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Battle Mechanics

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Revision as of 04:01, 3 November 2013
Added description of "Courageous Resistance" credit & xp bonus introduced in 8.8 for tanks on the losing team that achieve battle hero, epic, or platoon medals during a match.
Revision as of 04:41, 11 May 2014
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 Battles can take place in twelve possible different battle tiers. Each vehicle, depending on its performance, is assigned a certain subset of these battle tiers that it is supposed to fight in. Battles can take place in twelve possible different battle tiers. Each vehicle, depending on its performance, is assigned a certain subset of these battle tiers that it is supposed to fight in.
  
?The matchmaking chart shows which vehicle belongs to which battle tier. An English version can always be found [https://forum.worldoftanks.eu/index.php?/topic/138691-official-matchmaking-feedback-thread/ here]. It sometimes takes Wargaming a while to update it after patches, in this case you can refer to the [https://forum.worldoftanks.ru/index.php?/topic/41221- Russian version], which is usually updated much faster. +The matchmaking chart shows which vehicle belongs to which battle tier. An English version can always be found [https://worldoftanks.com/dcont/fb/image/matchmaking.jpg here]. It sometimes takes Wargaming a while to update it after patches, in this case you can refer to the [https://forum.worldoftanks.ru/index.php?/topic/41221- Russian version], which is usually updated much faster.
  
 The selection of the battle tier you fight in depends on the amount of players available for each battle tier and is otherwise random.  The selection of the battle tier you fight in depends on the amount of players available for each battle tier and is otherwise random.

Revision as of 04:41, 11 May 2014

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This page is to provide you with as many details as possible of the core game mechanics, so that you need not search through the forums for this valuable information. The details of some game mechanics are being held "close to the vest" over at Wargaming.net. To the maximum extent possible, we have provided all the data we know about game mechanics.

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