MS-1
Revision as of 04:58, 3 September 2014 Mostly minor grammatical changes, such as replacing instances of "Tier" with "tier" when not at the start of a sentence. Some sentences were rewritten to remove possible bias without changing the information displayed (e.g. replacing "highly recommend doing x" with "doing x causes y, which can be beneficial"). Some sentences were rewritten to improve clarity. Link to Medium Mk I was broken, is now fixed. | Revision as of 16:50, 4 September 2014 A small edit in the opening paragraph to remove word repetition and clarify one sentence. | |||
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{{TankData|Tank=MS-1 | {{TankData|Tank=MS-1 | |||
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? | It is the smallest and lightest of the tier 1 tanks. The vehicle possesses features that make it visually and audibly | + | It is the smallest and lightest of the tier 1 tanks. The vehicle possesses features that make it visually and audibly unique; the MS-1 has external features which resemble a "hat" and "tail", and the engine makes a distinctive "puttering" sound. When equipped with the 45 mm mod. 1932 gun, it has the damage potential to kill any other tier 1 tank in approximately three shots. This damage rate, when combined with the 45 mm gun's penetration (superior to all other weapons found on tier 1 tanks), makes the MS-1 a formidable opponent in tier 1 battles. | |
|InTheGame_pros= | |InTheGame_pros= |
Revision as of 16:50, 4 September 2014
MS-1
Mouse over "
[Client Values; Actual values in
0 ![]() |
21543 HP Hit Points |
4.76/6.52.15/6.5 t Weight Limit |
- Commander (Gunner, Radio Operator, Loader)
- Driver
5555 hp Engine Power |
32/8 km/h Speed Limit |
4848 deg/s Traverse |
11.5525.58 hp/t Power/Wt Ratio |
NoNo Pivot |
// mm Hull Armor |
16/16/1616/16/16 mm Turret Armor |
AP/HEAT/HE
AP/APCR/HE Shells |
0/400/8
14/800/14 Shell Cost |
30/30/3647/47/62 HP Damage |
34/44/1951/88/23 mm Penetration |
r/m ▲
24 r/m Standard Gun ▲
20.69 Rate of Fire Standard Gun |
▲
Standard Gun
▼
Standard Gun
▲
720 Standard Gun ▲
Standard Gun
▼
Standard Gun
▲
972.43 Damage Per Minute Standard Gun |
m ▲
0.54 m With 50% Crew: 0.687 m ▲
0.46 Accuracy With 50% Crew: 0.585 m |
s 2.5 s 2.5 Aim time |
3535 deg/s Turret Traverse |
360° Gun Arc |
-8°/+25°-8°/+30° Elevation Arc |
240125 rounds Ammo Capacity |
2020 % Chance of Fire |
m 280 m 280 View Range |
m 265 m 265 Signal Range |
I

0
The MS-1 is a Soviet tier 1 light tank.
The first Soviet mass-produced tank with a total of 959 vehicles manufactured from 1928 through 1931.
It is the smallest and lightest of the tier 1 tanks. The vehicle possesses features that make it visually and audibly unique; the MS-1 has external features which resemble a "hat" and "tail", and the engine makes a distinctive "puttering" sound. When equipped with the 45 mm mod. 1932 gun, it has the damage potential to kill any other tier 1 tank in approximately three shots. This damage rate, when combined with the 45 mm gun's penetration (superior to all other weapons found on tier 1 tanks), makes the MS-1 a formidable opponent in tier 1 battles.
Modules / Available Equipment and Consumables
Modules
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ( ![]()
| |
---|---|---|---|---|---|---|---|
I | T-18 | 6.5 | 48 | B/2 | 1200 | 0 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- Good armor (for a tier 1 tank).
- The 45 mm mod. 1932 gun has the highest penetration value in tier 1, as well as acceptable accuracy and good damage.
- Decent hull traverse and excellent turret traverse speeds.
- Small size and good camouflage values, making it easy to hide and difficult to detect and hit.
Cons:
- Lowest HP of all the tier 1 tanks.
- Fairly slow.
- Long aim time.
- Poor view range.
Performance
The MS-1 is a very capable and forgiving tier 1 tank, making it an excellent starter vehicle. Stock, it is slower and weaker than the American and German starter tanks, but it has the thickest armor. The frontal armor is almost twice as thick as the T1 Cunningham's (although 18 mm of armor is not going to stop much incoming fire). Against this, the MS-1 has the lowest HP of all the tier 1 tanks, and cannot take too many hits.
The starting gun, the 37 mm Hotchkiss, is decent enough against other tier 1 tanks, but is very inaccurate. The 37 mm B-3 is a substantial improvement, offering superior penetration, damage, and accuracy when compared with the Hotchkiss gun. The 45 mm mod. 1932 is the probably best single-shot weapon available to any tier 1 tank. It has the highest damage and penetration for its tier, effectively penetrating all but the most heavily armored tanks the MS-1 faces. Sniping with this gun can be very effective. The high damage per shot also makes it excellent for taking "snap shots" while playing "peek-a-boom" (moving out of cover, taking a quick shot at close range, then moving into cover again). All the single-shot guns have very long aim times (2.5 seconds), with only the QF 3-pounder on the Vickers Medium Mk. I having a longer aim time. The MS-1 is not particularly well-suited to the play styles that autocannons demand, especially since it is one of the slower tier 1 tanks. Despite this, the 20 mm TNSh and 23 mm VYa are still viable if the MS-1 can close the distance between itself and opponents.
The MS-1 has the lowest horsepower of all the tier 1 tanks, and is one of the slowest for its tier. It is decently maneuverable, with fair hull traverse and excellent turret traverse speeds, but can have trouble climbing steep slopes. Combined with the excellent single-shot guns it can equip, these factors make the MS-1 well-suited to a more careful and deliberate play style, as opposed to the more aggressive play styles of the Leichttraktor or T1.
The MS-1 is also one of the smallest tanks in the game, making it much more difficult to both detect and hit, compared to the other tier 1 tanks. With a Camouflage Net, it is nearly undetectable until it fires.
Please note the Map Restrictions for tier 1 tanks when purchasing a camouflage skin/paint job for the MS-1.
Crew Skills
- Choosing Camouflage for both crew members as their first skills can turn the MS-1 into a near-invisible tank.
- The combination of Snap Shot (Commander/Gunner/Radio Operator/Loader) and Smooth Ride (Driver) are other viable options for first skills, allowing the MS-1 to get its shot off faster after coming to a halt.
- Upon reaching 100% on the first skills, one can drop the commander's skill for Sixth Sense, allowing the tank to be alerted after being detected.
- Brothers-in-Arms will improve the tank's performance, but requires all crew members to have it at 100% before it works. The bonus to crew skills is particularly noticeable when combined with Improved Ventilation.
Early Research
- The 37 mm B-3 is required to unlock the modernized turret, which in turn unlocks the 45 mm mod. 1932 and T-26.
- Upgrading to the GAZ-M1 engine is helpful as it is both more powerful and weighs less.
- The T-18 suspension provides an increase to the fairly low load limit, and is required to unlock the SU-18.
- The 45 mm mod. 1932 is required to unlock the AT-1 tank destroyer, and provides the tank with higher penetration than any other tier 1 vehicle.
- The 20 mm TNSh and 23 mm VYa autocannons are not required to unlock anything, and are not necessary except to provide the MS-1 with elite status, or if a more aggressive close combat play style is preferred.
- The AMO-3 engine does not provide much significant benefits over the GAZ-M1, and can be saved for last. It is required to unlock the BT-2.
- The 71-TK-1 radio is unlocked automatically on the BT-2, T-26, AT-1, and SU-18 as their stock radios, so researching it on the MS-1 is completely unnecessary if one is planning to unlock any of the aforementioned tanks.
Suggested Equipment
Gallery
Historical Info
Development
A "Tank Bureau" was formed in May 1924 for the development of Soviet tanks. A specification was issued for a 3-tonne two-man light tank capable of 12.1 km/h (7.5 mph). It would be protected by 16 mm of armor and equipped with a 37 mm (1.5 in) gun. By 1925 the allowable weight had increased to 5 tonnes.
The tank was designed by Professor V. Zaslavsky at a new Tank Bureau set up under the Central Directorate of Military Industries. The 35-horsepower truck engine (a copy of the Italian FIAT 15 ter) was supplied by the Moscow AMO Factory, and the gun was a modified copy of the French 37 mm Puteaux SA 18 cannon. The sprung suspension which would allow a tank to travel faster over rough ground was the biggest improvement over the Renault. A prototype called the T-16 was tested in June 1927.
The T-16 was deemed a failure, as it had problems with its transmission failing too often and its inability to cross trenches more than 1.5 meters wide. The T-16's maneuverability was only marginally better than that of the Renault. Meanwhile the КБ ОАТ drew up plans for an improved version of the T-16 which was accepted for production in July as the T-18, with the tank additionally noted as an MC-1 ("low maintenance type 1").
It was the first Soviet tank adopted for serial production. 959 vehicles were produced from 1928 through 1931.
Operating History
There are few examples of this tank seeing combat in Red Army service. An experimental company equipped with T-18s took part in defending the Far Eastern Railway against Manchurian forces in 1929. They were removed from service in 1932 and given over to training. Following the German invasion of the Soviet Union a number of MS-1s were given 45 mm (1.8 in) guns and entered service as the T-18M.