Welcome to Wargaming.net Wiki!
Variants

FV217 Badger

Jump to: navigation, search










Ambox_important.png This article requires additional modification.
The design and/or content of this article do not conform to wiki standards.

Missing Content:

  • Gallery

































































FV217 Badger

AnnoGB92_FV217.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
6,100,000  Credits Cost
2100420 HP Hit Points
65/7016.57/70 t Weight Limit
Crew
  1. Commander
  2. Driver
  3. Gunner
  4. Radio Operator
  5. Loader
  6. Loader
Mobility
950950 hp Engine Power
30/12 km/h Speed Limit
2222 deg/s Traverse
14.6257.33 hp/t Power/Wt Ratio
YesYes Pivot
Armor
// mm Hull Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















1210/4800/1060




















1210/4800/1060
Shell Cost
480/480/620480/480/620 HP Damage
272/320/130272/320/130 mm Penetration



|


|}}

|


|}}















7.06 r/m 

Standard Gun

Reload Times
Nominal: 8.5 s
50% Crew: 10.53 s
75% Crew: 9.19 s
100% Crew: 8.15 s
Rammer: 7.34 s
Vents: 7.97 s
Both: 7.17 s
Both and BiA: 7.02 s
Both and Max Crew %: 6.73 s

See Crew, Consumables, or Equipment for more information.



|


|}}

|


|}}















7.06 r/m 

Standard Gun

Reload Times
Nominal: 8.5 s
50% Crew: 10.53 s
75% Crew: 9.19 s
100% Crew: 8.15 s
Rammer: 7.34 s
Vents: 7.97 s
Both: 7.17 s
Both and BiA: 7.02 s
Both and Max Crew %: 6.73 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






|


|}}

|


|}}





























3388.8

Standard Gun

Using Shell Type 1 (480 Damage):


Theoretical Damage Per Minute
Nominal DPM: 3388.8
50% Crew: 2736
75% Crew: 3134.4
100% Crew: 3532.8
100% Crew
Vents: 3614.4
Rammer: 3926.4
Both: 4012.8
Both and BiA: 4104
Both and Max Crew %: 4281.6

Advantageous Damage Per Minute
First-shot DPM: 3868.8
50% Crew: 3216
75% Crew: 3614.4
100% Crew: 4012.8
100% Crew
Rammer: 4406.4
Vents: 4094.4
Both: 4492.8
Both and BiA: 4584
Both and Max Crew %: 4761.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (480 Damage):


Theoretical Damage Per Minute
Nominal DPM: 3388.8
50% Crew: 2736
75% Crew: 3134.4
100% Crew: 3532.8
100% Crew
Vents: 3614.4
Rammer: 3926.4
Both: 4012.8
Both and BiA: 4104
Both and Max Crew %: 4281.6

Advantageous Damage Per Minute
First-shot DPM: 3868.8
50% Crew: 3216
75% Crew: 3614.4
100% Crew: 4012.8
100% Crew
Rammer: 4406.4
Vents: 4094.4
Both: 4492.8
Both and BiA: 4584
Both and Max Crew %: 4761.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (620 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 4377.2
50% Crew: 3534
75% Crew: 4048.6
100% Crew: 4563.2
100% Crew
Vents: 4668.6
Rammer: 5071.6
Both: 5183.2
Both and BiA: 5301
Both and Max Crew %: 5530.4

Advantageous Damage Per Minute
First-shot DPM: 4997.2
50% Crew: 4154
75% Crew: 4668.6
100% Crew: 5183.2
100% Crew
Rammer: 5691.6
Vents: 5288.6
Both: 5803.2
Both and BiA: 5921
Both and Max Crew %: 6150.4

See here, here, or here for more information.






|


|}}

|


|}}





























3388.8

Standard Gun

Using Shell Type 1 (480 Damage):


Theoretical Damage Per Minute
Nominal DPM: 3388.8
50% Crew: 2736
75% Crew: 3134.4
100% Crew: 3532.8
100% Crew
Vents: 3614.4
Rammer: 3926.4
Both: 4012.8
Both and BiA: 4104
Both and Max Crew %: 4281.6

Advantageous Damage Per Minute
First-shot DPM: 3868.8
50% Crew: 3216
75% Crew: 3614.4
100% Crew: 4012.8
100% Crew
Rammer: 4406.4
Vents: 4094.4
Both: 4492.8
Both and BiA: 4584
Both and Max Crew %: 4761.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (480 Damage):


Theoretical Damage Per Minute
Nominal DPM: 3388.8
50% Crew: 2736
75% Crew: 3134.4
100% Crew: 3532.8
100% Crew
Vents: 3614.4
Rammer: 3926.4
Both: 4012.8
Both and BiA: 4104
Both and Max Crew %: 4281.6

Advantageous Damage Per Minute
First-shot DPM: 3868.8
50% Crew: 3216
75% Crew: 3614.4
100% Crew: 4012.8
100% Crew
Rammer: 4406.4
Vents: 4094.4
Both: 4492.8
Both and BiA: 4584
Both and Max Crew %: 4761.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (620 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 4377.2
50% Crew: 3534
75% Crew: 4048.6
100% Crew: 4563.2
100% Crew
Vents: 4668.6
Rammer: 5071.6
Both: 5183.2
Both and BiA: 5301
Both and Max Crew %: 5530.4

Advantageous Damage Per Minute
First-shot DPM: 4997.2
50% Crew: 4154
75% Crew: 4668.6
100% Crew: 5183.2
100% Crew
Rammer: 5691.6
Vents: 5288.6
Both: 5803.2
Both and BiA: 5921
Both and Max Crew %: 6150.4

See here, here, or here for more information.
Damage Per Minute


|


|}}



0.3 m 

With 50% Crew: 0.372 m
With 75% Crew: 0.324 m
With 100% Crew: 0.288 m
With BiA: 0.281 m
With BiA and Vents: 0.275 m
Maximum possible: 0.264 m

For more details, see Crew


|


|}}



0.3 m 

With 50% Crew: 0.372 m
With 75% Crew: 0.324 m
With 100% Crew: 0.288 m
With BiA: 0.281 m
With BiA and Vents: 0.275 m
Maximum possible: 0.264 m

For more details, see Crew
Accuracy


|


|}}



1.7 s 

With 50% Crew: 2.106 s
With 75% Crew: 1.839 s
With 100% Crew: 1.63 s
With GLD: 1.482 s
With BiA: 1.594 s
With BiA and Vents: 1.559 s
With both and GLD: 1.418 s
Maximum possible: 1.359 s

For more details, see Crew or Equipment


|


|}}



1.7 s 

With 50% Crew: 2.106 s
With 75% Crew: 1.839 s
With 100% Crew: 1.63 s
With GLD: 1.482 s
With BiA: 1.594 s
With BiA and Vents: 1.559 s
With both and GLD: 1.418 s
Maximum possible: 1.359 s

For more details, see Crew or Equipment
Aim time
1616 deg/s Gun Traverse Speed
30° Gun Arc
-10°/+20°-10°/+20° Elevation Arc
6060 rounds Ammo Capacity
General
2020 % Chance of Fire






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment
View Range


|


|}}



750 m 

With 50% Crew: 605.4 m
With 75% Crew: 693.4 m
With 100% Crew: 782.2 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1125.9 m

For more details, see Skills or Equipment


|


|}}



750 m 

With 50% Crew: 605.4 m
With 75% Crew: 693.4 m
With 100% Crew: 782.2 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1125.9 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
FV217 Badger


X

AnnoGB92_FV217.png

6100000

The FV217 Badger is a British tier 10 tank destroyer.

A project for a tank destroyer based on the Conqueror chassis was developed in the late 1940s. Existed only in blueprints.

Replaced the FV215b (183) at the tier 10 position in the British Turretless Tank Destroyer line. The FV217 Badger shocks anyone who faces it (or reads its paper stats) with its listed insane frontal armor of 355mm. However, the 355mm of armor only exists around the gun, and the rest of its frontal armor is only around 210mm in thickness (and around 270mm at view spots). This may give the wrong impression though since the 210mm part of its armor is decently sloped (Similar to StuG III) which adds about another 90mm of armor resulting in 300mm+ on its upper frontal plate. It wields a nasty 123mm gun which provides the highest DPM in the game. Fighting this vehicle frontally is not advised.

Although it seems to be almost invincible from the front, The Badger doesn't have all-around protection like the Tortoise, even it was getting rid of "tumor" weakspot that hampering the effectiveness of AT brother's protection, it gained new and somewhat easier to hit weakspot at lower plate (which is harder to hide on flat terrain), its side and rear armor is noticeably weaker than that of the Tortoise. In addition its still lacking in mobility and flankers will have an easy time tearing this vehicle apart.

The FV217 Badger marks the end of its British tank destroyer line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

X OQF 123 mm Mk. 1 272/320/130 480/480/620 7.06 0.3 1.7 3175 320000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

X Rolls-Royce Griffon 950 20 952 100000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

X FV217 Badger 70 22 0 12000 82500

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

X SR C45 750 40 45600

Compatible Equipment

Low Noise Exhaust System Class 1 Heavy Spall Liner Camouflage Net Class 2 Coated Optics Class 1 Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 1 Improved Hardening Class 1 Additional Grousers Class 1 Modified Configuration Class 1 Improved Rotation Mechanism Class 1 Improved Aiming Class 1 Improved Ventilation Class 1 Binocular Telescope Class 1 Gun Rammer Class 1 Turbocharger Class 1 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Pudding and Tea Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:

- Highest DPM of any tank in the game, enough to kill every tank in less than a minute if all shots were to penetrate
- Although the 355mm frontal armor only applies to the gun mantlet, the rest of it is sloped which makes it hard to penetrate with about 300+mm of effective armor. Very few tanks are able to challenge this vehicle frontally
- Decent HP pool (2100)
- Great gun handling, incredible aim time combined with great accuracy and an awesome rate of fire
- Great gun depression and elevation (-10/20 degrees) combined with its well-sloped frontal armor turns this vehicle into a perfect hull down tank


Cons:

- Overall raw armor stats are lower than its predecessor, which enables taller opponents to mitigate the sloping of the Badgers frontal plate, facing opponents with big guns like JagdPanzer E-100 are real tough experience
- Lower plate is fairly weak and often compromises its frontal protection, especially in close range combat and on flat terrain
- Terrible side and rear armor, which results in a lesser angling capability than its predecessor
- Although its faster than the Tortoise, it's still slow and thus vulnerable to flanking attempts
- 2nd worst penetration value of all tier 10 TDs, premium rounds also have below average penetration
- Much more vulnerable against SPGs than its predecessor due to its weaker raw frontal armor and very poor roof armor


Performance

Think of the Badger as a steadfast bastion. It is a slowly moving DPM monster with amazing armor, enemies will find it extremely difficult to penetrate you frontally even with gold ammo and your gun mantlet is so strong that it can even absorb artillery shells. What you want to do is take major defending positions where you can hide your lower plate, regardless of the distance: the Badger does not only have the best DPM but also very good gun handling stats, so sniping is an option (although things can get quite tricky when facing armored opponents from a distance due to quite bad penetration). Once you are in position and start firing, opponents will be in a very troublesome situation if they don't start falling back early: you can take down tier VIII heavies in 3-4 shots, that is about 21-28 seconds with vents, rammer and BiA (with improved equipment and food it can get even crazier). Due to its reliable, consistent firepower and protection this tank is one of the best, if not the best defending vehicle given that other tanks do not get very close to you. Once they do things start to go south for the Badger, as opponents can easily track you, flank you and hit your weak lower plate and sides. That is another reason why the Badger is NOT intended to be played aggressively. Playing safely is a priority for the Badger to avoid flanks and shots to your weak sides. You can sometimes play along with heavies but only if you are certain you can obstruct your opponents from aiming your lower plate or perhaps if you are on a top tier match-up, otherwise you are staying back. Avoid towns at all costs. Artillery can be quite the headache as you are really slow and the shock will ruin your very important RoF. Generally HE shells are quite troublesome and frequent so spall liner is recommended.


Early Research

Vehicle is elite in stock configuration.


Suggested Equipment


Tank Gun Rammer Improved VentilationCoated Optics Binocular Telescope Spall Liner Toolbox 


Gallery

Historical Info

The FV217 Badger as it appears in World of Tanks is a combination of the FV205 and FV217 proposals - specifically, its model is based on the wooden mock-up that was made of the FV205, while the name is from the later FV217.


There is little known information on both projects - the FV205 and FV217 were intended to be casemate tank destroyers, based on the chassis of the FV201 tank. The FV201 chassis was later used for the FV221 Caernarvon and the FV214 Conqueror.

The FV205 was designed as a "Self-Propelled Medium Anti-Tank gun". A scale model was built in 1947, but the project itself was later cancelled in 1949. The intended armament, as well as the planned armor layout, is unknown.

The FV217 was a later proposal to mount a 120mm cannon into a modified FV201 chassis, designed as a "Self-Propelled 120 Medium Anti-Tank" vehicle. Like the FV205, almost nothing is known about the project. Its designation indicates that it was proposed later than the FV214 Conqueror, possibly due to the complications and delays with the heavy tank. Nevertheless, the FV217 was also cancelled.


Historical Gallery

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

* As there are no known blueprints for the FV217 nor the FV205, it is highly possible that its specifications such as frontal armor layout and gun arc were made up by Wargaming.
  • The FV217 had no official "Nickname" mentioned, the name "Badger" is most likely fictional.


Sources and External Links

UK
Light Tanks ICruiser Mk. I IIM2 IICruiser Mk. II IILight Mk. VIC IIIValentine IIIStuart I-IV IIICruiser Mk. III IVCruiser Mk. IV VCovenanter VIA46 VICrusader VIIGSR 3301 Setter VIIIFV1066 Senlac VIIILHMTV IXGSOR3301 AVR FS XManticore
Medium Tanks IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVMatilda LVT IVGrant IVAC 1 Sentinel VCavalier VValiant VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VISherman VC Firefly VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 VIIICenturion Mk. 5/1 RAAC VIIIChimera IXCobra IXCenturion Mk. 7/1 XCenturion Action X
Heavy Tanks VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICharlemagne VIIICaliban VIIIGonsalo VIIICaernarvon VIIICaernarvon Action X IXFV4201 Chieftain Proto IXConqueror XFV215b XSuper Conqueror XT95/FV4201 Chieftain
Tank Destroyers IIUniversal Carrier 2-pdr IVValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIExcalibur VIIChallenger VIIAT 15A VIIAT 7 VIIIGSOR 1008 VIIIAT 15 VIIICharioteer VIIITurtle Mk. I IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II XFV217 Badger
Self-Propelled Artillery IILoyd Gun Carriage IIISexton II IIISexton I IVBirch Gun VBishop VIFV304 VIICrusader 5.5-in. SP VIIIFV207 IXFV3805 XConqueror Gun Carriage
Tank Destroyers
USA IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIT78 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIISuper Hellcat VIIT25/2 VIIT25 AT VIIITS-5 VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
UK IIUniversal Carrier 2-pdr IVValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIExcalibur VIIChallenger VIIAT 15A VIIAT 7 VIIIGSOR 1008 VIIIAT 15 VIIICharioteer VIIITurtle Mk. I IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II XFV217 Badger
Germany IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVPz.Sfl. IC IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIKrupp-Steyr Waffenträger VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer 105 VIIIRheinmetall Skorpion G VIIIRheinmetall Skorpion VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
France IIRenault FT AC IIIFCM 36 Pak 40 IIIRenault UE 57 IVSomua SAu 40 VM10 RBFM VS35 CA VIARL V39 VIIAMX AC mle. 46 VIIIAMX AC mle. 48 VIIIAMX Canon d'assaut 105 IXAMX 50 Foch XAMX 50 Foch (155) XAMX 50 Foch B
USSR IIAT-1 IIISU-76I IVSU-85A IVSU-76M VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIIKV-4 KTTS VIIIT-103 VIIISU-130PM VIIIISU-152K VIIISU-101 IXK-91-PT IXObject 704 IXObject 263 XObject 268 XObject 268 Version V XObject 268 Version 4
China IIT-26G FT IIIM3G FT IVSU-76G FT V60G FT VIWZ-131G FT VIIT-34-2G FT VIIIWZ-111-1G FT VIIIWZ-120-1G FT IXWZ-111G FT IXWZ-120G FT XWZ-113G FT X114 SP2
Japan
Czechoslovakia VIIIShPTK-TVP 100
Sweden IIPvlvv fm/42 IIIIkv 72 IVSav m/43 VIkv 103 VIIkv 65 Alt II VIIIkv 90 Typ B VIIIUDES 03 VIIIStrv S1 IXStrv 103-0 XStrv 103B
Italy VSemovente M41 VISemovente M43 Bassotto VIISMV CC-56 VIIISMV CC-64 Vipera VIIISMV CC-67 IXControcarro 1 Mk. 2 XControcarro 3 Minotauro
Poland
ja:Tank:GB92 FV217