Ammo (WoWP)
Available for all weapons:
Standard: Moderately effective at all distances. No chance of setting opponent on fire.
Armor-Piercing: Higher damage at greater distances. No chance of setting opponent on fire.
Incendiary: Lower damage at greater distances. 20% chance to set opponent on fire.
Armor-Piercing-Incendiary: Slightly more damage at greater distances. 15% chance to set opponent on fire.
Only available for autocannons (20 mm+):
Solid Core Armor-Piercing: Significantly higher damage at greater distances. No chance to set opponent on fire. Germany only.
High Explosive-Incendiary: Lower damage at short distances. Significantly more damage at greater distances. 30% chance to set opponent on fire.
High Explosive: Lower damage at short distances. Even higher damage at greater distances. 10% chance to set opponent on fire.