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SU-101

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SU-101

AnnoR58_SU-101.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
2,560,000  Credits Cost
1100220 HP Hit Points
34.13/34.513.05/37.5 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader
Mobility
560620 hp Engine Power
54/18 km/h Speed Limit
2325 deg/s Traverse
16.4147.51 hp/t Power/Wt Ratio
YesYes Pivot
Armor
// mm Hull Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE
Shells




















252/4400/252




















1065/5200/630
Shell Cost
250/250/330440/440/530 HP Damage
175/235/50258/340/68 mm Penetration



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8.45 r/m 

Standard Gun

Reload Times
Nominal: 7.1 s
50% Crew: 8.8 s
75% Crew: 7.68 s
100% Crew: 6.81 s
Rammer: 6.13 s
Vents: 6.66 s
Both: 5.99 s
Both and BiA: 5.86 s
Both and Max Crew %: 5.62 s

See Crew, Consumables, or Equipment for more information.



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4.76 r/m 

Standard Gun

Reload Times
Nominal: 12.6 s
50% Crew: 15.61 s
75% Crew: 13.63 s
100% Crew: 12.08 s
Rammer: 10.87 s
Vents: 11.81 s
Both: 10.63 s
Both and BiA: 10.4 s
Both and Max Crew %: 9.97 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2112.5

Standard Gun

Using Shell Type 1 (250 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2112.5
50% Crew: 1705
75% Crew: 1952.5
100% Crew: 2202.5
100% Crew
Vents: 2252.5
Rammer: 2447.5
Both: 2502.5
Both and BiA: 2557.5
Both and Max Crew %: 2667.5

Advantageous Damage Per Minute
First-shot DPM: 2362.5
50% Crew: 1955
75% Crew: 2202.5
100% Crew: 2452.5
100% Crew
Rammer: 2697.5
Vents: 2502.5
Both: 2752.5
Both and BiA: 2807.5
Both and Max Crew %: 2917.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (250 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2112.5
50% Crew: 1705
75% Crew: 1952.5
100% Crew: 2202.5
100% Crew
Vents: 2252.5
Rammer: 2447.5
Both: 2502.5
Both and BiA: 2557.5
Both and Max Crew %: 2667.5

Advantageous Damage Per Minute
First-shot DPM: 2362.5
50% Crew: 1955
75% Crew: 2202.5
100% Crew: 2452.5
100% Crew
Rammer: 2697.5
Vents: 2502.5
Both: 2752.5
Both and BiA: 2807.5
Both and Max Crew %: 2917.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (330 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2788.5
50% Crew: 2250.6
75% Crew: 2577.3
100% Crew: 2907.3
100% Crew
Vents: 2973.3
Rammer: 3230.7
Both: 3303.3
Both and BiA: 3375.9
Both and Max Crew %: 3521.1

Advantageous Damage Per Minute
First-shot DPM: 3118.5
50% Crew: 2580.6
75% Crew: 2907.3
100% Crew: 3237.3
100% Crew
Rammer: 3560.7
Vents: 3303.3
Both: 3633.3
Both and BiA: 3705.9
Both and Max Crew %: 3851.1

See here, here, or here for more information.






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2094.4

Standard Gun

Using Shell Type 1 (440 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2094.4
50% Crew: 1689.6
75% Crew: 1936
100% Crew: 2182.4
100% Crew
Vents: 2230.8
Rammer: 2424.4
Both: 2481.6
Both and BiA: 2534.4
Both and Max Crew %: 2644.4

Advantageous Damage Per Minute
First-shot DPM: 2534.4
50% Crew: 2129.6
75% Crew: 2376
100% Crew: 2622.4
100% Crew
Rammer: 2864.4
Vents: 2670.8
Both: 2921.6
Both and BiA: 2974.4
Both and Max Crew %: 3084.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (440 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2094.4
50% Crew: 1689.6
75% Crew: 1936
100% Crew: 2182.4
100% Crew
Vents: 2230.8
Rammer: 2424.4
Both: 2481.6
Both and BiA: 2534.4
Both and Max Crew %: 2644.4

Advantageous Damage Per Minute
First-shot DPM: 2534.4
50% Crew: 2129.6
75% Crew: 2376
100% Crew: 2622.4
100% Crew
Rammer: 2864.4
Vents: 2670.8
Both: 2921.6
Both and BiA: 2974.4
Both and Max Crew %: 3084.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (530 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2522.8
50% Crew: 2035.2
75% Crew: 2332
100% Crew: 2628.8
100% Crew
Vents: 2687.1
Rammer: 2920.3
Both: 2989.2
Both and BiA: 3052.8
Both and Max Crew %: 3185.3

Advantageous Damage Per Minute
First-shot DPM: 3052.8
50% Crew: 2565.2
75% Crew: 2862
100% Crew: 3158.8
100% Crew
Rammer: 3450.3
Vents: 3217.1
Both: 3519.2
Both and BiA: 3582.8
Both and Max Crew %: 3715.3

See here, here, or here for more information.
Damage Per Minute


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0.4 m 

With 50% Crew: 0.496 m
With 75% Crew: 0.433 m
With 100% Crew: 0.384 m
With BiA: 0.375 m
With BiA and Vents: 0.367 m
Maximum possible: 0.352 m

For more details, see Crew


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0.42 m 

With 50% Crew: 0.52 m
With 75% Crew: 0.454 m
With 100% Crew: 0.403 m
With BiA: 0.394 m
With BiA and Vents: 0.385 m
Maximum possible: 0.369 m

For more details, see Crew
Accuracy


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment


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2.5 s 

With 50% Crew: 3.097 s
With 75% Crew: 2.704 s
With 100% Crew: 2.397 s
With GLD: 2.179 s
With BiA: 2.344 s
With BiA and Vents: 2.293 s
With both and GLD: 2.085 s
Maximum possible: 1.998 s

For more details, see Crew or Equipment
Aim time
2626 deg/s Gun Traverse Speed
22° Gun Arc
-3°/+19°-3°/+18° Elevation Arc
3628 rounds Ammo Capacity
General
1212 % Chance of Fire






350 m 

With 50% Crew: 275 m
With 75% Crew: 312.5 m
With 100% Crew: 350 m
With Recon and Situational Awareness: 367.7 m
With Coated Optics: 385 m
With Binocular Telescope: 437.5 m
Maximum possible: 501.1 m

For more details, see Skills or Equipment






350 m 

With 50% Crew: 275 m
With 75% Crew: 312.5 m
With 100% Crew: 350 m
With Recon and Situational Awareness: 367.7 m
With Coated Optics: 385 m
With Binocular Telescope: 437.5 m
Maximum possible: 501.1 m

For more details, see Skills or Equipment
View Range


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525 m 

With 50% Crew: 412.5 m
With 75% Crew: 468.8 m
With 100% Crew: 525 m
With 100% Signal Boost: 630 m
When affected by 100% Relaying: 577.5 m
Maximum possible: 755.4 m

For more details, see Skills or Equipment


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730 m 

With 50% Crew: 573.6 m
With 75% Crew: 651.8 m
With 100% Crew: 730 m
With 100% Signal Boost: 876 m
When affected by 100% Relaying: 803 m
Maximum possible: 1050.4 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top

Additional Statistics
(Top Configuration)

Camouflage

  • Stationary: 20.6%
  • When Moving: 12.3%
  • When Firing: 5.1%


Terrain Resistance

  • On Hard Ground: 0.96
  • On Medium Ground: 1.15
  • On Soft Ground: 1.92


Dispersion Change Values

  • Turret Contribution
  • Rotation: 0.08
  • Shot Recoil: 2.88
  • Suspension Contribution
  • Acceleration: 0.18
  • Turning: 0.18


With 100% Crew

VIII

AnnoR58_SU-101.png

2560000

The SU-101 is a Soviet tier 8 tank destroyer.

An experimental tank destroyer that was intended to replace the SU-100. In April–May 1945, two prototypes were built and passed trials. Decent technical characteristics did not help the project succeed, and, after the end of the war, it was discontinued due to the impracticality of launching production of a new vehicle based on the war vehicles.

This tank plays in much the same way as the SU-100M1, and has similar strengths and weaknesses. With the addition of the 122 mm M-62 gun, the SU-101 does have more options when it comes to playing as a sniper now.

The SU-101 leads to the Object 263.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VII 100 mm D-10S mod. 1944 175/235/50 250/250/330 8.45 0.4 2.3 2300 83700
IX 100 mm D-54S 219/330/50 320/320/420 6.59 0.39 2.3 2557 140000
X 122 mm M62-C2 258/340/68 440/440/530 4.76 0.42 2.5 3397 295500
IX 122 mm D-25-SU-101 210/248/64 390/390/530 5.41 0.44 2.5 2590 156000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

VIII V-2-44 560 12 750 49740
IX V-2-54 620 12 700 79290

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

VII SU-101 34.5 23 0 8500 22200
VIII SU-102 37.5 25 0 8500 35000

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

VIII 9RM 525 100 24240
X R-113 730 80 52200

Compatible Equipment

Low Noise Exhaust System Class 1 Medium Spall Liner Camouflage Net Class 2 Coated Optics Class 1 Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 1 Improved Hardening Class 3 Additional Grousers Class 1 Modified Configuration Class 1 Improved Rotation Mechanism Class 1 Improved Aiming Class 1 Improved Ventilation Class 2 Binocular Telescope Class 1 Gun Rammer Class 2 Turbocharger Class 1 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Lend-Lease Oil Shell Organizer Orderly Ammo Rack Focus on Target Extra Combat Rations Removed Speed Governor Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Powerful 122mm top gun with high alpha damage and penetration
  • Good frontal armor, very tough gun mantlet
  • Great forward/reverse speed and good acceleration
  • Excellent concealment, among the best in tier
  • Rather small target compared to other Tier 8 tank destroyers


Cons:


  • Terrible gun depression and tight gun arc
  • Low ammo capacity
  • Bad accuracy and shell velocity
  • Horrible stock grind
  • Poor agility, vulnerable to flanking


Performance

With the recent buff, the SU-101 now performs best as a second line assault tank. It now has 1,100 HP, as well as additional armor to boot. The 122 mm M-62 is a very powerful gun at Tier 8, boasting good shell damage, excellent penetration, and acceptable accuracy. It is a huge improvement over the 100 mm D-54S, which generally lacks the penetration to be a competitive tank destroyer gun at Tier 8 without resorting to premium ammunition. With 258 mm of penetration on the M-62 and a respectable 440 damage-per-shot, the SU-101 remains a relevant threat even in Tier 10 games. In addition, the SU-101 still maintains its superb mobility, on par with most medium tanks, which makes it an excellent flanker or support tank for groups of medium tanks.

Having said that, the SU-101 is still a flawed machine: the exceptionally poor gun depression and gun traverse arcs mean that it will often struggle to bring its gun to bear over uneven terrain. A good knowledge of maps and terrain is required to compensate for this.

The armor of the SU-101 may seem impressive at first, but that is somewhat misleading in actuality. At long range, the armor will get some bounces and the gun mantlet might absorb a few shells, but the casemate is very flat compared to its predecessor, and most guns you face at higher tiers will penetrate you easily from the front. This combined with the horrible gun arc means sidescraping is all but a waste of time.

Sixth Sense and Camouflage are absolutely essential for this tank. Due to the low durability, this tank relies on its camouflage and rate-of-fire.

The SU-101 can also be expensive to use, with very expensive ammunition and (for a TD) relatively high repair cost, it can be difficult to make a profit on a loss. It is easily possible to lose money on a win if a number of shots miss, fail to penetrate (which will happen quite often in Tier 9 and 10 games), or if HEAT is used and the vehicle gets damaged.


Early Research

  • Nothing carries over from the SU-100M1, but the engine and radio carry over from the T-44; if available, equip them immediately (they are both lighter than the stock modules)
  • Research (or free exp) the 100mm D-54S gun right away, the stock gun is absolutely inadequate
  • Next, research the V-2-54 engine (if it's not been unlocked on the T-44)
  • Now, research the SU-102 suspension
  • You can now go for the big guns; the 122mm D-25-SU-101 offers no real improvement and should be ignored, but must be researched to gain access to the great 122mm M62-C2
  • Research the R113 radio (if not already unlocked elsewhere in the Soviet techtree)


Suggested Equipment


Improved VentilationTank Gun Rammer Enhanced Gun Laying Drive Toolbox 


Gallery

Historical Info

The SU 101 and SU102 were experimental Soviet propelled artillery units developed during World War II. They were created in the Uralmash design office in the period from autumn 1944 until spring 1945. and were based on the chassis of medium tanks T-44 and T-34-85. Primary objective was to develop a vehicle that will eventually replace Su-100 in the soviet army. Two versions that were developed differed only in the main weapon: the SU-101, with 100-mm D-10 tank gun and SU-102, with 122-mm D-25-44S gun. In April and May 1945, one or two prototype SU-101 and one prototype SU-102 were constructed. During the summer and autumn of 1945, both versions successfully passed factory tests and army trials. Despite the prospects and high performance for its time, with the end of the war, it was decided to terminate further development. Experience gathered during development of the SU-101 and SU-102 has been used in studies of post-war projects.

Development History

Su-101 during trials

In the fall of 1944 UZTM (Ural Heavy Machinery Plant) began the production of a new medium SAU (self-propelled artillery unit) the SU-100, armed with the powerful 100mm D-10 gun. The machine possessed good maneuverability for its class, and with 75 mm of sloped armour had very good protection for its weight. In comparison, much heavier assault gun SU-152 was also protected by 75 mm of frontal armor.

Nevertheless, Soviet self-propelled guns had a number of essential deficiencies, characteristic of any self-propelled gun with a forward fighting compartment arrangement. The adoption of ever longer barreled guns increased the overall dimension of the SPG lengthwise. The result of mounting a long overhanging gun low in the hull (to reduce its silhouette) was hampered maneuvering in narrow passages and limited mobility over undulating ground (the muzzle being driven into the ground) and wooded country. Furthermore, the center of gravity in such SAU was displaced forward, leading to an overloading of the forward road wheels, often leading to a breakdown of the chassis. In transit, it was also found to be impossible to satisfactory fasten the gun out of battery for travel. At the same time, further increases in the armor protection of German tanks and assault guns required an adequate increase in the combat capabilities of Soviet tanks and SPGs, which entailed the adoption of ever longer barreled guns of greater power. To design such a tank destroyer, based on the chassis of the T-34 tank became practically impossible. A new chassis with a more rational arrangement of major units and subassemblies was necessary.

UZTM's solution of this problem began in the summer of 1944, done in parallel with the creation of the Su-100. Before the end of the year designer N.V.Kurin had developed a number of preliminary designs of new SPG using the chassis of all Soviet tanks existing at that time, both with a change in layout and without. In October 1944 plant presented to the technical review board of the NKTP (Commissariat of Heavy Industry) for examination five projects:


- SU-122P: armed with the 122 mm D-25S gun, at that time with a prototype prepared and having successfully passed manufacturing tests.

- ESU-100, armed with the 100 mm D-10S gun, with a rear fighting compartment and electro-transmission.

- SU-M, armed with the 100 mm D-10S gun, based on the chassis of the T-34 tank, with a rear fighting compartment and with the engine moved to the front.

- SU-M, armed with the 100 mm D-10S gun, on the chassis of the T-44 tank, with a rear fighting compartment.

- SU-44, armed with the 122 mm D-25-44S gun, with the use of subassemblies and chassis of the T-44 tank, and a forward fighting compartment.


The technical review board recognized the Su-m and Su-44 as the best of the projects; and by order of directiveNo.625 to the tank industry, dated October 26, 1944 to the plant of UZTM, it was proposed to finalize the design, to distribute drawings and prepare prototypes of the SU-M and SU-44.

Su-101 layout

In December 1944, during the course of further development work on the Su-44 it was found that the weight and overall size of the machine was too great, basically because of the five-meter barrel of the D-25S gun. At the same time the SU-M with the rear fighting compartment was found to be compact, its length shortened and its weight consistent with the chassis of tanks in the medium class, while armor was considerably strengthened. Based on these results, the solution accepted was to continue work only on the SU-M, and all work on the Su-44 was terminated by NKTP order No.107, dated March 7, 1945. By the same order the design obtained the designation “Uralmash-1” (Ural Heavy Machinery Plant im. Sergo Ordzhonikidze) and was assigned a date for the production of the first prototype, May 1 1945.

It is here interesting to note that the project of SAU “Uralmash-1” (Ural Heavy Machinery Plant im. Sergo Ordzhonikidze) was developed by the design bureau of the plant of UZTM (Ural Heavy Machinery Plant) under the management Of l.Gorlitskogo still in August 1943, but it was not approved BY NKTP and was “frozen”. In the development of design documentation, the following designers were enlisted: .M.Lekhttsind, I.I.Emmanuilov, A.G.Gayvoro nskiy, G.F.Ksyunin, I.F.Vakhrushev, L.A.Pinus, E.A.Karlinskiy, E.I.Linkova, D.A.Geriev, V.L.Likhomanov, N.N.Efimov, A.D.Nekhlyudov and others. The general leadership was given to the chief designer L.I.Gorlitskiy. The production of two prototypes was conducted during March-April. The first being marked as Su-101, armed with 100 mm D10s gun, and the second, marked as Su-102 with a 122-mm gun D -25s gun.

Design features

Su-101 12.7 DSHK machinegun

The housing SAU was welded from the rolled armor sheets, by which were given the rational slope angles. The thickness of the frontal sheet of housing was equal to 90 mm with the angle of the slope of 27 degrees, the thickness of the frontal sheet of felling - 122 mm with the angle of the slope of 35 degrees. Onboard sheets had a thickness of 75 mm, stern sheet - 40 mm. In this case the stern sheet of housing and felling was carried out by general. Rectangular entrance port, which was being shut by armor doors, was placed on the right side. Round hatchway with the revolver housing mounted the panoramic viewfinder for the commander. Gun D -10s was established in the frontal sheet of housing in the cast armor mask. Its stem spoke in favor of the overall sizes of the housing only on 630 mm. Angle of elevation was 18 degrees, depression was – 2 degrees, and the angle of horizontal guidance was set at 22,5 degrees. The height to bore of gun - is 1760 mm. Ammo rack had a total of 35 rounds. Sighting telescope TSH-19 was installed in addition to one separate panoramic periscope. For anti-infantry and anti-aircraft protection, a standard 12,7 DSHK machinegun with a total of 450 round was installed.

Engine V-2-44 was located along the axis of machine in the forward section of the housing to the right. Driver was placed on the left side of the engine. The aggregates of power transfer were borrowed from the tank T -34 with some modifications to handle the new chassis. The suspension was completely borrowed from the T-44. With the overall mass of only 34,1 tons the vehicle was able to reach the maximum speed of impressive 54 km/h. Crew consisted of four. For the external communication Su-101 used standard 9- RS radio device, while internal comm. Was handled by TPU-3bisF device, by light signaling and tankofonom for the two-way communication of commander with the driver.

Su-102

Su-102 from Su-101 differed only by it only by its main gun, 122-mm gun D -25s. Angle of elevation was equal - 18,5 degrees, depression was at less than half degrees virtually non existing (0 degrees and 24 minutes to be precise), the horizontal traverse was 19 degrees. It is remarkable, that with the apparent small dimensions of the fighting compartment ammo rack composed of 28 shots. Very impressive number considering that 122 mm ammo was in two pieces, propellant separated from the round itself. Total weight of the vehicle grew insignificantly to 34,8 tons.

First trials

During the autumn of 1945 several issues were noticed, and needed to be fixed prior to finalizing the construction. It was necessary to modify a number of mechanisms and devices, in particular the aggregates of ventilation and engine cooling and the internal crew fighting positions. As a result the intensive work of designers and techinicians was implemented to fix the problems prior to the the start of the field tests.

Self-propelled units “Uralmash (Ural Heavy Machinery Plant im. Sergo Ordzhonikidze) -1” had a number of advantages in comparison with previously created domestic SAU. New layout made it possible to make a machine of of more compact, increased the possibility of maneuver in the limited passages and in the broken ground. Crew now could if necessary leave the machine through the stern hatchway under the cover of housing. Powerful armoring also became the result of denser layout. The general estimation of the construction of housing after the range tests by firing was very high: the housing of SAU “Uralmash (Ural Heavy Machinery Plant im. Sergo Ordzhonikidze) -1” proved to be on a higher level than the housing of all other mass produced tanks and SPGs, including IS -2 and ISU-152. Load distribution was also much better and it noticeably decreased wear of the materials. The arrangement of the fighting compartment on the back left an option of mounting even longer barreled guns in the future.

SU-101 Surviving prototype in Kubinka museum
Cramped crew space and overheating remained an issue

No matter how hard they tried, the engineers could not fix all of the problems. It was impossible to improve crew conditions in the very cramped crew space. Cooling was improved, but still condition for the driver were very harsh, and during hot weather almost unbearable. Also, the roof of the vehicle showed signs of shockwaves from the powerful guns, especially in Su-102 prototype.

Successful trials and cancellation

Both SAU successfully underwent all tests and according to their results they were recommended for the adoption in the Red army. Despite the prospects and high performance for its time, with the end of the war, it was decided to terminate further development. One of the survived prototypes Su-101 is on permanent display in the Moscow Kubinka armor museum.


Historical Gallery

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

Actual hull armor is 90/75/40. In World of Tanks, however, the SU-101 has a whopping 150 mm of frontal armor with 90 mm sides.
  • The two prototypes of this vehicle were never fitted with the 100 mm D-54S nor the 122 mm M62-C2 cannons.
  • The V-2-44 was the SU-101's only engine. The V-2-54 configuration is fake.


Sources and External Links

USSR
Light Tanks IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-116 IIIBT-5 IIIT-127 IIIT-46 IIIT-70 IVBT-7 IVT-80 IVValentine II VA-20 VT-50 VIMT-25 VIT-50-2 VIILTG VIIILTTB VIIILT-432 IXT-54 ltwt. XT-100 LT
Medium Tanks IIIT-29 IVA-32 IVT-28E with F-30 IVT-34 with L-11 IVT-28 VMatilda IV VT-34 shielded VM4-85 VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 Igrovoy VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIObject 274a VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
Heavy Tanks VChurchill III VKV-220-2 VKV-220-2 Beta Test VKV-1 VKV-1 shielded VIKV-1S VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 shielded VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIIS-3A Peregrine VIIIKirovets-1 VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M VIIIObject 703 Version II VIIIIS-2-II IXT-10 IXObject 777 Version II IXObject 257 IXObject 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 early XST-II XObject 780
Tank Destroyers IIAT-1 IIISU-76I IVSU-85A IVSU-76M VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIIKV-4 KTTS VIIIT-103 VIIISU-130PM VIIIISU-152K VIIISU-101 IXK-91-PT IXObject 704 IXObject 263 XObject 268 XObject 268 Version V XObject 268 Version 4
Self-Propelled Artillery IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObject 261
Tank Destroyers
USA IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIT78 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIISuper Hellcat VIIT25/2 VIIT25 AT VIIITS-5 VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
UK IIUniversal Carrier 2-pdr IVValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIExcalibur VIIChallenger VIIAT 15A VIIAT 7 VIIIGSOR 1008 VIIIAT 15 VIIICharioteer VIIITurtle Mk. I IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II XFV217 Badger
Germany IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVPz.Sfl. IC IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIKrupp-Steyr Waffenträger VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer 105 VIIIRheinmetall Skorpion G VIIIRheinmetall Skorpion VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
France IIRenault FT AC IIIFCM 36 Pak 40 IIIRenault UE 57 IVSomua SAu 40 VM10 RBFM VS35 CA VIARL V39 VIIAMX AC mle. 46 VIIIAMX AC mle. 48 VIIIAMX Canon d'assaut 105 IXAMX 50 Foch XAMX 50 Foch (155) XAMX 50 Foch B
USSR IIAT-1 IIISU-76I IVSU-85A IVSU-76M VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIIKV-4 KTTS VIIIT-103 VIIISU-130PM VIIIISU-152K VIIISU-101 IXK-91-PT IXObject 704 IXObject 263 XObject 268 XObject 268 Version V XObject 268 Version 4
China IIT-26G FT IIIM3G FT IVSU-76G FT V60G FT VIWZ-131G FT VIIT-34-2G FT VIIIWZ-111-1G FT VIIIWZ-120-1G FT IXWZ-111G FT IXWZ-120G FT XWZ-113G FT X114 SP2
Japan
Czechoslovakia VIIIShPTK-TVP 100
Sweden IIPvlvv fm/42 IIIIkv 72 IVSav m/43 VIkv 103 VIIkv 65 Alt II VIIIkv 90 Typ B VIIIUDES 03 VIIIStrv S1 IXStrv 103-0 XStrv 103B
Italy VSemovente M41 VISemovente M43 Bassotto VIISMV CC-56 VIIISMV CC-64 Vipera VIIISMV CC-67 IXControcarro 1 Mk. 2 XControcarro 3 Minotauro
Poland
ja:Tank:R58 SU-101