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Leo

AnnoS13_Leo.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
1,410,000  Credits Cost
10000 HP Hit Points
24.99/25.5Expression error: Unexpected < operator./0 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Driver
  3. Gunner
  4. Loader
Mobility
410410 hp Engine Power
60/20 km/h Speed Limit
3434 deg/s Traverse
16.41Expression error: Unexpected < operator. hp/t Power/Wt Ratio
NoNo Pivot
Armor
// mm Hull Armor
55/35/20// mm Turret Armor
Armament







{{#ifeq:|ARMOR_PIERCING||



{{#ifeq:|ARMOR_PIERCING||








{{#ifeq:|ARMOR_PIERCING||



{{#ifeq:|ARMOR_PIERCING||


Shells







































Shell Cost
150/150/185// HP Damage
115/144/38// mm Penetration



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Expression error: Unexpected < operator. r/m 

Standard Gun

Reload Times
Nominal: ' s
50% Crew: 0 s
75% Crew: 0 s
100% Crew: 0 s
Rammer: 0 s
Vents: 0 s
Both: 0 s
Both and BiA: 0 s
Both and Max Crew %: 0 s

See Crew, Consumables, or Equipment for more information.



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Expression error: Unexpected < operator. r/m 

Standard Gun

Reload Times
Nominal: ' s
50% Crew: 0 s
75% Crew: 0 s
100% Crew: 0 s
Rammer: 0 s
Vents: 0 s
Both: 0 s
Both and BiA: 0 s
Both and Max Crew %: 0 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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Expression error: Unexpected * operator.

Standard Gun

Using Shell Type 1 ( Damage):


Theoretical Damage Per Minute
Nominal DPM: Expression error: Unexpected * operator.
50% Crew: Expression error: Unexpected * operator.
75% Crew: Expression error: Unexpected * operator.
100% Crew: Expression error: Unexpected * operator.
100% Crew
Vents: Expression error: Unexpected * operator.
Rammer: Expression error: Unexpected * operator.
Both: Expression error: Unexpected * operator.
Both and BiA: Expression error: Unexpected * operator.
Both and Max Crew %: Expression error: Unexpected * operator.

Advantageous Damage Per Minute
First-shot DPM: Expression error: Unexpected * operator.
50% Crew: Expression error: Unexpected * operator.
75% Crew: Expression error: Unexpected * operator.
100% Crew: Expression error: Unexpected * operator.
100% Crew
Rammer: Expression error: Unexpected * operator.
Vents: Expression error: Unexpected * operator.
Both: Expression error: Unexpected * operator.
Both and BiA: Expression error: Unexpected * operator.
Both and Max Crew %: Expression error: Unexpected * operator.

See here, here, or here for more information.






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Expression error: Unexpected * operator.

Standard Gun

Using Shell Type 1 ( Damage):


Theoretical Damage Per Minute
Nominal DPM: Expression error: Unexpected * operator.
50% Crew: Expression error: Unexpected * operator.
75% Crew: Expression error: Unexpected * operator.
100% Crew: Expression error: Unexpected * operator.
100% Crew
Vents: Expression error: Unexpected * operator.
Rammer: Expression error: Unexpected * operator.
Both: Expression error: Unexpected * operator.
Both and BiA: Expression error: Unexpected * operator.
Both and Max Crew %: Expression error: Unexpected * operator.

Advantageous Damage Per Minute
First-shot DPM: Expression error: Unexpected * operator.
50% Crew: Expression error: Unexpected * operator.
75% Crew: Expression error: Unexpected * operator.
100% Crew: Expression error: Unexpected * operator.
100% Crew
Rammer: Expression error: Unexpected * operator.
Vents: Expression error: Unexpected * operator.
Both: Expression error: Unexpected * operator.
Both and BiA: Expression error: Unexpected * operator.
Both and Max Crew %: Expression error: Unexpected * operator.

See here, here, or here for more information.
Damage Per Minute


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Expression error: Unexpected round operator. m 

With 50% Crew: Expression error: Unexpected < operator. m
With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected < operator. m
With BiA: Expression error: Unexpected < operator. m
With BiA and Vents: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Crew


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Expression error: Unexpected round operator. m 

With 50% Crew: Expression error: Unexpected < operator. m
With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected < operator. m
With BiA: Expression error: Unexpected < operator. m
With BiA and Vents: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Crew
Accuracy


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Expression error: Unexpected round operator. s 

With 50% Crew: Expression error: Unexpected < operator. s
With 75% Crew: Expression error: Unexpected < operator. s
With 100% Crew: Expression error: Unexpected < operator. s
With GLD: Expression error: Unexpected < operator. s
With BiA: Expression error: Unexpected < operator. s
With BiA and Vents: Expression error: Unexpected < operator. s
With both and GLD: Expression error: Unexpected < operator. s
Maximum possible: Expression error: Unexpected < operator. s

For more details, see Crew or Equipment


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Expression error: Unexpected round operator. s 

With 50% Crew: Expression error: Unexpected < operator. s
With 75% Crew: Expression error: Unexpected < operator. s
With 100% Crew: Expression error: Unexpected < operator. s
With GLD: Expression error: Unexpected < operator. s
With BiA: Expression error: Unexpected < operator. s
With BiA and Vents: Expression error: Unexpected < operator. s
With both and GLD: Expression error: Unexpected < operator. s
Maximum possible: Expression error: Unexpected < operator. s

For more details, see Crew or Equipment
Aim time
turretTraverse Turret Traverse
360° Gun Arc
-10°/+15°-°/+° Elevation Arc
ammo Ammo Capacity
General
Expression error: Unexpected * operator.Expression error: Unexpected * operator. % Chance of Fire






m 

With 50% Crew: Expression error: Unexpected < operator. m
With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected round operator. m
With Recon and Situational Awareness: Expression error: Unexpected < operator. m
With Coated Optics: Expression error: Unexpected < operator. m
With Binocular Telescope: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Skills or Equipment






m 

With 50% Crew: Expression error: Unexpected < operator. m
With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected round operator. m
With Recon and Situational Awareness: Expression error: Unexpected < operator. m
With Coated Optics: Expression error: Unexpected < operator. m
With Binocular Telescope: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Skills or Equipment
View Range


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m 

With 50% Crew: Expression error: Unexpected < operator. m
With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected round operator. m
With 100% Signal Boost: Expression error: Unexpected < operator. m
When affected by 100% Relaying: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Skills or Equipment


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m 

With 50% Crew: Expression error: Unexpected < operator. m
With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected round operator. m
With 100% Signal Boost: Expression error: Unexpected < operator. m
When affected by 100% Relaying: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top



VII

AnnoS13_Leo.png

1410000

The Leo is a Swedish tier 7 medium tank.

In the late 1940s, Landsverk developed a series of tanks that were primarily intended for export. The Strv Leo medium tank was the heaviest in the series. The army took an interest in the project, but it did not offer considerable advantages over foreign peers that were available for purchase. Eventually, they favored another project.

The Leo leads to the Emil I, and the UDES 14 Alt 5.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

Compatible Equipment


Compatible Consumables


Player Opinion

Pros and Cons

Pros:

-Highest top speed of tier 7 mediums

-Good gun depression

-Very high alpha damage with the 105mm cannon

-The 75mm cannon has very good accuracy, gun handling and damage per minute, making it a competitive alternative to the 105mm cannon

-Slope on frontal hull ricochets all <90mm guns due to angle


Cons:

- Poor armour which is vulnerable against HE or >90mm caliber shells as they can overmatch the armor

- The hitpoints pool is in the lower half of the tier 7 medium tanks, with only 1100 hitpoints

- Suffers from module damage; ammo rack gets damaged frequently and engine can be damaged from front

- Penetration is sub-par, just like the majority of tier 7 mediums

- The 105mm cannon has poor aim time, accuracy, and shell velocity. This can make it quite difficult to shoot at distant targets

- Awful stock grind, especially the slow hull traverse and poor view range for a tank that relies on speed to survive


Performance

The way this tank plays depends on the gun. With the 7.5 cm it is a typical flanking medium, reminiscent of the Comet and the T-43, compared to which it has better gun-handling. With the 10.5 cm gun, the Leo plays more like the A-44, with better accuracy but worse penetration. Unfortunately, unlike other tier 7 mediums with high-alpha guns, such as the T20 and the Konštrukta T-34/100, the Leo can not snipe effectively in this configuration, owing to the poor accuracy of the 10.5 cm gun. Compared to other tier 7 tanks it has less armour. In particular, it lacks an effective gun mantlet, which makes the turret front vulnerable when working ridge lines.


Early Research

The first gun upgrade carries over from the Strv 74 and should be mounted immediately. This gun performs better than the stock gun and is already available

Also the radios can be researched on earlier vehicles for immediate mounting.

First researched upgrade should be the suspension, improves hull traverse and acceleration by a decent level. You also need it to mount more than 300kg worth of equipment (before unlocking the engines which saves a bit of weight)

Next upgrades will be the engines, letting you play as a flanker and benefit from its best in class speed limit

Final upgrade will be the 10.5cm gun and turret. You may not want to use the 10.5cm gun on the long run but unlocking it is necessary to get the top turret which boosts the guns' specs and gives a bit of extra health.


Suggested Equipment


Coated Optics Enhanced Gun Laying Drive Improved Ventilation Class 2Medium-Calibre Tank Gun Rammer


External Reviews and Opinions

Gallery

Historical Info

Strv_leo_blueprints_1.jpg

By 1944, Sweden had access to a fairly large, but mostly outdated tank force. Most of the tanks in the Swedish army were 10 ton light tanks and the new Stridsvagn m/42 medium tank was already becoming obsolete. Therefore, it was decided to start a new series of projects to replace the ageing Swedish tanks.

Besides the plans for up-gunning the Strv m/42 with a 75mm autoloader and a 10,5cm self-propelled anti-tank gun based on the Strv m/42, there were also plans for two new vehicles in the 30 ton range. The first one was a new medium tank, that was to be further development of the Strv m/42, with a long 75mm gun and a more powerful engine, the vehicle was also meant to be wider and to have an overall lower height. The 2nd project was to be a new tank destroyer, that would be similar to the Pansarvärnskanonvagn m/43 but with much heavier armament. The vehicle was to carry a modified version of the 10,5cm L/50 anti-aircraft gun, and the frontal armour was to be “especially thick”.

In 1945, discussions were held regarding the guidelines for the 30 ton tank. The discussions concluded that the vehicle should be armed with a 7,5cm gun with a muzzle velocity of at least 1000m/s or a 10cm gun with a muzzle velocity around 850m/s. Another interesting thing discussed was that the turret should have sloped sides and if possible, it should be cast as a dome shape. The armour of the vehicle was estimated at around 70mm front, 35mm sides and 30mm rear.

In 1946, it was decided that the new 30 ton TD would serve as the basis for the chassis of the 30 tonne medium tank, a lighter 25 ton version of the medium tank is also proposed. The 25 ton medium was to be frontally protected against 57mm guns and was to be able to mount appliqué armour to allow for protection from 75mm guns. Soon, the design works on the new TD and medium tank start at Landsverk. The TD was to have modern shape with heavily sloped armour all around, it was supposed to be armed with a high-power 10,5cm gun and to have top speed of 60 kph. Attempts were made to acquire a foreign high power diesel engine, but the only company to respond was the British Rover company with their offer of a 620hp gasoline engine. The vehicle was to share the same type of gun mount as the Pvkv m/43, with the main gun of equal performance to the 10,5cm L/50 anti-aircraft gun, but with the ability to fire sub-calibre ammunition. The gun was to have good field of traverse of 15dg to each side, it was also supposed to have a 10dg depression and 25dg elevation.

The project continued well into 1947 and plans were made for the construction of a prototype. Landsverk privately started to work on this prototype which they designated as TLP. However, in 1947, the army decided that they no longer want vehicles in the 30 ton range and the project is effectively mothballed. The project would later resurface in 1949, but at that point, it would be based on a completely different chassis, that is however a story for another time. Instead, the idea of better sloped armour, that came from the TLP-46, was put to use in the Pvkv fm/48, a modernisation of the Pvkv m/43 hull, which was however also cancelled before reaching the prototype stage.

Depiction of the TLP-46 based on the Strv Leo and Pvkv fm/48

Depiction_of_TLP-46_based_on_the_Strv_Leo_and_Pvkv_fm28.jpg

Landsverk however continued to development the 25t medium tank, that was to share its chassis with the TLP-46 and offered it for export in 1948 as the Strv Leo. The Leo was equipped with a 7,5cm anti-tank gun in a large turret, it was powered by a Volvo A8B 410hp engine and had a top speed of 55kph. The frontal armour was well sloped and reached maximum thickness of 70mm. The tank was offered to several countries, but no one bought the design.

Strv Leo

Strv_Leo_blueprints_2.jpg

Because of the rejection of the vehicles in the 30 ton range such as the Leo and the TLP-46, the development had to start all over again with a 20 ton tank, that would prove to be too light for the army’s needs and would itself reach 25 tons in its final version. This indecision plaguing the military command in turn meant that Sweden would have no modern tanks from 1944 until the purchase of the Centurion Mk.3 in 1953.


Historical Gallery

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

One of the vehicle's proposed armaments, the 10.5cm Stridsvagnskanon fm/49, is unavailable.


Sweden
Light Tanks IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L IIILago M38
Medium Tanks IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIStrv 81 VIIIPrimo Victoria VIIILansen C VIIIUDES 14 Alt 5 IXUDES 16 XUDES 15/16
Heavy Tanks VIIIEmil I VIIIEMIL 1951 VIIIBofors Tornvagn IXEmil II IXStrv K XKranvagn
Tank Destroyers IIPvlvv fm/42 IIIIkv 72 IVSav m/43 VIkv 103 VIIkv 65 Alt II VIIIkv 90 Typ B VIIIUDES 03 VIIIStrv S1 IXStrv 103-0 XStrv 103B
Self-Propelled Artillery
Medium Tanks
USA IIT2 Medium Tank IIIConvert. Medium Tank T3 IIIM2 Medium Tank IVT6 Medium IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4A1 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT26E3 Eagle 7 VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIITL-1 LPC VIIIT42 VIIIASTRON Rex 105 mm VIIIAMBT VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton XM48A5 Patton XM60 XT95E6
UK IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVMatilda LVT IVGrant IVAC 1 Sentinel VCavalier VValiant VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VISherman VC Firefly VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 VIIICenturion Mk. 5/1 RAAC VIIIChimera IXCobra IXCenturion Mk. 7/1 XCenturion Action X
Germany IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. IV Ausf. H Ankou VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VVK 30.01 (H) VIPz.Kpfw. IV Schmalturm VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 VIIISchwarzpanzer 58 VIIIPanzer 58 Mutz VIIIM48A2 Räumpanzer VIIIKampfpanzer 07 RH VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXKampfpanzer 50 t IXKunze Panzer IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
France IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIBretagne Panther VIM4A1 FL 10 VIIIBat.-Châtillon Bourrasque VIIIAltProto AMX 30 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXChar Futur 4 IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
USSR IIIT-29 IVA-32 IVT-28E with F-30 IVT-34 with L-11 IVT-28 VMatilda IV VT-34 shielded VM4-85 VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 Igrovoy VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIObject 274a VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
China VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton VIII122 TM VIIIType 59 G IXWZ-120 X121 X121B
Japan IIChi-Ni IIType 89 I-Go/Chi-Ro IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Czechoslovakia IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept VIIIŠkoda T 27 IXŠkoda T 50 XTVP T 50/51
Sweden IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIStrv 81 VIIIPrimo Victoria VIIILansen C VIIIUDES 14 Alt 5 IXUDES 16 XUDES 15/16
Italy IIM14/41 IIIM15/42 IVP26/40 VP.43 VIP.43 bis VIIP.43 ter VIIIProgetto M35 mod. 46 VIIIP.44 Pantera IXPrototipo Standard B XProgetto M40 mod. 65 XCarro da Combattimento 45 t
Poland V25TP KSUST II VDS PZInż VIPudel VI40TP Habicha VIT-34-85 Rudy VIB.U.G.I. VIICS-44 VIIICS-52 LIS VIIICS-53 IXCS-59 XCS-63
ja:Tank:S13 Leo