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Z-31

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Z-31
Z-31_wows_main.jpg
Destroyer | Germany | Tier VII
Tech Tree Position
Ernst Gaede
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Z-31_icon_small.png
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Gustav-Julius Maerker
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General
Research price69000 exp
Purchase price5,700,000 Credits
Hit Points15,400 
Main Battery
150 mm/55 Tbts KC/36 on a Tbts LC/36 mount2 х 1 / 1 х 2 pcs.
Rate of Fire7.5 shots/min.
Reload Timesec.
Rotation Speeddeg./sec.
180 Degree Turn Time22.5 sec.
Firing Range10.47 km.
Maximum Dispersion51 m.
HE Shell150 mm Spr.Gr. Ausf. B 
Maximum HE Shell Damage1,800 
Chance of Fire on Target Caused by HE Shell12 %
Initial HE Shell Velocity835 m./s.
HE Shell Weight51 kg.
AP Shell150 mm P.Spr.Gr. Ausf. B 
Maximum AP Shell Damage3,700 
Initial AP Shell Velocity835 m./s.
AP Shell Weight51 kg.
Torpedo Tubes
533 mm Vierling2 х 4 pcs.
Rate of Fire0.5 shots/min.
Reload Time120 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoG7 T1 Ausf.A 
Maximum Damage13,700 
Torpedo Speed50 knot
Torpedo Range9.99 km.
AA Defense
20 mm/65 C/38 on an L/30 single mount8 х 1 pcs.
. . . Average Damage per Second24 
. . . Firing Range2.01 km.
37 mm/83 SK C/30 on a Dopp LC/30 mount4 х 2 pcs.
. . . Average Damage per Second10.4 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed36 knot
Turning Circle Radius670 m.
Rudder Shift Time6.3 sec.
Concealment
Surface Detectability Range6.98 km.
Air Detectability Range3.51 km.
Battle Levels
12345678910
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VII
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5,700,000

Z-31 — German Tier VII destroyer.

The lead ship is part of a subseries of the Type 1936A destroyers laid down after the outbreak of World War II (Type 1936A (Mob)). She carried 150 mm main battery guns.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
150 mm/55 Tbts KC/36 in a turret7.522.5511,800123,700 0570,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Z-31(A)15,4006301/24/82 0855,000
Z-31(B)19,4006301/22/62 22,5001,500,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
G7 T1 Ausf. A0.51207.213,7005010 0570,000
Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
FKS Typ 7 Mod. 1010.5 0570,000
FKS Typ 7 Mod. 21011.5 15,0001,000,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 70,000 hp36 0570,000

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 AA Guns Modification 1 Aiming Systems Modification 1 Smoke Generator Modification 1 Torpedo Tubes Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 1 Steering Gears Modification 1 Depth Charges Modification 1

Player Opinion

Performance

Z-31 is a Tier VII German destroyer and the first ship in the alternative german destroyer line. It gains access to the trademark features of the line, including 150mm guns with high AP damage and improved riccochet angles (similar to Des Moines), as well as a large health pool and 25mm side plating to protect it from low caliber HE.

Pros:

  • Massive health pool for her tier.
  • Thick central armor (25 mm), cannot be penetrated by most non-German destroyer HE shells without the IFHE skill.
  • Guns have good accuracy.
  • Very high AP shell damage.
  • Enhanced AP shell ricochet angles.
  • Very high HE shell armor penetration capacity (38 mm).
  • Torpedoes have long range.
  • Fairly good concealment compared to other Tier VII destroyers.
  • 20 seconds longer smoke dispersion time than Maass, like Japanese and Soviet Tier VII destroyers.

Cons:

  • Guns have long reload.
  • Genuinely abysmal DPM. In terms of HE DPM, you can just about match Tier I cruisers. AP DPM matches Tier V DDs.
  • Fairly low HE shell damage.
  • Torpedoes are glacially slow at 50 knots.
  • Long torpedo reload for a Tier VII destroyer.
  • No engine boost consumable.
  • No hydroacoustic search consumable, unlike Maass.
  • Limited team play abilities.

Research

Researchable upgrades for Z-31:

  • Hull: Upgrade to Hull (B) for greatly improved survivability and AA. Research of this module unlocks progress to Maerker.
  • Gun Fire Control System: Upgrade to FKS Typ 7 mod.2 for an extra 10% range on the main battery.

Optimal Configuration

Upgrades

The recommended upgrades for Z-31:

Commander Skills

Consumables

Z-31 equips:

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.10.1.

Testing Changes

  • DevBlog 115:
    • Preliminary characteristics.
  • DevBlog 117:
    • Torpedoes replaced with ones similar to the base torpedoes of T-22:
      • Torpedo range decreased from 8 to 7 km.
      • Torpedo speed decreased from 65 to 61 knots.
  • DevBlog 123:
    • Removed the Hydroacoustic Search consumable.
    • Added the Smoke Generator consumable.
    • AP shell ricochet check angle increased from 45 to 60 degrees.
    • AP shell guaranteed ricochet angle increased from 60 to 67.5 degrees.
  • DevBlog 129:
    • Torpedo tubes reload time increased from 90 to 110 s.
    • Smoke screen dispersion time increased from 65 to 85 s.
  • DevBlog 132:
    • Torpedo parameters changed:
      • Range increased from 7 to 10 km.
      • Speed decreased from 61 to 50 knots.
      • Detectability range decreased from 1.3 to 1.2 km.
      • Maximum damage increased from 13,700 to 16,533.
  • DevBlog 139:
    • Main battery reload time increased from 7.5 to 8 s.
    • HE shell parameters changed:
      • Maximum damage decreased from 2,200 to 1,700.
      • Fire chance decreased from 12 to 8%.
    • Maximum torpedo damage decreased from 16,533 to 13,700.
    • Torpedo tubes reload time increased from 110 to 120 s.
  • Update 0.10.3:
    • Became available from sequential bundles for German tokens in the Armory.
  • Introduced into the game as a researchable ship in Update 0.10.5.
  • Update 0.11.8:
    • Maximum HE shell damage increased from 1,700 to 1,800.
    • HE shell fire chance increased from 8% to 12%.

Ships of Germany
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