Welcome to Wargaming.net Wiki!
Variants

Manticore

Jump to: navigation, search










Ambox_important.png This article requires additional modification.
The design and/or content of this article do not conform to wiki standards.

Missing Content:

  • Gallery
  • Player Opinion: Performance
  • History
  • Historical Gallery

































































Manticore

AnnoGB100_Manticore.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
6,100,000  Credits Cost
14001400 HP Hit Points
12.4/1312.4/13 t Weight Limit
Crew
  1. Commander (Radio Operator, Gunner)
  2. Driver (Loader)
Mobility
530530 hp Engine Power
68/25 km/h Speed Limit
4545 deg/s Traverse
42.7442.74 hp/t Power/Wt Ratio
YesYes Pivot
Armor
50/30/25 mm Hull Armor
80/40/3080/40/30 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















950/4800/630




















950/4800/630
Shell Cost
390/390/480390/390/480 HP Damage
248/268/60248/268/60 mm Penetration



|


|}}

|


|}}















4.29 r/m 

Standard Gun

Reload Times
Nominal: 14 s
50% Crew: 17.82 s
75% Crew: 15.68 s
100% Crew: 14 s
Rammer: 12.6 s
Vents: 13.68 s
Both: 12.31 s
Both and BiA: 12.08 s
Both and Max Crew %: 11.58 s

See Crew, Consumables, or Equipment for more information.



|


|}}

|


|}}















4.29 r/m 

Standard Gun

Reload Times
Nominal: 14 s
50% Crew: 17.82 s
75% Crew: 15.68 s
100% Crew: 14 s
Rammer: 12.6 s
Vents: 13.68 s
Both: 12.31 s
Both and BiA: 12.08 s
Both and Max Crew %: 11.58 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






|


|}}

|


|}}





























1673.1

Standard Gun

Using Shell Type 1 (390 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1673.1
50% Crew: 1314.3
75% Crew: 1493.7
100% Crew: 1673.1
100% Crew
Vents: 1712.1
Rammer: 1860.3
Both: 1903.2
Both and BiA: 1938.3
Both and Max Crew %: 2024.1

Advantageous Damage Per Minute
First-shot DPM: 2063.1
50% Crew: 1704.3
75% Crew: 1883.7
100% Crew: 2063.1
100% Crew
Rammer: 2250.3
Vents: 2102.1
Both: 2293.2
Both and BiA: 2328.3
Both and Max Crew %: 2414.1

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (390 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1673.1
50% Crew: 1314.3
75% Crew: 1493.7
100% Crew: 1673.1
100% Crew
Vents: 1712.1
Rammer: 1860.3
Both: 1903.2
Both and BiA: 1938.3
Both and Max Crew %: 2024.1

Advantageous Damage Per Minute
First-shot DPM: 2063.1
50% Crew: 1704.3
75% Crew: 1883.7
100% Crew: 2063.1
100% Crew
Rammer: 2250.3
Vents: 2102.1
Both: 2293.2
Both and BiA: 2328.3
Both and Max Crew %: 2414.1

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (480 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2059.2
50% Crew: 1617.6
75% Crew: 1838.4
100% Crew: 2059.2
100% Crew
Vents: 2107.2
Rammer: 2289.6
Both: 2342.4
Both and BiA: 2385.6
Both and Max Crew %: 2491.2

Advantageous Damage Per Minute
First-shot DPM: 2539.2
50% Crew: 2097.6
75% Crew: 2318.4
100% Crew: 2539.2
100% Crew
Rammer: 2769.6
Vents: 2587.2
Both: 2822.4
Both and BiA: 2865.6
Both and Max Crew %: 2971.2

See here, here, or here for more information.






|


|}}

|


|}}





























1673.1

Standard Gun

Using Shell Type 1 (390 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1673.1
50% Crew: 1314.3
75% Crew: 1493.7
100% Crew: 1673.1
100% Crew
Vents: 1712.1
Rammer: 1860.3
Both: 1903.2
Both and BiA: 1938.3
Both and Max Crew %: 2024.1

Advantageous Damage Per Minute
First-shot DPM: 2063.1
50% Crew: 1704.3
75% Crew: 1883.7
100% Crew: 2063.1
100% Crew
Rammer: 2250.3
Vents: 2102.1
Both: 2293.2
Both and BiA: 2328.3
Both and Max Crew %: 2414.1

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (390 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1673.1
50% Crew: 1314.3
75% Crew: 1493.7
100% Crew: 1673.1
100% Crew
Vents: 1712.1
Rammer: 1860.3
Both: 1903.2
Both and BiA: 1938.3
Both and Max Crew %: 2024.1

Advantageous Damage Per Minute
First-shot DPM: 2063.1
50% Crew: 1704.3
75% Crew: 1883.7
100% Crew: 2063.1
100% Crew
Rammer: 2250.3
Vents: 2102.1
Both: 2293.2
Both and BiA: 2328.3
Both and Max Crew %: 2414.1

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (480 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2059.2
50% Crew: 1617.6
75% Crew: 1838.4
100% Crew: 2059.2
100% Crew
Vents: 2107.2
Rammer: 2289.6
Both: 2342.4
Both and BiA: 2385.6
Both and Max Crew %: 2491.2

Advantageous Damage Per Minute
First-shot DPM: 2539.2
50% Crew: 2097.6
75% Crew: 2318.4
100% Crew: 2539.2
100% Crew
Rammer: 2769.6
Vents: 2587.2
Both: 2822.4
Both and BiA: 2865.6
Both and Max Crew %: 2971.2

See here, here, or here for more information.
Damage Per Minute


|


|}}



0.38 m 

With 50% Crew: 0.484 m
With 75% Crew: 0.426 m
With 100% Crew: 0.38 m
With BiA: 0.371 m
With BiA and Vents: 0.364 m
Maximum possible: 0.349 m

For more details, see Crew


|


|}}



0.38 m 

With 50% Crew: 0.484 m
With 75% Crew: 0.426 m
With 100% Crew: 0.38 m
With BiA: 0.371 m
With BiA and Vents: 0.364 m
Maximum possible: 0.349 m

For more details, see Crew
Accuracy


|


|}}



1.9 s 

With 50% Crew: 2.418 s
With 75% Crew: 2.128 s
With 100% Crew: 1.9 s
With GLD: 1.727 s
With BiA: 1.857 s
With BiA and Vents: 1.822 s
With both and GLD: 1.656 s
Maximum possible: 1.588 s

For more details, see Crew or Equipment


|


|}}



1.9 s 

With 50% Crew: 2.418 s
With 75% Crew: 2.128 s
With 100% Crew: 1.9 s
With GLD: 1.727 s
With BiA: 1.857 s
With BiA and Vents: 1.822 s
With both and GLD: 1.656 s
Maximum possible: 1.588 s

For more details, see Crew or Equipment
Aim time
4040 deg/s Turret Traverse
360° Gun Arc
-8°/+8°-8°/+8° Elevation Arc
2020 rounds Ammo Capacity
General
2020 % Chance of Fire






400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With Recon and Situational Awareness: 420.2 m
With Coated Optics: 440 m
With Binocular Telescope: 500 m
Maximum possible: 572.6 m

For more details, see Skills or Equipment






400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With Recon and Situational Awareness: 420.2 m
With Coated Optics: 440 m
With Binocular Telescope: 500 m
Maximum possible: 572.6 m

For more details, see Skills or Equipment
View Range


|


|}}



750 m 

With 50% Crew: 589.3 m
With 75% Crew: 669.7 m
With 100% Crew: 750 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1079.2 m

For more details, see Skills or Equipment


|


|}}



750 m 

With 50% Crew: 589.3 m
With 75% Crew: 669.7 m
With 100% Crew: 750 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1079.2 m

For more details, see Skills or Equipment
Signal Range


X

AnnoGB100_Manticore.png

6100000

The Manticore is a British tier 10 light tank.

A light tank project with an oscillating turret for providing anti-tank defense behind infantry positions. No prototypes were built, and it existed only in blueprints.

The Manticore marks the end of its British light line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

X QF 105 mm Gun 248/268/60 390/390/480 4.29 0.38 1.9 1282 290000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

X Manticore 1955 80/40/30 40 400 2800 66000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

X Rolls-Royce B81 530 20 744 100000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

X Manticore 1955 13 45 0 1400 82500

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

X C42 VHF 750 40 54000

Compatible Equipment

Vertical Stabilizer Mk 1 Light Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Venting System Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Torsion Bars 3 t Class Improved Ventilation Class 1 Medium-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Pudding and Tea Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Good alpha damage
  • Very small, easy to hide
  • Great mobility
  • Good gun depression
  • Good camouflage value


Cons:


  • Very bad DPM for its tier
  • Bad accuracy
  • Very poor gun elevation
  • Very low ammo capacity
  • Crew of two, high chance of both being incapacitated and overburdened Commander



Suggested Equipment


Binocular Telescope Camouflage Net Medium-Caliber Tank Gun Rammer 


Gallery

History for this tank not found

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

The Manticore's actual designation is actually the Chimera 1955. The fake name was given to avoid confusion with another existing tank in World of Tanks which were also named as "Chimera".
  • The Chimera 1955 project was a tank destroyer, not a light tank.
  • The Chimera 1955 project used an autoloader.


UK
Light Tanks IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter VIIGSR 3301 Setter VIIILHMTV IXGSOR3301 AVR FS XManticore
Medium Tanks IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCrusader VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VISherman VC Firefly VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 VIIICenturion Mk. 5/1 RAAC VIIIChimera IXCenturion Mk. 7/1 XCenturion Action X
Heavy Tanks VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon VIIICaernarvon Action X IXConqueror XFV215b XSuper Conqueror XT95/FV4201 Chieftain
Tank Destroyers IIUniversal Carrier 2-pdr IIIValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIExcalibur VIIChallenger VIIAT 15A VIIAT 7 VIIIAT 15 VIIICharioteer IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II XFV217 Badger
Self-Propelled Artillery IILoyd Gun Carriage IIISexton II IIISexton I IVBirch Gun VBishop VIFV304 VIICrusader 5.5-in. SP VIIIFV207 IXFV3805 XConqueror Gun Carriage
Light Tanks
USA IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IIIMTLS-1G14 IVM5 Stuart VM24 Chaffee VM7 VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIT92 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
UK IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter VIIGSR 3301 Setter VIIILHMTV IXGSOR3301 AVR FS XManticore
Germany ILeichttraktor IIPz.Kpfw. II Ausf. D IIMKA IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm VIIIleKpz M 41 90 mm GF VIIIHWK 12 VIIIHWK 30 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
France IRenault FT IID1 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIPanhard AMD 178B VIIAMX 13 75 VIIHotchkiss EBR VIIAMX 13 57 VIIAMX 13 57 GF VIIIPanhard EBR 75 (FL 10) VIIIPanhard AML Lynx 6x6 VIIIBat.-Châtillon 12 t VIIIELC EVEN 90 IXAMX 13 90 IXPanhard EBR 90 XPanhard EBR 105 XAMX 13 105
USSR IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-116 IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIT-50-2 VIILTG VIIILTTB VIIILT-432 IXT-54 ltwt. XT-100 LT
China IRenault NC-31 IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 VIIIM41D IXWZ-132A XWZ-132-1
Japan IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 98 Ke-Ni IVType 5 Ke-Ho
Czechoslovakia IKolohousenka IILT vz. 35 IIILT vz. 38
Sweden IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L
Italy IFiat 3000 IIL6/40
Poland I4TP IITKS z n.k.m. 20 mm II7TP III10TP IV14TP
ja:Tank:GB100 Manticore