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TNH T Vz. 51

AnnoCz16_TNH_T_vz51.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
3,540,000  Credits Cost
1880380 HP Hit Points
50.98/5229.03/54.5 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader
Mobility
700750 hp Engine Power
50/15 km/h Speed Limit
2830 deg/s Traverse
13.7325.84 hp/t Power/Wt Ratio
YesYes Pivot
Armor
// mm Hull Armor
270/130/70300/150/80 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















610/4800/460




















1020/4800/710
Shell Cost
320/320/420440/440/530 HP Damage
224/252/53252/294/68 mm Penetration



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6.67 r/m 

Standard Gun

Reload Times
Nominal: 9 s
50% Crew: 11.15 s
75% Crew: 9.73 s
100% Crew: 8.63 s
Rammer: 7.77 s
Vents: 8.44 s
Both: 7.6 s
Both and BiA: 7.43 s
Both and Max Crew %: 7.12 s

See Crew, Consumables, or Equipment for more information.



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4.07 r/m 

Magazine-fed Gun

Burst Length: 1 rounds
Magazine Size: 2 rounds
Cycle Time: 2.5 s
Magazine Reload Times
Nominal: 27 s
50% Crew: 33.45 s
75% Crew: 29.2 s
100% Crew: 25.89 s
With Vents: 25.32 s
With Vents and BiA: 24.77 s

Click here for more information.
Rate of Fire






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2134.4

Standard Gun

Using Shell Type 1 (320 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2134.4
50% Crew: 1721.6
75% Crew: 1974.4
100% Crew: 2227.2
100% Crew
Vents: 2278.4
Rammer: 2473.6
Both: 2531.2
Both and BiA: 2585.6
Both and Max Crew %: 2697.6

Advantageous Damage Per Minute
First-shot DPM: 2454.4
50% Crew: 2041.6
75% Crew: 2294.4
100% Crew: 2547.2
100% Crew
Rammer: 2793.6
Vents: 2598.4
Both: 2851.2
Both and BiA: 2905.6
Both and Max Crew %: 3017.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (320 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2134.4
50% Crew: 1721.6
75% Crew: 1974.4
100% Crew: 2227.2
100% Crew
Vents: 2278.4
Rammer: 2473.6
Both: 2531.2
Both and BiA: 2585.6
Both and Max Crew %: 2697.6

Advantageous Damage Per Minute
First-shot DPM: 2454.4
50% Crew: 2041.6
75% Crew: 2294.4
100% Crew: 2547.2
100% Crew
Rammer: 2793.6
Vents: 2598.4
Both: 2851.2
Both and BiA: 2905.6
Both and Max Crew %: 3017.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (420 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2801.4
50% Crew: 2259.6
75% Crew: 2591.4
100% Crew: 2923.2
100% Crew
Vents: 2990.4
Rammer: 3246.6
Both: 3322.2
Both and BiA: 3393.6
Both and Max Crew %: 3540.6

Advantageous Damage Per Minute
First-shot DPM: 3221.4
50% Crew: 2679.6
75% Crew: 3011.4
100% Crew: 3343.2
100% Crew
Rammer: 3666.6
Vents: 3410.4
Both: 3742.2
Both and BiA: 3813.6
Both and Max Crew %: 3960.6

See here, here, or here for more information.






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2807.2

Magazine-fed Gun

Using Shell Type 1 (440 Damage):


Theoretical Damage Per Minute
Nominal: 2807.2
50% Crew: 2666.4
75% Crew: 2758.8
100% Crew: 2829.2
With Vents: 2820.4
With Vents and BiA: 2833.6

Advantageous Damage Per Minute
Loaded-mag DPM: 2996.4
50% Crew: 2890.8
75% Crew: 2961.2
100% Crew: 3014
With Vents: 3005.2
With Vents and BiA: 3014

Click here for more information.

Magazine-fed Gun

Using Shell Type 2 (440 Damage):


Theoretical Damage Per Minute
Nominal: 2807.2
50% Crew: 2666.4
75% Crew: 2758.8
100% Crew: 2829.2
With Vents: 2820.4
With Vents and BiA: 2833.6

Advantageous Damage Per Minute
Loaded-mag DPM: 2996.4
50% Crew: 2890.8
75% Crew: 2961.2
100% Crew: 3014
With Vents: 3005.2
With Vents and BiA: 3014

Click here for more information.

Magazine-fed Gun

Using Shell Type 3 (530 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal: 3381.4
50% Crew: 3211.8
75% Crew: 3323.1
100% Crew: 3407.9
With Vents: 3397.3
With Vents and BiA: 3413.2

Advantageous Damage Per Minute
Loaded-mag DPM: 3609.3
50% Crew: 3482.1
75% Crew: 3566.9
100% Crew: 3630.5
With Vents: 3619.9
With Vents and BiA: 3630.5

Click here for more information.
Damage Per Minute


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0.35 m 

With 50% Crew: 0.434 m
With 75% Crew: 0.379 m
With 100% Crew: 0.336 m
With BiA: 0.328 m
With BiA and Vents: 0.321 m
Maximum possible: 0.308 m

For more details, see Crew


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0.4 m 

With 50% Crew: 0.496 m
With 75% Crew: 0.433 m
With 100% Crew: 0.384 m
With BiA: 0.375 m
With BiA and Vents: 0.367 m
Maximum possible: 0.352 m

For more details, see Crew
Accuracy


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2.1 s 

With 50% Crew: 2.601 s
With 75% Crew: 2.271 s
With 100% Crew: 2.014 s
With GLD: 1.831 s
With BiA: 1.969 s
With BiA and Vents: 1.926 s
With both and GLD: 1.751 s
Maximum possible: 1.679 s

For more details, see Crew or Equipment


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2.7 s 

With 50% Crew: 3.345 s
With 75% Crew: 2.92 s
With 100% Crew: 2.589 s
With GLD: 2.354 s
With BiA: 2.532 s
With BiA and Vents: 2.477 s
With both and GLD: 2.252 s
Maximum possible: 2.158 s

For more details, see Crew or Equipment
Aim time
2325 deg/s Turret Traverse
360° Gun Arc
-7°/+19°-7°/+19° Elevation Arc
4440 rounds Ammo Capacity
General
1515 % Chance of Fire






370 m 

With 50% Crew: 290.7 m
With 75% Crew: 330.4 m
With 100% Crew: 370 m
With Recon and Situational Awareness: 388.7 m
With Coated Optics: 407 m
With Binocular Telescope: 462.5 m
Maximum possible: 529.7 m

For more details, see Skills or Equipment






380 m 

With 50% Crew: 298.6 m
With 75% Crew: 339.3 m
With 100% Crew: 380 m
With Recon and Situational Awareness: 399.2 m
With Coated Optics: 418 m
With Binocular Telescope: 475 m
Maximum possible: 544 m

For more details, see Skills or Equipment
View Range


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525 m 

With 50% Crew: 412.5 m
With 75% Crew: 468.8 m
With 100% Crew: 525 m
With 100% Signal Boost: 630 m
When affected by 100% Relaying: 577.5 m
Maximum possible: 755.4 m

For more details, see Skills or Equipment


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850 m 

With 50% Crew: 667.8 m
With 75% Crew: 759 m
With 100% Crew: 850 m
With 100% Signal Boost: 1020 m
When affected by 100% Relaying: 935 m
Maximum possible: 1223.1 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
TNH T Vz. 51


IX

AnnoCz16_TNH_T_vz51.png

3540000

The TNH T Vz. 51 is a Czechoslovakian tier 9 heavy tank.

In the early 1950s, the ČKD company developed a project of a heavy tank for the Czechoslovakian Army based on concepts of the Soviet and German tank-building schools combined with its own ideas. The project was discontinued due to the unification of armament of Warsaw Pact countries. No prototypes were ever built.

The TNH T Vz. 51 leads to the Vz. 55.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VIII 105 mm vz. 40N 224/252/53 320/320/420 7.5 0.35 2.1 2500 119000
IX 122 mm vz. 44-51 252/294/68 440/440/530 5 0.36 2.5 2900 182000
IX 122 mm vz. 44-51 2A 252/294/68 440/440/530 4.07 0.4 2.7 3000 196000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

VIII Škoda 16 ADH 140A 700 15 1400 52000
IX ČKD AXK2 750 15 1600 87000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

VIII TNH T vz. 51 první model 52 28 0 12000 35000
IX TNH T vz. 51 druhý model 54.5 30 0 12665 62800

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

VIII Radiostanice 9RM 525 100 24240
X Radiostanice RM-31T 850 62 57500

Compatible Equipment

Low Noise Exhaust System Class 1 Vertical Stabilizer Class 1 Heavy Spall Liner Camouflage Net Class 2 Coated Optics Class 1 Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Enhanced Gun Laying Drive Class 1 Improved Hardening Class 1 Additional Grousers Class 1 Modified Configuration Class 1 Improved Rotation Mechanism Class 1 Improved Aiming Class 1 Improved Ventilation Class 1 Binocular Telescope Class 1 Turbocharger Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Focus on Target Buchty Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Stock turret can be very difficult to penetrate especially when angled, and even more so once upgraded
  • 2-shot autoloader allows for 880hp of burst damage
  • Decent acceleration even with stock engine
  • With the relevant equipment and researchable guns/turret, it can be rather accurate (around 0.3 for the vz. 44-51)


Cons:


  • Stock gun can be very frustrating when facing equal or higher tier tanks
  • When equipped with the 2-shot autoloader, the reload time leaves you vulnerable
  • Upgrading of tracks is a must
  • Without the upgraded turret, gun dispersion can be frustrating
  • Upgraded turret can only be obtained after grinding through 2 of the researchable guns


Performance

This tank is a considerable upgrade from the TNH 105/1000, especially the turret armour. The weakspots present can be mitigated by wiggling and movement, though Tier 10 premium shells can still penetrate you frontally given half a chance.

Sidescraping can be a viable tactic against lower enemies, though one must take care as the corners of the upper glacis can be an opportunity for savvy (and lucky) enemies to deal damage. Ideally, embracing the hull-down meta is the way to go in this tank. When it comes to ridge line fights, the 7 degrees of gun depression leaves some room to be desired, but it is still very much workable.

In the event that you are running the 2-shot autoloader, getting flanked can be considered a death sentence. This is because despite the fact that you have a double tap potential of 880, the interclip reload leaves you vulnerable for a considerable length of time, so be sure to keep an eye out for flanking enemies and always try to stay with other teammates.

As long as you keep your hull hidden (or at the very least angled while hiding your lower glacis), fighting in the front is entirely possible so long as you are not alone.


Early Research

The most crucial component to research are the 122mm guns, for the stock gun can be a very frustrating experience. Ideally the best path would be to focus on the guns (for penetration & damage) and turret (for gun performance & survivability) for research, as well as the tracks just to ensure that your mobility/traverse does not suffer too much.

Ignoring the upgraded engine is also viable as the tank performs alright with the stock engine, but it does not hurt to upgrade said engine for that added engine power.

Once you have obtained both the cyclic and autoloading 122mm guns, you can choose which style you are more comfortable with, though the 2-shot autoloader does provide a more satisfying punch when dealing with enemies.


Gallery

History for this tank not found


Czech
Light Tanks IKolohousenka IILT vz. 35 IIILT vz. 38
Medium Tanks IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept VIIIŠkoda T 27 IXŠkoda T 50 XTVP T 50/51
Heavy Tanks VIIŠkoda T 45 VIIVz. 44-1 VIIIŠkoda T 56 VIIITNH 105/1000 IXTNH T Vz. 51 XVz. 55
Tank Destroyers VIIIShPTK-TVP 100
Self-Propelled Artillery
Heavy Tanks
USA VT14 VT1 Heavy Tank VIPawlack Tank VIM6 VIIKing Tiger (Captured) VIIM-II-Y VIIT29 VIIIChrysler K VIIIChrysler K GF VIIIT26E5 VIIIT26E5 Patriot VIIIM54 Renegade VIIIT77 VIIIM-III-Y VIIIM-IV-Y VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXAE Phase I IXConcept 1B IXM-VI-Y IXM103 IXT54E1 XM-V-Y XT110E5 XT57 Heavy Tank
UK VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICharlemagne VIIICaliban VIIIGonsalo VIIICaernarvon VIIICaernarvon Action X IXFV4201 Chieftain Proto IXConqueror XFV215b XSuper Conqueror XT95/FV4201 Chieftain
Germany IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VITiger 131 VIVK 30.01 (P) VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIIVK 168.01 (P) VIIIVK 168.01 Mauerbrecher VIIIVK 75.01 (K) VIIIE 75 TS VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
France IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIAMX M4 mle. 49 Liberté VIIIAMX 65 t VIIISomua SM VIIIFCM 50 t IXAMX 50 120 IXLorraine 50 t IXAMX M4 mle. 51 XAMX 50 B XAMX M4 mle. 54
USSR VChurchill III VKV-220-2 VKV-220-2 Beta Test VKV-1 VKV-1 shielded VIKV-1S VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 shielded VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIIS-3A Peregrine VIIIKirovets-1 VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M VIIIObject 703 Version II VIIIIS-2-II IXT-10 IXObject 777 Version II IXObject 257 IXObject 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 early XST-II XObject 780
China VIIIS-2 VIIIWZ-111 VIIIWZ-111 Alpine Tiger VIII110 VIII112 IXWZ-111 model 1-4 IXWZ-114 X113 X113 Beijing Opera XWZ-111 model 5A XWZ-111 Qilin
Japan IIIType 91 Heavy IVType 95 Heavy VO-I Experimental VIHeavy Tank No. VI VIO-I VIIO-Ni VIIIO-Ho IXType 4 Heavy XType 5 Heavy
Czechoslovakia VIIŠkoda T 45 VIIVz. 44-1 VIIIŠkoda T 56 VIIITNH 105/1000 IXTNH T Vz. 51 XVz. 55
Sweden VIIIEmil I VIIIEMIL 1951 VIIIBofors Tornvagn IXEmil II IXStrv K XKranvagn
Italy VIICarro d'assalto P.88 VIIIProgetto CC55 mod. 54 VIIIBisonte C45 IXProgetto C50 mod. 66 XRinoceronte
Poland VII45TP Habicha VIII50TP prototyp VIII53TP Markowskiego IX50TP Tyszkiewicza X60TP Lewandowskiego
ja:Tank:Cz16 TNH T vz51