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W. Virginia 1941

W. Virginia 1941

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W. Virginia 1941
W._Virginia_1941_wows_main.jpg
Battleship | U.S.A. | Tier VI
Tech Tree Position
W._Virginia_1941_icon_small.png
General
Purchase pricepromo  Doubloons
Hit Points50,200 
Main Battery
406 mm/45 Mk54 х 2 pcs.
Rate of Fireshots/min.
Reload Time30 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time45 sec.
Firing Range16.06 km.
Maximum Dispersion220 m.
HE Shell406 mm HE/HC Mk13 
Maximum HE Shell Damage5,700 
Chance of Fire on Target Caused by HE Shell36 %
Initial HE Shell Velocity803 m./s.
HE Shell Weight861.8 kg.
AP Shell406 mm AP Mk5 
Maximum AP Shell Damage12,400 
Initial AP Shell Velocity768 m./s.
AP Shell Weight1016 kg.
Secondary Armament #1
127 mm/25 Mk19 mod. 68 х 1 pcs.
Firing Rangekm.
Rate of Fire13.33 shots/min.
Reload Time4.5 sec.
HE Shell127 mm HE/HC Mk36 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity657 m./s.
Chance of Fire on Target Caused by HE Shel%
Secondary Armament #2
127 mm/51 Mk710 х 1 pcs.
Firing Rangekm.
Rate of Fire8.57 shots/min.
Reload Timesec.
HE Shell127 mm HE/HC Mk39 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity960 m./s.
Chance of Fire on Target Caused by HE Shel%
AA Defense
12.7 mm Browning M2 mod. 28 х 1 pcs.
. . . Average Damage per Second30.4 
. . . Firing Range1.2 km.
76.2 mm/50 Mk22 mod. 24 х 1 pcs.
. . . Average Damage per Second11.2 
. . . Firing Range3.51 km.
127 mm/25 Mk19 mod. 68 х 1 pcs.
. . . Average Damage per Second58.4 
. . . Firing Range4.2 km.
Maneuverability
Maximum Speed21 knot
Turning Circle Radius670 m.
Rudder Shift Time13.7 sec.
Concealment
Surface Detectability Range16.42 km.
Air Detectability Range11.74 km.
Battle Levels
12345678910
Wows_anno_flag_usa.png
VI
Ship_PASB507_West_Virginia.png
promo

W. Virginia 1941 — American promo premium Tier VI battleship.

One of the Colorado-class battleships. She developed low speed, was equipped with 406 mm main battery guns and armored according to the all-or-nothing scheme with the maximum possible protection of the vital parts of the ship.

Modules

Main Battery Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
406 mm/45 Mk52452205,7003612,400 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
West Virginia50,200645748/104/8/80 00
Gun Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk6 mod. 1016.1 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 28,900 hp21 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 2  Damage Control System Modification 1 Propulsion Modification 1 Steering Gears Modification 1
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Artillery Plotting Room Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 2 Steering Gears Modification 2

Player Opinion

Performance

W. Virginia 1941 is quite similar to her tech-tree sister, Colorado. Armed with the same set of eight 16" guns, tough armor, and sluggish maneuverability, captains familiar with Colorado's play style will be right at home using W. Virginia 1941.

W. Virginia 1941 is placed at Tier VI, and as such has a few differences from her sister at Tier VII. She has a difference of 9,100 hit points, and almost 3 kilometers less range. She does however possess a faster rudder shift time. Her anti-aircraft firepower is also significantly worse than that of Colorado, and even worse than that of Arizona.

Like her sister, W. Virginia 1941 excels at mid- and close-range engagements with her enemies. Her large, accurate guns are devastating against cruisers and battleships alike, and her thick armor, when angle properly, keeps her safe from being citadelled by enemy armor piercing ammunition, although guns of 356 mm or larger will still get overmatch penetration damage on her 25mm plating. She is quite vulnerable to high explosive shells, especially those found on higher tier cruisers and destroyers.

Her slow speed and short range requires captains to have a good grasp of positioning and map layouts to reach engagements in a safe and timely fashion. Captains should be wary of over extending, as her speed will prevent her from withdrawing safely. When top tier, W. Virginia 1941 can easily lead a push; when up-tiered, W. Virginia 1941 is best played as a mid-range support ship.

Captains who have experience playing Colorado — or any of the American battleships from Tier VII and below — should have no problems playing W. Virginia 1941. She offers players something different than Arizona: fewer shells, but more punch.


Pros:

  • Tied strongest gun armament of Tier VI battleships with Mutsu.
  • Durable armor against guns of 15-inches or less, due to the all-or-nothing armor scheme.
  • Low citadel, and well protected making citadel hits uncommon.
  • Good turning radius, for a battleship.

Cons:

  • Low top speed at 21 knots. This is typical among U.S battleships of the era, but makes re-positioning W. Virginia 1941 a painful exercise.
  • Weak AA, inferior (albeit very slightly) even to that of the Arizona; however, it's better than Normandie.
  • Covered extensively by 25mm plating, leaving West Virginia to be very vulnerable to HE spam and overmatch from guns larger than 356mm. This typical with most Tier VI ships and similar to some Tier VII.
  • Inferior detection radius compared to other Tier VI American battleships.
  • Without Artillery Plotting Room Modification 1 (+16% to main battery maximum firing range. / +5% to secondary battery maximum firing range. / -5% to maximum dispersion of secondary battery shells.), she has inferior main gun range to some of her counterparts at Tier VI; however, her range is still comparable to Arizona, Warspite, and New Mexico, and further than stock Bayern and Queen Elizabeth.

Research

As a premium ship, W. Virginia 1941 doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for W. Virginia 1941 are as follows:

Commander Skills

Key skills for W. Virginia 1941 commanders include Priority Target, Expert Marksman, Superintendent, and Fire Prevention.

Consumables

W. Virginia 1941 can equip the following consumables:

Camouflage

As a premium ship, W. Virginia 1941 comes included with Type 9 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

W. Virginia 1941 captains should mount standard signal flags to improve the ship's performance in battle. Sierra Mike (+5% to the ship's maximum speed.) flags are recommended to increase the ship's top speed. India Delta (+20% to the amount of HP recovered when the Repair Party consumable is used.) and India Yankee (-20% to fire duration.) flags should be mounted to improve the ship's survivability. November Foxtrot (-5% reload time on all consumables.) flags can also be mounted to decrease consumable cooldown time. Lastly, economic and special signal flags can be mounted to increase the ship's economic gains per battle.

Gallery

Historical Info

Historical Gallery


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