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Yukon

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Yukon
Yukon_wows_main.jpg
Tech Tree Position
Yukon_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points60,500 
Main Battery
381 mm/45 Mk.VII on a Mk.III mount3 х 3 pcs.
Rate of Fire1.9 shots/min.
Reload Time31.5 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time45 sec.
Firing Range15.65 km.
Maximum Dispersion216 m.
HE Shell381 mm HE Mk VIIIb 
Maximum HE Shell Damage5,300 
Chance of Fire on Target Caused by HE Shell34 %
Initial HE Shell Velocity731.5 m./s.
HE Shell Weight879 kg.
AP Shell381 mm AP Mk XIIIa 
Maximum AP Shell Damage11,900 
Initial AP Shell Velocity836 m./s.
AP Shell Weight879 kg.
Secondary Armament #1
133 mm/50 QF Mk.I on a Mk.I mount8 х 2 pcs.
Firing Range5.6 km.
Rate of Fireshots/min.
Reload Time6.67 sec.
HE Shell133 mm HE Mk IC 
Maximum HE Shell Damage1,900 
Initial HE Shell Velocity792 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
133 mm/50 QF Mk.I on a Mk.I mount8 х 2 pcs.
. . . Average Damage per Second64.8 
. . . Firing Range4.5 km.
40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount6 х 8 pcs.
. . . Average Damage per Second118.8 
. . . Firing Range2.49 km.
40 mm/39 Vickers QF Mk.VIII on a Mk.VII mount4 х 4 pcs.
. . . Average Damage per Second51.6 
. . . Firing Range2.49 km.
20 mm Oerlikon Mk.I on a Mk.IIA mount22 х 1 pcs.
. . . Average Damage per Second79.2 
. . . Firing Range2.01 km.
Maneuverability
Maximum Speed28 knot
Turning Circle Radius790 m.
Rudder Shift Time9.7 sec.
Concealment
Surface Detectability Range12.78 km.
Air Detectability Range9.06 km.
Battle Levels
12345678910
Wows_anno_flag_commonwealth.png
VII
Ship_PUSB507_Yukon.png
Special

Yukon — Commonwealth special premium Tier VII battleship.

A battleship that is one of the draft designs for a King George V warship equipped with 381 mm main battery guns.

Yukon was first released for sale on 25 June 2021.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
381 mm/45 Mk.VII on a Mk.III mount1.9452165,3003411,900 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Yukon60,500134573822/4/6/8 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk VII0 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 111,700 hp28 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.


A Tier VII Canadian battleship based on HMS Monarch with a powerful healing consumable. She is very short ranged with a slow reload time on her main battery guns. However, she has good handling and concealment characteristics.

Yukon is a damage-sponge. She doesn't so much tank incoming fire as absorb it. Her armor layout is poorly designed for resisting damage. Just about every attack thrown her way will take off big chunks from her hit point pool. However, between her good concealment and rudder shift time, Yukon is fairly apt at hiding and dodging. Furthermore, her Specialized Repair Team is monstrous. Should she be allowed to disengage and heal, she can keep coming back again and again. It is only damage done to her citadel, be it from bombs, torpedoes, or shells that slows Yukon down.

The challenge with playing this ship is dealing with her painful lack of reach. Yukon has to get close. Though opening fire at such short-ranges optimizes the performance of her AP shells, she often finds herself as the easiest (if not the closest) target for the Red Team. Fighting in these kind of situations tends to go poorly for Yukon if she cannot cripple her opponent with her opening salvo. She does not have the armor or the rate of fire to come out the better in such trades. The best practice is to perform hit and run tactics, putting out a few salvos and then going dark, pulling back to heal, recover, and reposition.

Pros:

  • Gun caliber is enough for AP shells to overmatch 26mm plating
  • AP shells have short fuse timers which reduce chances of overpenetration
  • Decent AA suite, though short-ranged
  • Excellent concealment for a battleship
  • Incredibly quick rudder shift for a battleship
  • Has access to Specialized Repair TeamsWhile active, restores a percentage of the ship's health points each second., can restore large amounts of hitpoints per charge

Cons:

  • Second worst main battery firing range in her tier spread
  • Poor main battery traverse speed and firing arcs
  • Slower than average main battery reload speed
  • Lacks improved HE penetration compared to UK "sister" Monarch
  • Poor armor protection, most of the ship is covered in 26mm common plating
  • Large and exposed citadel block which rises well above the waterline
  • Incredibly vulnerable to HE penetrations and AP overmatch

Research

As a premium ship, Yukon has no module upgrade to research.

Optimal Configuration

Yukon benefits most from survivability upgrades. Like most battleships, look to improve the efficiency of her fire resistance.

Upgrades

The recommended upgrades for Yukon:

Commander Skills

It's imperative to focus upon skills that improve Yukon's concealment and healing efficiency. A basic battleship survivability (tank) build works best.

For the first 10 points, it's "pick'em" between Gun Feeder and Emergency Repair Specialist at Tier 1. Then Priority Target gets the nod over Grease the Gears if you don't have the Main Battery Modification 2 : +15% to main battery traverse speed. upgrade. At Tier 3, Basics of Survivability or Adrenaline Rush. At the four-point tier, where an Elite Commander will want all three 3-star skills, take Concealment Expert first.

Consumables

Yukon can equip:

Camouflage

As a premium ship, Yukon comes with Default permanent camouflage and a set of permanent combat bonuses. In addition, owners of Yukon may purchase the permanent camouflage 'Camouflage Scheme of HMCS Sackville' free of charge.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.10.3.

Testing Changes

  • DevBlog 131:
    • Preliminary characteristics.
  • DevBlog 145:
    • Repair Party non-citadel damage restoration decreased from 75% to 60%.
  • DevBlog 150:
    • Main battery reload time increased from 30 to 33 s.
  • DevBlog 159:
    • Main battery reload time decreased from 33 to 31.5 s.
  • First appeared on sale to players in Update 0.10.5.
  • Update 0.10.7:
    • Fixed a bug due to which there was no alternative color scheme for the permanent camouflage.
  • Update 0.11.0:
    • Added the HMCS Sackville permanent camouflage.

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Battleships  VII YukonDoubloons 
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