E 100
E 100
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[Client Values; Actual values in
6,100,000 Cost |
2700540 HP Hit Points |
129.69/15092.86/150 t Weight Limit |
- Commander
- Gunner
- Driver
- Radio Operator
- Loader
- Loader
12001200 hp Engine Power |
30/15 km/h Speed Limit |
2222 deg/s Traverse |
9.2512.92 hp/t Power/Wt Ratio |
YesYes Pivot |
// mm Hull Armor |
270/150/150270/150/150 mm Turret Armor |
AP/APCR/HE
AP/HEAT/HE Shells |
1130/4800/960
1260/6000/1120 Shell Cost |
530/530/670750/750/950 HP Damage |
246/311/65246/334/85 mm Penetration |
r/m ▲
5 r/m Standard Gun ▲
3 Rate of Fire Standard Gun |
▲
Standard Gun
▼
Standard Gun
▲
2650 Standard Gun ▲
Standard Gun
▼
Standard Gun
▲
2250 Damage Per Minute Standard Gun |
m ▲
0.39 m With 50% Crew: 0.483 m ▲
0.4 Accuracy With 50% Crew: 0.496 m |
s 2.5 s 2.7 Aim time |
2020 deg/s Turret Traverse |
360° Gun Arc |
-7°/+20°-7°/+20° Elevation Arc |
7250 rounds Ammo Capacity |
1515 % Chance of Fire |
m 400 m 400 View Range |
m 720 m 720 Signal Range |
Additional Statistics
(Top Configuration)
Camouflage
- Stationary: 3.1%
- When Moving: 1.7%
- When Firing: 0.3%
Terrain Resistance
- On Hard Ground: 0.96
- On Medium Ground: 1.15
- On Soft Ground: 2.01
Dispersion Change Values
- Turret Contribution
- Rotation: 0.1
- Shot Recoil: 3.84
- Suspension Contribution
- Acceleration: 0.2
- Turning: 0.2
With 100% Crew
X
6100000
The E 100 is a German tier 10 heavy tank.
In June 1943, the Adlerwerke company received an order for development of the E 100. However, in 1944, heavy tank development was discontinued. By the end of the war, only the chassis was completed, which was later captured by the British Army.
The last tank of the Entwicklung series, the E-100 is a fearsome opponent on the battlefield. While it is not a Maus by any stretch of the imagination, this tank does share a similar play-style with it while maintaining a bit more flexibility over it's colossal counterpart. The massive armor of the E-100 is comparable but not identical to that of the Maus. While boasting excellent thickness on all sides, it is significantly more vulnerable to incoming fire due to several large weak spots. First and foremost, the lower glacis plate is enormous and wide, making angling this tank an absolute must. However, even when angled properly, the lower plate is still susceptible to penetration and will succumb to a surprising amount of unblocked damage. Despite this, the E-100 enjoys a much better angled side armor with spaced skirts which can deflect shots with far greater efficiency than the flat side armor of the Maus. The turret on the E-100 is very tall and only slightly angled making it an easy target. Though it sports very thick frontal armor, the inadequate sloping will permit several well placed shots to punch through. In addition, the significantly large turret ring and the top bar are also prevalent weak points. Angling your armor is, once again, a must.
The starting main gun of the E-100 is the same 12,8cm gun which is used by the E 75, but the E-100 has the option of upgrading to the 15cm KwK L/38 cannon which trades the default gun's accuracy and rate of fire for a significantly increased alpha damage output. The long reload of both guns means that your defensive game needs to be strong due to your main role being that of a close to medium range brawler and, as such, will require effective usage of your armor. In addition, you will absolutely require your teammates aid when engaging multiple vehicles, because should your enemy decide to press your flanks, there's little that can be done to protect yourself from being encircled and mercilessly slaughtered. And although the E-100 does boast improved speed and maneuverability, artillery will still have a field day with you if you are not privy to your surroundings and your cover. Overall, the E-100 should be played much more aggressively than the Maus due to it's many marked differences and should not only act as a shield for its more vulnerable teammates but as a dealer of significant damage in return. Basically, the player is advised to take the hits but to return them in kind as well. Play this tank to it's strengths and the enemy team will have a very hard time stopping your advance as you confidently lead the assault to break through their defenses and head forth to victory.
The E 100 marks the end of its German heavy line.
Modules / Available Equipment and Consumables
Modules
Tier | Engine | Engine Power (hp) |
Chance of Fire on Impact (%) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|
X | Maybach Neues Projekt | 1200 | 15 | 750 | 135000 |
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|
X | E 100 | 150 | 22 | 0 | 30000 | 82500 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- Strong armor all around; spaced armor over tracks
- Third highest hit point pool
- 12.8cm has a great near ~2,800 DPM
- Side skirts help protect the tracks from artillery and make the E 100 great at sidescraping
- 15cm gun has very high damage per shell compared to other heavy tanks
Cons:
- Large size and low mobility
- Very vulnerable lower glacis with front-mounted transmission behind it; when angled, front wheel sprocket becomes a weakspot
- Long reload time and quite bad DPM with 15cm guns; also has subpar penetration on AP rounds
- 15cm gun has mediocre accuracy; this limits effective use to close-quarters fighting.
- Unangled turret is basically a weakspot against most premium rounds if unangled, though much better as of Update 1.10
Performance
While boasting the same gun as the E-75 in one configuration (albeit with a much higher rate of fire), the E-100 has the option of mounting the 15cm KwK 44 L/38 with very high alpha damage at 750/750/950. Penetration at 246 mm with AP rounds is slightly not on par with other Tier X Heavy Tanks, however, armed with HEAT ammunition, this tank easily becomes one of the most immediate threats to your health around, if your willing to spend the credits. This tank is "expensive" like the T-54, you can easily compensate for your terrible penetration by pressing your 2 key but theres a good chance you'll be losing money instead of earning. However keeping this in mind, the normal rounds are more then enough if aimed properly.
The entire lower front plate is a huge weakness on the E 100, as even tier 8 guns can penetrate it (though a little angling quickly resolves this). Combined with the front-mounted transmission, you are at high risk for engine damage, so a fire extinguisher is a must. It is the one of two tier X heavies to mount a gun that can do an average of 750 damage per shell, on par with 15cm Tank Destroyers. During the long reload time, it's advised that the player angles the turret by about 25° which will make the effective armor of the turret as thick as 320+ mm on both front and on the exposed side of the turret. Your turret ring is still vulnerable, however, and when angling the hull, there is a small weak point on either sides of the tracks. Although moving the tank back and forward quickly while angling the hull at 45 degrees and the turret at 25 makes the turret ring, lower plate and the side of the tracks harder to hit. It also helps if you "wiggle" both the hull and the turret left and right as well as the angeling and moving back and forward. It might be tricky at first but once you get the hang of it, you will annoy the enemy as they will get sick of their commanders yelling "ricochet!"
- E 100 was reworked/buffed in 1.10:
Stock gun (12.8cm) alpha damage from 490/490/630 -> 530/530/670 12.8cm reload reduced from 12.75 -> 11.51 Aim time and dispersion (2.21 and 0.35) nerfed to 2.40 and 0.37 12.8cm turret bloom nerfed from 0.07 to 0.10
15cm aim time from 2.78 -> 2.59 Turret armor (frontal) thickness from 250 -> 270
Early Research
Unlike most tier 10 tanks the E-100 does not come elite. Here you have a choice, you can stay with the 12.8cm gun from the E-75 or grind xp for the 15cm for the extra alpha damage.
Suggested Equipment
External Reviews and Opinions
Gallery
Historical Info
The E-100 was originally designed as an Heereswaffenamt alternative to the Porsche-designed superheavy Maus tank. It was authorized in June 1943, and work continued in earnest until 1944 when Hitler officially ended development of superheavy tanks due to raw material scarcity. After Hitler's announcement, only three Adler employees were allowed to continue assembly of the prototype, and the work was given the lowest priority. Even with these handicaps, the three workers were able to virtually complete the prototype by war's end at a small Henschel facility near Paderborn. The prototype lacked only a turret (which was to be identical to the Maus turret save in armament).
Design
For its initial tests, a Tiger II Maybach HL230P30 engine had been fitted. This engine, of course, was far too weak to properly power the 140 ton E-100. The production engine was to be the Maybach HL234. The HL234 provided 800hp, which was only 100hp better than the HL230P30. Some sources indicate that a Diamler-Benz diesel providing 1000hp would have ultimately been used. The Maus mounted the 12.8cm KwK 44 L/55 found in the Jagdtiger. Using the same turret, the E-100 was initially slated to use the 15cm KwK44 L38, but provisions were made to eventually up-gun the vehicle with a 17cm KwK 44.
The E-100 was very conventional in its architecture. The standard rear-engine / front-drive layout was maintained. The engine deck of the Tiger II was also carried over into this design (rather than the updated design of the E 50/75). The suspension was characteristic of the E-series, however, in that it was of the externally-mounted Belleville Washer type. While the engine-deck layout of the prototype was taken directly from the Tiger II, it is entirely possible that it would have been changed to match the E 50/75 had production of the E-series actually begun to allow for maximum commonality of components.
The armor on the E-100 was designed to withstand hits from just about any anti-tank round of the day. Armor on the turret ranged from 200mm on the sides and rear to 240mm on the front. The turret roof was protected by a seemingly paltry 40mm of armor. Unfortunately, the round shape of the turret front could have acted as a shot trap, deflecting rounds downward into the top of the superstructure. Armor protection on the superstructure varried from 200mm on the front to a total of 180mm on the sides and 150mm on the rear. The top of the superstructure was protected by the same 40mm of armor found on the turret. The hull had 150mm of armor on the front and rear and 120mm on the sides behind the suspension. Protection on the bottom of the hull was good at 80mm. Given the armor protection of the E-100, most tanks would have needed a shot to deflect into the top of the superstructure from the turret front to knock it out. The vehicle would have, however, been highly vulnerable to air attack as the angles presented to dive bombers or fighter/bombers would have been protected by only 40mm of armor. This protection is comparable to the Tiger II in the same areas.
Historical Gallery
Historical Accuracy Errata
The planned armor specifications of the E-100 turret is actually 200/80/150 (currently 250/150/150).
- One of its historical turrets, the Mausturm, is missing.
- Due to the lack of multi-gun controls in World of Tanks, the coaxial 7,5 cm cm K 51 L/24 gun (visible above the main gun) is merely cosmetic.