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Object 705A

AnnoR145_Object_705_A.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
6,100,000  Credits Cost
2450490 HP Hit Points
100/10540.33/105 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Driver
  3. Gunner
  4. Loader
Mobility
15001500 hp Engine Power
40/15 km/h Speed Limit
2424 deg/s Traverse
1537.19 hp/t Power/Wt Ratio
NoNo Pivot
Armor
// mm Hull Armor
330/180/120330/180/120 mm Turret Armor
Armament







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE
Shells




















1610/6000/1190




















1610/6000/1190
Shell Cost
650/650/840650/650/840 HP Damage
256/317/90256/317/90 mm Penetration



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3.31 r/m 

Standard Gun

Reload Times
Nominal: 18.1 s
50% Crew: 22.42 s
75% Crew: 19.58 s
100% Crew: 17.35 s
Rammer: 15.62 s
Vents: 16.97 s
Both: 15.27 s
Both and BiA: 14.94 s
Both and Max Crew %: 14.32 s

See Crew, Consumables, or Equipment for more information.



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3.31 r/m 

Standard Gun

Reload Times
Nominal: 18.1 s
50% Crew: 22.42 s
75% Crew: 19.58 s
100% Crew: 17.35 s
Rammer: 15.62 s
Vents: 16.97 s
Both: 15.27 s
Both and BiA: 14.94 s
Both and Max Crew %: 14.32 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2151.5

Standard Gun

Using Shell Type 1 (650 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2151.5
50% Crew: 1735.5
75% Crew: 1989
100% Crew: 2242.5
100% Crew
Vents: 2294.5
Rammer: 2489.5
Both: 2548
Both and BiA: 2606.5
Both and Max Crew %: 2717

Advantageous Damage Per Minute
First-shot DPM: 2801.5
50% Crew: 2385.5
75% Crew: 2639
100% Crew: 2892.5
100% Crew
Rammer: 3139.5
Vents: 2944.5
Both: 3198
Both and BiA: 3256.5
Both and Max Crew %: 3367

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (650 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2151.5
50% Crew: 1735.5
75% Crew: 1989
100% Crew: 2242.5
100% Crew
Vents: 2294.5
Rammer: 2489.5
Both: 2548
Both and BiA: 2606.5
Both and Max Crew %: 2717

Advantageous Damage Per Minute
First-shot DPM: 2801.5
50% Crew: 2385.5
75% Crew: 2639
100% Crew: 2892.5
100% Crew
Rammer: 3139.5
Vents: 2944.5
Both: 3198
Both and BiA: 3256.5
Both and Max Crew %: 3367

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (840 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2780.4
50% Crew: 2242.8
75% Crew: 2570.4
100% Crew: 2898
100% Crew
Vents: 2965.2
Rammer: 3217.2
Both: 3292.8
Both and BiA: 3368.4
Both and Max Crew %: 3511.2

Advantageous Damage Per Minute
First-shot DPM: 3620.4
50% Crew: 3082.8
75% Crew: 3410.4
100% Crew: 3738
100% Crew
Rammer: 4057.2
Vents: 3805.2
Both: 4132.8
Both and BiA: 4208.4
Both and Max Crew %: 4351.2

See here, here, or here for more information.






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2151.5

Standard Gun

Using Shell Type 1 (650 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2151.5
50% Crew: 1735.5
75% Crew: 1989
100% Crew: 2242.5
100% Crew
Vents: 2294.5
Rammer: 2489.5
Both: 2548
Both and BiA: 2606.5
Both and Max Crew %: 2717

Advantageous Damage Per Minute
First-shot DPM: 2801.5
50% Crew: 2385.5
75% Crew: 2639
100% Crew: 2892.5
100% Crew
Rammer: 3139.5
Vents: 2944.5
Both: 3198
Both and BiA: 3256.5
Both and Max Crew %: 3367

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (650 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2151.5
50% Crew: 1735.5
75% Crew: 1989
100% Crew: 2242.5
100% Crew
Vents: 2294.5
Rammer: 2489.5
Both: 2548
Both and BiA: 2606.5
Both and Max Crew %: 2717

Advantageous Damage Per Minute
First-shot DPM: 2801.5
50% Crew: 2385.5
75% Crew: 2639
100% Crew: 2892.5
100% Crew
Rammer: 3139.5
Vents: 2944.5
Both: 3198
Both and BiA: 3256.5
Both and Max Crew %: 3367

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (840 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2780.4
50% Crew: 2242.8
75% Crew: 2570.4
100% Crew: 2898
100% Crew
Vents: 2965.2
Rammer: 3217.2
Both: 3292.8
Both and BiA: 3368.4
Both and Max Crew %: 3511.2

Advantageous Damage Per Minute
First-shot DPM: 3620.4
50% Crew: 3082.8
75% Crew: 3410.4
100% Crew: 3738
100% Crew
Rammer: 4057.2
Vents: 3805.2
Both: 4132.8
Both and BiA: 4208.4
Both and Max Crew %: 4351.2

See here, here, or here for more information.
Damage Per Minute


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0.44 m 

With 50% Crew: 0.545 m
With 75% Crew: 0.476 m
With 100% Crew: 0.422 m
With BiA: 0.413 m
With BiA and Vents: 0.404 m
Maximum possible: 0.387 m

For more details, see Crew


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0.44 m 

With 50% Crew: 0.545 m
With 75% Crew: 0.476 m
With 100% Crew: 0.422 m
With BiA: 0.413 m
With BiA and Vents: 0.404 m
Maximum possible: 0.387 m

For more details, see Crew
Accuracy


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2.8 s 

With 50% Crew: 3.469 s
With 75% Crew: 3.029 s
With 100% Crew: 2.685 s
With GLD: 2.441 s
With BiA: 2.626 s
With BiA and Vents: 2.569 s
With both and GLD: 2.335 s
Maximum possible: 2.238 s

For more details, see Crew or Equipment


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2.8 s 

With 50% Crew: 3.469 s
With 75% Crew: 3.029 s
With 100% Crew: 2.685 s
With GLD: 2.441 s
With BiA: 2.626 s
With BiA and Vents: 2.569 s
With both and GLD: 2.335 s
Maximum possible: 2.238 s

For more details, see Crew or Equipment
Aim time
2828 deg/s Turret Traverse
360° Gun Arc
-5°/+20°-5°/+20° Elevation Arc
3030 rounds Ammo Capacity
General
1515 % Chance of Fire






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment
View Range


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720 m 

With 50% Crew: 565.7 m
With 75% Crew: 642.9 m
With 100% Crew: 720 m
With 100% Signal Boost: 864 m
When affected by 100% Relaying: 792 m
Maximum possible: 1036 m

For more details, see Skills or Equipment


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720 m 

With 50% Crew: 565.7 m
With 75% Crew: 642.9 m
With 100% Crew: 720 m
With 100% Signal Boost: 864 m
When affected by 100% Relaying: 792 m
Maximum possible: 1036 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
Object 705A


X

AnnoR145_Object_705_A.png

6100000

The Object 705A is a Soviet tier 10 heavy tank.

A version of the Object 705 heavy tank with a 152 mm gun and an upgraded engine. All work on the project was discontinued in 1948.

The Object 705A marks the end of its Soviet heavy line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

X 152 mm M-51 256/317/90 650/650/840 3.31 0.44 2.8 4370 330000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

X DM-45 1500 15 2500 132000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

X Object 705A 105 24 B/2 15000 82500

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

X 10RK-26 720 160 51600

Compatible Equipment

Low Noise Exhaust System Class 1 Vertical Stabilizer Class 1 Superheavy Spall Liner Camouflage Net Class 2 Coated Optics Class 1 Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 1 Improved Hardening Class 1 Additional Grousers Class 1 Modified Configuration Class 1 Improved Rotation Mechanism Class 1 Improved Aiming Class 1 Improved Ventilation Class 1 Binocular Telescope Class 1 Gun Rammer Class 1 Turbocharger Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Lend-Lease Oil Shell Organizer Orderly Ammo Rack Focus on Target Extra Combat Rations Removed Speed Governor Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Excellent alpha damage (650, highest for a Soviet heavy tank) and decent penetration of 256mm
  • Ridiculously strong turret armor with virtually no weak-spots
  • Hull sides are thick and covered with spaced armor, excellent for side-scraping
  • Good top speed and acceleration
  • Huge mass, thick armor and decent speed allow for effective ramming


Cons:


  • Low DPM due to subpar reload
  • Long aim-time, poor accuracy, and bad on the move dispersion
  • Bad gun depression combined with rear-mounted turret makes the tank inflexible
  • Weak lower plate and sides above tracks
  • Very vulnerable ammo rack, damage or destruction is not uncommon


Performance

The Object 705A is the heaviest of the Soviet heavy tanks. You'd have to be crazy to try shooting the turret front of this thing, although gold ammo will be spammed anyhow, and some tier X tank destroyers CAN penetrate the flatter parts. However, the lower plate is cheese for anyone you meet. The upper plate, although strong on paper, can and will be frequently penetrated by tier X premium rounds if left un-angled, so angling is a must. The side armor is strong, but sides-craping will often let you down by a tedious weak-spot between the upper tracks and middle hull.

However, the speed is great when compared to other super-heavies, and the ability to fit into spaces the Maus can't while having 250 more health than the Object 277, as well as a bigger-caliber gun than both, makes it a great tank in city maps. Its main downfall are its accuracy, reload time, bad gun depression and the fact that you are a magnet for HE and premium rounds ALL the time, as well as arty. Brothers in Arms, alongside Ventilation/Vertical Stabilizer and gun rammer upgrades will help with gun handling and reload, although not by much. Remember to stay with your allies, as this tank will often be rushed by multiple enemies if left alone.

The fear factor of this tank is a double-edged sword. On one hand, its empowering to watch enemy heavies/mediums fidget and wiggle behind cover as you take aim or straight up run away as you advance. On the other hand, you're a high priority target for...EVERYONE. The moment you're even somewhat exposed anyone who knows this tank at all will see taking you down to be the highest priority, so expect premium and HE rounds to be near constantly fired at you.


Early Research

None required, the tank comes elite.


Suggested Equipment


Improved VentilationTank Gun Rammer Vertical Stabilizer 


Gallery

History for this tank not found

Historical Gallery

USSR
Light Tanks IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-116 IIIBT-5 IIIT-127 IIIT-46 IIIT-70 IVBT-7 IVT-80 IVValentine II VA-20 VT-50 VIMT-25 VIT-50-2 VIILTG VIIILTTB VIIILT-432 IXT-54 ltwt. XT-100 LT
Medium Tanks IIIT-29 IVA-32 IVT-28E with F-30 IVT-34 with L-11 IVT-28 VMatilda IV VT-34 shielded VM4-85 VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 Igrovoy VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIObject 274a VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
Heavy Tanks VChurchill III VKV-220-2 VKV-220-2 Beta Test VKV-1 VKV-1 shielded VIKV-1S VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 shielded VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIIS-3A Peregrine VIIIKirovets-1 VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M VIIIObject 703 Version II VIIIIS-2-II IXT-10 IXObject 777 Version II IXObject 257 IXObject 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 early XST-II XObject 780
Tank Destroyers IIAT-1 IIISU-76I IVSU-85A IVSU-76M VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIIKV-4 KTTS VIIIT-103 VIIISU-130PM VIIIISU-152K VIIISU-101 IXK-91-PT IXObject 704 IXObject 263 XObject 268 XObject 268 Version V XObject 268 Version 4
Self-Propelled Artillery IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObject 261
Heavy Tanks
USA VT14 VT1 Heavy Tank VIPawlack Tank VIM6 VIIKing Tiger (Captured) VIIM-II-Y VIIT29 VIIIChrysler K VIIIChrysler K GF VIIIT26E5 VIIIT26E5 Patriot VIIIM54 Renegade VIIIT77 VIIIM-III-Y VIIIM-IV-Y VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXAE Phase I IXConcept 1B IXM-VI-Y IXM103 IXT54E1 XM-V-Y XT110E5 XT57 Heavy Tank
UK VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICharlemagne VIIICaliban VIIIGonsalo VIIICaernarvon VIIICaernarvon Action X IXFV4201 Chieftain Proto IXConqueror XFV215b XSuper Conqueror XT95/FV4201 Chieftain
Germany IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VITiger 131 VIVK 30.01 (P) VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIIVK 168.01 (P) VIIIVK 168.01 Mauerbrecher VIIIVK 75.01 (K) VIIIE 75 TS VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
France IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIAMX M4 mle. 49 Liberté VIIIAMX 65 t VIIISomua SM VIIIFCM 50 t IXAMX 50 120 IXLorraine 50 t IXAMX M4 mle. 51 XAMX 50 B XAMX M4 mle. 54
USSR VChurchill III VKV-220-2 VKV-220-2 Beta Test VKV-1 VKV-1 shielded VIKV-1S VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 shielded VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIIS-3A Peregrine VIIIKirovets-1 VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M VIIIObject 703 Version II VIIIIS-2-II IXT-10 IXObject 777 Version II IXObject 257 IXObject 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 early XST-II XObject 780
China VIIIS-2 VIIIWZ-111 VIIIWZ-111 Alpine Tiger VIII110 VIII112 IXWZ-111 model 1-4 IXWZ-114 X113 X113 Beijing Opera XWZ-111 model 5A XWZ-111 Qilin
Japan IIIType 91 Heavy IVType 95 Heavy VO-I Experimental VIHeavy Tank No. VI VIO-I VIIO-Ni VIIIO-Ho IXType 4 Heavy XType 5 Heavy
Czechoslovakia VIIŠkoda T 45 VIIVz. 44-1 VIIIŠkoda T 56 VIIITNH 105/1000 IXTNH T Vz. 51 XVz. 55
Sweden VIIIEmil I VIIIEMIL 1951 VIIIBofors Tornvagn IXEmil II IXStrv K XKranvagn
Italy VIICarro d'assalto P.88 VIIIProgetto CC55 mod. 54 VIIIBisonte C45 IXProgetto C50 mod. 66 XRinoceronte
Poland VII45TP Habicha VIII50TP prototyp VIII53TP Markowskiego IX50TP Tyszkiewicza X60TP Lewandowskiego
ja:Tank:R145 Object 705 A