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FV215b (183)

FV215b (183)

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Revision as of 02:06, 28 November 2016Latest revision as of 08:51, 14 April 2018 
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 *Highest alpha damage in the game-- 930 with AP rounds and 1300 using HESH or HE *Highest alpha damage in the game-- 930 with AP rounds and 1300 using HESH or HE
 *Decently mobile *Decently mobile
?*Turret has decent frontal armor+*Decent at sidescraping
 *Frontal armor and upper hull can bounce shots when angled *Frontal armor and upper hull can bounce shots when angled
 +*Armour is enough to not be penned by HE
 *Best AP penetration in the game (310, the same as the penetration of the Maus' APCR rounds) *Best AP penetration in the game (310, the same as the penetration of the Maus' APCR rounds)
  
 |InTheGame_cons= |InTheGame_cons=
 *Reverse speed is very bad (9 km/h) considering that when you have an 18 second reload, you're going to be doing a lot of reversing to get back to cover *Reverse speed is very bad (9 km/h) considering that when you have an 18 second reload, you're going to be doing a lot of reversing to get back to cover
?*Accuracy at 0.40 is not great+*Accuracy at 0.40 is terrible
 *Aim time is especially slow *Aim time is especially slow
?*Turret only has a 45 degree range+*Turret only has a 45 degree range to either side
 *Lowest ammunition capacity in the game (12) *Lowest ammunition capacity in the game (12)
 *Low HP pool, same as the tier IX Tortoise *Low HP pool, same as the tier IX Tortoise
 *HESH shells cannot penetrate spaced armor (such as the IS-7) or tracks, resulting in frustrating 500 damage shots *HESH shells cannot penetrate spaced armor (such as the IS-7) or tracks, resulting in frustrating 500 damage shots
 +*Turret is soft, unlike the wot PC counterpart and more like its real world equivalent
 +
 |InTheGame_performance= |InTheGame_performance=
?The FV215b (183) is commonly called the "Death Star" by players for its giant gun, which features greater alpha than any other tank in the game. The 183 with it's premium HESH shells will have no difficulty destroying tier VIII TDs and med tanks in one shot, and will cripple most tier IXs. However, the gun is very dependent on one immeasurable factor. Luck. HESH shells need to hit primary armor to have a chance to penetrate and deal full damage, and tracks and spaced armor will detonate the shell prematurely. And even with a penetrating hit, the HESH shells have massive damage range, and can hit from anywhere between 975 and 1600 damage. It is highly recommended you take the time to aim HESH shells unless you are willing to accept missing weakspots and hitting for ~500 damage every shot. If you don't want to roll the dice with HESH shells, the AP rounds are a reliable choice. The (183) has the best AP round penetration in the game with 310mm of penetration, and it still features a respectable 930 damage per shot. All of this firepower however, comes at the cost of a nearly 23 second reload time, during which the (183) is highly vulnerable.+The FV215b (183) is commonly called the "Death Star" by players for its giant gun, which features greater alpha than any other tank in the game. The 183 with it's premium HESH shells will have no difficulty 2-shotting tier 9 meds and even some heavies with high rolls. However, the gun is very dependent on one immeasurable factor. Luck. HESH shells need to hit primary armor to have a chance to penetrate and deal full damage, as tracks and spaced armor will detonate the shell prematurely. And even with a penetrating hit, the HESH shells have massive damage range, and can hit from anywhere between 300 and 1600 damage. It is highly recommended you take the time to aim HESH shells unless you are willing to accept missing weakspots and hitting for ~500 damage every shot. If you don't want to roll the dice with HESH shells, the AP rounds are a reliable choice. The (183) has the best AP round penetration in the game with 310mm of penetration, and it still features a respectable 930 damage per shot. All of this firepower however, comes at the cost of up to a 23 second reload time, during which the (183) is highly vulnerable.
  
 The low ammunition capacity of a mere 12 rounds will be a highly limiting factor, and care must be taken to avoid running out of one type of ammunition, or even running out of shells entirely. Choosing an ammo loadout wisely is highly recommended (8 AP rounds and 4 HESH rounds is a good choice) The low ammunition capacity of a mere 12 rounds will be a highly limiting factor, and care must be taken to avoid running out of one type of ammunition, or even running out of shells entirely. Choosing an ammo loadout wisely is highly recommended (8 AP rounds and 4 HESH rounds is a good choice)
  
?The armor on the (183) isn't the best. While the hull armor is comparable to the Conqueror, it's not as well sloped and tier X guns will penetrate it with ease. The turret, unlike PC is fairly weak, and makes sidescraping difficult. As a result of it's poor armor, the 183 is most comfortable sniping from a distance where the enemy can't shoot back, and the 183 can safely reload.+The armor on the (183) isn't the best. While the hull armor is comparable to the Conqueror, it's not as well sloped and tier X guns will penetrate it with ease. The turret, unlike in the PC version, is fairly weak, and overall the armour profile makes sidescraping difficult. As a result of it's poor armor, the 183 is most comfortable sniping from a distance where the enemy can't shoot back, and the 183 can safely reload.
  
 The mobility, while workable, still isn't very good, but is adequate for taking early game sniping positions, or keeping pace with heavies, unlike the Tortoise's atrocious speed limit of 20km/h. The mobility, while workable, still isn't very good, but is adequate for taking early game sniping positions, or keeping pace with heavies, unlike the Tortoise's atrocious speed limit of 20km/h.

Latest revision as of 08:51, 14 April 2018





GB48_FV215b_183 (Stock)

AnnoGB48_FV215b_183.png
Totals
6100000 Cost
1800 HPDurability
60 / 64 Weight
Crew
  1. Commander
  2. Radio Operator
  3. Gunner
  4. Driver
  5. Loader
  6. Loader
Armor
152.4/50.8/76.2Hull Armor(front/sides/rear, mm)
254/101.6/76.2Turret Armor(front/sides/rear, mm)
Maneuver
800 h.p.Engine Power
34.3 km/hTop Speed / Reverse Speed
32 deg/sTraverse Speed
Firepower
930 damage
310 mmAverage Penetration
22 Gun Loading
16 deg/sGun Traverse Speed
Communication
250 mView Range
500 mSignal Range
FV215b (183)
X
FV215b (183)
6100000
This proposed heavy self-propelled gun utilized components of the Mk.II Conqueror. The vehicle featured the gun in a rear-mounted rotating turret. The project was canceled shortly after a dummy vehicle was built.

The FV215b (183) is a British tier 10 turreted tank destroyer sporting the biggest gun in blitz.

Turretgun

Turret

Level Turret Turret Armor (front/sides/rear, mm) Gun Traverse Speed (deg/s) View Range (m) Experience Weight (t)
X FV215b 254/101.6/76.2 16 250 0 17000
Level Gun Average Penetration (mm) Rate of Fire Dispersion at 100 m Aiming Time Experience Weight (t)
X 183 mm L4 310/220/92 930/1300/1300 2.73 0.4 3 0 5400
Engine

Engine

Level Engine Engine Power (h.p.) Chance of Fire on Impact Experience Weight (t)
X Rolls-Royce Meteor Mk. 12 800 20 0 744

Level Suspension Load Limit Traverse Speed (deg/s) Experience Weight (t)
X FV215b 64 32 0 12000
Radio

Radio

Level Radio Signal Range (m) Experience Weight (t)
X C45 500 0 40


Compatible Equipment

Heavy Spall Liner
Camouflage Net
Fill Tanks with CO2
Coated Optics
Enhanced Gun Laying Drive
Enhanced Horizontal Coil Springs 3 Class
Improved Ventilation Class 3
Large-Сaliber Tank Gun Rammer
Binocular Telescope
Toolbox
"Wet" Ammo Rack Class 2

Compatible Consumables


Player Opinion

Pros and Cons

Pros:


  • Highest alpha damage in the game-- 930 with AP rounds and 1300 using HESH or HE
  • Decently mobile
  • Decent at sidescraping
  • Frontal armor and upper hull can bounce shots when angled
  • Armour is enough to not be penned by HE


Cons:


  • Reverse speed is very bad (9 km/h) considering that when you have an 18 second reload, you're going to be doing a lot of reve
  • Accuracy at 0.40 is terrible
  • Aim time is especially slow
  • Turret only has a 45 degree range to either side
  • Lowest ammunition capacity in the game (12)


Performance

The FV215b (183) is commonly called the "Death Star" by players for its giant gun, which features greater alpha than any other tank in the game. The 183 with it's premium HESH shells will have no difficulty 2-shotting tier 9 meds and even some heavies with high rolls. However, the gun is very dependent on one immeasurable factor. Luck. HESH shells need to hit primary armor to have a chance to penetrate and deal full damage, as tracks and spaced armor will detonate the shell prematurely. And even with a penetrating hit, the HESH shells have massive damage range, and can hit from anywhere between 300 and 1600 damage. It is highly recommended you take the time to aim HESH shells unless you are willing to accept missing weakspots and hitting for ~500 damage every shot. If you don't want to roll the dice with HESH shells, the AP rounds are a reliable choice. The (183) has the best AP round penetration in the game with 310mm of penetration, and it still features a respectable 930 damage per shot. All of this firepower however, comes at the cost of up to a 23 second reload time, during which the (183) is highly vulnerable.

The low ammunition capacity of a mere 12 rounds will be a highly limiting factor, and care must be taken to avoid running out of one type of ammunition, or even running out of shells entirely. Choosing an ammo loadout wisely is highly recommended (8 AP rounds and 4 HESH rounds is a good choice)

The armor on the (183) isn't the best. While the hull armor is comparable to the Conqueror, it's not as well sloped and tier X guns will penetrate it with ease. The turret, unlike in the PC version, is fairly weak, and overall the armour profile makes sidescraping difficult. As a result of it's poor armor, the 183 is most comfortable sniping from a distance where the enemy can't shoot back, and the 183 can safely reload.

The mobility, while workable, still isn't very good, but is adequate for taking early game sniping positions, or keeping pace with heavies, unlike the Tortoise's atrocious speed limit of 20km/h.


Early Research

No research, the grind is done!


History for this tank not found


UK
Light Tanks IICruiser Mk. III IIICruiser Mk. IV IVCovenanter VCrusader
Medium Tanks IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVAC 1 Sentinel VMatilda Black Prince VICromwell VIIComet VIIICenturion Mk. I IXCenturion Mk. 7/1 XFV4202
Heavy Tanks VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIICaernarvon IXConqueror XFV215b
Tank Destroyers IIUniversal Carrier 2-pdr IIIValentine AT IVAlecto VAngry Connor VAT 2 VIChurchill Gun Carrier VIAT 8 VIIAT 15A VIIAT 7 VIIIAT 15 IXTortoise XFV215b (183)
Tank Destroyers
USA IIT18 IIIT82 IVM8A1 IVT40 VM10 Wolverine VT49 VIM18 Hellcat VIM36 Jackson VIIT25/2 VIIT25 AT VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
UK IIUniversal Carrier 2-pdr IIIValentine AT IVAlecto VAngry Connor VAT 2 VIChurchill Gun Carrier VIAT 8 VIIAT 15A VIIAT 7 VIIIAT 15 IXTortoise XFV215b (183)
Germany IIPanzerjäger I IIIMarder II IVHetzer VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VIIE 25 VIIE 25 "#1" VIIJagdpanther VIIIFerdinand VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIISnowstorm Jagdtiger 8.8 IXJagdtiger XJagdpanzer E 100
USSR IIAT-1 IIISU-76 IVSU-85B VSU-85 VSU-85I VISU-100 VISU-100Y VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIISU-101 IXObject 704 IXSU-122-54 XObject 263 XObject 268
France
China
Japan
Czechoslovakia
Sweden
ja:Blitz:GB48 FV215b 183