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Pz.Sfl. IVc

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Pz.Sfl. IVc

Pz.Sfl._IVc_render_1.jpg
Battle Tier
1234567891011
Overview
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Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
380,000  Credits Cost
350350 HP Hit Points
22.35/2626.01/29 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Gunner
  4. Driver
  5. Loader
  6. Loader
Mobility
360400 hp Engine Power
60/20 km/h Speed Limit
4448 deg/s Traverse
16.1115.38 hp/t Power/Wt Ratio
YesYes Pivot
Armor
20/14.5/14.5 mm Hull Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















109/2800/98




















252/4400/252
Shell Cost
135/135/175240/240/295 HP Damage
139/174/38194/237/44 mm Penetration



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15 r/m 

Standard Gun

Reload Times
Nominal: 4 s
50% Crew: 4.96 s
75% Crew: 4.33 s
100% Crew: 3.84 s
Rammer: 3.46 s
Vents: 3.76 s
Both: 3.38 s
Both and BiA: 3.31 s
Both and Max Crew %: 3.17 s

See Crew, Consumables, or Equipment for more information.



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8 r/m 

Standard Gun

Reload Times
Nominal: 7.5 s
50% Crew: 9.29 s
75% Crew: 8.11 s
100% Crew: 7.19 s
Rammer: 6.47 s
Vents: 7.03 s
Both: 6.33 s
Both and BiA: 6.19 s
Both and Max Crew %: 5.93 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1772.55

Standard Gun

Using Shell Type 1 (135 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1772.55
50% Crew: 1431
75% Crew: 1638.9
100% Crew: 1848.15
100% Crew
Vents: 1890
Rammer: 2053.35
Both: 2099.25
Both and BiA: 2146.5
Both and Max Crew %: 2239.65

Advantageous Damage Per Minute
First-shot DPM: 1907.55
50% Crew: 1566
75% Crew: 1773.9
100% Crew: 1983.15
100% Crew
Rammer: 2188.35
Vents: 2025
Both: 2234.25
Both and BiA: 2281.5
Both and Max Crew %: 2374.65

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (135 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1772.55
50% Crew: 1431
75% Crew: 1638.9
100% Crew: 1848.15
100% Crew
Vents: 1890
Rammer: 2053.35
Both: 2099.25
Both and BiA: 2146.5
Both and Max Crew %: 2239.65

Advantageous Damage Per Minute
First-shot DPM: 1907.55
50% Crew: 1566
75% Crew: 1773.9
100% Crew: 1983.15
100% Crew
Rammer: 2188.35
Vents: 2025
Both: 2234.25
Both and BiA: 2281.5
Both and Max Crew %: 2374.65

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (175 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2297.75
50% Crew: 1855
75% Crew: 2124.5
100% Crew: 2395.75
100% Crew
Vents: 2450
Rammer: 2661.75
Both: 2721.25
Both and BiA: 2782.5
Both and Max Crew %: 2903.25

Advantageous Damage Per Minute
First-shot DPM: 2472.75
50% Crew: 2030
75% Crew: 2299.5
100% Crew: 2570.75
100% Crew
Rammer: 2836.75
Vents: 2625
Both: 2896.25
Both and BiA: 2957.5
Both and Max Crew %: 3078.25

See here, here, or here for more information.






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1920

Standard Gun

Using Shell Type 1 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1920
50% Crew: 1550.4
75% Crew: 1776
100% Crew: 2001.6
100% Crew
Vents: 2047.2
Rammer: 2224.8
Both: 2275.2
Both and BiA: 2325.6
Both and Max Crew %: 2424

Advantageous Damage Per Minute
First-shot DPM: 2160
50% Crew: 1790.4
75% Crew: 2016
100% Crew: 2241.6
100% Crew
Rammer: 2464.8
Vents: 2287.2
Both: 2515.2
Both and BiA: 2565.6
Both and Max Crew %: 2664

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1920
50% Crew: 1550.4
75% Crew: 1776
100% Crew: 2001.6
100% Crew
Vents: 2047.2
Rammer: 2224.8
Both: 2275.2
Both and BiA: 2325.6
Both and Max Crew %: 2424

Advantageous Damage Per Minute
First-shot DPM: 2160
50% Crew: 1790.4
75% Crew: 2016
100% Crew: 2241.6
100% Crew
Rammer: 2464.8
Vents: 2287.2
Both: 2515.2
Both and BiA: 2565.6
Both and Max Crew %: 2664

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (295 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2360
50% Crew: 1905.7
75% Crew: 2183
100% Crew: 2460.3
100% Crew
Vents: 2516.35
Rammer: 2734.65
Both: 2796.6
Both and BiA: 2858.55
Both and Max Crew %: 2979.5

Advantageous Damage Per Minute
First-shot DPM: 2655
50% Crew: 2200.7
75% Crew: 2478
100% Crew: 2755.3
100% Crew
Rammer: 3029.65
Vents: 2811.35
Both: 3091.6
Both and BiA: 3153.55
Both and Max Crew %: 3274.5

See here, here, or here for more information.
Damage Per Minute


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0.35 m 

With 50% Crew: 0.434 m
With 75% Crew: 0.379 m
With 100% Crew: 0.336 m
With BiA: 0.328 m
With BiA and Vents: 0.321 m
Maximum possible: 0.308 m

For more details, see Crew


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0.32 m 

With 50% Crew: 0.396 m
With 75% Crew: 0.346 m
With 100% Crew: 0.307 m
With BiA: 0.3 m
With BiA and Vents: 0.294 m
Maximum possible: 0.281 m

For more details, see Crew
Accuracy


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1.7 s 

With 50% Crew: 2.106 s
With 75% Crew: 1.839 s
With 100% Crew: 1.63 s
With GLD: 1.482 s
With BiA: 1.594 s
With BiA and Vents: 1.559 s
With both and GLD: 1.418 s
Maximum possible: 1.359 s

For more details, see Crew or Equipment


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2.1 s 

With 50% Crew: 2.601 s
With 75% Crew: 2.271 s
With 100% Crew: 2.014 s
With GLD: 1.831 s
With BiA: 1.969 s
With BiA and Vents: 1.926 s
With both and GLD: 1.751 s
Maximum possible: 1.679 s

For more details, see Crew or Equipment
Aim time
2626 deg/s Gun Traverse Speed
48° Gun Arc
-5°/+85°-5°/+90° Elevation Arc
7248 rounds Ammo Capacity
General
2020 % Chance of Fire






340 m 

With 50% Crew: 267.1 m
With 75% Crew: 303.6 m
With 100% Crew: 340 m
With Recon and Situational Awareness: 357.2 m
With Coated Optics: 374 m
With Binocular Telescope: 425 m
Maximum possible: 486.7 m

For more details, see Skills or Equipment






340 m 

With 50% Crew: 267.1 m
With 75% Crew: 303.6 m
With 100% Crew: 340 m
With Recon and Situational Awareness: 357.2 m
With Coated Optics: 374 m
With Binocular Telescope: 425 m
Maximum possible: 486.7 m

For more details, see Skills or Equipment
View Range


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400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With 100% Signal Boost: 480 m
When affected by 100% Relaying: 440 m
Maximum possible: 575.6 m

For more details, see Skills or Equipment


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550 m 

With 50% Crew: 432.1 m
With 75% Crew: 491.1 m
With 100% Crew: 550 m
With 100% Signal Boost: 660 m
When affected by 100% Relaying: 605 m
Maximum possible: 791.4 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


The Pz.Sfl. IVc is a German tier 5 tank destroyer.

Proposed antiaircraft vehicle mounting the 88-mm antiaircraft gun. Development started in Germany in 1941. The vehicle was based on the Pz.Sfl.IVc chassis. The operational requirements for the vehicle were constantly changed, and the FlaK 41 gun was mounted on the chassis only in 1944. The vehicle was to be the basis of variants with other armament alternatives. However, the plan was never implemented. Only three prototypes were manufactured.

The Panzer Selbstfahrlafette IVc, the "Toaster," or "Flak Bus," (with Flak meaning anti-aircraft in German) is a unique tank destroyer, as it receives two 88 mm guns, giving it formidable firepower for a tier 5 tank destroyer. It is also exceptionally mobile, with a top speed and traverse speed rivaling that of the StuG III G. However, it has absolutely no armor and is a massive target, which means that it performs its best supporting allies from a sniping position, far away from the action of the battle. Moving in too close will get this machine destroyed in very short order.

The Pz.Sfl. IVc leads to the Nashorn.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VI 7,5 cm Flak L/60 139/174/38 135/135/175 15 0.35 1.7 1250 53000
VII 8,8 cm Flak 37 L/56 139/174/38 135/135/175 15 0.35 1.7 2065 66000
VIII 8,8 cm Flak 41 L/74 194/237/44 240/240/295 8 0.32 2.1 4905 112180

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

V Maybach HL 90 360 20 550 16400
V Maybach HL 100 400 20 550 17700

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

IV Pz.Sfl. IVc 26 44 0 7000 5000
V Pz.Sfl. IVc verstärkteketten 29 48 0 7000 8800

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

VIII FuG 8 550 50 24240
VI Fu.Spr.Ger. "f" 400 40 10000


Compatible Equipment

Medium Spall Liner Camouflage Net Coated Optics Enhanced Gun Laying Drive Enhanced Torsion Bars 3 t Class Medium-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Automatic Fire Extinguisher Chocolate 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Large First Aid Kit Large Repair Kit Small First Aid Kit Small Repair Kit 


Player Opinion

Pros and Cons

Pros:


  • Very high top speed and insanely quick traverse speed; Eliminates flanking as a threat and allows for quick relocation
  • Best gun elevation in the game ( 90° when fully upgraded! )
  • The top 88mm gun can easily punch through even tier VII tanks and has good Alpha
  • Very easy grind to top gun
  • One of the most accurate tier V Tanks ( Good for sniping, it's primary role )


Cons:


  • Pitifully thin armor will be torn to shreds by HE shells
  • Significantly less p/w ratio than Stug III
  • Gun arc becomes very narrow with the top gun; Depression is also an issue.
  • Very fat, boxy and easy to spot ( Makes the paper thin armor even more annoying )
  • Top 88mm gun does not carry over into other TDs down the line


Performance

It should be noted, that the Flakbus does have some inherent characteristics that give it a very unique set of ways it can be exploited. The very high gun elevation, for example, allows it to be on the forward side of a hill (rather than behind it, like hull-down tanks play) and still be able to engage even targets on a higher hill in front of it. The effect of the downward slope gives the Flaktoaster the gun depression it normally lacks, but does make it very exposed if there are no bushes to hide behind.

It's a good sniper, but you must be aware of taking any damage. It's armor can be penetrated even with tier I guns. The best strategy is to hide when some tanks are coming, and show yourself when the danger is gone.


Early Research

  • The FuG 8 radio carries over all the way from Marder II, mount it immediately
  • Research the short 88 and the upgraded engine, the stock suspension can handle the weight
  • Go from there


Suggested Equipment


Tank Gun Rammer Camouflage Net Binocular Telescope 


Gallery

Historical Info

The history of the Flakpanzer fur schwere FlaK began in 1941 when the Waffenamt ordered yet another heavy Panzerjager vehical. the 8.8cm K (Pz Sf) auf Sonderfahrgestell. The chassis was also know as the Pz Sf IV c. A special version of the 8.8cm L/56 was planned to be mounted in an open turret carried by the Sonderfahrgestell. Later. It was envisaged to mount the L/71 version of the 88cm PaK. The chassis were built, but the requirement for this Panzerjager was cancelled and the chassis were used for the development of the heavy FlaK vehicle. In 1944, the FlaK41 was mounted, and plans were in hans to mount the Geraet 42. Krupp also proposed this as the chassis for the 10 5cm leFH43 Waffenträger.

Specific features:

The Sonderfahrgestell was based on the Pz Kpfw IV, but was a very much modernized vehicle. The Flakpanzer could lower the superstructure sides to allow 360° traverse. New, wide (520mm) tracks were used in conjunction with Schachtellaufwerk (interleaved suspension).


Historical Gallery


Germany
Light Tanks ILeichttraktor IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIISpähpanzer Ru 251 VIIIleKpz M 41 90 mm GF
Medium Tanks IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VIPz.Kpfw. IV Schmalturm VIVK 30.01 (P) VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 Mutz VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
Heavy Tanks IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VVK 30.01 (H) VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XMaus XVK 72.01 (K) XPz.Kpfw. VII
Tank Destroyers IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIKrupp-Steyr Waffenträger VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
Self-Propelled Artillery IIG.Pz. Mk. VI (e) IIISturmpanzer I Bison IIIWespe IVPz.Sfl. IVb IVSturmpanzer II VGrille VIHummel VIIG.W. Panther VIIIG.W. Tiger (P) IXG.W. Tiger XG.W. E 100
Tank Destroyers
USA IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIIT25/2 VIIT25 AT VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
UK IIUniversal Carrier 2-pdr IIIValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIIChallenger VIIAT 15A VIIAT 7 VIIIAT 15 VIIICharioteer IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II
Germany IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIKrupp-Steyr Waffenträger VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
France IIRenault FT AC IIIFCM 36 Pak 40 IIIRenault UE 57 IVSomua SAu 40 VS35 CA VIARL V39 VIIAMX AC mle. 46 VIIIAMX AC mle. 48 IXAMX 50 Foch XAMX 50 Foch (155)
USSR IIAT-1 IIISU-76M IIISU-76I IVSU-85B VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIISU-101 IXObject 704 IXSU-122-54 XObject 263 XObject 268
China
Japan
Czechoslovakia
Sweden IIPvlvv fm/42 IIIIkv 72 IVSav m/43 VIkv 103 VIIkv 65 Alt II VIIIkv 90 Typ B VIIIUDES 03 VIIIStrv S1 IXStrv 103-0 XStrv 103B