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Manticore

AnnoGB100_Manticore.png
Battle Tier
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Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
6,100,000  Credits Cost
14001120 HP Hit Points
12.4/135.87/0 t Weight Limit
Crew
  1. Commander (Radio Operator, Gunner)
  2. Driver (Loader)
Mobility
530530 hp Engine Power
68/25 km/h Speed Limit
4545 deg/s Traverse
42.74Expression error: Unexpected < operator. hp/t Power/Wt Ratio
YesYes Pivot
Armor
50/30/25 mm Hull Armor
80/40/30// mm Turret Armor
Armament







{{#ifeq:|ARMOR_PIERCING||



{{#ifeq:|ARMOR_PIERCING||








{{#ifeq:|ARMOR_PIERCING||



{{#ifeq:|ARMOR_PIERCING||


Shells




















0/0




















0/0
Shell Cost
390/390/480390/390/480 HP Damage
248/268/60248/268/60 mm Penetration



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4.29 r/m 

Standard Gun

Reload Times
Nominal: 14 s
50% Crew: 17.82 s
75% Crew: 15.68 s
100% Crew: 14 s
Rammer: 12.6 s
Vents: 13.68 s
Both: 12.31 s
Both and BiA: 12.08 s
Both and Max Crew %: 11.58 s

See Crew, Consumables, or Equipment for more information.



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4.29 r/m 

Standard Gun

Reload Times
Nominal: 14 s
50% Crew: 17.82 s
75% Crew: 15.68 s
100% Crew: 14 s
Rammer: 12.6 s
Vents: 13.68 s
Both: 12.31 s
Both and BiA: 12.08 s
Both and Max Crew %: 11.58 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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Expression error: Unexpected < operator.

Standard Gun

Using Shell Type 1 (390 Damage):


Theoretical Damage Per Minute
Nominal DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Vents: Expression error: Unexpected < operator.
Rammer: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

Advantageous Damage Per Minute
First-shot DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Rammer: Expression error: Unexpected < operator.
Vents: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (390 Damage):


Theoretical Damage Per Minute
Nominal DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Vents: Expression error: Unexpected < operator.
Rammer: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

Advantageous Damage Per Minute
First-shot DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Rammer: Expression error: Unexpected < operator.
Vents: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (480 Damage):


Theoretical Damage Per Minute
Nominal DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Vents: Expression error: Unexpected < operator.
Rammer: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

Advantageous Damage Per Minute
First-shot DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Rammer: Expression error: Unexpected < operator.
Vents: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

See here, here, or here for more information.






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Expression error: Unexpected < operator.

Standard Gun

Using Shell Type 1 (390 Damage):


Theoretical Damage Per Minute
Nominal DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Vents: Expression error: Unexpected < operator.
Rammer: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

Advantageous Damage Per Minute
First-shot DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Rammer: Expression error: Unexpected < operator.
Vents: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (390 Damage):


Theoretical Damage Per Minute
Nominal DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Vents: Expression error: Unexpected < operator.
Rammer: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

Advantageous Damage Per Minute
First-shot DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Rammer: Expression error: Unexpected < operator.
Vents: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (480 Damage):


Theoretical Damage Per Minute
Nominal DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Vents: Expression error: Unexpected < operator.
Rammer: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

Advantageous Damage Per Minute
First-shot DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Rammer: Expression error: Unexpected < operator.
Vents: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

See here, here, or here for more information.
Damage Per Minute


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0.38 m 

With 50% Crew: 0.484 m
With 75% Crew: 0.426 m
With 100% Crew: 0.38 m
With BiA: 0.371 m
With BiA and Vents: 0.364 m
Maximum possible: 0.349 m

For more details, see Crew


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0.38 m 

With 50% Crew: 0.484 m
With 75% Crew: 0.426 m
With 100% Crew: 0.38 m
With BiA: 0.371 m
With BiA and Vents: 0.364 m
Maximum possible: 0.349 m

For more details, see Crew
Accuracy


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1.9 s 

With 50% Crew: 2.418 s
With 75% Crew: 2.128 s
With 100% Crew: 1.9 s
With GLD: 1.727 s
With BiA: 1.857 s
With BiA and Vents: 1.822 s
With both and GLD: 1.656 s
Maximum possible: 1.588 s

For more details, see Crew or Equipment


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1.9 s 

With 50% Crew: 2.418 s
With 75% Crew: 2.128 s
With 100% Crew: 1.9 s
With GLD: 1.727 s
With BiA: 1.857 s
With BiA and Vents: 1.822 s
With both and GLD: 1.656 s
Maximum possible: 1.588 s

For more details, see Crew or Equipment
Aim time
4040 deg/s Turret Traverse
360° Gun Arc
-8°/+8°-8°/+8° Elevation Arc
2020 rounds Ammo Capacity
General
Expression error: Unexpected * operator.Expression error: Unexpected * operator. % Chance of Fire






400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With Recon and Situational Awareness: 420.2 m
With Coated Optics: 440 m
With Binocular Telescope: 500 m
Maximum possible: 572.6 m

For more details, see Skills or Equipment






400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With Recon and Situational Awareness: 420.2 m
With Coated Optics: 440 m
With Binocular Telescope: 500 m
Maximum possible: 572.6 m

For more details, see Skills or Equipment
View Range


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750 m 

With 50% Crew: 589.3 m
With 75% Crew: 669.7 m
With 100% Crew: 750 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1079.2 m

For more details, see Skills or Equipment


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750 m 

With 50% Crew: 589.3 m
With 75% Crew: 669.7 m
With 100% Crew: 750 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1079.2 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


X

AnnoGB100_Manticore.png

6100000

The Manticore is a British tier 10 light tank.

A light tank project with an oscillating turret for providing anti-tank defense behind infantry positions. No prototypes were built, and it existed only in blueprints.

The Manticore marks the end of its British light line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

QF 105 mm Gun 248/268/60 390/390/480 4.29 0.38 1.9 290000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

Manticore 1955 // 40 400 66000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

Rolls-Royce B81 0 100000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

Manticore 1955 0 0 82500

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

X C42 VHF 750 40 54000

Compatible Equipment

Low Noise Exhaust System Class 1 Vertical Stabilizer Class 1 Light Spall Liner Camouflage Net Class 2 Coated Optics Class 1 Commander's Vision System Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 1 Improved Hardening Class 2 Additional Grousers Class 1 Modified Configuration Class 1 Improved Radio Set Improved Rotation Mechanism Class 1 Improved Aiming Class 1 Improved Ventilation Class 3 Binocular Telescope Class 1 Gun Rammer Class 2 Turbocharger Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Pudding and Tea Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Best standard penetration in class.
  • Good gun depression.
  • Good speed and acceleration.
  • Small size and low profile, excellent camouflage.


Cons:


  • Poor special ammo with increased penetration loss over distance (APCR).
  • Very poor DPM.
  • Subpar accuracy and gun handling.
  • Very low ammo capacity.
  • Very poor gun elevation.


Performance

The Manticore is equipped with an underpowered variant of the 105mm L7 found on many other Western tanks (such as the Centurion Mk.7/1), with good 390 alpha damage and a reasonably good penetration for its class; gun depression is good, but elevation is very lacking; can easily run out of ammo due to the very low capacity. It is also a very small and light tank, and enjoys excellent acceleration and good speed, as well as very good camouflage; its size also allows it to hide in most bushes and behind cover with ease, something Manticore players would do well to get acquainted with. Survivability is abysmal - the armor is so thin artillery penetrations are a real possiblity, the healthpool is low, and the crew of two (with the Commander also being Gunner and Radio Operator) means it's quite easy for all crewmen to get injured and knock out the tank.

Manticore is not a tank suited for leading a team to victory. It is, however, a superb passive spotter and a potentially serious threat if left unchecked. Players are encouraged to adopt a cautious playstyle, creeping around the battlefield while abusing camouflage and vision mechanics to provide effective spotting for their teammates, while taking safe potshots at distracted and/or unwary enemies. Always be mindful of the very small ammo capacity though, and make every shot count.

The tank is only recommended for very experienced players who want a challenge. The tank struggles to put out damage and mostly relies on the support of the team, cannot effectively engage targets on its own.


Early Research

None required.


Suggested Equipment


Binocular Telescope Camouflage Net Tank Gun Rammer Vertical Stabilizer Coated Optics 


Gallery

Historical Info

Chimera (or in-game Manticore) was 1955's british tank design. The name "Manticore" is a straight fabrication on Wargamming's part, probably to avoid confusion with the other Chimera. There was some blueprints drawn. Vehicle was never built or made.


While the Chimera is certainly a "light" tank at 12.4 tonnes (27,345lbs more precisely), it would have been more accurate to describe the tank as a self-propelled anti-tank gun. To quote the documents about the aim of the STT project "To design a vehicle-mounted substitute for the BAT which is acceptable in the Forward Infantry positions. Its role is to provide anti-tank defence for the Infantry Battalion up to 1000 yards stand off distance in front of the Forward Defended localities." For reference, the L2 BAT is a 120mm recoil-less rifle used by the British as a Battalion anti tank gun. The vehicle also had a much smaller engine, but I'll get too other inaccuracies in a moment.


To sum up these (and other information) in a simplified WOT-friendly form.


  • Turrets: Chimera
  • Guns: Gun: QF 105mm (ex 20 pounder). The 105mm L7 was still being developed at this time.
  • Engines: Rolls Royce B81 (198bhp @ 3700 RPM)
  • Suspension: Webbed Single Trailing Spud
  • Radio: B 47 VHF and C 47 VHF
  • Crew: 2 (Commander/Gunner/Radio Operator, Driver/Loader)
  • Weight: 27,345lbs (12.403 t)
  • Max Speeds: 32mph (51.49km/h)
  • Hull: 25mm / 29mm / 17mm.
  • Turret: 28mm / 28mm / 20mm
  • Elevation/Depression: +10/-10.
  • Shell Capacity: 20 rounds (not 16)


And as for the dimensions.

  • Dimensions: 66 Inches (1.6764m) High, 96 inches (2.4384m) Wide, 183 inches (4.6482m) Long, 272 inches (6.9088m) long counting gun.


Historical Gallery

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

The Manticore's actual designation is actually the Chimera 1955. The fake name was given to avoid confusion with another existing tank in World of Tanks which were also named as "Chimera".
  • The Chimera 1955 project was a tank destroyer, not a light tank.
  • The Chimera 1955 project used an autoloader.


UK
Light Tanks ICruiser Mk. I IIM2 IICruiser Mk. II IILight Mk. VIC IIIValentine IIIStuart I-IV IIICruiser Mk. III IVCruiser Mk. IV VCovenanter VIA46 VICrusader VIIGSR 3301 Setter VIIIFV1066 Senlac VIIILHMTV IXGSOR3301 AVR FS XManticore
Medium Tanks IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCavalier VValiant VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VISherman VC Firefly VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 VIIICenturion Mk. 5/1 RAAC VIIIChimera IXCenturion Mk. 7/1 XCenturion Action X
Heavy Tanks VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon VIIICaernarvon Action X IXConqueror XFV215b XSuper Conqueror XT95/FV4201 Chieftain
Tank Destroyers IIUniversal Carrier 2-pdr IVValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIExcalibur VIIChallenger VIIAT 15A VIIAT 7 VIIIGSOR 1008 VIIIAT 15 VIIICharioteer VIIITurtle Mk. I IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II XFV217 Badger
Self-Propelled Artillery IILoyd Gun Carriage IIISexton II IIISexton I IVBirch Gun VBishop VIFV304 VIICrusader 5.5-in. SP VIIIFV207 IXFV3805 XConqueror Gun Carriage
Light Tanks
USA IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IIIMTLS-1G14 IVM5 Stuart VM24 Chaffee VM7 VIM24E2 Super Chaffee VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIT92 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
UK ICruiser Mk. I IIM2 IICruiser Mk. II IILight Mk. VIC IIIValentine IIIStuart I-IV IIICruiser Mk. III IVCruiser Mk. IV VCovenanter VIA46 VICrusader VIIGSR 3301 Setter VIIIFV1066 Senlac VIIILHMTV IXGSOR3301 AVR FS XManticore
Germany ILeichttraktor IIPz.Kpfw. II Ausf. D IIMKA IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm VIIIleKpz M 41 90 mm GF VIIIHWK 12 VIIIHWK 30 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
France IRenault FT IID1 IIAM 39 Gendron-Somua IIAMR 35 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIPanhard AMD 178B VIIAMX 13 75 VIIHotchkiss EBR VIIAMX 13 57 VIIAMX 13 57 GF VIIIPanhard EBR 75 (FL 10) VIIIPanhard AML Lynx 6x6 VIIIBat.-Châtillon 12 t VIIIELC EVEN 90 IXAMX 13 90 IXPanhard EBR 90 XPanhard EBR 105 XAMX 13 105
USSR IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-116 IIIBT-5 IIIT-127 IIIT-46 IIIT-70 IVBT-7 IVT-80 IVValentine II VA-20 VT-50 VIMT-25 VIT-50-2 VIILTG VIIILTTB VIIILT-432 IXT-54 ltwt. XT-100 LT
China IRenault NC-31 IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 VIIIM41D IXWZ-132A XWZ-132-1
Japan IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 97 Chi-Ha IIIType 98 Ke-Ni IVType 5 Ke-Ho
Czechoslovakia IKolohousenka IILT vz. 35 IIILT vz. 38
Sweden IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L
Italy IFiat 3000 IIL6/40
Poland I4TP IITKS z n.k.m. 20 mm II7TP III10TP IV14TP
ja:Tank:GB100 Manticore