Spähpanzer SP I C
Spähpanzer SP I C
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[Client Values; Actual values in
1,360,000 Cost |
810232 HP Hit Points |
8.92/9.335.73/10.9 t Weight Limit |
- Commander (Radio Operator, Loader)
- Driver
- Gunner (Loader)
190230 hp Engine Power |
58/22 km/h Speed Limit |
4044 deg/s Traverse |
21.340.14 hp/t Power/Wt Ratio |
NoNo Pivot |
// mm Hull Armor |
15/10/1015/10/10 mm Turret Armor |
AP/HEAT/HE
AP/HEAT/HE Shells |
280/4000/190
295/4000/195 Shell Cost |
220/220/270220/220/270 HP Damage |
145/210/45158/210/45 mm Penetration |
r/m ▲
6 r/m Standard Gun ▲
6.67 Rate of Fire Standard Gun |
▲
Standard Gun
▼
Standard Gun
▲
1320 Standard Gun ▲
Standard Gun
▼
Standard Gun
▲
1467.4 Damage Per Minute Standard Gun |
m ▲
0.4 m With 50% Crew: 0.496 m ▲
0.36 Accuracy With 50% Crew: 0.446 m |
s 2.5 s 2.2 Aim time |
4444 deg/s Turret Traverse |
360° Gun Arc |
-8°/+15°-10°/+15° Elevation Arc |
4040 rounds Ammo Capacity |
2015 % Chance of Fire |
m 370 m 390 View Range |
m 720 m 745 Signal Range |
VII
1360000
The Spähpanzer SP I C is a German tier 7 light tank.
The reconnaissance tank destroyer was being developed by Hotchkiss and Klöckner-Humboldt-Deutz companies from 1956 through 1962 in order to increase the anti-tank capability of recon tank battalions. A 90-mm anti-tank gun was planned to be mounted on the new vehicle. The project was eventually declined. The number of prototypes built is unknown.
The SP 1. C is very slow compared to its counterparts and has trouble reaching its low top speed of 58 km/h, but with its great forward gun depression of -10 degrees it can make good use of terrain to hide its hull while firing. Flanking can be done, but one should equip 105-Octane if one intends to flank in this tank frequently. If you want a good active scout or a tier 7 ELC, then you should be looking at getting something else. After learning to adapt to it's unique playstyle, one will really enjoy the grind.
The Spähpanzer SP I C leads to the HWK 12.
Modules / Available Equipment and Consumables
Modules
Tier | Engine | Engine Power (hp) |
Chance of Fire on Impact (%) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|
VI | Hotchkiss 6-Zyl. Benzin 190 PS | 190 | 20 | 436 | 23500 | |
VII | Hotchkiss 6-Zyl. Benzin 230 PS | 230 | 15 | 436 | 31800 |
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|
VI | Spähpanzer SP I C PT I | 9.33 | 40 | B/2 | 2500 | 14000 | |
VII | Spähpanzer SP I C PT II | 10.9 | 44 | B/2 | 2500 | 18200 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- Excellent penetration and damage per shot.
- Good camo rating and high view range aid in scouting.
- Good gun depression.
- Turret profile is very small when poking from ridges.
Cons:
- Slow and fairly sluggish for a light tank, will be often beaten to scouting positions by faster LTs.
- Lightweight and thinly armored, very vulnerable to HE penetrations and ramming.
- Poor shell velocity and subpar gun handling.
- Vulnerable to losing crews (in which there are only 3) and engine.
Performance
The 90mm Mecar is a straight upgrade.
Passive spot at first, if able. Half Court spotting is possible on maps such as Prokhorovka and Sand River but full-fledged Active spotting is a no-no. The SP 1. C is lackluster in mobility compared to all other tier 7 scouts, and while many see it (especially the weight and 90mm guns) and think, "Tier 7 German ELC", that is not how it plays at all. Full fledged scouting is the fastest way to get to the garage in this tank. It cannot compete with other lights at the same tiers in brawls, as the Mecar gun doesn't reload fast enough. Too often the SP 1. C will get in a situation when scouting that it can't retreat from.
The SP 1. C was designed as a light TD meant to support recon units and it plays best as a light TD in game. After the initial spotting period is over, play as a light support tank as the battle progresses. Use your gun's good forward depression, small size, and good camo rating to your advantage. As a mini TD/flanker/ambusher you can deal a lot of damage, with proper positing. Much like the Leo 1 it is wise to get your gun in the game as soon as possible. The drawback of this light TD design is that the gun has to give low recoil, resulting in a low shell speed.
Be alert for flanking opportunities, especially Flank-a-Boom attacks working in conjunction with team mates. Be extremely judicious when making Delayed Rushes or 1 on 1 attacks as you lack the mobility needed to escape bad situations.
Early Research
If the first thing you want is the gun: Tracks, Turret, Gun, Engine, Radio. If you want more mobility to scout and flank: Engine, Tracks, Turret, Gun, Radio. The second engine gives 10 more horsepower, giving the tank 1 extra hp per ton. This upgrade does not give much extra speed, so research both engine at once and not buy it if you want to save a bit (23500) of credits. If you have researched 7,5/5,5 cm Waffe 0725 Gun before the update, you can have 90 mm Mecar and 90 mm Mecar mit Mehrladeeinrichtung without researching. The top radio is also available if you researched Afk Panther's top radio before the update.
Suggested Equipment
Gallery
Historical Info
Description and Development
In early 50′s, Bundeswehr was shortly considering to arm itself with newly produced modernized Panther tank with upgraded armament and electronics – American tanks however “won the contract” in the end.
After its reformation, the West-German armored forces (the Bundeswehr) were looking for potential recon vehicles. One of these proposals was to actually build a light tank on the Schützenpanzer chassis. The basic idea was that vehicles like the wartime Puma armored car, equipped with powerful weaponry, were quite successful – in order to be successful, a scout tank has to be very small, but capable at the same time of dealing with enemy armor. The SP I.C was the result of the abovementioned concept – in order to mount a turret with a short-recoil 90mm MECAR gun, changes had to be made to the chassis and the suspension. The gun, although sufficiently powerful, was however considered insufficient as a whole, because for all its capabilities, it was no longer possible to upgrade it even further. An autoloading mechanism was also tested in the turret (but rejected). The armor was extremely thin (15mm), but the vehicle was quite light (6,5 tons) and its engine (195hp Hotchkiss-Brandt) gave it quite a good power-to-weight ratio.
The vehicle was developed from 1956 to 1962 (the prototype was built in 1961). After 1962, it was discontinued for the abovementioned reasons, mainly the fact it couldn’t be upgraded further, but also due to some technical problems with the prototype. The prototype is currently located in Koblenz.