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Super Hellcat

Super Hellcat

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Premium  Super Hellcat

AnnoA130_Super_Hellcat.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
2,900  Gold Cost
800160 HP Hit Points
19.54/2210.54/22 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Driver
  4. Radio Operator
  5. Loader
Mobility
460460 hp Engine Power
72/20 km/h Speed Limit
3434 deg/s Traverse
23.5443.64 hp/t Power/Wt Ratio
YesYes Pivot
Armor
// mm Hull Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















255/4400/255




















255/4400/255
Shell Cost
240/240/320240/240/320 HP Damage
167/210/45167/210/45 mm Penetration



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7.5 r/m 

Standard Gun

Reload Times
Nominal: 8 s
50% Crew: 9.91 s
75% Crew: 8.65 s
100% Crew: 7.67 s
Rammer: 6.9 s
Vents: 7.5 s
Both: 6.75 s
Both and BiA: 6.6 s
Both and Max Crew %: 6.33 s

See Crew, Consumables, or Equipment for more information.



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7.5 r/m 

Standard Gun

Reload Times
Nominal: 8 s
50% Crew: 9.91 s
75% Crew: 8.65 s
100% Crew: 7.67 s
Rammer: 6.9 s
Vents: 7.5 s
Both: 6.75 s
Both and BiA: 6.6 s
Both and Max Crew %: 6.33 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1800

Standard Gun

Using Shell Type 1 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1800
50% Crew: 1452
75% Crew: 1663.2
100% Crew: 1876.8
100% Crew
Vents: 1920
Rammer: 2085.6
Both: 2131.2
Both and BiA: 2179.2
Both and Max Crew %: 2272.8

Advantageous Damage Per Minute
First-shot DPM: 2040
50% Crew: 1692
75% Crew: 1903.2
100% Crew: 2116.8
100% Crew
Rammer: 2325.6
Vents: 2160
Both: 2371.2
Both and BiA: 2419.2
Both and Max Crew %: 2512.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1800
50% Crew: 1452
75% Crew: 1663.2
100% Crew: 1876.8
100% Crew
Vents: 1920
Rammer: 2085.6
Both: 2131.2
Both and BiA: 2179.2
Both and Max Crew %: 2272.8

Advantageous Damage Per Minute
First-shot DPM: 2040
50% Crew: 1692
75% Crew: 1903.2
100% Crew: 2116.8
100% Crew
Rammer: 2325.6
Vents: 2160
Both: 2371.2
Both and BiA: 2419.2
Both and Max Crew %: 2512.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (320 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2400
50% Crew: 1936
75% Crew: 2217.6
100% Crew: 2502.4
100% Crew
Vents: 2560
Rammer: 2780.8
Both: 2841.6
Both and BiA: 2905.6
Both and Max Crew %: 3030.4

Advantageous Damage Per Minute
First-shot DPM: 2720
50% Crew: 2256
75% Crew: 2537.6
100% Crew: 2822.4
100% Crew
Rammer: 3100.8
Vents: 2880
Both: 3161.6
Both and BiA: 3225.6
Both and Max Crew %: 3350.4

See here, here, or here for more information.






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1800

Standard Gun

Using Shell Type 1 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1800
50% Crew: 1452
75% Crew: 1663.2
100% Crew: 1876.8
100% Crew
Vents: 1920
Rammer: 2085.6
Both: 2131.2
Both and BiA: 2179.2
Both and Max Crew %: 2272.8

Advantageous Damage Per Minute
First-shot DPM: 2040
50% Crew: 1692
75% Crew: 1903.2
100% Crew: 2116.8
100% Crew
Rammer: 2325.6
Vents: 2160
Both: 2371.2
Both and BiA: 2419.2
Both and Max Crew %: 2512.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1800
50% Crew: 1452
75% Crew: 1663.2
100% Crew: 1876.8
100% Crew
Vents: 1920
Rammer: 2085.6
Both: 2131.2
Both and BiA: 2179.2
Both and Max Crew %: 2272.8

Advantageous Damage Per Minute
First-shot DPM: 2040
50% Crew: 1692
75% Crew: 1903.2
100% Crew: 2116.8
100% Crew
Rammer: 2325.6
Vents: 2160
Both: 2371.2
Both and BiA: 2419.2
Both and Max Crew %: 2512.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (320 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2400
50% Crew: 1936
75% Crew: 2217.6
100% Crew: 2502.4
100% Crew
Vents: 2560
Rammer: 2780.8
Both: 2841.6
Both and BiA: 2905.6
Both and Max Crew %: 3030.4

Advantageous Damage Per Minute
First-shot DPM: 2720
50% Crew: 2256
75% Crew: 2537.6
100% Crew: 2822.4
100% Crew
Rammer: 3100.8
Vents: 2880
Both: 3161.6
Both and BiA: 3225.6
Both and Max Crew %: 3350.4

See here, here, or here for more information.
Damage Per Minute


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0.35 m 

With 50% Crew: 0.434 m
With 75% Crew: 0.379 m
With 100% Crew: 0.336 m
With BiA: 0.328 m
With BiA and Vents: 0.321 m
Maximum possible: 0.308 m

For more details, see Crew


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0.35 m 

With 50% Crew: 0.434 m
With 75% Crew: 0.379 m
With 100% Crew: 0.336 m
With BiA: 0.328 m
With BiA and Vents: 0.321 m
Maximum possible: 0.308 m

For more details, see Crew
Accuracy


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1.7 s 

With 50% Crew: 2.106 s
With 75% Crew: 1.839 s
With 100% Crew: 1.63 s
With GLD: 1.482 s
With BiA: 1.594 s
With BiA and Vents: 1.559 s
With both and GLD: 1.418 s
Maximum possible: 1.359 s

For more details, see Crew or Equipment


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1.7 s 

With 50% Crew: 2.106 s
With 75% Crew: 1.839 s
With 100% Crew: 1.63 s
With GLD: 1.482 s
With BiA: 1.594 s
With BiA and Vents: 1.559 s
With both and GLD: 1.418 s
Maximum possible: 1.359 s

For more details, see Crew or Equipment
Aim time
2020 deg/s Gun Traverse Speed
360° Gun Arc
-10°/+17°-10°/+17° Elevation Arc
3030 rounds Ammo Capacity
General
2020 % Chance of Fire






370 m 

With 50% Crew: 290.7 m
With 75% Crew: 330.4 m
With 100% Crew: 370 m
With Recon and Situational Awareness: 388.7 m
With Coated Optics: 407 m
With Binocular Telescope: 462.5 m
Maximum possible: 529.7 m

For more details, see Skills or Equipment






370 m 

With 50% Crew: 290.7 m
With 75% Crew: 330.4 m
With 100% Crew: 370 m
With Recon and Situational Awareness: 388.7 m
With Coated Optics: 407 m
With Binocular Telescope: 462.5 m
Maximum possible: 529.7 m

For more details, see Skills or Equipment
View Range


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570 m 

With 50% Crew: 460.1 m
With 75% Crew: 527 m
With 100% Crew: 594.5 m
With 100% Signal Boost: 684 m
When affected by 100% Relaying: 627 m
Maximum possible: 855.7 m

For more details, see Skills or Equipment


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570 m 

With 50% Crew: 460.1 m
With 75% Crew: 527 m
With 100% Crew: 594.5 m
With 100% Signal Boost: 684 m
When affected by 100% Relaying: 627 m
Maximum possible: 855.7 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
Super Hellcat


VII

AnnoA130_Super_Hellcat.png

2900

The Super Hellcat is an American tier 7 premium tank destroyer.

Combat actions in Europe showed that the standard 76 mm gun was not effective against modern German medium and heavy tanks of the time when firing from medium and long range. The decision was made to combine the M18 chassis with the M36 tank destroyer turret, equipped with the powerful 90 mm gun. One prototype was built that underwent trials on the Aberdeen Proving Ground. Development was discontinued due to the war's conclusion.

The Super Hellcat is gifted to all players with more than 5+ years of service record in 2019 "A Well-Deserved Reward" event.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VII 90 mm AT Gun M3T 167/210/45 240/240/320 7.5 0.35 1.7 1111 81000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

VII Wright Continental R-975-C4 (858) 460 20 550 25000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

VII Super Hellcat 22 34 0 4000 20000

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

VIII SCR 508/1 570 100 21600

Compatible Equipment

Low Noise Exhaust System Class 2 Medium Spall Liner Camouflage Net Class 2 Coated Optics Class 2 Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Innovative Loading System Enhanced Gun Laying Drive Class 2 Improved Hardening Class 2 Additional Grousers Class 2 Modified Configuration Class 2 Improved Rotation Mechanism Class 2 Improved Aiming Class 2 Binocular Telescope Class 2 Gun Rammer Class 2 Turbocharger Class 2 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Case of Cola Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Pre-Battle Maintenance Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Fastest Tier 7 in the game, 3rd quickest acceleration among Tier 7 TDs
  • Good turret traverse and gun depression for a TD
  • Good overall gun handling, well balanced between accuracy, aim time, and bloom control
  • Crew layout matches several common mid tier American TDs


Cons:


  • Weak penetration values on both standard and premium rounds
  • Lacking in DPM, small ammo reserve for its alpha damage
  • Low health and thin armor, poor survivability
  • Weak signal range due to bad radio, only average view range


Performance

The Super Hellcat is essentially a pre-nerf Hellcat, with its mobility restored and moved up a tier. While it still features its trademark speed and accuracy, being moved up a tier was not kind to the Super Hellcat. The changes to the game's meta have not helped this machine either, and as a result a different set of tactics is required compared to what people thought the Hellcat used to be capable of.

The most notable asset of the Super Hellcat is its speed. It is, without exaggeration, the fastest tier 7 vehicle in the game, and can expect to actually reach its 72 kph top speed. This speed allows it to reposition like no other tank destroyer can, and take advantage of positions that would normally only be available to light tanks. It also makes it possible to flank, which is fortunate because it absolutely needs to attack enemies from their weak flanks.

Unfortunately, this is due to the most notable weakness of the Super Hellcat: the terrible penetration values on the gun. While not the worst standard ammunition of its class, its combination of low penetration and low rate of fire causes it to suffer from truly mediocre DPM, not at all helped by its miserly ammo supply of just 30 rounds. The poor penetration values means that more of these shells will ricochet or simply not penetrate many tanks, especially the Tier 9s it can now expect to face. This shortcoming hampers its APCR shell as well, which has an underwhelming 210mm of penetration. Competitors such as the M56 Scorpion or even the non-premium T25/2 can enjoy much higher penetration on both their AP and APCR shells, and therefore stand a chance of defeating the armor of tier 8 and 9 tanks where this tank would simply struggle in vain. Therefore it is advisable to carry a good amount of HE shells along your AP(CR) ones.

All together, the Super Hellcat is sadly quite inferior for its tier, even compared to the modern standard Hellcat. While the Super Hellcat's raw stats are superior to the standard Hellcat, it can expect to see monsters such as the E-75 or the Type 4 Heavy and is asked to fight them with shells that simply lack the penetration to affect many vehicles the Super Hellcat can expect to see. Making the most of the vehicle requires heavy use of its two remaining good features--speed and camouflage.

Find good locations to spot enemies while fishing for side shots. Map awareness is crucial, as is practicing stealth sniping by either keeping two layers of concealment between yourself and the target or simply using your improved reverse speed to back away from concealment before firing. Shoot drive wheels to disable enemies and sometimes cause damage, and consider focusing on enemy medium tanks instead of heavies. Barring this, avoid well-armored heavy or superheavy tanks if at all possible. You lack the penetration, alpha damage, or DPM to attack enemy heavies directly, so finding side shots or taking on lighter targets is crucial.


Early Research

As a premium vehicle, the Super Hellcat is elite in its stock configuration


Suggested Equipment


Camouflage Net Binocular Telescope Medium-Caliber Tank Gun Rammer 


Gallery

Historical Info

The 76 mm Gun Motor Carriage (GMC) M18 was an American tank destroyer of World War II. The manufacturer, Buick, gave it the nickname "Hellcat" and it was the fastest tracked armored fighting vehicle during the war with a top speed up to 60 mph.[1] Hellcat crews took advantage of the vehicle's speed to protect against hits to its thin armor. Many German Panther and Tiger tanks were destroyed because they could not turn their turrets fast enough to return fire.

Development

From the “Buick at its Battle Stations” booklet. Post-production field test.

In December 1941, the Ordnance Corps issued a requirement for the design of a fast tank destroyer using a Christie suspension, the Wright/Continental R-975 engine, and a 37 mm gun. In light of experience gained in North Africa, the 37 mm gun was found to be inadequate and the design was changed to use a British 57 mm gun. During the development process, the design was further upgunned to a 75 mm gun, and then finally to the 76 mm gun. The Christie suspension requirement was also dropped, and replaced with a torsion bar suspension. The design was standardized in February 1943 and production began in July 1943. As a new design, the M18 incorporated several innovative maintenance features. The Wright R-975 engine was mounted on steel rollers, which permitted it to be disconnected from the transmission, rolled out onto the lowered engine rear cover, serviced and then reconnected to the vehicle. Similarly, the transmission could be removed and rolled out onto a front deck plate to allow inspection and repairs. The T70 prototype for the M18 first saw combat at Anzio, Italy, and production versions of the M18 were used in North-West Europe and Italy from the summer of 1944 onwards. In contrast to the M10 tank destroyer, which used the chassis of the M4 Sherman, the M18 Hellcat was designed from the start to be a fast tank destroyer. As a result it was smaller, lighter, and significantly faster, but carried the same gun as the Sherman 76 mm models. The M18 carried a five-man crew as well as 45 rounds of main gun ammunition, and an M2 Browning machine gun on a flexible ring mount for use against aircraft and infantry.

The main disadvantages of the M18 were its very light armor, and the inconsistent performance of its 76 mm gun against the frontal armor of later German designs such as the Tiger and Panther. The open-topped turret (a characteristic which it shared with the M10) left the crew exposed to snipers, grenades, and shell fragments. The doctrinal priority of high speed at the cost of armor protection thus led to an unbalanced design. The problem of the main gun performance was remedied with High Velocity Armor Piercing (HVAP) ammunition late in the war, which allowed the 76 mm gun to achieve greater frontal armor penetration, but this was never available in quantity.
Early protoype T70

While the M18 was capable of high road speeds this attribute was difficult to use successfully in combat, but along with the high top speed was a commensurate ability to accelerate rapidly and change direction rather quickly. Although sustained travel at road speeds was hardly ever used outside of the Allied response during the Battle of the Bulge, most Hellcat crews found the higher speeds especially useful in a sprint to flank German tanks, which had relatively slow turret traverse speeds, and such maneuvering allowed the tank destroyer crew a shot instead into the enemy's thinner side or rear armor. In general, Hellcat crews were complimentary of their vehicle's performance and capabilities, but did complain that the open top created a cold interior in the Northern European winter of 1944-45. This problem was not helped by the fact that the air-cooled engine pulled a percentage of its cooling air through the crew compartment, creating in effect, a large armour plated refrigerator. It was not designed to do so, but it proved impossible to seal off the crew compartment entirely from engine induced drafts.

The only M18 variant which was produced in significant numbers was the M39 Armored Utility Vehicle, a turretless variation used to transport personnel or cargo or as a gun tractor. This version was armed with a single M2 machine gun on a flexible mount. 650 early production M18s were converted into M39s by removing the turret and fitting seats for up to eight men in the open fighting space. M39s saw combat during the Korean War, primarily as armored personnel carriers and munitions carriers, and were finally declared obsolete on February 14, 1957. About 100 M39s were transferred to the West German Bundeswehr in 1956, where they were used to train the reestablished Panzergrenadier armored infantry units. The M18 continued in production until October 1944, when the war was nearing its end. 2,507 had been produced by that time, at a unit cost of $57,500. Though all tank destroyer units were disbanded by the U.S. after the war, surplus M18s continued to see limited service.

Combat Performance

Company A, 637th TD Battalion at Espiritu Santo, New Hebrides islands
The M18 served primarily in Western Europe, but was also present in the Pacific. Upon the American entry into the war in 1941, it had begun to supply China with AFVs including later the M18 Hellcats which along with M3 Stuarts, and M4 Shermans, trickled in through Burma and formed part of the several well-equipped, well-trained armies that the Chinese Nationalists could deploy. These units were responsible for stopping numerous Japanese attacks during the later phases of the war. However, due to the comparative rarity and poor quality of Japanese armor it was often used in a fire support role instead of as a tank destroyer. On September 19, 1944, in the Nancy Bridgehead near Arracourt, France, the 704th Tank Destroyer Battalion was attached to the 4th Armored Division. Lt. Edwin Leiper led one M18 platoon of C Company to Rechicourt-la-Petite, on the way to Moncourt. He saw a German tank gun muzzle appearing out of the fog 30 feet away, and deployed his platoon. In a five minute period, five German tanks of the 113 Panzer Brigade were knocked out for the loss of one M18. The platoon remained in their position and destroyed ten more German tanks, with the loss of another two M18s. One of the platoon's M18s, commanded by Sgt Henry R. Hartman, knocked out six of these and lived to fight another day. Most of these knocked-out German tanks were Panthers. The M18 Hellcat was a key element during World War II in the Battle of the Bulge. On December 19–20, the 1st Battalion of the 506th PIR, was ordered to support Team Desobry, a battalion-sized tank-infantry task force of the 10th Armored Division (United States) assigned to defend Noville located north-northeast of both Foy and of Bastogne just 4.36 miles (7 km) away. With just four M18 tank destroyers of the 705th Tank Destroyer Battalion to assist, the paratroopers attacked units of the 2nd Panzer Division, whose mission was to proceed by secondary roads via Monaville (just northwest of Bastogne) to seize a key highway and capture, among other objectives, fuel dumps—for the lack of which the overall German counter-offensive faltered and failed. Worried about the threat to its left flank in Bastogne, it organized a major joint arms attack to seize Noville. Team Desobry's high speed highway journey to reach the blocking position is one of the few documented cases wherein the legendary top speed of the M18 Hellcat (55 miles per hour (89 km/h), faster than today's M1A2 Abrams) was actually used to get ahead of an enemy force as envisioned by its specifications.
Anzio, Italy, May 1944

The attack of 1st Battalion and the M18 Hellcat tank destroyers of the 705th TD Battalion near Noville together destroyed at least 30 German tanks and inflicted 500 to 1000 casualties on the attacking forces, in what amounted to a spoiling attack. A Military Channel historian credited the M18 destroyers with 24 kills, including several Tiger tanks, and believes that in part, their ability to "shoot and scoot" at high speed and then reappear elsewhere on the battlefield and therefore appear to be another vehicle entirely played a large part in confusing and slowing the German attack, which subsequently stalled, leaving the Americans in possession of the town overnight. The Hellcat, due to its 76mm gun, had major difficulty penetrating the glacis of Panther tanks. Due to the almost absent armor of the Hellcat and its use of high flash powder the Hellcat made a relatively easy target for German tank crews. Tank destroyers, in contrast to the pre-war doctrine governing their deployment, came to attack enemy armour from long range from an ambush position, acting in essence like self-propelled anti-tank guns. The Hellcat had a gun that could penetrate roughly 88mm at 1000 m. The average combat range noted by the Americans for tank vs. tank action was around 800m to 900m. This was just enough to penetrate a Panzer IV frontally, a tank designed in 1939. If facing a Panther, a Hellcat would be facing a tank with roughly 140mm of line-of-sight armor frontally. Hypothetically, if the Soviet Union decided to invade the rest of Europe during the war, the Hellcat would face the IS-2 with a glacis of roughly 200mm line of sight armor.

Tank Destroyer Doctrine

Irsch, Germany
American prewar armored doctrine was based on using tanks solely in a support and exploitation role, usually in conjunction with infantry. Tank destroyers, such as the Hellcat, were to be used against tanks. To this end the Hellcat was not intended to engage in protracted combat, and had light armor and extremely high speeds to quickly respond to breakthroughs in the line by German armor. In reality, the opposite was true, as the attacks with the Sherman ran into defending German tanks far more often than intended. In Italy, TDs compensated for a shortage of 155mm artillery ammunition by using their 3 inch or 76mm guns in indirect fire role. Near the end of the war, there were so few German tanks that tank destroyers were increasingly used as self-propelled artillery in support of infantry for lack of any other targets. The Hellcat was theoretically supposed to be used independently as a sort of mobile anti-tank gun, brought up from reserves to buffer an incoming armored thrust. In practice a TD battalion was assigned nearly permanently to a division. The doctrine of the time had Shermans acting in support of infantry to break enemy defenses, and then leading the attack with infantry in support during exploitation. Prewar expectation was that all anti-tank work was supposed to be done by tank-destroyer crews, because attacking tanks could concentrate against a small part of a defending line. Independent TDs groups were to counter concentrate, to stop enemy tanks from penetrating deeply. Speed was essential in order to bring the Hellcats from the rear to destroy incoming tanks. Obviously this would make it harder for an armored force to achieve a deep breakthrough, a main objective of armor, if the enemy had tanks. It would also be easier for an opposing armored force to achieve a local breakthrough against an American tank battalion which would not have all of its anti-tank assets at the front during the beginning of any attack. Thankfully, for Sherman crews, this doctrine was not entirely used as it would create a small window of time of weakness in the armored battalion until tank destroyers moved to the front. TD battalions assigned to front line divisions often split up to companies attached to regiments, and platoons attached to infantry battalions. When so attached, defending TD units supplemented organic antitank weapons (bazookas and 57mm towed guns).
Okinawa on the Shuri Line in May 1945. Note .30 cal

Post War

After World War II, many M18s were given to other countries. These were rebuilt and refurbished by Brown & Root in northern Italy in the late 1940s and early 1950s, and bear data plates that indicate those rebuilds. One of the users was Yugoslavia, which kept them in reserve until the early 1990s. A number of these vehicles were later used by the Military of Serbian Krajina and Army of Republika Srpska during the Yugoslav wars. One example was used on an armored train named the Krajina Ekspres (Krajina Express). Taiwan also operated several M18s until their chassis and hulls were worn out, at which point the turrets were salvaged and installed onto surplus hulls of M42 Duster anti-aircraft vehicles to produce Type 64 light tanks.

Variants

  • 105 mm Howitzer Motor Carriage T88: M18 with the 76 mm gun replaced with a 105 mm T12 howitzer; canceled after the end of the war.
  • 90 mm Cannon Motor Gun Carriage : M18 with the 76 mm gun replaced with a 90 mm Cannon; canceled after the end of the war
  • 76 mm Gun Motor Carriage T86 (Amphibious): M18 with a specially-designed flotation hull, using its tracks for water propulsion.
  • 76 mm Gun Motor Carriage T86E1 (Amphibious): Same as T86, but with the addition of propellers for propulsion.
  • 105 mm Howitzer Motor Carriage T87 (Amphibious): This model had the 105 mm T12 howitzer of the T88, and like the T86, used its tracks for water propulsion.
All work on the three amphibious models was canceled after the end of the war.


Historical Gallery

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

The 76mm Gun Motor Carriage M18 variant of the Hellcat had an actual top speed of 92 kph, making it one of THE most mobile tanks of WW2.
  • One of its historical armaments, the 105 mm T12 howitzer, is missing. This configuration was known as the 105 mm Howitzer Motor Carriage T88.
  • It actually was not equipped with a 90mm that M36 Jackson had. It was tested with 90mm though but was cancelled.


Sources and External Links

USA
Light Tanks IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IIIMTLS-1G14 IVM5 Stuart VM24 Chaffee VM7 VIM24E2 Super Chaffee VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIT92 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
Medium Tanks IIT2 Medium Tank IIIConvert. Medium Tank T3 IIIM2 Medium Tank IVT6 Medium IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4A1 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT26E3 Eagle 7 VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIITL-1 LPC VIIIT42 VIIIASTRON Rex 105 mm VIIIAMBT VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton XM48A5 Patton XM60 XT95E6
Heavy Tanks VT14 VT1 Heavy Tank VIPawlack Tank VIM6 VIIKing Tiger (Captured) VIIM-II-Y VIIT29 VIIIChrysler K VIIIChrysler K GF VIIIT26E5 VIIIT26E5 Patriot VIIIM54 Renegade VIIIT77 VIIIM-III-Y VIIIM-IV-Y VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXAE Phase I IXConcept 1B IXM-VI-Y IXM103 IXT54E1 XM-V-Y XT110E5 XT57 Heavy Tank
Tank Destroyers IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIT78 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIISuper Hellcat VIIT25/2 VIIT25 AT VIIITS-5 VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
Self-Propelled Artillery IIT1 HMC IIIT18 HMC IIIM7 Priest IVT82 HMC IVM37 VM41 HMC VIM44 VIIM12 VIIIM40/M43 IXM53/M55 XT92 HMC
Tank Destroyers
USA IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIT78 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIISuper Hellcat VIIT25/2 VIIT25 AT VIIITS-5 VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
UK IIUniversal Carrier 2-pdr IVValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIExcalibur VIIChallenger VIIAT 15A VIIAT 7 VIIIGSOR 1008 VIIIAT 15 VIIICharioteer VIIITurtle Mk. I IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II XFV217 Badger
Germany IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVPz.Sfl. IC IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIKrupp-Steyr Waffenträger VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer 105 VIIIRheinmetall Skorpion G VIIIRheinmetall Skorpion VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
France IIRenault FT AC IIIFCM 36 Pak 40 IIIRenault UE 57 IVSomua SAu 40 VM10 RBFM VS35 CA VIARL V39 VIIAMX AC mle. 46 VIIIAMX AC mle. 48 VIIIAMX Canon d'assaut 105 IXAMX 50 Foch XAMX 50 Foch (155) XAMX 50 Foch B
USSR IIAT-1 IIISU-76I IVSU-85A IVSU-76M VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIIKV-4 KTTS VIIIT-103 VIIISU-130PM VIIIISU-152K VIIISU-101 IXK-91-PT IXObject 704 IXObject 263 XObject 268 XObject 268 Version V XObject 268 Version 4
China IIT-26G FT IIIM3G FT IVSU-76G FT V60G FT VIWZ-131G FT VIIT-34-2G FT VIIIWZ-111-1G FT VIIIWZ-120-1G FT IXWZ-111G FT IXWZ-120G FT XWZ-113G FT X114 SP2
Japan
Czechoslovakia VIIIShPTK-TVP 100
Sweden IIPvlvv fm/42 IIIIkv 72 IVSav m/43 VIkv 103 VIIkv 65 Alt II VIIIkv 90 Typ B VIIIUDES 03 VIIIStrv S1 IXStrv 103-0 XStrv 103B
Italy VSemovente M41 VISemovente M43 Bassotto VIISMV CC-56 VIIISMV CC-64 Vipera VIIISMV CC-67 IXControcarro 1 Mk. 2 XControcarro 3 Minotauro
Poland
Premium tanks
USA IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIConvert. Medium Tank T3 IIIM22 Locust IIIMTLS-1G14 VM4 Improved VM4A2E4 Sherman VRam II VT14 VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIT78 VIM24E2 Super Chaffee VIIM56 Scorpion VIIT28 Concept VIIT26E3 Eagle 7 VIIKing Tiger (Captured) VIISuper Hellcat VIIT23E3 VIIIT25 Pilot Number 1 VIIIChrysler K VIIIChrysler K GF VIIIT26E5 VIIIT26E5 Patriot VIIITS-5 VIIIM54 Renegade VIIITL-1 LPC VIIIT77 VIIIT42 VIIIASTRON Rex 105 mm VIIIM-IV-Y VIIIAMBT VIIIM46 Patton KR VIIIT92 VIIIM6A2E1 VIIIT26E4 SuperPershing VIIIT34 VIIIT34 B VIIIT95E2 IXAE Phase I IXConcept 1B XM60 XT95E6
UK IILight Mk. VIC IIISexton I IVMatilda LVT IVAC 1 Sentinel VValiant VExcelsior VMatilda Black Prince VIA46 VIAC 4 Experimental VITOG II* VICromwell B VISherman VC Firefly VIExcalibur VIIFV201 (A45) VIIAT 15A VIIIFV1066 Senlac VIIIGSOR 1008 VIIICharlemagne VIIICaliban VIIIGonsalo VIIIFV4202 VIIIChieftain/T95 VIIICaernarvon Action X VIIICenturion Mk. 5/1 RAAC VIIIChimera VIIITurtle Mk. I IXCobra IXFV4201 Chieftain Proto XFV215b XFV215b (183) XT95/FV4201 Chieftain
Germany IIPz.Kpfw. II Ausf. D IIMKA IIPz.Kpfw. 35 R IIPz.Kpfw. 38H 735 (f) IIIGroßtraktor - Krupp III43 M. Toldi III IIIPz.Kpfw. M 15 IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. S35 739 (f) IIIPz.Kpfw. T 15 IVPz.Kpfw. B2 740 (f) IVPz.Sfl. IC VStuG IV VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. IV Ausf. H Ankou VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. T 25 VIDicker Max VITiger 131 VIVK 28.01 mit 10,5 cm L/28 VIPz.Kpfw. IV Schmalturm VIIAufklärungspanzer Panther VIIE 25 VIIKrupp-Steyr Waffenträger VIIVK 45.03 VIIPanther/M10 VIIIPanther mit 8,8 cm L/71 VIIIKanonenjagdpanzer 105 VIIIRheinmetall Skorpion G VIIIRheinmetall Skorpion VIIIPanzer 58 VIIISchwarzpanzer 58 VIIIPanzer 58 Mutz VIIIleKpz M 41 90 mm VIIIleKpz M 41 90 mm GF VIIIVK 168.01 (P) VIIIVK 168.01 Mauerbrecher VIIIHWK 30 VIIIVK 75.01 (K) VIIIM48A2 Räumpanzer VIIIE 75 TS VIIIKampfpanzer 07 RH VIII8,8 cm Pak 43 Jagdtiger VIIILöwe IXT 55A IXKampfpanzer 50 t IXKunze Panzer XVK 72.01 (K)
France IIAM 39 Gendron-Somua IIAMR 35 IIIFCM 36 Pak 40 VM10 RBFM V105 leFH18B2 VIBretagne Panther VIM4A1 FL 10 VIIAMX 13 57 VIIAMX 13 57 GF VIIIPanhard EBR 75 (FL 10) VIIIBat.-Châtillon Bourrasque VIIIAltProto AMX 30 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé VIIIAMX M4 mle. 49 VIIIAMX M4 mle. 49 Liberté VIIISomua SM VIIIAMX Canon d'assaut 105 VIIIELC EVEN 90 VIIIFCM 50 t IXChar Futur 4 IXLorraine 50 t XAMX 50 Foch (155)
USSR IIT-45 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-29 IIIT-116 IIISU-76I IIIT-127 IVA-32 IVT-28E with F-30 IVT-34 with L-11 IVValentine II VChurchill III VKV-220-2 VKV-220-2 Beta Test VMatilda IV VT-34 shielded VKV-1 shielded VM4-85 VSU-85I VIKV-2 (R) VIT-34-85M VIObject 244 VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-50-2 VISU-100Y VIIISU-122S VIIKV-122 VIIIS-2M VIIIS-2 shielded VIIIS-2 VIISU-122-44 VIIT-44-122 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIISU-130 VIIIT-54 first prototype VIIIIS-5 (Object 730) VIIIIS-3A VIIIIS-3A Peregrine VIIIKV-4 KTTS VIIIKirovets-1 VIIIT-44-100 Igrovoy VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIT-103 VIIISTG VIIISTG Guard VIIILT-432 VIIISU-130PM VIIIObject 703 Version II VIIIISU-152K VIIIObject 274a IXObject 777 Version II IXK-91-PT XObject 907 XObject 260 XT-22 medium XObject 268 Version V XObject 279 early XObject 780
China VIType 64 VIIType 62 VIIIType 59 VIIIWZ-111 VIIIWZ-111 Alpine Tiger VIIIT-34-3 VIII112 VIII59-Patton VIIIWZ-120-1G FT VIIIM41D VIII122 TM VIIIType 59 G IXWZ-120G FT IXWZ-114 X113 Beijing Opera X121B XWZ-111 Qilin X114 SP2
Japan IIType 97 Te-Ke VType 3 Chi-Nu Kai VIHeavy Tank No. VI VIIISTA-2
Czechoslovakia VIŠkoda T 40 VIIŠkoda T 45 VIIIŠkoda T 27 VIIIŠkoda T 56 VIIIShPTK-TVP 100
Sweden IIL-60 IIILago M38 VIStrv m/42-57 Alt A.2 VIIIStrv S1 VIIIStrv 81 VIIIPrimo Victoria VIIIEMIL 1951 VIIILansen C VIIIBofors Tornvagn IXStrv K
Italy VIIIProgetto M35 mod. 46 VIIIBisonte C45 VIIISMV CC-64 Vipera XCarro da Combattimento 45 t
Poland IITKS z n.k.m. 20 mm VIPudel VIT-34-85 Rudy VIII50TP prototyp VIIICS-52 LIS
ja:Tank:A130 Super Hellcat