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		<id>https://wiki.wargaming.net/en/index.php?action=history&amp;feed=atom&amp;title=Navy%3ATorpedoes</id>
		<title>Navy:Torpedoes - Revision history</title>
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		<updated>2026-08-26T14:17:03Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.wargaming.net/en/index.php?title=Navy:Torpedoes&amp;diff=345155&amp;oldid=prev</id>
		<title>Mxyto:na at 22:40, 1 June 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/en/index.php?title=Navy:Torpedoes&amp;diff=345155&amp;oldid=prev"/>
				<updated>2024-06-01T22:40:46Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:40, 1 June 2024&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 44:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 44:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;The [[Navy:Consumables#Sonar|Sonar]][[File:Legends_Sonar.png|20px|link=Navy:Consumables#Sonar]]consumable temporarily increases the range at which a ship can detect torpedoes to a fixed distance. The ''Target Acquisition System mod. 1'', available in the 3rd modification slot to all ships from Tier VI to Legendary Tier can, if equipped, increase the enemy torpedoes' detectability by 20%.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;The [[Navy:Consumables#Sonar|Sonar]][[File:Legends_Sonar.png|20px|link=Navy:Consumables#Sonar]]consumable temporarily increases the range at which a ship can detect torpedoes to a fixed distance. The ''Target Acquisition System mod. 1'', available in the 3rd modification slot to all ships from Tier VI to Legendary Tier can, if equipped, increase the enemy torpedoes' detectability by 20%.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;Note that if a ship is spotted and is in torpedo detection range while launching torpedoes, the torpedoes are also spotted&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. The same goes for planes; all types of planes are able to spot torpedoes from the air if they happen to fly right over them&lt;/del&gt;. Once a torpedo is spotted, it remains spotted for the rest of its run.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;Note that if a ship is spotted and is in torpedo detection range while launching torpedoes, the torpedoes are also spotted. Once a torpedo is spotted, it remains spotted for the rest of its run.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;div style=&amp;quot;display:inline-block;&amp;quot;&amp;gt;{{block|!|content=Since update [[Navy:Update_6.4|6.4]], planes cannot spot torpedoes anymore.}}&amp;lt;/div&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;=== Reaction Time ===&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;=== Reaction Time ===&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Mxyto:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/en/index.php?title=Navy:Torpedoes&amp;diff=342985&amp;oldid=prev</id>
		<title>Mxyto:na at 18:56, 27 March 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/en/index.php?title=Navy:Torpedoes&amp;diff=342985&amp;oldid=prev"/>
				<updated>2024-03-27T18:56:28Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:56, 27 March 2024&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 65:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 65:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;== Torpedo Turning ==&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;== Torpedo Turning ==&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;The Torpedo turning mechanic, found on the [[Navy:United_Kingdom|British battlecruisers]] (the ''[[Navy:Tiger|Tiger]]'' to ''[[Navy:Duncan|Duncan]]'' line) serves to expand the aiming possibilities of fixed torpedo tubes. In the game, it allows fixed torpedo tubes to launch their torpedoes in directions they cannot physically turn towards. When a torpedo with the mechanic is launched, it immediately turns towards the direction that was specified. After completing a fancy turning animation, the torpedo continues in a straight line.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;The Torpedo turning mechanic, found on the [[Navy:United_Kingdom|British battlecruisers]] (the ''[[Navy:Tiger|Tiger]]'' to ''[[Navy:Duncan|Duncan]]'' line) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as well as ''[[Navy:Shimanto|Shimanto]]'' and ''[[Navy:Takahashi|Takahashi]]'' &lt;/ins&gt;serves to expand the aiming possibilities of fixed torpedo tubes. In the game, it allows fixed torpedo tubes to launch their torpedoes in directions they cannot physically turn towards. When a torpedo with the mechanic is launched, it immediately turns towards the direction that was specified. After completing a fancy turning animation, the torpedo continues in a straight line.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;It should be noted that the animation and mechanic as a whole are purely visual for the most part, and that the torpedoes are not guided. Torpedoes with this mechanic typically have a significantly longer arming distance than normal torpedoes.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;It should be noted that the animation and mechanic as a whole are purely visual for the most part, and that the torpedoes are not guided. Torpedoes with this mechanic typically have a significantly longer arming distance than normal torpedoes.&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Mxyto:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/en/index.php?title=Navy:Torpedoes&amp;diff=339760&amp;oldid=prev</id>
		<title>Mxyto:na at 01:21, 13 February 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/en/index.php?title=Navy:Torpedoes&amp;diff=339760&amp;oldid=prev"/>
				<updated>2024-02-13T01:21:36Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:21, 13 February 2024&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 91:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 91:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;=== Damage Control Party ===&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;=== Damage Control Party ===&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;If you can, bait your opponent into using their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/del&gt;Damage Control Party&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'' &lt;/del&gt;consumable using fires before hitting them with torpedoes. They will then be unable to repair any flooding caused by your torpedoes, leading to extra damage. By the same token, if you hit an enemy with torpedoes and cause flooding, the enemy will be obligated to use Damage Control Party—a perfect time to set them on fire or cause more flooding!&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;If you can, bait your opponent into using their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Navy:Consumables#Damage_Control_Party|&lt;/ins&gt;Damage Control Party&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]][[File:Legends_Damage_Control_Party.png|20px|link=Navy:Consumables#Damage_Control_Party]]&lt;/ins&gt;consumable using fires before hitting them with torpedoes. They will then be unable to repair any flooding caused by your torpedoes, leading to extra damage. By the same token, if you hit an enemy with torpedoes and cause flooding, the enemy will be obligated to use Damage Control Party—a perfect time to set them on fire or cause more flooding!&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;=== Stealth Torpedoing ===&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;=== Stealth Torpedoing ===&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 109:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 109:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;''Smoke'' is another option in order to be able to torpedo without being seen. While ships firing artillery from smoke can sometimes be traced by their shell arcs, the delay and lower visibility of torpedoes makes it harder to precisely determine the location of a ship firing torpedoes out of a smoke cloud.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;''Smoke'' is another option in order to be able to torpedo without being seen. While ships firing artillery from smoke can sometimes be traced by their shell arcs, the delay and lower visibility of torpedoes makes it harder to precisely determine the location of a ship firing torpedoes out of a smoke cloud.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;However, keep in mind that smoke works both ways. A smoke cloud is an attractive target for some torpedoes of the enemy's own, as a ship parked in a smoke cloud will have trouble spotting and dodging them. Even if the target does evade the torpedoes they may be forced out of the smoke cloud in the process. Also, smoke will not block &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''Hydroacoustic Search'' &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/del&gt;Surveillance Radar&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/del&gt;. Finally, players will often turn away from smoke in order to minimize the damage they take from a source they cannot fire back at.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;However, keep in mind that smoke works both ways. A smoke cloud is an attractive target for some torpedoes of the enemy's own, as a ship parked in a smoke cloud will have trouble spotting and dodging them. Even if the target does evade the torpedoes they may be forced out of the smoke cloud in the process. Also, smoke will not block &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Navy:Consumables#Sonar|Sonar]][[File:Legends_Sonar.png|20px|link=Navy:Consumables#Sonar]]&lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Navy:Consumables#Surveillance_Radar|&lt;/ins&gt;Surveillance Radar&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]][[File:Legends_Surveillance_Radar.png|20px|link=Navy:Consumables#Surveillance_Radar]]&lt;/ins&gt;. Finally, players will often turn away from smoke in order to minimize the damage they take from a source they cannot fire back at.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;=== Island Ambushes ===&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;=== Island Ambushes ===&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 117:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 117:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;The main difficulty is setting up the ambush—it is often more of a matter of opportunity than anything else. In the early game there are often too many ships about to set up the ambush undetected. Guess where opposing ships, especially lone ships, may be headed and note any islands they may be passing by. If you can get behind one of those islands first, you can try setting up an ambush.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;The main difficulty is setting up the ambush—it is often more of a matter of opportunity than anything else. In the early game there are often too many ships about to set up the ambush undetected. Guess where opposing ships, especially lone ships, may be headed and note any islands they may be passing by. If you can get behind one of those islands first, you can try setting up an ambush.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;Note that as with smoke, islands will not block &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''Hydroacoustic Search'' &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/del&gt;Surveillance Radar&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/del&gt;. Furthermore, aircraft can see over islands. Ships will automatically detect each other at a range of 2 km regardless of islands or other factors. Finally of course, other ships may also be able to spot. If the enemy has these measures, they may be able to avoid your ambush and/or counterattack. On the other hand, if you have these measures they can aid in the ambush.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;Note that as with smoke, islands will not block &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Navy:Consumables#Sonar|Sonar]][[File:Legends_Sonar.png|20px|link=Navy:Consumables#Sonar]]&lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Navy:Consumables#Surveillance_Radar|&lt;/ins&gt;Surveillance Radar&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]][[File:Legends_Surveillance_Radar.png|20px|link=Navy:Consumables#Surveillance_Radar]]&lt;/ins&gt;. Furthermore, aircraft can see over islands. Ships will automatically detect each other at a range of 2&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.0 &lt;/ins&gt;km regardless of islands or other factors. Finally of course, other ships may also be able to spot. If the enemy has these measures, they may be able to avoid your ambush and/or counterattack. On the other hand, if you have these measures they can aid in the ambush.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;If the enemy ship is moving quickly and/or you have slow torpedoes, you may be able to launch even before the target has line of sight to you. This is safer than the conventional charge around the corner, but the delay makes it less reliable.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;If the enemy ship is moving quickly and/or you have slow torpedoes, you may be able to launch even before the target has line of sight to you. This is safer than the conventional charge around the corner, but the delay makes it less reliable.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 171:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 171:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;If sitting in smoke, avoid presenting a full broadside to the direction of likely enemy torpedo attacks. This will make it less likely to be hit if the enemy fires torpedoes into the smoke. However, a moderate angle may be useful in dodging laterally.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;If sitting in smoke, avoid presenting a full broadside to the direction of likely enemy torpedo attacks. This will make it less likely to be hit if the enemy fires torpedoes into the smoke. However, a moderate angle may be useful in dodging laterally.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;Even if you are undetected, you are not immune to torpedoes. Be careful when passing into obvious chokepoints near where enemy destroyers may have pre-fired them. Unless you are actively trying to spot torpedoes using a maneuverable ship or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''Hydroacoustic Search''&lt;/del&gt;, try to avoid sailing between friendly ships and any enemies that may be trying to torpedo them, as you can still be hit by torpedoes that were not intended for you.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;Even if you are undetected, you are not immune to torpedoes. Be careful when passing into obvious chokepoints near where enemy destroyers may have pre-fired them. Unless you are actively trying to spot torpedoes using a maneuverable ship or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Navy:Consumables#Sonar|Sonar]][[File:Legends_Sonar.png|20px|link=Navy:Consumables#Sonar]]&lt;/ins&gt;, try to avoid sailing between friendly ships and any enemies that may be trying to torpedo them, as you can still be hit by torpedoes that were not intended for you.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;=== Defending Against Rushes ===&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;=== Defending Against Rushes ===&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 206:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 206:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;*Travel close to friendly ships, especially those with good AA capabilities. This will increase the chance of shooting down bombers before they reach you.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;*Travel close to friendly ships, especially those with good AA capabilities. This will increase the chance of shooting down bombers before they reach you.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;*If you have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/del&gt;Defensive AA Fire&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'' &lt;/del&gt;and/or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/del&gt;Catapult Fighter&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'' &lt;/del&gt;consumables, an enemy bomber attack is a good time to use them. In addition to shooting down more planes, ''Defensive AA Fire'' will cause a panic reaction, increasing the spread of any torpedoes dropped.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;*If you have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Navy:Consumables#Defensive_AA_Fire|&lt;/ins&gt;Defensive AA Fire&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]][[File:Legends_DFAA.png|20px|link=Navy:Consumables#Defensive_AA_Fire]]&lt;/ins&gt;and/or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Navy:Consumables#Catapult_Fighter|&lt;/ins&gt;Catapult Fighter&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]][[File:Legends_Catapult_Fighter.png|20px|link=Navy:Consumables#Catapult_Fighter]]&lt;/ins&gt;consumables, an enemy bomber attack is a good time to use them. In addition to shooting down more planes, ''Defensive AA Fire'' will cause a panic reaction, increasing the spread of any torpedoes dropped.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;*If the torpedo bombers are far away and you have ''very'' good AA, you can turn away from them. This will force them to spend more time inside your AA range.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;*If the torpedo bombers are far away and you have ''very'' good AA, you can turn away from them. This will force them to spend more time inside your AA range.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;*Very fast ships (like [[Navy:France|French]] and [[Navy:USSR|Russian]] destroyers) can even outrun air-dropped torpedoes (provided they do not lose too much speed by turning—but also keep in mind that driving in a straight line will make you more vulnerable to cross-drops and artillery fire).&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;*Very fast ships (like [[Navy:France|French]] and [[Navy:USSR|Russian]] destroyers) can even outrun air-dropped torpedoes (provided they do not lose too much speed by turning—but also keep in mind that driving in a straight line will make you more vulnerable to cross-drops and artillery fire).&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Mxyto:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/en/index.php?title=Navy:Torpedoes&amp;diff=339759&amp;oldid=prev</id>
		<title>Mxyto:na at 01:15, 13 February 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/en/index.php?title=Navy:Torpedoes&amp;diff=339759&amp;oldid=prev"/>
				<updated>2024-02-13T01:15:42Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:15, 13 February 2024&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 57:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 57:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''Hydroacoustic Search'' &lt;/del&gt;consumable is once again the most reliable tool to help detect and dodge deep-water torpedoes.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Navy:Consumables#Sonar|Sonar]][[File:Legends_Sonar.png|20px|link=Navy:Consumables#Sonar]]&lt;/ins&gt;consumable is once again the most reliable tool to help detect and dodge deep-water torpedoes.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;It is worth noting that on destroyers, the deep-water torpedoes do not set off the torpedo alarm, nor do they show an indicator on the UI for which direction they are coming from like normal torpedoes. As well as this, deep-water torpedoes simply pass underneath a destroyer harmlessly and continue on their way. This can lead to some interesting team play, stacking torpedoes under allied destroyers.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;It is worth noting that on destroyers, the deep-water torpedoes do not set off the torpedo alarm, nor do they show an indicator on the UI for which direction they are coming from like normal torpedoes. As well as this, deep-water torpedoes simply pass underneath a destroyer harmlessly and continue on their way. This can lead to some interesting team play, stacking torpedoes under allied destroyers.&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Mxyto:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/en/index.php?title=Navy:Torpedoes&amp;diff=339758&amp;oldid=prev</id>
		<title>Mxyto:na at 01:14, 13 February 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/en/index.php?title=Navy:Torpedoes&amp;diff=339758&amp;oldid=prev"/>
				<updated>2024-02-13T01:14:41Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:14, 13 February 2024&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 42:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 42:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;Ships can spot torpedoes from a fixed range based on the torpedo model.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;Ships can spot torpedoes from a fixed range based on the torpedo model.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''Hydroacoustic Search'' &lt;/del&gt;consumable temporarily increases the range at which a ship can detect torpedoes to a fixed distance. The ''Target Acquisition System mod. 1'', available in the 3rd modification slot to all ships from Tier VI to Legendary Tier can, if equipped, increase the enemy torpedoes' detectability by 20%.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Navy:Consumables#Sonar|Sonar]][[File:Legends_Sonar.png|20px|link=Navy:Consumables#Sonar]]&lt;/ins&gt;consumable temporarily increases the range at which a ship can detect torpedoes to a fixed distance. The ''Target Acquisition System mod. 1'', available in the 3rd modification slot to all ships from Tier VI to Legendary Tier can, if equipped, increase the enemy torpedoes' detectability by 20%.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;Note that if a ship is spotted and is in torpedo detection range while launching torpedoes, the torpedoes are also spotted. The same goes for planes; all types of planes are able to spot torpedoes from the air if they happen to fly right over them. Once a torpedo is spotted, it remains spotted for the rest of its run.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;Note that if a ship is spotted and is in torpedo detection range while launching torpedoes, the torpedoes are also spotted. The same goes for planes; all types of planes are able to spot torpedoes from the air if they happen to fly right over them. Once a torpedo is spotted, it remains spotted for the rest of its run.&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Mxyto:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/en/index.php?title=Navy:Torpedoes&amp;diff=339757&amp;oldid=prev</id>
		<title>Mxyto:na at 01:12, 13 February 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/en/index.php?title=Navy:Torpedoes&amp;diff=339757&amp;oldid=prev"/>
				<updated>2024-02-13T01:12:55Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:12, 13 February 2024&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{Video|LPTgi20O15Q|widht=375|How It Works}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{Video|LPTgi20O15Q|widht=375|How It Works}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{AnnoWiki|content=&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{AnnoWiki|content=&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;[[File:Legends_Torpedoes_Mini.png|frameless|left|link=]]'''Torpedoes''' are an excellent weapon at medium to close range against large or unaware ships who have a difficult time dodging. These self-propelled waterborne projectiles are slow to reload and slow to travel, but deliver devastating damage. They are usually launched by destroyers or torpedo bombers from aircraft carriers, but a fair number of cruisers also carry torpedoes as a secondary armament and even some battleships do. It may be difficult to make your torpedoes hit their target every time, as they take more time to travel than shells and are a lot easier to dodge than shells if spotted.  Unlike firing guns, firing torpedoes does not increase a ship's detectability radius. This makes them good stealth weapons.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;}}&lt;/del&gt;&amp;lt;ref&amp;gt;Based on [[Ship:Torpedoes|World of Warships PC's Wiki Page: Torpedoes]]&amp;lt;/ref&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;[[File:Legends_Torpedoes_Mini.png|frameless|left|link=]]'''Torpedoes''' are an excellent weapon at medium to close range against large or unaware ships who have a difficult time dodging. These self-propelled waterborne projectiles are slow to reload and slow to travel, but deliver devastating damage. They are usually launched by destroyers or torpedo bombers from aircraft carriers, but a fair number of cruisers also carry torpedoes as a secondary armament and even some battleships do. It may be difficult to make your torpedoes hit their target every time, as they take more time to travel than shells and are a lot easier to dodge than shells if spotted.  Unlike firing guns, firing torpedoes does not increase a ship's detectability radius. This makes them good stealth weapons.&amp;lt;ref&amp;gt;Based on [[Ship:Torpedoes|World of Warships PC's Wiki Page: Torpedoes]]&amp;lt;/ref&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;}}&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;__TOC____NOEDITSECTION__&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;__TOC____NOEDITSECTION__&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Mxyto:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/en/index.php?title=Navy:Torpedoes&amp;diff=335763&amp;oldid=prev</id>
		<title>Mxyto:na at 14:01, 3 January 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/en/index.php?title=Navy:Torpedoes&amp;diff=335763&amp;oldid=prev"/>
				<updated>2024-01-03T14:01:19Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 14:01, 3 January 2024&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 54:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 54:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;== Deep-Water Torpedoes ==&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;== Deep-Water Torpedoes ==&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;[[File:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ammo torpedo deepwater&lt;/del&gt;.png|frameless|left|link=]] Deep-water torpedoes are a special type of torpedo that are restricted in the types of targets they can hit. Currently, they are found only on many [[Navy:Pan-Asia|Pan-Asian]] and few Japanese ships. What makes them different from regular torpedoes are their unique stealth and ship targeting properties. With an average spotting distance of 0.9 km, deep-water torpedoes are much more difficult to detect than normal torpedoes. However, the price for that advantage is that they are unable to hit and damage destroyers.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;[[File:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Legends_Deepwater_Torps_Small&lt;/ins&gt;.png|frameless|left&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|65px&lt;/ins&gt;|link=]] Deep-water torpedoes are a special type of torpedo that are restricted in the types of targets they can hit. Currently, they are found only on many [[Navy:Pan-Asia|Pan-Asian]] and few Japanese ships. What makes them different from regular torpedoes are their unique stealth and ship targeting properties. With an average spotting distance of 0.9 km, deep-water torpedoes are much more difficult to detect than normal torpedoes. However, the price for that advantage is that they are unable to hit and damage destroyers.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Mxyto:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/en/index.php?title=Navy:Torpedoes&amp;diff=335481&amp;oldid=prev</id>
		<title>Mxyto:na at 02:37, 19 December 2023</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/en/index.php?title=Navy:Torpedoes&amp;diff=335481&amp;oldid=prev"/>
				<updated>2023-12-19T02:37:46Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 02:37, 19 December 2023&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;== Aiming Ship-Launched Torpedoes ==&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;== Aiming Ship-Launched Torpedoes ==&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;[[File:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Legends_Menu_Torpedoes&lt;/del&gt;.png|frameless|left|link=]]When torpedoes are selected, the firing arcs of the torpedo launchers will be shown. The arc will be white if the corresponding launcher is loaded, or orange if it is still reloading. Overlapping arcs are shown with a dashed line. The inner edge of the arc indicates the minimum arming distance of the torpedoes. If no arc is showing on selecting torpedoes, the torpedo armament has been incapacitated.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;[[File:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Legends_Torp_Small&lt;/ins&gt;.png|frameless|left&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|65px&lt;/ins&gt;|link=]]When torpedoes are selected, the firing arcs of the torpedo launchers will be shown. The arc will be white if the corresponding launcher is loaded, or orange if it is still reloading. Overlapping arcs are shown with a dashed line. The inner edge of the arc indicates the minimum arming distance of the torpedoes. If no arc is showing on selecting torpedoes, the torpedo armament has been incapacitated.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;A highlight shows the current direction and spread of the launcher. The desired aim direction is shown with a red line. The traverse rate of torpedo launchers is generally quite fast, but finite.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;A highlight shows the current direction and spread of the launcher. The desired aim direction is shown with a red line. The traverse rate of torpedo launchers is generally quite fast, but finite.&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Mxyto:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/en/index.php?title=Navy:Torpedoes&amp;diff=335477&amp;oldid=prev</id>
		<title>Mxyto:na at 02:24, 19 December 2023</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/en/index.php?title=Navy:Torpedoes&amp;diff=335477&amp;oldid=prev"/>
				<updated>2023-12-19T02:24:36Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 02:24, 19 December 2023&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 228:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 228:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;*Smoke does not last forever, and sometimes it may be best to leave the smoke cloud early to avoid torpedoes and other threats. Always have an escape route planned.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;*Smoke does not last forever, and sometimes it may be best to leave the smoke cloud early to avoid torpedoes and other threats. Always have an escape route planned.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;------&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;=&lt;/del&gt;== References &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;=&lt;/del&gt;==&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;== References ==&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;references /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;references /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Mxyto:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/en/index.php?title=Navy:Torpedoes&amp;diff=335108&amp;oldid=prev</id>
		<title>Mxyto:na at 23:39, 7 December 2023</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/en/index.php?title=Navy:Torpedoes&amp;diff=335108&amp;oldid=prev"/>
				<updated>2023-12-07T23:39:40Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:39, 7 December 2023&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;__NOTOC__{{#gw_breadcrumbs:WoWS_Legends}}&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{Video|6BPUzUPZ7_o|widht=375|Torpedo Basics}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{Video|6BPUzUPZ7_o|widht=375|Torpedo Basics}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{Video|LPTgi20O15Q|widht=375|How It Works}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{Video|LPTgi20O15Q|widht=375|How It Works}}&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Mxyto:na</name></author>	</entry>

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