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Z-46

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Z-46
Z-46_wows_main.jpg
Destroyer | Germany | Tier IX
Tech Tree Position
Z-23
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Z-46_icon_small.png
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Z-52
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 top
General
Research price150000 exp
Purchase price12,200,000 Credits
Hit Points16,200 
Main Battery
128 mm/45 SK C/41 on a Drh LC/41 mount3 х 2 pcs.
Rate of Fire15 shots/min.
Reload Timesec.
Rotation Speed18 deg./sec.
180 Degree Turn Time10 sec.
Firing Range10 km.
Maximum Dispersion89 m.
HE Shell128 mm Spr.Gr. 
Maximum HE Shell Damage1,500 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity830 m./s.
HE Shell Weight28 kg.
AP Shell128 mm P.Spr.Gr. Ausf.B 
Maximum AP Shell Damage3,000 
Initial AP Shell Velocity830 m./s.
AP Shell Weight28 kg.
Torpedo Tubes
533 mm Vierling2 х 4 pcs.
Rate of Fire0.67 shots/min.
Reload Time90 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoG7 Schildbutt 
Maximum Damage14,400 
Torpedo Speed66 knot
Torpedo Range9.51 km.
AA Defense
128 mm/45 SK C/41 on a Drh LC/41 mount3 х 2 pcs.
. . . Average Damage per Second44.7 
. . . Firing Range5.01 km.
20 mm/65 C/38 on a twin mount4 х 2 pcs.
. . . Average Damage per Second16.8 
. . . Firing Range2.01 km.
37 mm/69 Flak M42 on an LM/42 mount3 х 2 pcs.
. . . Average Damage per Second30.9 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed37.5 knot
Turning Circle Radius670 m.
Rudder Shift Time6.3 sec.
Concealment
Surface Detectability Range7.33 km.
Air Detectability Range3.53 km.
Battle Levels
12345678910
Wows_anno_flag_germany.png
IX
Ship_PGSD109_Z_46.png
12,200,000

Z-46 — German Tier IX destroyer.

A well-balanced design for a destroyer (Zerstörer 1936C type), intended for operations on the high seas. Her major distinction from the preceding classes was her artillery armament, comprising of up-to-date and dual-purpose main battery turret mounts.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
128 mm/45 SK C/41 on a Drh LC/41 mount1510891,50073,000 01,000,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Z-46 (A)16,200132034/3/32 01,400,000
Z-46 (B)19,900132033/42 39,0003,200,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
G7 Schildbutt0.7907.214,400669.5 01,300,000
G7 Wolfsbarsch0.7907.214,4006710 20,0001,500,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
FKS Typ 9 Mod. 10 0850,000
FKS Typ 9 Mod. 20 25,0001,900,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 70,000 hp37.5 01,100,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

Sitting in the penultimate spot in the line, the Z-46 is one of the most well-rounded destroyers both at her tier and in her line.

One of the most noticable differences between Z-46 and her predecessors is her main battery arrangement, which now sports three twin gun turrets for a total of six guns. Although the guns are almost identical to those found on Z-23, the additional barrel provides a reasonable boost to firepower over her lower tier counterpart. Other upgrades in this area include the improved turret traverse rate of Z-46's twin turrets and a small increase to maximum range.

In addition to the improvements to the guns and turrets, the shells also see some minor improvements that are easy to overlook. The HE shells gain an additional 1% fire chance and the AP shells have better penetration, when compared to Z-23. Both shells also have shorter travel times, making them easier to use against fast or distant targets.

Curiously, like her bigger Tier IX compatriot Roon, her turrets are mounted in a aft-heavy A-XY configuration. This makes her more effective when being pursued than when being the pursuer.

Concealment also gets a solid boost, reaching 5.9 km with a full stealth build. This is a level not seen in the line since T-22 and is fully competitive with other destroyers she is likely to see.

Almost every other aspect sees smaller improvements. Her main guns are now dual purpose, acting as long-range AA, though the effects are generally unimpressive due to her lack of a Defensive AA Fire option. Her torpedoes see the usual small upgrade in speed and range; while their direct damage is by now rather mediocre for the tier, their fast reload rate is excellent for flooding enemy ships. She also has just the tiniest improvements in hit points, turning circle, speed, Hydroacoustic Search, and main battery range relative to Z-23.

Pros:

  • Good main battery rate of fire and turret traverse
  • Very powerful AP shells, a threat against all targets
  • Torpedoes have good range and speed
  • With the right upgrades and commander skills, torpedoes can reload very quickly
  • Large healthpool
  • Access to the Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain. consumable

Cons:

  • Low torpedo damage
  • Large turning radius
  • Worst Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. performance of all Tier 9 destroyers
  • Fairly weak AA defenses
  • Can take large amounts of damage from sub-280mm AP penetrations

Research

The B hull will provide sorely needed improvements to hit points and rudder shift, and should be researched first. The other upgrades are fairly marginal, though the torpedoes are probably more versatile considering that the short duration of the smoke limits safe gunnery opportunities.

Optimal Configuration

Upgrades

The recommended upgrades for Z-46 are as follows:

If available, captains are encouraged to install Hydroacoustic Search Modification 1 Increases the action time of the Hydroacoustic Search and Short-Range Hydroacoustic Search consumables.: +20% action time. in Upgrade Slot 2 in order to extend Z-46’s Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain. duration to 118 seconds.

Commander Skills

Consumables

Z-46 can equip the following consumables:

Signals

The choice of which Signal Flags to mount will confer to the individual preference of each captain, and are subject to great variation, although there are certain flags which suit Destroyer gameplay better. Captains should mount India Yankee to decrease time to extinguish fires, mount November Foxtrot to decrease reload time of consumables, and mount Sierra Mike to increase the ship's maximum speed. To make their torpedoes more potent, captains should mount Juliet Whisky Unaone to increase chance of causing flooding and Juliet Charlie to mitigate risk to magazine detonation from mounting the former flag. If captains wish to buff their primary artillery, they are encouraged to mount Victor Lima + India X-ray to increase fire chance to HE shells.


Gallery

Historical Info

Historical Gallery

References

  1. Type 1936C destroyer - Wikipedia

Ship Change Log

See here for links to Update notes.

  • Available to supertesters in the game starting from Update 0.5.15.
  • Introduced into the game as a researchable ship in Update 0.5.16.
  • Update 0.6.8:
    • The upgrade "Fire control system Modification 2" in the 3rd slot was added for installation.
  • Update 0.6.12:
    • Detectability when firing main guns in smoke changed to 2.83 km.
  • Update 0.6.13:
    • Fire extinguishing time now 30 s instead of 60 s.
  • Update 0.7.10:
    • The range of the Hydroacoustic Search consumable was unified - 5 km for detecting ships, 3.5 km for detecting torpedoes.
  • Update 0.9.3:
    • Fixed a bug due to which the detectability was calculated incorrectly when firing the main battery guns.
  • Update 0.9.5:
    • Armor penetration of 128 mm HE shells increased from 21 to 32 mm.
    • Small changes to geometry and textures.

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