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P.43 ter

AnnoIt09_P43_ter.png
Battle Tier
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Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
1,440,000  Credits Cost
10001100 HP Hit Points
34.78/3636/39 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader
Mobility
460700 hp Engine Power
55/20 km/h Speed Limit
4244 deg/s Traverse
13.2319.44 hp/t Power/Wt Ratio
NoNo Pivot
Armor
100/50/50 mm Hull Armor
80/50/50100/50/50 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















435/4400/305




















435/4400/305
Shell Cost
240/240/320240/240/320 HP Damage
140/180/45165/195/45 mm Penetration



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8 r/m 

Standard Gun

Reload Times
Nominal: 7.5 s
50% Crew: 9.29 s
75% Crew: 8.11 s
100% Crew: 7.19 s
Rammer: 6.47 s
Vents: 7.03 s
Both: 6.33 s
Both and BiA: 6.19 s
Both and Max Crew %: 5.93 s

See Crew, Consumables, or Equipment for more information.



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7.5 r/m 

Standard Gun

Reload Times
Nominal: 8 s
50% Crew: 9.91 s
75% Crew: 8.65 s
100% Crew: 7.67 s
Rammer: 6.9 s
Vents: 7.5 s
Both: 6.75 s
Both and BiA: 6.6 s
Both and Max Crew %: 6.33 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1920

Standard Gun

Using Shell Type 1 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1920
50% Crew: 1550.4
75% Crew: 1776
100% Crew: 2001.6
100% Crew
Vents: 2047.2
Rammer: 2224.8
Both: 2275.2
Both and BiA: 2325.6
Both and Max Crew %: 2424

Advantageous Damage Per Minute
First-shot DPM: 2160
50% Crew: 1790.4
75% Crew: 2016
100% Crew: 2241.6
100% Crew
Rammer: 2464.8
Vents: 2287.2
Both: 2515.2
Both and BiA: 2565.6
Both and Max Crew %: 2664

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1920
50% Crew: 1550.4
75% Crew: 1776
100% Crew: 2001.6
100% Crew
Vents: 2047.2
Rammer: 2224.8
Both: 2275.2
Both and BiA: 2325.6
Both and Max Crew %: 2424

Advantageous Damage Per Minute
First-shot DPM: 2160
50% Crew: 1790.4
75% Crew: 2016
100% Crew: 2241.6
100% Crew
Rammer: 2464.8
Vents: 2287.2
Both: 2515.2
Both and BiA: 2565.6
Both and Max Crew %: 2664

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (320 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2560
50% Crew: 2067.2
75% Crew: 2368
100% Crew: 2668.8
100% Crew
Vents: 2729.6
Rammer: 2966.4
Both: 3033.6
Both and BiA: 3100.8
Both and Max Crew %: 3232

Advantageous Damage Per Minute
First-shot DPM: 2880
50% Crew: 2387.2
75% Crew: 2688
100% Crew: 2988.8
100% Crew
Rammer: 3286.4
Vents: 3049.6
Both: 3353.6
Both and BiA: 3420.8
Both and Max Crew %: 3552

See here, here, or here for more information.






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1800

Standard Gun

Using Shell Type 1 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1800
50% Crew: 1452
75% Crew: 1663.2
100% Crew: 1876.8
100% Crew
Vents: 1920
Rammer: 2085.6
Both: 2131.2
Both and BiA: 2179.2
Both and Max Crew %: 2272.8

Advantageous Damage Per Minute
First-shot DPM: 2040
50% Crew: 1692
75% Crew: 1903.2
100% Crew: 2116.8
100% Crew
Rammer: 2325.6
Vents: 2160
Both: 2371.2
Both and BiA: 2419.2
Both and Max Crew %: 2512.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1800
50% Crew: 1452
75% Crew: 1663.2
100% Crew: 1876.8
100% Crew
Vents: 1920
Rammer: 2085.6
Both: 2131.2
Both and BiA: 2179.2
Both and Max Crew %: 2272.8

Advantageous Damage Per Minute
First-shot DPM: 2040
50% Crew: 1692
75% Crew: 1903.2
100% Crew: 2116.8
100% Crew
Rammer: 2325.6
Vents: 2160
Both: 2371.2
Both and BiA: 2419.2
Both and Max Crew %: 2512.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (320 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2400
50% Crew: 1936
75% Crew: 2217.6
100% Crew: 2502.4
100% Crew
Vents: 2560
Rammer: 2780.8
Both: 2841.6
Both and BiA: 2905.6
Both and Max Crew %: 3030.4

Advantageous Damage Per Minute
First-shot DPM: 2720
50% Crew: 2256
75% Crew: 2537.6
100% Crew: 2822.4
100% Crew
Rammer: 3100.8
Vents: 2880
Both: 3161.6
Both and BiA: 3225.6
Both and Max Crew %: 3350.4

See here, here, or here for more information.
Damage Per Minute


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0.4 m 

With 50% Crew: 0.496 m
With 75% Crew: 0.433 m
With 100% Crew: 0.384 m
With BiA: 0.375 m
With BiA and Vents: 0.367 m
Maximum possible: 0.352 m

For more details, see Crew


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0.4 m 

With 50% Crew: 0.496 m
With 75% Crew: 0.433 m
With 100% Crew: 0.384 m
With BiA: 0.375 m
With BiA and Vents: 0.367 m
Maximum possible: 0.352 m

For more details, see Crew
Accuracy


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2.4 s 

With 50% Crew: 2.973 s
With 75% Crew: 2.596 s
With 100% Crew: 2.301 s
With GLD: 2.092 s
With BiA: 2.25 s
With BiA and Vents: 2.202 s
With both and GLD: 2.001 s
Maximum possible: 1.918 s

For more details, see Crew or Equipment


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2.4 s 

With 50% Crew: 2.973 s
With 75% Crew: 2.596 s
With 100% Crew: 2.301 s
With GLD: 2.092 s
With BiA: 2.25 s
With BiA and Vents: 2.202 s
With both and GLD: 2.001 s
Maximum possible: 1.918 s

For more details, see Crew or Equipment
Aim time
4042 deg/s Turret Traverse
360° Gun Arc
-7°/+20°-7°/+20° Elevation Arc
4848 rounds Ammo Capacity
General
1515 % Chance of Fire






360 m 

With 50% Crew: 282.8 m
With 75% Crew: 321.5 m
With 100% Crew: 360 m
With Recon and Situational Awareness: 378.2 m
With Coated Optics: 396 m
With Binocular Telescope: 450 m
Maximum possible: 515.4 m

For more details, see Skills or Equipment






380 m 

With 50% Crew: 298.6 m
With 75% Crew: 339.3 m
With 100% Crew: 380 m
With Recon and Situational Awareness: 399.2 m
With Coated Optics: 418 m
With Binocular Telescope: 475 m
Maximum possible: 544 m

For more details, see Skills or Equipment
View Range


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415 m 

With 50% Crew: 326.1 m
With 75% Crew: 370.6 m
With 100% Crew: 415 m
With 100% Signal Boost: 498 m
When affected by 100% Relaying: 456.5 m
Maximum possible: 597.2 m

For more details, see Skills or Equipment


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710 m 

With 50% Crew: 557.8 m
With 75% Crew: 634 m
With 100% Crew: 710 m
With 100% Signal Boost: 852 m
When affected by 100% Relaying: 781 m
Maximum possible: 1021.6 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


VII

AnnoIt09_P43_ter.png

1440000

The P.43 ter is an Italian tier 7 medium tank.

The P.43 ter is an Italian project for a medium tank developed in the mid-1940s. The work was discontinued at the blueprints stage.

The P.43 ter leads to the P.44 Pantera.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VI Cannone da 90/42 140/180/45 240/240/320 8 0.4 2.4 1200 61000
VII Cannone da 90/53 165/195/45 240/240/320 7.5 0.4 2.4 1300 78000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

VI P.43 ter prima variante 80/50/50 40 360 5000 14000
VII P.43 ter seconda variante 100/50/50 42 380 6000 19600

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

VI SPA 343 460 15 1700 25400
VI V-2-34 modificato 520 15 900 29500
VII SPA 344 700 15 1700 38000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

VI P.43 ter (molle interconnesse) 36 42 B/2 9000 11900
VII P.43 ter v.s. (molle interconnesse) 39 44 B/2 9000 21300

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

VI R.F. 2 C.A. 415 35 8200
VIII R.F. 3 M. 2 525 136 23400
IX R.F. 4 M. 710 160 43700

Compatible Equipment

Vertical Stabilizer Mk 1 Medium Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Venting System Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Springs Improved Ventilation Class 2 Medium-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Spaghetti with Meat Sauce Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Good alpha for its tier, combined with good DPM
  • Decent gun depression (7 degrees)
  • With proper angling, armor is capable of bouncing shots from tiers VII and below
  • Excellent power/weight ratio with last engine; accelerates decent, climbs quite well


Cons:


  • Subpar penetration, even on APCR rounds, makes frontal engagements vs well-armored targets difficult
  • Horrible shell velocity, inadequate for sniping
  • Awful accuracy with long aim time
  • Not very agile
  • Armor won't hold against anything above tier VII


Performance

This tank is in most respects similar to its predcessor. However, unlike P.43 bis, you get to see tier 9 enemies, and it hurts. A lot. This tank does get more HP and slightly more armor to compensate, but retains virtually the same gun as P.43 bis, which after upgrading only gets a slight penetration boost and nothing more. This tank cannot snipe due to atrocious shell velocity, long aim time and low accuracy - you need to be close to hit, and that means you will often be in immediate danger of recieving huge caliber shells from tier 8s and 9s. It is best to always aim for weakspots, which you can somewhat reliably hit at close range. When bottom tier, your best bet is to follow other heavies, use them as cover or play on flank and provide support. Flanking is hard without 3rd engine - this tank has quite bad mobility without it (and it becomes quite good with it). If your play style is flanking, you could consider getting the last engine before the last gun. When top-tier, if there aren't many heavies in the match, you can sometimes play as a pseudo-heavy. With good combination of alpha and DPM, this tank can be good for brawling light and medium tanks, just don't brawl with higher tiers as your lack of HP will most likely send you back to garage. Overall, when playing this tank, it is best to pick your targets carefully - play at close range or from the 2nd row, trade shots with soft enemies, always have support, flank when you have an opportunity, brawl with soft mediums and lights, and pray that you don't meet chinese or german superheavies face-to-face. When played correctly, you can be very valuable to your team.


Early Research

  • If you elited previous tank, you should already have 2nd engine and 2nd radio; mount them right away
  • The 3rd engine provides *HUGE* boost to mobility, so it is a good idea to research it, even before the top gun because it only provides a slight penetration boost but the engine makes the tank much more playable
  • Research tracks next, followed by turret and 2nd gun
  • You can however, opt to shorten the grind, and skip the 3rd engine - you get it for free on P.44 Pantera


Suggested Equipment


Tank Gun Rammer Vertical Stabilizer Enhanced Gun Laying Drive Improved Ventilation


External Reviews and Opinions

Gallery

Historical Info

P.35/43 or second P43 bis (Panther reduction) of 35 tons with gun 90/53 or 90/42 mm and 470/480 HP engine copied from the engine of the Russian T.34.



Italy
Light Tanks IFiat 3000 IIL6/40
Medium Tanks IIM14/41 IIIM15/42 IVP26/40 VP.43 VIP.43 bis VIIP.43 ter VIIIProgetto M35 mod. 46 VIIIP.44 Pantera IXPrototipo Standard B XProgetto M40 mod. 65
Heavy Tanks
Tank Destroyers
Self-Propelled Artillery
Medium Tanks
USA IIT2 Medium Tank IIIM2 Medium Tank IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4A1 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT26E3 Eagle 7 VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIITL-1 LPC VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton IXT54E1 XM48A5 Patton XM60 XT95E6
UK IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCrusader VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VISherman VC Firefly VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 VIIICenturion Mk. 5/1 RAAC VIIIChimera IXCenturion Mk. 7/1 XCenturion Action X
Germany IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VIPz.Kpfw. IV Schmalturm VIVK 30.01 (P) VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIISchwarzpanzer 58 VIIIPanzer 58 Mutz VIIIM48A2 Räumpanzer VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
France IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
USSR IIIT-29 IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 shielded VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (B) VIIIT-44-100 (R) VIIIТ-44-100 (У) VIIISTG VIIISTG Guard VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
China VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton VIIIType 59 G IXWZ-120 X121 X121B
Japan IIChi-Ni IIType 89 I-Go/Chi-Ro IIIType 97 Chi-Ha IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Czechoslovakia IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept VIIIŠkoda T 27 IXŠkoda T 50 XTVP T 50/51
Sweden IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIPrimo Victoria VIIILansen C VIIIUDES 14 Alt 5 IXUDES 16 XUDES 15/16
Italy IIM14/41 IIIM15/42 IVP26/40 VP.43 VIP.43 bis VIIP.43 ter VIIIProgetto M35 mod. 46 VIIIP.44 Pantera IXPrototipo Standard B XProgetto M40 mod. 65
Poland V25TP KSUST II VIPudel VI40TP Habicha VIT-34-85 Rudy


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