal very good damage, have good range and can be fired one at a time
  • Same improved acceleration found on UK destroyers
  • Uses a standard Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain. with shorter duration but extended acquisition range compared to Daring
  • Has access to the Crawling Smoke GeneratorGenerates a smoke screen that allows the ship to remain undetected at slow speeds., and can carry its smoke cloud while moving at 1/4 speed
  • Very good concealment, tied with Yueyang as one of the best for a Tier 10 destroyer


  • Smaller hitpoint pool than Daring
  • Lacks the Repair PartyWhile active, restores a percentage of the ship's health points each second. consumable
  • Vampire II only has one torpedo rack with poor firing arcs
  • Poor AA defenses, vulnerable to plane attacks
  • Slow, with an unmodified top speed of only 35 knots
  • Requires investment in special upgrades to maximize the efficiency of the Crawling Smoke GeneratorGenerates a smoke screen that allows the ship to remain undetected at slow speeds.
  • The Crawling Smoke GeneratorGenerates a smoke screen that allows the ship to remain undetected at slow speeds. is rather inflexible due to its very long emission and cooldown times


As a special ship, Vampire II doesn't have any upgrades to research.

Optimal Configuration



Vampire II can equip the following consumables:


As a special ship, Vampire II comes with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.


Note: Use of the Juliet Charlie signal makes detonation impossible.


Historical Gallery


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.9.11.

Testing Changes

  • DevBlog 90:
    • Preliminary characteristics.
  • DevBlog 113:
    • Removed the ability to mount the "Propulsion Modification 1" upgrade (it was already built into the ship!)
    • Torpedo damage increased from 16,767 to 19,500.
    • Detectability range by ships decreased from 7.6 to 7.4 km. Other detectability ranges were reduced accordingly.
  • DevBlog 114:
    • Main battery firing range decreased from 13.8 to 12.8 km.
    • Torpedo range increased from 10 to 12 km.
    • As of Update 0.10.1:
    • Torpedo tube reload time decreased from 125 to 96 s.
  • DevBlog 116:
    • Now possible to mount the Engine Boost Modification 1 special upgrade.
  • DevBlog 123:
    • Crawling Smoke Generator reload time decreased from 160 to 120 s.
    • Main battery reload time decreased from 3.5 to 2.3 s.
  • DevBlog 129:
    • Main battery reload time increased from 2.3 to 2.5 s.
  • Update 0.10.3:
    • Available in the "Research Bureau" section of the Armory for 55,000 Research points.
  • Update 0.10.4:
    • Fixed displayed turning circle in Port. The turning circle in battle was unchanged.
  • Update 0.11.5:
    • The visual display of launching depth charges was fixed.

Ships of Commonwealth
Destroyers  III VampireDoubloons • VII HaidaDoubloons • X Vampire II 
Cruisers  VI PerthDoubloons • VI MysoreDoubloons 
Battleships  VII YukonDoubloons 
Aircraft Carriers
Japan  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII HSF Harekaze IIDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • IX Yūgumo • IX Kitakaze • X Shimakaze • X Harugumo • X Hayate •  Yamagiri 
U.S.S.R.  II Storozhevoi • III Derzki • IV Izyaslav • V GremyashchyDoubloons • V Podvoisky • V OkhotnikDoubloons • VI Gnevny • VII Minsk • VII LeningradDoubloons • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • IX NeustrashimyDoubloons • X Khabarovsk • X Grozovoi • X Delny • X DD R-10 •  Zorkiy 
U.S.A.  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • V Nicholas • V HillDoubloons • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VII Sims BDoubloons • VIII Benson • VIII KiddDoubloons • IX Fletcher • IX BenhamDoubloons • IX BlackDoubloons • X Gearing • X SomersDoubloons • X Forrest Sherman 
Pan-Asia  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI AnshanDoubloons • VII Gadjah Mada • VIII Hsienyang • VIII SiliwangiDoubloons • VIII LoyangDoubloons • VIII FenyangDoubloons • VIII Loyang BDoubloons • VIII Ship SmashaDoubloons • IX Chung Mu • X Yueyang 
Germany  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VI Karl von SchönbergDoubloons • VII Leberecht Maass • VII Z-31 • VII Z-39Doubloons • VIII Z-23 • VIII Gustav-Julius Maerker • VIII Z-35Doubloons • IX Z-46 • IX Felix Schultz • IX Z-44Doubloons • IX ZF-6Doubloons • X Z-52 • X Elbing 
Europe  II Tátra • III Romulus • IV Klas Horn • V Visby • VI Västerås • VII Skåne • VII BłyskawicaDoubloons • VIII Öland • VIII OrkanDoubloons • IX Östergötland • IX FrieslandDoubloons • X Halland • X SmålandDoubloons • X Ragnar 
Italy  II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI LeoneDoubloons • VII Luca Tarigo • VII FR25Doubloons • VIII Vittorio Cuniberti • IX Adriatico • IX Paolo EmilioDoubloons • X Attilio Regolo 
U.K.  II Medea • III Valkyrie • III CampbeltownDoubloons • IV Wakeful • V Acasta • VI Icarus • VI GallantDoubloons • VII Jervis • VIII Lightning • VIII CossackDoubloons • VIII Cossack BDoubloons • IX Jutland • X Daring • X Druid 
France  II Enseigne Gabolde • III Fusilier • IV Bourrasque • V Jaguar • V SirocoDoubloons • VI Guépard • VI AigleDoubloons • VII Vauquelin • VIII Le Fantasque • VIII Le TerribleDoubloons • IX Mogador • X Kléber • X Marceau 
Commonwealth  III VampireDoubloons • VII HaidaDoubloons • X Vampire II 
Netherlands  IX Groningen 
Pan-America  VI JuruáDoubloons