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ST-II

AnnoR169_ST_II.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
6,100,000  Credits Cost
25002500 HP Hit Points
69.3/71.569.3/71.5 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader
  5. Loader
Mobility
840840 hp Engine Power
40/13 km/h Speed Limit
2626 deg/s Traverse
12.1212.12 hp/t Power/Wt Ratio
NoNo Pivot
Armor
150/140/100 mm Hull Armor
300/160/160300/160/160 mm Turret Armor
Armament







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE
Shells




















1130/5200/795




















1130/5200/795
Shell Cost
440/440/530440/440/530 HP Damage
258/310/68258/310/68 mm Penetration



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5.12 r/m 

Standard Gun

Reload Times
Nominal: 11.73 s
50% Crew: 14.53 s
75% Crew: 12.69 s
100% Crew: 11.25 s
Rammer: 10.13 s
Vents: 11 s
Both: 9.9 s
Both and BiA: 9.69 s
Both and Max Crew %: 9.29 s

See Crew, Consumables, or Equipment for more information.



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5.12 r/m 

Standard Gun

Reload Times
Nominal: 11.73 s
50% Crew: 14.53 s
75% Crew: 12.69 s
100% Crew: 11.25 s
Rammer: 10.13 s
Vents: 11 s
Both: 9.9 s
Both and BiA: 9.69 s
Both and Max Crew %: 9.29 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2252.8

Standard Gun

Using Shell Type 1 (440 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2252.8
50% Crew: 1817.2
75% Crew: 2081.2
100% Crew: 2349.6
100% Crew
Vents: 2402.4
Rammer: 2609.2
Both: 2670.8
Both and BiA: 2728
Both and Max Crew %: 2846.8

Advantageous Damage Per Minute
First-shot DPM: 2692.8
50% Crew: 2257.2
75% Crew: 2521.2
100% Crew: 2789.6
100% Crew
Rammer: 3049.2
Vents: 2842.4
Both: 3110.8
Both and BiA: 3168
Both and Max Crew %: 3286.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (440 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2252.8
50% Crew: 1817.2
75% Crew: 2081.2
100% Crew: 2349.6
100% Crew
Vents: 2402.4
Rammer: 2609.2
Both: 2670.8
Both and BiA: 2728
Both and Max Crew %: 2846.8

Advantageous Damage Per Minute
First-shot DPM: 2692.8
50% Crew: 2257.2
75% Crew: 2521.2
100% Crew: 2789.6
100% Crew
Rammer: 3049.2
Vents: 2842.4
Both: 3110.8
Both and BiA: 3168
Both and Max Crew %: 3286.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (530 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2713.6
50% Crew: 2188.9
75% Crew: 2506.9
100% Crew: 2830.2
100% Crew
Vents: 2893.8
Rammer: 3142.9
Both: 3217.1
Both and BiA: 3286
Both and Max Crew %: 3429.1

Advantageous Damage Per Minute
First-shot DPM: 3243.6
50% Crew: 2718.9
75% Crew: 3036.9
100% Crew: 3360.2
100% Crew
Rammer: 3672.9
Vents: 3423.8
Both: 3747.1
Both and BiA: 3816
Both and Max Crew %: 3959.1

See here, here, or here for more information.






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2252.8

Standard Gun

Using Shell Type 1 (440 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2252.8
50% Crew: 1817.2
75% Crew: 2081.2
100% Crew: 2349.6
100% Crew
Vents: 2402.4
Rammer: 2609.2
Both: 2670.8
Both and BiA: 2728
Both and Max Crew %: 2846.8

Advantageous Damage Per Minute
First-shot DPM: 2692.8
50% Crew: 2257.2
75% Crew: 2521.2
100% Crew: 2789.6
100% Crew
Rammer: 3049.2
Vents: 2842.4
Both: 3110.8
Both and BiA: 3168
Both and Max Crew %: 3286.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (440 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2252.8
50% Crew: 1817.2
75% Crew: 2081.2
100% Crew: 2349.6
100% Crew
Vents: 2402.4
Rammer: 2609.2
Both: 2670.8
Both and BiA: 2728
Both and Max Crew %: 2846.8

Advantageous Damage Per Minute
First-shot DPM: 2692.8
50% Crew: 2257.2
75% Crew: 2521.2
100% Crew: 2789.6
100% Crew
Rammer: 3049.2
Vents: 2842.4
Both: 3110.8
Both and BiA: 3168
Both and Max Crew %: 3286.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (530 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2713.6
50% Crew: 2188.9
75% Crew: 2506.9
100% Crew: 2830.2
100% Crew
Vents: 2893.8
Rammer: 3142.9
Both: 3217.1
Both and BiA: 3286
Both and Max Crew %: 3429.1

Advantageous Damage Per Minute
First-shot DPM: 3243.6
50% Crew: 2718.9
75% Crew: 3036.9
100% Crew: 3360.2
100% Crew
Rammer: 3672.9
Vents: 3423.8
Both: 3747.1
Both and BiA: 3816
Both and Max Crew %: 3959.1

See here, here, or here for more information.
Damage Per Minute


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0.4 m 

With 50% Crew: 0.496 m
With 75% Crew: 0.433 m
With 100% Crew: 0.384 m
With BiA: 0.375 m
With BiA and Vents: 0.367 m
Maximum possible: 0.352 m

For more details, see Crew


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0.4 m 

With 50% Crew: 0.496 m
With 75% Crew: 0.433 m
With 100% Crew: 0.384 m
With BiA: 0.375 m
With BiA and Vents: 0.367 m
Maximum possible: 0.352 m

For more details, see Crew
Accuracy


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3 s 

With 50% Crew: 3.716 s
With 75% Crew: 3.245 s
With 100% Crew: 2.877 s
With GLD: 2.615 s
With BiA: 2.813 s
With BiA and Vents: 2.752 s
With both and GLD: 2.502 s
Maximum possible: 2.398 s

For more details, see Crew or Equipment


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3 s 

With 50% Crew: 3.716 s
With 75% Crew: 3.245 s
With 100% Crew: 2.877 s
With GLD: 2.615 s
With BiA: 2.813 s
With BiA and Vents: 2.752 s
With both and GLD: 2.502 s
Maximum possible: 2.398 s

For more details, see Crew or Equipment
Aim time
1616 deg/s Turret Traverse
360° Gun Arc
-8°/+20°-8°/+20° Elevation Arc
4040 rounds Ammo Capacity
General
1515 % Chance of Fire






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment
View Range


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730 m 

With 50% Crew: 573.6 m
With 75% Crew: 651.8 m
With 100% Crew: 730 m
With 100% Signal Boost: 876 m
When affected by 100% Relaying: 803 m
Maximum possible: 1050.4 m

For more details, see Skills or Equipment


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730 m 

With 50% Crew: 573.6 m
With 75% Crew: 651.8 m
With 100% Crew: 730 m
With 100% Signal Boost: 876 m
When affected by 100% Relaying: 803 m
Maximum possible: 1050.4 m

For more details, see Skills or Equipment
Signal Range
ST-II


X

AnnoR169_ST_II.png

6100000

The ST-II is a Soviet tier 10 heavy tank.

A project for a heavy double-barreled tank that is a further development of the ST-I. Keeping the original dimensions and weight, the new vehicle was supposed to feature two 100 or 122 mm guns. Existed only in blueprints.


The ST-II marks the end of its Soviet heavy line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

X 122 mm M62-SD 258/310/68 440/440/530 5.12 0.4 3 6794 335000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

X ST-II 300/160/160 16 390 17200 66000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

X V-12M 840 15 924 128000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

X ST-II 71.5 26 B/2 12500 82500

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

X R-113 730 80 52200

Compatible Equipment

Vertical Stabilizer Mk 2 Heavy Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Venting System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Torsion Bars 5+ t Class Cyclone Filter Improved Ventilation Class 3 Binocular Telescope Toolbox "Wet" Ammo Rack Class 2 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Lend-Lease Oil Shell Organizer Focus on Target Extra Combat Rations Removed Speed Governor Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:

- Incredible burst potential; dual-barreled gunfire deals 880 damage, and can deal up to 1100 with a maximum roll.

- Good single shot firepower, with respectable alpha and penetration

- Decent sidescraper, great frontal turret armour.

- The best gun depression of all tier 10 Russian heavies (-8) makes hull down a viable option.

- Impressive on the move dispersion for a (russian) heavy. Aim reticle doesn't bloom all that much. Helps offset the bad aiming time.

- Sizeable HP pool for such a compact tank (2500, same as the IS-4)

- The space between the guns is noticably smaller than on other double-barreled vehicles. Making situations where only one gun deals damage and the other one doesn't with a salvo far rarer.


Cons:

- One of the lowest DPM values of all tier X heavies. Slow reload for its alpha and it keeps the 5 second gun switch time from the tier 9.

- Essentially has the armour profile of the ST-I (tier 9 heavy). So it's hull armour protection is unreliable at best. Also features a large cupola that is prominently displayed at the front of the turret.

- Bad aiming time and accuracy.

- Cosmetic top speed. Bad terrain resistances and low hp/t values mean it struggles to reach it's 42 km/h top speed. Even when going down a slope.

- Very vulnerable against SPGs due to it having a huge roof without a lot of armour.

- Due to the shape of the rear, reverse sidescraping is a lot more difficult than it was with its predecessors.

- Low HEAT penetration compared to other russian 122mm guns. (310 vs 340)


Performance

The ST-II is quite different from it's tier 9 counterpart and requires some getting used to. It trades the mobility and frontal armour the tier 9 had for improved side armour, a more compact hull, and better guns. All of which you will immediately notice.

The tank is sluggish and it's armour is like playing the IS-4 on hard mode. But boy do you get a solid pair of guns. The increase in alpha damage lets you deal some real damage especially when firing both guns at once.

The tank is best played like a hull-down vehicle, where you won't have to worry to much about it's relatively poor hull armour. In a pinch, the tank can pull off bounces with its fairly thick side armour of 140mm. But, due to an unfortunate lack of sideskirts and low track placement, there is a big gap between the tracks and the upper side hull which can be angeled too far without you noticing. Also 140mm just isn't the thickest of side armour.

Now onto the good parts. The frontal turret is substantially better than the ST-I. 300mm at the front with a huge mantlet means that your turret front is safe from most shells. However it does have a cupola that can be penetrated. But the cupola isn't thinly armoured and can bounce shells on it's own. -8 gun depression allows you to take positions that other Russian heavies can only dream of. And the tank is fairly small. Especially compared to the tier 9.


Suggested Equipment


Coated Optics Vertical Stabilizer Improved Ventilation


Gallery

History for this tank not found


Sources and External Links

USSR
Light Tanks IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-116 IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIT-50-2 VIILTG VIIILTTB VIIILT-432 IXT-54 ltwt. XT-100 LT
Medium Tanks IIIT-29 IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 shielded VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (B) VIIIT-44-100 (R) VIIIТ-44-100 (У) VIIISTG VIIISTG Guard VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
Heavy Tanks VChurchill III VKV-1S VKV-220-2 VKV-220-2 Beta Test VKV-1 VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M VIIIObject 703 Version II VIIIIS-2-II IXT-10 IXObject 257 IXObject 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 early XST-II
Tank Destroyers IIAT-1 IIISU-76M IIISU-76I IVSU-85B VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIIT-103 VIIISU-130PM VIIISU-101 IXObject 704 IXObject 263 XObject 268 XObject 268 Version 4
Self-Propelled Artillery IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObject 261
Heavy Tanks
USA VT14 VT1 Heavy Tank VIM6 VIIKing Tiger (Captured) VIIT29 VIIIChrysler K VIIIChrysler K GF VIIIT26E5 VIIIT26E5 Patriot VIIIM54 Renegade VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXAE Phase I IXM103 XT110E5 XT57 Heavy Tank
UK VChurchill I VExcelsior VIChurchill VII VIA43 BP prototype VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon VIIICaernarvon Action X IXConqueror XFV215b XSuper Conqueror XT95/FV4201 Chieftain
Germany IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VVK 30.01 (H) VITiger 131 VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIIVK 168.01 (P) VIIIVK 168.01 Mauerbrecher VIIIVK 75.01 (K) VIIIE 75 TS VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
France IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIAMX M4 mle. 49 Liberté VIIIAMX 65 t VIIISomua SM VIIIFCM 50 t IXAMX 50 120 IXAMX M4 mle. 51 XAMX 50 B XAMX M4 mle. 54
USSR VChurchill III VKV-1S VKV-220-2 VKV-220-2 Beta Test VKV-1 VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M VIIIObject 703 Version II VIIIIS-2-II IXT-10 IXObject 257 IXObject 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 early XST-II
China VIIIS-2 VIIIWZ-111 VIIIWZ-111 Alpine Tiger VIII110 VIII112 IXWZ-111 model 1-4 X113 XWZ-111 model 5A
Japan IIIType 91 Heavy IVType 95 Heavy VO-I Experimental VIHeavy Tank No. VI VIO-I VIIO-Ni VIIIO-Ho IXType 4 Heavy XType 5 Heavy
Czechoslovakia
Sweden VIIIEmil I VIIIEMIL 1951 IXEmil II XKranvagn
Italy
Poland VII45TP Habicha VIII50TP prototyp VIII53TP Markowskiego IX50TP Tyszkiewicza X60TP Lewandowskiego
ko:Tank:R169 ST IIja:Tank:R169 ST II