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17:36, 6 May 2020(107,590 bytes)Undo revision 294251 by Gruff_:eu (talk) There's no need of proof for this mechanic as it should be commonly known, you can test it yourself in a training room. Also here's a twitch clip where you can see that he gets spotted because he was set on fire: https://clips.twitch.tv/SteamyTubularSnakeAliens However, it has been tested multiple times if driving while being on fire has an effect, and every time it had zero impact, please show a proof that it has before changing it to a lie again. Thank you.
10:55, 6 May 2020(107,608 bytes)Undo revision 293887 by Hurk:na (talk) - Where is the data to support this supposed drop in camo values? Why add it in and take out the decreased fire damage line?!
18:04, 4 August 2018(106,905 bytes)→ View Range‎ Very obviously, the tank commander can see a great number of things beyond the view range, viz. the landscape.
21:20, 3 December 2017(106,395 bytes)→ Module Damage Taken‎ Edits to bad writing structure, missed spaces etc.
21:19, 3 December 2017(106,391 bytes)→ Crew Voice Messages‎ Removed a stray character which need not be there
00:15, 9 October 2017(106,384 bytes)→ Tips‎ intransparent --> opaque
14:31, 13 September 2017(106,364 bytes)HE splash hit (with tank/tank destroyer) has a message
23:44, 20 August 2017(106,217 bytes)→ Examples‎ Remove extra closing parenthesis in formula, correct calculated example value based on Excel
09:21, 20 June 2017(106,218 bytes)→ Unused Messages‎ not true, that is said when you use target lock-on
16:57, 2 June 2017(105,873 bytes)Adding note that some information is rather old.
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