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Black Prince

AnnoGB10_Black_Prince.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
1,400,000  Credits Cost
1450290 HP Hit Points
50.65/5121.91/53 t Weight Limit
Crew
  1. Commander
  2. Driver
  3. Radio Operator
  4. Gunner
  5. Loader
Mobility
350600 hp Engine Power
20/12 km/h Speed Limit
1820 deg/s Traverse
6.9127.38 hp/t Power/Wt Ratio
NoNo Pivot
Armor
// mm Hull Armor
240/95.2/101.6240/95.2/101.6 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















150/2800/75




















175/3200/75
Shell Cost
140/140/190150/150/190 HP Damage
148/208/38171/239/38 mm Penetration



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14.29 r/m 

Standard Gun

Reload Times
Nominal: 4.2 s
50% Crew: 5.2 s
75% Crew: 4.54 s
100% Crew: 4.03 s
Rammer: 3.63 s
Vents: 3.94 s
Both: 3.55 s
Both and BiA: 3.47 s
Both and Max Crew %: 3.33 s

See Crew, Consumables, or Equipment for more information.



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12 r/m 

Standard Gun

Reload Times
Nominal: 5 s
50% Crew: 6.19 s
75% Crew: 5.41 s
100% Crew: 4.79 s
Rammer: 4.31 s
Vents: 4.68 s
Both: 4.22 s
Both and BiA: 4.12 s
Both and Max Crew %: 3.95 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2000.6

Standard Gun

Using Shell Type 1 (140 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2000.6
50% Crew: 1615.6
75% Crew: 1849.4
100% Crew: 2086
100% Crew
Vents: 2133.6
Rammer: 2318.4
Both: 2370.2
Both and BiA: 2422
Both and Max Crew %: 2527

Advantageous Damage Per Minute
First-shot DPM: 2140.6
50% Crew: 1755.6
75% Crew: 1989.4
100% Crew: 2226
100% Crew
Rammer: 2458.4
Vents: 2273.6
Both: 2510.2
Both and BiA: 2562
Both and Max Crew %: 2667

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (140 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2000.6
50% Crew: 1615.6
75% Crew: 1849.4
100% Crew: 2086
100% Crew
Vents: 2133.6
Rammer: 2318.4
Both: 2370.2
Both and BiA: 2422
Both and Max Crew %: 2527

Advantageous Damage Per Minute
First-shot DPM: 2140.6
50% Crew: 1755.6
75% Crew: 1989.4
100% Crew: 2226
100% Crew
Rammer: 2458.4
Vents: 2273.6
Both: 2510.2
Both and BiA: 2562
Both and Max Crew %: 2667

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (190 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2715.1
50% Crew: 2192.6
75% Crew: 2509.9
100% Crew: 2831
100% Crew
Vents: 2895.6
Rammer: 3146.4
Both: 3216.7
Both and BiA: 3287
Both and Max Crew %: 3429.5

Advantageous Damage Per Minute
First-shot DPM: 2905.1
50% Crew: 2382.6
75% Crew: 2699.9
100% Crew: 3021
100% Crew
Rammer: 3336.4
Vents: 3085.6
Both: 3406.7
Both and BiA: 3477
Both and Max Crew %: 3619.5

See here, here, or here for more information.






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1800

Standard Gun

Using Shell Type 1 (150 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1800
50% Crew: 1453.5
75% Crew: 1663.5
100% Crew: 1878
100% Crew
Vents: 1920
Rammer: 2086.5
Both: 2133
Both and BiA: 2181
Both and Max Crew %: 2275.5

Advantageous Damage Per Minute
First-shot DPM: 1950
50% Crew: 1603.5
75% Crew: 1813.5
100% Crew: 2028
100% Crew
Rammer: 2236.5
Vents: 2070
Both: 2283
Both and BiA: 2331
Both and Max Crew %: 2425.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (150 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1800
50% Crew: 1453.5
75% Crew: 1663.5
100% Crew: 1878
100% Crew
Vents: 1920
Rammer: 2086.5
Both: 2133
Both and BiA: 2181
Both and Max Crew %: 2275.5

Advantageous Damage Per Minute
First-shot DPM: 1950
50% Crew: 1603.5
75% Crew: 1813.5
100% Crew: 2028
100% Crew
Rammer: 2236.5
Vents: 2070
Both: 2283
Both and BiA: 2331
Both and Max Crew %: 2425.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (190 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2280
50% Crew: 1841.1
75% Crew: 2107.1
100% Crew: 2378.8
100% Crew
Vents: 2432
Rammer: 2642.9
Both: 2701.8
Both and BiA: 2762.6
Both and Max Crew %: 2882.3

Advantageous Damage Per Minute
First-shot DPM: 2470
50% Crew: 2031.1
75% Crew: 2297.1
100% Crew: 2568.8
100% Crew
Rammer: 2832.9
Vents: 2622
Both: 2891.8
Both and BiA: 2952.6
Both and Max Crew %: 3072.3

See here, here, or here for more information.
Damage Per Minute


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0.34 m 

With 50% Crew: 0.421 m
With 75% Crew: 0.368 m
With 100% Crew: 0.326 m
With BiA: 0.319 m
With BiA and Vents: 0.312 m
Maximum possible: 0.299 m

For more details, see Crew


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0.34 m 

With 50% Crew: 0.421 m
With 75% Crew: 0.368 m
With 100% Crew: 0.326 m
With BiA: 0.319 m
With BiA and Vents: 0.312 m
Maximum possible: 0.299 m

For more details, see Crew
Accuracy


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment
Aim time
3030 deg/s Turret Traverse
360° Gun Arc
-8°/+20°-8°/+20° Elevation Arc
14084 rounds Ammo Capacity
General
2020 % Chance of Fire






370 m 

With 50% Crew: 290.7 m
With 75% Crew: 330.4 m
With 100% Crew: 370 m
With Recon and Situational Awareness: 388.7 m
With Coated Optics: 407 m
With Binocular Telescope: 462.5 m
Maximum possible: 529.7 m

For more details, see Skills or Equipment






370 m 

With 50% Crew: 290.7 m
With 75% Crew: 330.4 m
With 100% Crew: 370 m
With Recon and Situational Awareness: 388.7 m
With Coated Optics: 407 m
With Binocular Telescope: 462.5 m
Maximum possible: 529.7 m

For more details, see Skills or Equipment
View Range


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450 m 

With 50% Crew: 363.3 m
With 75% Crew: 416 m
With 100% Crew: 469.3 m
With 100% Signal Boost: 540 m
When affected by 100% Relaying: 495 m
Maximum possible: 675.5 m

For more details, see Skills or Equipment


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700 m 

With 50% Crew: 565.1 m
With 75% Crew: 647.2 m
With 100% Crew: 730.1 m
With 100% Signal Boost: 840 m
When affected by 100% Relaying: 770 m
Maximum possible: 1050.8 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


VII

AnnoGB10_Black_Prince.png

1400000

The Black Prince is a British tier 7 heavy tank.

Developed from 1943 through 1945 on the basis of the Churchill tank. It featured a wider and elongated hull to carry the upgraded turret with a 17-pounder gun. A total of six Black Prince prototypes were produced from 1944 through 1945. A few vehicles underwent trials but never saw action.

The question on the lips of everyone moving up the British heavy line will be: "Is the Black Prince better than the Churchill VII?" For most players, particularly those who enjoyed the Churchill I or have experience in other heavily armoured, slow-moving tanks like the British AT line, the answer is yes: the Black Prince is much better to play than the Churchill VII. There are caveats to this, as the tank's first engine is woefully inadequate and must be upgraded. You also start with the Churchill VII's top gun, which some would consider barely adequate at tier 6, although APCR ammo will make you competitive in some matches due to the BP's reliable gun handling.

Consider the Black Prince to be a larger, up-gunned and up-armored Churchill VII. While the powerful engine makes the vehicle respectably agile while maneuvering, partially due to its excellent terrain resistance, it retains the terrible cruising speed of the Churchill VII, traveling at a maximum speed of 20 kph. Strongly consider fitting a turbocharger as it will help you keep up with your team. As with other Churchills, the BP possesses a decent turn rate and turret traverse, so it is not as easy to flank as some might believe. Under NO CIRCUMSTANCES WHATSOEVER must the Black Prince be driven into an open area, because its size and speed makes it an easy target for artillery and tank destroyers.

The Black Prince features very thick but very flat front and side armor that must be angled to be effective. Even some higher-tier tanks will have trouble penetrating an angled Black Prince without the use of premium ammunition. It is possible for a skilled or lucky player to bounce significant damage, turning the Black Prince into a roadblock that will consume the attention of the enemy team.

The top gun, one of only two available to the BP, is much more competitive than its starting gun and you will notice the difference immediately. The loading time of approximately 6 seconds feels like an eternity for a British tank but the alpha and penetration are acceptable. A gun rammer should be strongly considered, as your alpha is still relatively low.

When ported to HD, the tank suffered a reduction in its frontal turret armor, making it somewhat less effective. However, its good armor and excellent hit point pool make it a tough adversary when driven by a skilled tanker. If fully upgraded and driven a someone who really knows what they're doing, the Black Prince can be something of a nightmare for the enemy.

The Black Prince leads to the Caernarvon.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VII OQF 17-pdr Gun Mk. VII 171/239/38 150/150/190 12 0.34 2.3 826 70000
VII OQF 77 mm Gun Mk. II 148/208/38 140/140/190 14.29 0.34 2.3 681 63000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

V Rolls-Royce Meteor 600 20 744 14000
IV Bedford Twin-Six 350 20 1531 11000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

VI Black Prince 51 18 B/2 10000 13000
VII Black Prince Mk. II 53 20 B/2 10000 18000

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

VII WS No. 19 Mk. II 450 40 21000
VIII WS No. 22 700 40 25000
VIII WS No. 19 Mk. III 550 40 22000

Compatible Equipment

Low Noise Exhaust System Class 2 Vertical Stabilizer Class 2 Medium Spall Liner Camouflage Net Class 2 Coated Optics Class 2 Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 2 Improved Hardening Class 2 Additional Grousers Class 2 Modified Configuration Class 2 Improved Rotation Mechanism Class 2 Improved Aiming Class 2 Improved Ventilation Class 2 Binocular Telescope Class 2 Gun Rammer Class 2 Turbocharger Class 2 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Pudding and Tea Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Low tiers will struggle against the armor.
  • Tracks absorb a lot of damage; sidescraping can be effective.
  • Armor is very effective when angled.
  • Good rate of fire, accuracy, and depression (-8°); good when hull-down.
  • Large hit point pool.


Cons:


  • Worst Alpha and penetration amongst T7 heavy tanks.
  • Second worst DPM amongst T7 heavy tanks.
  • Very low top speed.
  • Extremely painful grind to research this tank from the Churchill VII.
  • Armor is very flat and will struggle to withstand even concurrent tanks (like Tiger 1).


Performance

The Black Prince has a similar playstyle to the preceding Churchill series of tanks. It used to be the only tank of the Churchill series that had working armor, but sadly the HD transformation did change that. Not to mention that credible threats will simply load gold and easily penetrate your average armor.

Unlike the first two UK heavies, the Black Prince has better agility than it seems on paper (most likely due to its better terrain resistances), and when used tactically it can make a brawler in a pinch, though it is generally a better idea to avoid close combat in order to fully utilize the advantages of your gun, what little there are. It is vital especially in close quarters to angle your armor, preferably slightly to the right at around thirty degrees. If you can jam your front end against a rock or other cover with just your sharply angled side and your turret exposed to enemy fire, you can also become a frustrating blockade for any tank at your tier (this tactic is known as sidescraping). While the Black Prince's armor can often bounce shots from KV-3' and IS's 122 mm gun..

Note that once you're set in a direction, it will be rather difficult to backtrack as the Black Prince's awful top speed won't get you there in time; instead, you should consider where your allies are going and where you can be of most use. If you are close to the bottom tier, stick to the second line and provide support with the accurate 17 pounder, which can penetrate weak spots on most high tier tanks easily thanks to its great accuracy and aim time and good penetration with premium rounds. The damage will seem lacking but the rate of fire is acceptable and the gun will drain all but the largest health pools in a short time. Be ready to take the initiative though and to lead an assault through where the enemy lines are weak. Given the fast reload of your gun, you can charge through enemy fire and get into their faces as your allies follow you up.

No matter what the fight, don't stray too far from your support. The Black Prince can fight a lot of opponents and win head to head, but if you enter combat with more than one agile, well-armed tank in close quarters your chances of victory plummet. Shots to your exposed sides and rear carry a high chance of injuring a crew member, track your tank, or worse destroy your ammo rack. This will more than double your reload time and make your cannon far less potent due to its low alpha damage.

Take note that when cornering or making tight turns your sides will be exposed long before your turret and gun, allowing enemies to potentially cause extensive damage to your exposed hull. Instead of making tight turns, you should take corners from far off the edge and angle yourself diagonally. This makes it harder for enemies hiding around the corner to penetrate you due to the shallow angle of your sides, and will leave your gun clear to fire at the enemy. This tactic is valid on all Churchill Tank Models.

Despite it's flaws though, Black Prince is basically a TOG that has thicker armor, more health, a tier higher, more mobility, and the same gun. So if you like the TOG, this is for you. When put into tier 7 battles, it is usefull. Above that not so much, the 17 Pdr has no business being on a Tier 7 heavy tank.


Early Research

The tank doesn't have many research options, and those don't make any big differences, including the unrequired suspension. The choices will depend if you favour fire-power over mobility, but once again, no change will have outlandish results. The 2nd engine is MUCH lower weight than the first, so you can easily mount a full set of equipment without ever upgrading the weight limit. The upgrade to your gun seems small on paper but the performance in battle is noticeably improved, especially against thick armor.


Suggested Equipment


Tank Gun Rammer Vertical Stabilizer Improved Ventilation Class 3


Gallery

Historical Info

Tank, Infantry, Black Prince (A43) was the name assigned to an experimental development of the Churchill tank with a larger, wider hull and a QF 17-pounder (76 mm) gun. It was named after Edward, the Black Prince, a famous 14th century military leader.

Development

As a development from the Churchill, the Black Prince was a continuation of the line of Infantry tanks, that is slower, heavier tanks intended to operate in close support of infantry. The parallel development in British tank design were the Cruiser tanks, which were intended for more mobile operations. A43 was the General Staff Specification number issued in 1943, for an interim tank that would eventually be superseded by a "Universal tank" that would replace both Infantry and Cruiser tanks.

The cruiser line led to the Cromwell tank (and the 17 pounder armed Challenger variant) and then the Comet tank, (which had a variant of the 17 pounder gun) entering service during the war. While not as heavily protected as the Churchill, the Comet showed the way tank development was going. This led to the last of the cruiser line and the first of the Universal tanks, the very successful Centurion tank.

A larger gun than a conventional Churchill required a larger turret on a wider turret ring and consequently a widening of the tank hull to carry this. The Black Prince weighed around ten tons more than the Churchill so the suspension was modified and the tracks widened by 10 inches to carry the extra load. However, the Churchill's 350-horsepower (260 kW) engine was retained, leading to the tank being underpowered and slow, with maximum speeds of 10.5 mph (16.9 km/h) on roads and 7.5 mph (12.1 km/h) cross country. This was so slow that the tank's tactical usefulness would have been limited. Consideration was given to the use of the Rolls-Royce Meteor engine; this would have increased the available power to 600 hp (450 kW), but the idea never left the drawing–board. Likewise, plans to fit the Black Prince with the turret from the Centurion were never carried out.

By the time the Black Prince prototypes had appeared in May 1945, the Sherman Firefly had acquired a proven combat record, the Comet tank was in service and the introduction of Centurion was imminent. All these tanks carried the QF 17-pounder or a derivative; all had better mobility than the Black Prince and the Centurion had frontal armour of comparable effectiveness. The Black Prince had become redundant and the project was abandoned.

The Black Prince marked the end of the development of the Churchill tank, and the end of the Infantry tank concept in British tank design.

Survivors

The only surviving Black Prince tank is held by the Bovington Tank Museum in Bovington, UK; it is the fourth of the six prototypes that were built. It has recently been restored to running condition.


Historical Gallery

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

The OQF 77 mm Gun Mk II gun was only mounted on the Comet tank. Its configuration on the Black Prince is fake.
  • The Rolls-Royce Meteor engine was merely a proposal that never left the drawing board.
  • Actual top speed is 16.9 km/h, not 20 km/h.
  • Actual gun depression is -10°, not -8°.


UK
Light Tanks ICruiser Mk. I IIM2 IICruiser Mk. II IILight Mk. VIC IIIValentine IIIStuart I-IV IIICruiser Mk. III IVCruiser Mk. IV VCovenanter VIA46 VICrusader VIIGSR 3301 Setter VIIIFV1066 Senlac VIIILHMTV IXGSOR3301 AVR FS XManticore
Medium Tanks IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVMatilda LVT IVGrant IVAC 1 Sentinel VCavalier VValiant VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VISherman VC Firefly VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 VIIICenturion Mk. 5/1 RAAC VIIIChimera IXCobra IXCenturion Mk. 7/1 XCenturion Action X
Heavy Tanks VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICharlemagne VIIICaliban VIIIGonsalo VIIICaernarvon VIIICaernarvon Action X IXFV4201 Chieftain Proto IXConqueror XFV215b XSuper Conqueror XT95/FV4201 Chieftain
Tank Destroyers IIUniversal Carrier 2-pdr IVValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIExcalibur VIIChallenger VIIAT 15A VIIAT 7 VIIIGSOR 1008 VIIIAT 15 VIIICharioteer VIIITurtle Mk. I IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II XFV217 Badger
Self-Propelled Artillery IILoyd Gun Carriage IIISexton II IIISexton I IVBirch Gun VBishop VIFV304 VIICrusader 5.5-in. SP VIIIFV207 IXFV3805 XConqueror Gun Carriage
Heavy Tanks
USA VT14 VT1 Heavy Tank VIPawlack Tank VIM6 VIIKing Tiger (Captured) VIIM-II-Y VIIT29 VIIIChrysler K VIIIChrysler K GF VIIIT26E5 VIIIT26E5 Patriot VIIIM54 Renegade VIIIT77 VIIIM-III-Y VIIIM-IV-Y VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXAE Phase I IXConcept 1B IXM-VI-Y IXM103 IXT54E1 XM-V-Y XT110E5 XT57 Heavy Tank
UK VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICharlemagne VIIICaliban VIIIGonsalo VIIICaernarvon VIIICaernarvon Action X IXFV4201 Chieftain Proto IXConqueror XFV215b XSuper Conqueror XT95/FV4201 Chieftain
Germany IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VITiger 131 VIVK 30.01 (P) VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIIVK 168.01 (P) VIIIVK 168.01 Mauerbrecher VIIIVK 75.01 (K) VIIIE 75 TS VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
France IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIAMX M4 mle. 49 Liberté VIIIAMX 65 t VIIISomua SM VIIIFCM 50 t IXAMX 50 120 IXLorraine 50 t IXAMX M4 mle. 51 XAMX 50 B XAMX M4 mle. 54
USSR VChurchill III VKV-220-2 VKV-220-2 Beta Test VKV-1 VKV-1 shielded VIKV-1S VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 shielded VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIIS-3A Peregrine VIIIKirovets-1 VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M VIIIObject 703 Version II VIIIIS-2-II IXT-10 IXObject 777 Version II IXObject 257 IXObject 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 early XST-II XObject 780
China VIIIS-2 VIIIWZ-111 VIIIWZ-111 Alpine Tiger VIII110 VIII112 IXWZ-111 model 1-4 IXWZ-114 X113 X113 Beijing Opera XWZ-111 model 5A XWZ-111 Qilin
Japan IIIType 91 Heavy IVType 95 Heavy VO-I Experimental VIHeavy Tank No. VI VIO-I VIIO-Ni VIIIO-Ho IXType 4 Heavy XType 5 Heavy
Czechoslovakia VIIŠkoda T 45 VIIVz. 44-1 VIIIŠkoda T 56 VIIITNH 105/1000 IXTNH T Vz. 51 XVz. 55
Sweden VIIIEmil I VIIIEMIL 1951 VIIIBofors Tornvagn IXEmil II IXStrv K XKranvagn
Italy VIICarro d'assalto P.88 VIIIProgetto CC55 mod. 54 VIIIBisonte C45 IXProgetto C50 mod. 66 XRinoceronte
Poland VII45TP Habicha VIII50TP prototyp VIII53TP Markowskiego IX50TP Tyszkiewicza X60TP Lewandowskiego
ja:Tank:GB10 Black Prince