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		<id>https://wiki.wargaming.net/en/index.php?action=history&amp;feed=atom&amp;title=Template%3ALegends_MapData</id>
		<title>Template:Legends MapData - Revision history</title>
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		<updated>2026-08-19T04:59:29Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.wargaming.net/en/index.php?title=Template:Legends_MapData&amp;diff=360934&amp;oldid=prev</id>
		<title>WittedAxe71630:eu at 16:19, 29 April 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/en/index.php?title=Template:Legends_MapData&amp;diff=360934&amp;oldid=prev"/>
				<updated>2026-04-29T16:19:20Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 16:19, 29 April 2026&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Islands={{#switch:{{{3|}}}|BattleTiers=I|MapSize=24x24 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Islands={{#switch:{{{3|}}}|BattleTiers=I|MapSize=24x24 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Polar={{#switch:{{{3|}}}|BattleTiers=I-III|MapSize=24x24 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Polar={{#switch:{{{3|}}}|BattleTiers=I-III|MapSize=24x24 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Ocean={{#switch:{{{3|}}}|BattleTiers=I-★|MapSize=&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;48x48 &lt;/del&gt;km|BattleModes=Domination}}}}&amp;lt;!-- &lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Ocean={{#switch:{{{3|}}}|BattleTiers=I-★|MapSize=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;36x36 &lt;/ins&gt;km|BattleModes=Domination}}}}&amp;lt;!-- &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;Map Descriptions&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;Map Descriptions&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>WittedAxe71630:eu</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/en/index.php?title=Template:Legends_MapData&amp;diff=357210&amp;oldid=prev</id>
		<title>ak_dent:eu at 20:28, 5 August 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/en/index.php?title=Template:Legends_MapData&amp;diff=357210&amp;oldid=prev"/>
				<updated>2025-08-05T20:28:09Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 20:28, 5 August 2025&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Land of Fire={{#switch:{{{3|}}}|BattleTiers=III-★|MapSize=48x48 km|BattleModes=Domination}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Land of Fire={{#switch:{{{3|}}}|BattleTiers=III-★|MapSize=48x48 km|BattleModes=Domination}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|North={{#switch:{{{3|}}}|BattleTiers=III-★|MapSize=48x48 km|BattleModes=Domination}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|North={{#switch:{{{3|}}}|BattleTiers=III-★|MapSize=48x48 km|BattleModes=Domination}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Loop={{#switch:{{{3|}}}|BattleTiers=V-★|MapSize=48x48 km|BattleModes=Domination}}&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Sea of Fortune={{#switch:{{{3|}}}|BattleTiers=III-★|MapSize=48x48 km|BattleModes=Domination}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Sea of Fortune={{#switch:{{{3|}}}|BattleTiers=III-★|MapSize=48x48 km|BattleModes=Domination}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Shatter={{#switch:{{{3|}}}|BattleTiers=III-★|MapSize=48x48 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Shatter={{#switch:{{{3|}}}|BattleTiers=III-★|MapSize=48x48 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 48:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 49:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--North--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--North--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|North=North is one of the larger maps in the game, featuring a wide open area of sea in the west, island congestion in the middle, and a somewhat hybrid area of restricted open sea to the east. Combat most commonly occurs to the far east and far west, whilst destroyers and some cruisers skirmish across the various island gaps in the middle.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|North=North is one of the larger maps in the game, featuring a wide open area of sea in the west, island congestion in the middle, and a somewhat hybrid area of restricted open sea to the east. Combat most commonly occurs to the far east and far west, whilst destroyers and some cruisers skirmish across the various island gaps in the middle.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This map has an alternative, smaller version for lower tier battles.&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;!--Loop--&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Loop=A fictional location somewhere near the crossing of sea lanes, Loop contains two groups of Portuguese islands in the Atlantic Ocean. Large islands provide opportunities for defense and unexpected breakthroughs. Due to the dense arrangement of the islands, players must plan their route in advance in order to assist their allies.&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier battles.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier battles.&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>ak_dent:eu</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/en/index.php?title=Template:Legends_MapData&amp;diff=348724&amp;oldid=prev</id>
		<title>Mxyto:na at 16:32, 1 August 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/en/index.php?title=Template:Legends_MapData&amp;diff=348724&amp;oldid=prev"/>
				<updated>2024-08-01T16:32:33Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 16:32, 1 August 2024&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Sleeping Giant={{#switch:{{{3|}}}|BattleTiers=IV-★|MapSize=48x48 km|BattleModes=Domination}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Sleeping Giant={{#switch:{{{3|}}}|BattleTiers=IV-★|MapSize=48x48 km|BattleModes=Domination}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Warriors Path={{#switch:{{{3|}}}|BattleTiers=III-★|MapSize=48x48 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Warriors Path={{#switch:{{{3|}}}|BattleTiers=III-★|MapSize=48x48 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Mountain Range={{#switch:{{{3|}}}|BattleTiers=V-★|MapSize=42x42 km|BattleModes=Domination}}&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Crash Zone={{#switch:{{{3|}}}|BattleTiers=IV-★|MapSize=42x42 km|BattleModes=Domination}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Crash Zone={{#switch:{{{3|}}}|BattleTiers=IV-★|MapSize=42x42 km|BattleModes=Domination}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Estuary={{#switch:{{{3|}}}|BattleTiers=IV-★|MapSize=42x42 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Estuary={{#switch:{{{3|}}}|BattleTiers=IV-★|MapSize=42x42 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 61:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 62:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Warriors Path--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Warriors Path--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Warriors Path=A hypothetical Canadian archipelago is the setting for Warrior's Path. Opposing teams must navigate through numerous islands in order to engage the enemy, and only careful positioning will allow capital ships to support their teammates without risk of crippling torpedo strikes from destroyers lurking amongst the rocks.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Warriors Path=A hypothetical Canadian archipelago is the setting for Warrior's Path. Opposing teams must navigate through numerous islands in order to engage the enemy, and only careful positioning will allow capital ships to support their teammates without risk of crippling torpedo strikes from destroyers lurking amongst the rocks.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This map has an alternative, smaller version for lower tier battles.&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;!--Mountain Range--&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Mountain Range=Modeled after the South China Sea — an area fraught with centuries of naval conflict — Mountain Range features exotic islands encircled by sheer cliffs. A long, north-south chain of islands separates each side of the map, and presents a dense archipelago going through the center from east to west that invites destroyers in so they can ambush unwary opponents.&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier battles.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier battles.&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Mxyto:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/en/index.php?title=Template:Legends_MapData&amp;diff=345160&amp;oldid=prev</id>
		<title>Mxyto:na at 23:48, 1 June 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/en/index.php?title=Template:Legends_MapData&amp;diff=345160&amp;oldid=prev"/>
				<updated>2024-06-01T23:48:00Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:48, 1 June 2024&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|New Dawn={{#switch:{{{3|}}}|BattleTiers=III-VI|MapSize=36x36 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|New Dawn={{#switch:{{{3|}}}|BattleTiers=III-VI|MapSize=36x36 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Ring={{#switch:{{{3|}}}|BattleTiers=III-VI|MapSize=36x36 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Ring={{#switch:{{{3|}}}|BattleTiers=III-VI|MapSize=36x36 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Strait={{#switch:{{{3|}}}|BattleTiers=III-VII|MapSize=36x36 km|BattleModes=Capture the Base}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Strait={{#switch:{{{3|}}}|BattleTiers=III-VII|MapSize=36x36 km|BattleModes=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Domination, &lt;/ins&gt;Capture the Base}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Archipelago={{#switch:{{{3|}}}|BattleTiers=II-IV|MapSize=30x30 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Archipelago={{#switch:{{{3|}}}|BattleTiers=II-IV|MapSize=30x30 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Big Race={{#switch:{{{3|}}}|BattleTiers=II-IV|MapSize=30x30 km|BattleModes=Capture the Base, Epicenter}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Big Race={{#switch:{{{3|}}}|BattleTiers=II-IV|MapSize=30x30 km|BattleModes=Capture the Base, Epicenter}}&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Mxyto:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/en/index.php?title=Template:Legends_MapData&amp;diff=345159&amp;oldid=prev</id>
		<title>Mxyto:na at 23:45, 1 June 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/en/index.php?title=Template:Legends_MapData&amp;diff=345159&amp;oldid=prev"/>
				<updated>2024-06-01T23:45:59Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:45, 1 June 2024&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Warriors Path={{#switch:{{{3|}}}|BattleTiers=III-★|MapSize=48x48 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Warriors Path={{#switch:{{{3|}}}|BattleTiers=III-★|MapSize=48x48 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Crash Zone={{#switch:{{{3|}}}|BattleTiers=IV-★|MapSize=42x42 km|BattleModes=Domination}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Crash Zone={{#switch:{{{3|}}}|BattleTiers=IV-★|MapSize=42x42 km|BattleModes=Domination}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Estuary={{#switch:{{{3|}}}|BattleTiers=IV-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;VII&lt;/del&gt;|MapSize=42x42 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Estuary={{#switch:{{{3|}}}|BattleTiers=IV-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;★&lt;/ins&gt;|MapSize=42x42 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Fault Line={{#switch:{{{3|}}}|BattleTiers=III-VI|MapSize=42x42 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Fault Line={{#switch:{{{3|}}}|BattleTiers=III-VI|MapSize=42x42 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Greece={{#switch:{{{3|}}}|BattleTiers=III-★|MapSize=42x42 km|BattleModes=Domination}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Greece={{#switch:{{{3|}}}|BattleTiers=III-★|MapSize=42x42 km|BattleModes=Domination}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|New Dawn={{#switch:{{{3|}}}|BattleTiers=III-VI|MapSize=36x36 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|New Dawn={{#switch:{{{3|}}}|BattleTiers=III-VI|MapSize=36x36 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Ring={{#switch:{{{3|}}}|BattleTiers=III-VI|MapSize=36x36 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Ring={{#switch:{{{3|}}}|BattleTiers=III-VI|MapSize=36x36 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Strait={{#switch:{{{3|}}}|BattleTiers=III-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;VI&lt;/del&gt;|MapSize=36x36 km|BattleModes=Capture the Base}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Strait={{#switch:{{{3|}}}|BattleTiers=III-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;VII&lt;/ins&gt;|MapSize=36x36 km|BattleModes=Capture the Base}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Archipelago={{#switch:{{{3|}}}|BattleTiers=II-IV|MapSize=30x30 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Archipelago={{#switch:{{{3|}}}|BattleTiers=II-IV|MapSize=30x30 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Big Race={{#switch:{{{3|}}}|BattleTiers=II-IV|MapSize=30x30 km|BattleModes=Capture the Base, Epicenter}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Big Race={{#switch:{{{3|}}}|BattleTiers=II-IV|MapSize=30x30 km|BattleModes=Capture the Base, Epicenter}}&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Mxyto:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/en/index.php?title=Template:Legends_MapData&amp;diff=341800&amp;oldid=prev</id>
		<title>Mxyto:na at 17:40, 21 March 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/en/index.php?title=Template:Legends_MapData&amp;diff=341800&amp;oldid=prev"/>
				<updated>2024-03-21T17:40:40Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 17:40, 21 March 2024&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Fault Line={{#switch:{{{3|}}}|BattleTiers=III-VI|MapSize=42x42 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Fault Line={{#switch:{{{3|}}}|BattleTiers=III-VI|MapSize=42x42 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Greece={{#switch:{{{3|}}}|BattleTiers=III-★|MapSize=42x42 km|BattleModes=Domination}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Greece={{#switch:{{{3|}}}|BattleTiers=III-★|MapSize=42x42 km|BattleModes=Domination}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Haven={{#switch:{{{3|}}}|BattleTiers=IV-★|MapSize=42x42 km|BattleModes=Capture the Base}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Haven={{#switch:{{{3|}}}|BattleTiers=IV-★|MapSize=42x42 km|BattleModes=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Domination, &lt;/ins&gt;Capture the Base}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Islands of Ice={{#switch:{{{3|}}}|BattleTiers=V-★|MapSize=42x42 km|BattleModes=Domination, Epicenter}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Islands of Ice={{#switch:{{{3|}}}|BattleTiers=V-★|MapSize=42x42 km|BattleModes=Domination, Epicenter}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Neighbors={{#switch:{{{3|}}}|BattleTiers=III-VII|MapSize=42x42 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Neighbors={{#switch:{{{3|}}}|BattleTiers=III-VII|MapSize=42x42 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Riposte={{#switch:{{{3|}}}|BattleTiers=V-★|MapSize=42x42 km|BattleModes=Domination}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Riposte={{#switch:{{{3|}}}|BattleTiers=V-★|MapSize=42x42 km|BattleModes=Domination}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Shards={{#switch:{{{3|}}}|BattleTiers=IV-★|MapSize=42x42 km|BattleModes=Domination}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Shards={{#switch:{{{3|}}}|BattleTiers=IV-★|MapSize=42x42 km|BattleModes=Domination}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Tears of the Desert={{#switch:{{{3|}}}|BattleTiers=IV-★|MapSize=42x42 km|BattleModes=Domination&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, Epicenter&lt;/del&gt;}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Tears of the Desert={{#switch:{{{3|}}}|BattleTiers=IV-★|MapSize=42x42 km|BattleModes=Domination}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|The Atlantic={{#switch:{{{3|}}}|BattleTiers=IV-★|MapSize=42x42 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|The Atlantic={{#switch:{{{3|}}}|BattleTiers=IV-★|MapSize=42x42 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Trap={{#switch:{{{3|}}}|BattleTiers=III-★|MapSize=42x42 km|BattleModes=Domination}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Trap={{#switch:{{{3|}}}|BattleTiers=III-★|MapSize=42x42 km|BattleModes=Domination}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 66:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 66:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Crash Zone=The legendary white facade of the cliffs of Dover has looked over the final resting place of many a ship in the annals of history. During the year 2020, a new map called Crash Zone appeared in the game for Domination mode battles.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Crash Zone=The legendary white facade of the cliffs of Dover has looked over the final resting place of many a ship in the annals of history. During the year 2020, a new map called Crash Zone appeared in the game for Domination mode battles.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Estuary--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Estuary--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Estuary=The mountain ranges in the center of Estuary make artillery battles tricky, but also provide opportunities to sneak salvos through with their extensive gaps in the terrain. Given the tiers of ships it sees, this map tends to play very quickly, especially given the nearly direct access enemy destroyers have through the center to opposing capture points.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Estuary=The mountain ranges in the center of Estuary make artillery battles tricky, but also provide opportunities to sneak salvos through with their extensive gaps in the terrain. Given the tiers of ships it sees, this map tends to play very quickly, especially given the nearly direct access enemy destroyers have through the center to opposing capture points&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This map has an alternative, smaller version for lower tier battles&lt;/ins&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Fault Line--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Fault Line--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Fault Line=Fault Line is a heavily congested map, with dozens of choke points allowing for close-range battleship combat and potential torpedo ambushes by enemy ships. There are only a few open areas: the far west has decent sightlines for long-range combat, as do as the center, north-center, and south-center portions of the map. The center area is particularly deadly to cruisers, who can potentially have enemies firing on them from multiple directions early in a match with very little cover or avenues of escape.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Fault Line=Fault Line is a heavily congested map, with dozens of choke points allowing for close-range battleship combat and potential torpedo ambushes by enemy ships. There are only a few open areas: the far west has decent sightlines for long-range combat, as do as the center, north-center, and south-center portions of the map. The center area is particularly deadly to cruisers, who can potentially have enemies firing on them from multiple directions early in a match with very little cover or avenues of escape.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 74:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 76:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier battles.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier battles.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Haven--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Haven--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Haven=Haven is an archipelago of small, uninhabited islands in the Atlantic Ocean, at the fringes of the British Empire. Fight amid barren and beautiful islands formed by constant ocean winds. Teamwork is key: vital areas are hard to capture, while plentiful cover offers many opportunities for sneaky play. This map also offers the chance for sudden engagements and frequent close range encounters, so stay alert and choose which routes to sail very carefully, especially battleship commanders!&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Haven=Haven is an archipelago of small, uninhabited islands in the Atlantic Ocean, at the fringes of the British Empire. Fight amid barren and beautiful islands formed by constant ocean winds. Teamwork is key: vital areas are hard to capture, while plentiful cover offers many opportunities for sneaky play. This map also offers the chance for sudden engagements and frequent close range encounters, so stay alert and choose which routes to sail very carefully, especially battleship commanders!&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This map has an alternative, smaller version for lower tier battles.&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Islands of Ice--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Islands of Ice--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Islands of Ice=Islands of Ice is one of several larger maps available for high-tier play, with a combination of open spaces and congested channels. Battleships will sometimes engage in long range gun duels straight out of spawn, while destroyers will make for the narrow passages to capture points in Domination and launch torpedo attacks at the battle lines that form.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Islands of Ice=Islands of Ice is one of several larger maps available for high-tier play, with a combination of open spaces and congested channels. Battleships will sometimes engage in long range gun duels straight out of spawn, while destroyers will make for the narrow passages to capture points in Domination and launch torpedo attacks at the battle lines that form.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 114:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 118:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Ring=Ring is a group of small Pacific tropical islands like Hawaii, with a key group of ring-like islands in the center. These islands can provide reliable cover or become a deadly trap, so be on guard! Holding the &amp;quot;ring&amp;quot; is also important. If the enemy team takes it, it will take a focused attack to drive them out. There is enough open space for comfortable firing at long range, but losing control of the islands means vulnerability to torpedo attacks from the center.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Ring=Ring is a group of small Pacific tropical islands like Hawaii, with a key group of ring-like islands in the center. These islands can provide reliable cover or become a deadly trap, so be on guard! Holding the &amp;quot;ring&amp;quot; is also important. If the enemy team takes it, it will take a focused attack to drive them out. There is enough open space for comfortable firing at long range, but losing control of the islands means vulnerability to torpedo attacks from the center.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Strait--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Strait--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Strait=Styled after the coastlines of the Adriatic and northern Mediterranean Seas, Strait is a challenging map for teams to play well. Both teams spawn in split groups, and there are virtually no good places for aircraft carriers to avoid enemy surface ships if they are spotted. The center is often heavily infested by destroyers of both teams, as they vie for control of the all-important central channel that allows quick reinforcement of friendly ships in the north or south.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Strait=Styled after the coastlines of the Adriatic and northern Mediterranean Seas, Strait is a challenging map for teams to play well. Both teams spawn in split groups, and there are virtually no good places for aircraft carriers to avoid enemy surface ships if they are spotted. The center is often heavily infested by destroyers of both teams, as they vie for control of the all-important central channel that allows quick reinforcement of friendly ships in the north or south&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This map has an alternative, smaller version for lower tier battles&lt;/ins&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Archipelago--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Archipelago--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Archipelago=Archipelago echoes the islands of the Far East, somewhere in the northern part of the Pacific Ocean. This tranquil region has traditionally been a safe harbor for scientific research, but now it suddenly finds itself an arena of vicious naval battles.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Archipelago=Archipelago echoes the islands of the Far East, somewhere in the northern part of the Pacific Ocean. This tranquil region has traditionally been a safe harbor for scientific research, but now it suddenly finds itself an arena of vicious naval battles.&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Mxyto:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/en/index.php?title=Template:Legends_MapData&amp;diff=339561&amp;oldid=prev</id>
		<title>Mxyto:na at 16:46, 12 February 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/en/index.php?title=Template:Legends_MapData&amp;diff=339561&amp;oldid=prev"/>
				<updated>2024-02-12T16:46:49Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 16:46, 12 February 2024&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Trident={{#switch:{{{3|}}}|BattleTiers=III-VII|MapSize=42x42 km|BattleModes=Domination, Epicenter}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Trident={{#switch:{{{3|}}}|BattleTiers=III-VII|MapSize=42x42 km|BattleModes=Domination, Epicenter}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Two Brothers={{#switch:{{{3|}}}|BattleTiers=V-★|MapSize=42x42 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Two Brothers={{#switch:{{{3|}}}|BattleTiers=V-★|MapSize=42x42 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Scandinavia={{#switch:{{{3|}}}|BattleTiers=&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;V&lt;/del&gt;-★|MapSize=36x36 km|BattleModes=Domination}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Scandinavia={{#switch:{{{3|}}}|BattleTiers=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;IV&lt;/ins&gt;-★|MapSize=36x36 km|BattleModes=Domination}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|New Dawn={{#switch:{{{3|}}}|BattleTiers=III-VI|MapSize=36x36 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|New Dawn={{#switch:{{{3|}}}|BattleTiers=III-VI|MapSize=36x36 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Ring={{#switch:{{{3|}}}|BattleTiers=III-VI|MapSize=36x36 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Ring={{#switch:{{{3|}}}|BattleTiers=III-VI|MapSize=36x36 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 106:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 106:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Two Brothers=The central gap between the namesake Two Brothers is a source of either misery or hilarity on this map, depending on what each team decides to try and how successful they are with it. The quick, direct access to the opposing capture point sometimes leads to early victories as players rush up the center hoping to catch the enemy off guard. More commonly, however, combat occurs in the eastern and western island groupings, with the central channel only coming into play very late in the game.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Two Brothers=The central gap between the namesake Two Brothers is a source of either misery or hilarity on this map, depending on what each team decides to try and how successful they are with it. The quick, direct access to the opposing capture point sometimes leads to early victories as players rush up the center hoping to catch the enemy off guard. More commonly, however, combat occurs in the eastern and western island groupings, with the central channel only coming into play very late in the game.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Scandinavia--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Scandinavia--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Scandinavia=As the name tells by itself, this map is located somewhere in Scandinavia. It offers a variety of different strategies using those remarkably good islands. The east and west flanks are the most frequent engagement zones, while the middle is generally free from any fight. Scandinavia has the particularity of being small for a medium and high tier map, which can be both good and bad; brawling battleships have a better time closing the distance using the map's size and island covers, but long-range ships have a harder time using their range advantage compared to other high tier maps.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Scandinavia=As the name tells by itself, this map is located somewhere in Scandinavia. It offers a variety of different strategies using those remarkably good islands. The east and west flanks are the most frequent engagement zones, while the middle is generally free from any fight. Scandinavia has the particularity of being small for a medium and high tier map, which can be both good and bad; brawling battleships have a better time closing the distance using the map's size and island covers, but long-range ships have a harder time using their range advantage compared to other high tier maps&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This map has an alternative, smaller version for lower tier battles&lt;/ins&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--New Dawn--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--New Dawn--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|New Dawn=New Dawn is a well-balanced map, one played frequently as captains work through the middle tiers of the various ship lines. This map typically has heavy action in the northwest and southeast quadrants, with the spawn points and bases (in Standard Battle mode) being in the northeast and southwest. It is full of numerous terrain features that can be used to obscure visibility and reduce the chances of getting hit; however, many of these islands are low enough for experienced players to shoot over and land hits with plunging fire, so choose cover carefully.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|New Dawn=New Dawn is a well-balanced map, one played frequently as captains work through the middle tiers of the various ship lines. This map typically has heavy action in the northwest and southeast quadrants, with the spawn points and bases (in Standard Battle mode) being in the northeast and southwest. It is full of numerous terrain features that can be used to obscure visibility and reduce the chances of getting hit; however, many of these islands are low enough for experienced players to shoot over and land hits with plunging fire, so choose cover carefully.&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Mxyto:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/en/index.php?title=Template:Legends_MapData&amp;diff=337036&amp;oldid=prev</id>
		<title>Mxyto:na at 18:12, 16 January 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/en/index.php?title=Template:Legends_MapData&amp;diff=337036&amp;oldid=prev"/>
				<updated>2024-01-16T18:12:54Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:12, 16 January 2024&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Trident={{#switch:{{{3|}}}|BattleTiers=III-VII|MapSize=42x42 km|BattleModes=Domination, Epicenter}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Trident={{#switch:{{{3|}}}|BattleTiers=III-VII|MapSize=42x42 km|BattleModes=Domination, Epicenter}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Two Brothers={{#switch:{{{3|}}}|BattleTiers=V-★|MapSize=42x42 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Two Brothers={{#switch:{{{3|}}}|BattleTiers=V-★|MapSize=42x42 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Scandinavia={{#switch:{{{3|}}}|BattleTiers=V-★|MapSize=36x36 km|BattleModes=Domination}}&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|New Dawn={{#switch:{{{3|}}}|BattleTiers=III-VI|MapSize=36x36 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|New Dawn={{#switch:{{{3|}}}|BattleTiers=III-VI|MapSize=36x36 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Ring={{#switch:{{{3|}}}|BattleTiers=III-VI|MapSize=36x36 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Ring={{#switch:{{{3|}}}|BattleTiers=III-VI|MapSize=36x36 km|BattleModes=Domination, Capture the Base}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 104:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 105:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Two Brothers--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Two Brothers--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Two Brothers=The central gap between the namesake Two Brothers is a source of either misery or hilarity on this map, depending on what each team decides to try and how successful they are with it. The quick, direct access to the opposing capture point sometimes leads to early victories as players rush up the center hoping to catch the enemy off guard. More commonly, however, combat occurs in the eastern and western island groupings, with the central channel only coming into play very late in the game.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Two Brothers=The central gap between the namesake Two Brothers is a source of either misery or hilarity on this map, depending on what each team decides to try and how successful they are with it. The quick, direct access to the opposing capture point sometimes leads to early victories as players rush up the center hoping to catch the enemy off guard. More commonly, however, combat occurs in the eastern and western island groupings, with the central channel only coming into play very late in the game.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;!--Scandinavia--&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Scandinavia=As the name tells by itself, this map is located somewhere in Scandinavia. It offers a variety of different strategies using those remarkably good islands. The east and west flanks are the most frequent engagement zones, while the middle is generally free from any fight. Scandinavia has the particularity of being small for a medium and high tier map, which can be both good and bad; brawling battleships have a better time closing the distance using the map's size and island covers, but long-range ships have a harder time using their range advantage compared to other high tier maps.&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--New Dawn--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--New Dawn--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|New Dawn=New Dawn is a well-balanced map, one played frequently as captains work through the middle tiers of the various ship lines. This map typically has heavy action in the northwest and southeast quadrants, with the spawn points and bases (in Standard Battle mode) being in the northeast and southwest. It is full of numerous terrain features that can be used to obscure visibility and reduce the chances of getting hit; however, many of these islands are low enough for experienced players to shoot over and land hits with plunging fire, so choose cover carefully.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|New Dawn=New Dawn is a well-balanced map, one played frequently as captains work through the middle tiers of the various ship lines. This map typically has heavy action in the northwest and southeast quadrants, with the spawn points and bases (in Standard Battle mode) being in the northeast and southwest. It is full of numerous terrain features that can be used to obscure visibility and reduce the chances of getting hit; however, many of these islands are low enough for experienced players to shoot over and land hits with plunging fire, so choose cover carefully.&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Mxyto:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/en/index.php?title=Template:Legends_MapData&amp;diff=336885&amp;oldid=prev</id>
		<title>Mxyto:na at 01:12, 15 January 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/en/index.php?title=Template:Legends_MapData&amp;diff=336885&amp;oldid=prev"/>
				<updated>2024-01-15T01:12:50Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:12, 15 January 2024&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Hotspot=Hotspot drops players into the battle in the middle of an island chain somewhere in the South Pacific. The east is heavily constricted by numerous small islands, while the west is dominated by a trio of tall, mountainous outcroppings that allow for limited long-range combat through the gaps. The center is mostly open water, safe only for destroyers and similar ships with low detectability.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Hotspot=Hotspot drops players into the battle in the middle of an island chain somewhere in the South Pacific. The east is heavily constricted by numerous small islands, while the west is dominated by a trio of tall, mountainous outcroppings that allow for limited long-range combat through the gaps. The center is mostly open water, safe only for destroyers and similar ships with low detectability.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ships&lt;/del&gt;.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;battles&lt;/ins&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Land of Fire--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Land of Fire--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Land of Fire=Also known as &amp;quot;Tierra del Fuego&amp;quot;, Land of Fire features a series of long and narrow rock ridges that ships can use as cover. The west is open enough for comfortable battleship combat, while the archipelago in the east is frequented by destroyers and cruisers looking for closer-range combat and torpedo strikes. The center of the map is very open, though routes east from the center are limited by an island chain breaking up the map.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Land of Fire=Also known as &amp;quot;Tierra del Fuego&amp;quot;, Land of Fire features a series of long and narrow rock ridges that ships can use as cover. The west is open enough for comfortable battleship combat, while the archipelago in the east is frequented by destroyers and cruisers looking for closer-range combat and torpedo strikes. The center of the map is very open, though routes east from the center are limited by an island chain breaking up the map.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ships&lt;/del&gt;.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;battles&lt;/ins&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--North--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--North--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|North=North is one of the larger maps in the game, featuring a wide open area of sea in the west, island congestion in the middle, and a somewhat hybrid area of restricted open sea to the east. Combat most commonly occurs to the far east and far west, whilst destroyers and some cruisers skirmish across the various island gaps in the middle.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|North=North is one of the larger maps in the game, featuring a wide open area of sea in the west, island congestion in the middle, and a somewhat hybrid area of restricted open sea to the east. Combat most commonly occurs to the far east and far west, whilst destroyers and some cruisers skirmish across the various island gaps in the middle.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ships&lt;/del&gt;.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;battles&lt;/ins&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Sea of Fortune--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Sea of Fortune--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Sea of Fortune=Somewhere between France and Great Britain lies Sea of Fortune, with interesting gameplay potential in multiple directions. The right flank is ideal for aggressive battles involving cruisers and battleships, while the left flank is suitable for long-range firefights because of the relatively low height of the islands. The center of the map has an important strait passing through it and a small picturesque island complete with a castle.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Sea of Fortune=Somewhere between France and Great Britain lies Sea of Fortune, with interesting gameplay potential in multiple directions. The right flank is ideal for aggressive battles involving cruisers and battleships, while the left flank is suitable for long-range firefights because of the relatively low height of the islands. The center of the map has an important strait passing through it and a small picturesque island complete with a castle.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ships&lt;/del&gt;.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;battles&lt;/ins&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Shatter--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Shatter--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Shatter=World War II battlegrounds are often thought of being far away from North America, but it wasn't unheard of for Axis naval units to patrol the waters closer to home. Shatter represents the eastern coast of Canada — perhaps somewhere not far from Newfoundland, Labrador, or Nova Scotia — and features a tightly packed cluster of tall, mountainous islands surrounded by a lot of open water.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Shatter=World War II battlegrounds are often thought of being far away from North America, but it wasn't unheard of for Axis naval units to patrol the waters closer to home. Shatter represents the eastern coast of Canada — perhaps somewhere not far from Newfoundland, Labrador, or Nova Scotia — and features a tightly packed cluster of tall, mountainous islands surrounded by a lot of open water.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ships&lt;/del&gt;.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;battles&lt;/ins&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Sleeping Giant--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Sleeping Giant--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Sleeping Giant=Styled after the island archipelagos of the Chinese coast, Sleeping Giant is relatively symmetrical and provides equal opportunities for both teams, encouraging dynamic gameplay. Large, low-rising islands you can fire from behind surround the Key Area on the left. Several straits between the right and center Key Areas allow movement from one Key Area to the other under cover.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Sleeping Giant=Styled after the island archipelagos of the Chinese coast, Sleeping Giant is relatively symmetrical and provides equal opportunities for both teams, encouraging dynamic gameplay. Large, low-rising islands you can fire from behind surround the Key Area on the left. Several straits between the right and center Key Areas allow movement from one Key Area to the other under cover.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 61:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 61:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Warriors Path=A hypothetical Canadian archipelago is the setting for Warrior's Path. Opposing teams must navigate through numerous islands in order to engage the enemy, and only careful positioning will allow capital ships to support their teammates without risk of crippling torpedo strikes from destroyers lurking amongst the rocks.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Warriors Path=A hypothetical Canadian archipelago is the setting for Warrior's Path. Opposing teams must navigate through numerous islands in order to engage the enemy, and only careful positioning will allow capital ships to support their teammates without risk of crippling torpedo strikes from destroyers lurking amongst the rocks.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ships&lt;/del&gt;.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;battles&lt;/ins&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Crash Zone--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Crash Zone--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Crash Zone=The legendary white facade of the cliffs of Dover has looked over the final resting place of many a ship in the annals of history. During the year 2020, a new map called Crash Zone appeared in the game for Domination mode battles.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Crash Zone=The legendary white facade of the cliffs of Dover has looked over the final resting place of many a ship in the annals of history. During the year 2020, a new map called Crash Zone appeared in the game for Domination mode battles.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 71:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 71:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Greece=The visuals of this map were inspired by the landscape of Santorini Island. Be careful and cautious when hiding behind the islands on this map. Those &amp;quot;shelters&amp;quot; are low, and the enemy will still be able to attack you when you are spotted.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Greece=The visuals of this map were inspired by the landscape of Santorini Island. Be careful and cautious when hiding behind the islands on this map. Those &amp;quot;shelters&amp;quot; are low, and the enemy will still be able to attack you when you are spotted.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ships&lt;/del&gt;.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;battles&lt;/ins&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Haven--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Haven--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Haven=Haven is an archipelago of small, uninhabited islands in the Atlantic Ocean, at the fringes of the British Empire. Fight amid barren and beautiful islands formed by constant ocean winds. Teamwork is key: vital areas are hard to capture, while plentiful cover offers many opportunities for sneaky play. This map also offers the chance for sudden engagements and frequent close range encounters, so stay alert and choose which routes to sail very carefully, especially battleship commanders!&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Haven=Haven is an archipelago of small, uninhabited islands in the Atlantic Ocean, at the fringes of the British Empire. Fight amid barren and beautiful islands formed by constant ocean winds. Teamwork is key: vital areas are hard to capture, while plentiful cover offers many opportunities for sneaky play. This map also offers the chance for sudden engagements and frequent close range encounters, so stay alert and choose which routes to sail very carefully, especially battleship commanders!&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 85:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 85:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;*The eastern part has many islands behind which cruisers and destroyers can find shelter from enemy fire. This part is suitable for those players who prefer inflicting sudden attacks on the enemy, and who can skillfully make use of limited shelter.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;*The eastern part has many islands behind which cruisers and destroyers can find shelter from enemy fire. This part is suitable for those players who prefer inflicting sudden attacks on the enemy, and who can skillfully make use of limited shelter.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ships&lt;/del&gt;.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;battles&lt;/ins&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Riposte--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Riposte--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Riposte=Riposte is a fairly balanced and symmetrical map. It provides crossfires, ambushes and brawling opportunities. All ships, no matter their playstyle, can and will find the type of terrain they are looking for on this map; islands for cruisers, open waters for battleships, and channels for destroyers' ambushes!&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Riposte=Riposte is a fairly balanced and symmetrical map. It provides crossfires, ambushes and brawling opportunities. All ships, no matter their playstyle, can and will find the type of terrain they are looking for on this map; islands for cruisers, open waters for battleships, and channels for destroyers' ambushes!&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 93:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 93:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Tears of the Desert=Resembling the North African coast, the island layout of Tears of the Desert tends to focus combat towards the southwest and northeast corners. Movement into the center from either spawn point is heavily restricted by islands, and ships with large detection radius that do move into the middle frequently find themselves under fire from multiple directions.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Tears of the Desert=Resembling the North African coast, the island layout of Tears of the Desert tends to focus combat towards the southwest and northeast corners. Movement into the center from either spawn point is heavily restricted by islands, and ships with large detection radius that do move into the middle frequently find themselves under fire from multiple directions.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ships&lt;/del&gt;.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;battles&lt;/ins&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--The Atlantic--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--The Atlantic--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|The Atlantic=Somewhere in the Atlantic Ocean, this map is easily one of the largest in the game. Most fights take place in the northeast and southwest corners, while some destroyers frequently clash in the middle. Islands are not the thing players can see the most on this map; and the few that are there are quite high, resulting in somewhat hard position for cruisers. Battleships and destroyers which do not rely on islands much however, will most likely find their way on this map. Be aware though, brawling battleships tend not to like being put on this map!&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|The Atlantic=Somewhere in the Atlantic Ocean, this map is easily one of the largest in the game. Most fights take place in the northeast and southwest corners, while some destroyers frequently clash in the middle. Islands are not the thing players can see the most on this map; and the few that are there are quite high, resulting in somewhat hard position for cruisers. Battleships and destroyers which do not rely on islands much however, will most likely find their way on this map. Be aware though, brawling battleships tend not to like being put on this map!&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 99:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 99:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Trap=Featuring a dormant volcano in the center, Trap is a map that rewards patient teams. Fleets typically clash in the northeast and southwest before turning to contest the center, but beware: once in the center, there's almost no way out. This map can only be played in three-area Domination mode.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Trap=Featuring a dormant volcano in the center, Trap is a map that rewards patient teams. Fleets typically clash in the northeast and southwest before turning to contest the center, but beware: once in the center, there's almost no way out. This map can only be played in three-area Domination mode.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ships&lt;/del&gt;.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;battles&lt;/ins&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Trident--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Trident--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Trident=Trident features an archipelago resembling those found in the Indian Ocean. The small islands make for excellent hiding places from which to launch surprise attacks and torpedo salvoes. It is one of the first maps to feature time-of-day variants: battles will occur at either dawn, morning, dusk, or night.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Trident=Trident features an archipelago resembling those found in the Indian Ocean. The small islands make for excellent hiding places from which to launch surprise attacks and torpedo salvoes. It is one of the first maps to feature time-of-day variants: battles will occur at either dawn, morning, dusk, or night.&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Mxyto:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/en/index.php?title=Template:Legends_MapData&amp;diff=336884&amp;oldid=prev</id>
		<title>Mxyto:na at 01:12, 15 January 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/en/index.php?title=Template:Legends_MapData&amp;diff=336884&amp;oldid=prev"/>
				<updated>2024-01-15T01:12:01Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:12, 15 January 2024&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Hotspot--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Hotspot--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Hotspot=Hotspot drops players into the battle in the middle of an island chain somewhere in the South Pacific. The east is heavily constricted by numerous small islands, while the west is dominated by a trio of tall, mountainous outcroppings that allow for limited long-range combat through the gaps. The center is mostly open water, safe only for destroyers and similar ships with low detectability.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Hotspot=Hotspot drops players into the battle in the middle of an island chain somewhere in the South Pacific. The east is heavily constricted by numerous small islands, while the west is dominated by a trio of tall, mountainous outcroppings that allow for limited long-range combat through the gaps. The center is mostly open water, safe only for destroyers and similar ships with low detectability.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier ships.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier ships.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Land of Fire--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Land of Fire--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Land of Fire=Also known as &amp;quot;Tierra del Fuego&amp;quot;, Land of Fire features a series of long and narrow rock ridges that ships can use as cover. The west is open enough for comfortable battleship combat, while the archipelago in the east is frequented by destroyers and cruisers looking for closer-range combat and torpedo strikes. The center of the map is very open, though routes east from the center are limited by an island chain breaking up the map.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Land of Fire=Also known as &amp;quot;Tierra del Fuego&amp;quot;, Land of Fire features a series of long and narrow rock ridges that ships can use as cover. The west is open enough for comfortable battleship combat, while the archipelago in the east is frequented by destroyers and cruisers looking for closer-range combat and torpedo strikes. The center of the map is very open, though routes east from the center are limited by an island chain breaking up the map.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier ships.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier ships.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--North--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--North--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|North=North is one of the larger maps in the game, featuring a wide open area of sea in the west, island congestion in the middle, and a somewhat hybrid area of restricted open sea to the east. Combat most commonly occurs to the far east and far west, whilst destroyers and some cruisers skirmish across the various island gaps in the middle.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|North=North is one of the larger maps in the game, featuring a wide open area of sea in the west, island congestion in the middle, and a somewhat hybrid area of restricted open sea to the east. Combat most commonly occurs to the far east and far west, whilst destroyers and some cruisers skirmish across the various island gaps in the middle.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier ships.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier ships.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Sea of Fortune--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Sea of Fortune--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Sea of Fortune=Somewhere between France and Great Britain lies Sea of Fortune, with interesting gameplay potential in multiple directions. The right flank is ideal for aggressive battles involving cruisers and battleships, while the left flank is suitable for long-range firefights because of the relatively low height of the islands. The center of the map has an important strait passing through it and a small picturesque island complete with a castle.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Sea of Fortune=Somewhere between France and Great Britain lies Sea of Fortune, with interesting gameplay potential in multiple directions. The right flank is ideal for aggressive battles involving cruisers and battleships, while the left flank is suitable for long-range firefights because of the relatively low height of the islands. The center of the map has an important strait passing through it and a small picturesque island complete with a castle.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier ships.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier ships.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Shatter--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Shatter--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Shatter=World War II battlegrounds are often thought of being far away from North America, but it wasn't unheard of for Axis naval units to patrol the waters closer to home. Shatter represents the eastern coast of Canada — perhaps somewhere not far from Newfoundland, Labrador, or Nova Scotia — and features a tightly packed cluster of tall, mountainous islands surrounded by a lot of open water.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Shatter=World War II battlegrounds are often thought of being far away from North America, but it wasn't unheard of for Axis naval units to patrol the waters closer to home. Shatter represents the eastern coast of Canada — perhaps somewhere not far from Newfoundland, Labrador, or Nova Scotia — and features a tightly packed cluster of tall, mountainous islands surrounded by a lot of open water.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier ships.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier ships.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Sleeping Giant--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Sleeping Giant--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 60:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Warriors Path--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Warriors Path--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Warriors Path=A hypothetical Canadian archipelago is the setting for Warrior's Path. Opposing teams must navigate through numerous islands in order to engage the enemy, and only careful positioning will allow capital ships to support their teammates without risk of crippling torpedo strikes from destroyers lurking amongst the rocks.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Warriors Path=A hypothetical Canadian archipelago is the setting for Warrior's Path. Opposing teams must navigate through numerous islands in order to engage the enemy, and only careful positioning will allow capital ships to support their teammates without risk of crippling torpedo strikes from destroyers lurking amongst the rocks.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier ships.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier ships.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Crash Zone--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Crash Zone--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 64:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 70:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Greece--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Greece--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Greece=The visuals of this map were inspired by the landscape of Santorini Island. Be careful and cautious when hiding behind the islands on this map. Those &amp;quot;shelters&amp;quot; are low, and the enemy will still be able to attack you when you are spotted.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Greece=The visuals of this map were inspired by the landscape of Santorini Island. Be careful and cautious when hiding behind the islands on this map. Those &amp;quot;shelters&amp;quot; are low, and the enemy will still be able to attack you when you are spotted.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier ships.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier ships.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Haven--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Haven--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 77:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 84:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;*The central part is also open water, but at the same time it contains islands that will allow you to find shelter from any fire from the flanks. Besides that, the location of islands and their landscapes make it possible to push through the center into the flanks.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;*The central part is also open water, but at the same time it contains islands that will allow you to find shelter from any fire from the flanks. Besides that, the location of islands and their landscapes make it possible to push through the center into the flanks.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;*The eastern part has many islands behind which cruisers and destroyers can find shelter from enemy fire. This part is suitable for those players who prefer inflicting sudden attacks on the enemy, and who can skillfully make use of limited shelter.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;*The eastern part has many islands behind which cruisers and destroyers can find shelter from enemy fire. This part is suitable for those players who prefer inflicting sudden attacks on the enemy, and who can skillfully make use of limited shelter.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier ships.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier ships.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Riposte--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Riposte--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 84:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 92:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Tears of the Desert--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Tears of the Desert--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Tears of the Desert=Resembling the North African coast, the island layout of Tears of the Desert tends to focus combat towards the southwest and northeast corners. Movement into the center from either spawn point is heavily restricted by islands, and ships with large detection radius that do move into the middle frequently find themselves under fire from multiple directions.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Tears of the Desert=Resembling the North African coast, the island layout of Tears of the Desert tends to focus combat towards the southwest and northeast corners. Movement into the center from either spawn point is heavily restricted by islands, and ships with large detection radius that do move into the middle frequently find themselves under fire from multiple directions.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier ships.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier ships.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--The Atlantic--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--The Atlantic--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 89:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 98:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Trap--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Trap--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Trap=Featuring a dormant volcano in the center, Trap is a map that rewards patient teams. Fleets typically clash in the northeast and southwest before turning to contest the center, but beware: once in the center, there's almost no way out. This map can only be played in three-area Domination mode.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Trap=Featuring a dormant volcano in the center, Trap is a map that rewards patient teams. Fleets typically clash in the northeast and southwest before turning to contest the center, but beware: once in the center, there's almost no way out. This map can only be played in three-area Domination mode.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier ships.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;This map has an alternative, smaller version for lower tier ships.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Trident--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Trident--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 112:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 122:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Ocean--&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;!--Ocean--&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Ocean=As its name suggests, Ocean is the simplest, most straightforward map in the game. It features absolutely no terrain, making it difficult for certain classes of ships to utilize some of their advantages. It does, however, allow for battleships to maximize their range advantage, as well as providing excellent attack vectors for destroyers with the capability to launch torpedoes from stealth. Aircraft can have a large impact on the battle given the lack of cover available for enemy ships.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;|Ocean=As its name suggests, Ocean is the simplest, most straightforward map in the game. It features absolutely no terrain, making it difficult for certain classes of ships to utilize some of their advantages. It does, however, allow for battleships to maximize their range advantage, as well as providing excellent attack vectors for destroyers with the capability to launch torpedoes from stealth. Aircraft can have a large impact on the battle given the lack of cover available for enemy ships.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;Note that this map is currently only available in '''Training Rooms'''.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;Note that this map is currently only available in '''Training Rooms'''.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;}}}}&amp;lt;/includeonly&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;}}}}&amp;lt;/includeonly&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;noinclude&amp;gt;{{doc}}[[Category:Legends-templates]]&amp;lt;/noinclude&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;noinclude&amp;gt;{{doc}}[[Category:Legends-templates]]&amp;lt;/noinclude&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Mxyto:na</name></author>	</entry>

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