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?{{panel title|icon=[[image:ConsumeablesIcon.png|72px|left|link=|]]|content=Consumables are single-use items (with a few exceptions; see: Removed Speed Governor, and the passive abilities of the Large Repair Kit, Large First Aid Kit, and Automatic Fire Extinguisher) used during battle to provide bonus for a one-time event or for a single match. Various types of consumables are used to repair tank modules, increase tank performance, and heal crew members. +[[image:ConsumeablesIcon.png|72px|left]] Most consumables can be used multiple times during a battle (With a few exceptions; see each nations premium food consumable, the various octane gasoline and oil consumables, and the passive effects of the Large Repair kit, Large First Aid kit and Automatic Fire Extinguisher), and are used to provide a bonus during the battle. Various types of consumables are used to repair tank modules, increase tank performance, and heal crew members.
  
?Consumables come in two forms: Regular Consumables and Premium Consumables. You can carry up to three different consumables in a single tank. While you cannot carry two identical consumable items, you can carry a regular consumable and its premium counterpart, e.g., the small repair kit and large repair kit. By default, consumables are activated by pressing keys '4,' '5,' or '6,' depending on the consumable desired (unless the hot keys have been remapped). As of [[Changelog: World of Tanks (PC) Patch 0.8.5|version 8.5]] you can also purchase Premium Consumables with their same gold value in credits (e.g., 50 gold = 20,000 credits)+With the release of the [[Changelog: World of Tanks (PC) Patch 0.9.18|9.18 update]], the premium and standard versions of the Repair kit, First Aid kit and Fire Extinguisher are reusable; when activated, the consumable will be unavailable for a 90 second cool down with a timer underneath the consumable informing you how long the cool down will last. You will also only pay for the consumable once if you use the consumable more than one time throughout the battle; therefore you can use the consumable as many times as you like and only pay the standard price once.
  
 +Consumables come in two forms: Regular Consumables and Premium Consumables. You can carry up to three different consumables in a single tank. While you cannot carry two identical consumable items, you can carry a regular consumable and its premium counterpart, e.g., the small repair kit and large repair kit. By default, consumables are activated by pressing keys '4,' '5,' or '6,' depending on the consumable desired (unless the hot keys have been remapped).
  
?<table style="width:100%; align:center; cellspacing:0; border: solid black 1px; border-collapse: collapse; cellpadding:6;">+Originally, you could only purchase Premium Consumables with gold, but since [[Changelog: World of Tanks (PC) Patch 0.8.5|version 8.5]] you could also purchase Premium Consumables with their same gold value in credits (e.g., 50 gold = 20,000 credits) and since [[https://worldoftanks.eu/en/content/docs/release-notes/release-notes-101| update 1.1]] you can only purchase Premium Consumables for credits.
?<th style="background-color:#E0E0E0; border: solid black 1px" colspan="4">+
?:<font size="+1"><div id="Regular Consumables"></div>Regular Consumables</font>+
?:Purchased with Credits</th>+
? <tr>+
? <td style="width:60px; align:center; border: solid black 1px; padding: 6px;"><div id="Small Repair Kit"></div>[[image:SmallRepairkitIcon.png|left|link=]]</td>+
? <td style="width:125px; align:center; border: solid black 1px; padding: 6px;"><b>Small Repair Kit</b></td>+
? <td style="width:100px; align:center; border: solid black 1px; padding: 6px;"><b>3,000 credits </b></td>+
? <td style="border: solid black 1px; padding: 6px;"><div align="justify">Repairs <b>one</b> chosen damaged <b>module</b> until the end of the match when activated by the respective button. The repaired module can still be damaged again after the repair. Both tracks can be repaired at the same time. </div></td>+
? </tr>+
? <tr>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><div id="Small First Aid Kit"></div>[[image:SmallMedkitIcon.png|left|link=]]</td>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><b>Small First Aid Kit</b></td>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><b>3,000 credits </b></td>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><div align="justify">Heals <b>one</b> chosen injured <b>[[Crew|crew member]]</b> until the end of battle when activated by the respective button. The healed crew members can still be re-injured or perish.+
? </div></td>+
? </tr>+
? <tr>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><div id="Manual Fire Extinguishers"></div>[[image:HandExtinguishersIcon.png|left|link=]] </td>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><b>Manual Fire Extinguishers</b></td>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><b>3,000 credits </b></td>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><div align="justify">If the tank catches <b>fire</b> this consumable extinguishes it when activated by the respective button. Regardless of reaction time the tank will suffer at least one "tick" of fire damage.</div></td>+
? </tr>+
? <tr>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><div id="100-octane Gasoline"></div>[[image:Gasoline100Icon.png|left|link=]]</td>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><b>100-octane Gasoline</b></td>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><b>5,000 credits</b></td>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><div align="justify">+
? <p>Increases <b>engine power</b> (and therefore, vehicle acceleration) and turret traverse speed by 5% for a single match. There is no activation for this consumable. This effect occurs and the item is consumed if it is equipped. </p>+
? <p>Only available for <strong>American</strong>, <strong>British</strong>, <strong>German</strong>, and <strong>French</strong> vehicles when equipped with <b>gasoline engines</b>.</p>+
? </div></td>+
? </tr>+
? <tr>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><div id="Lend-Lease Oil"></div>[[image:LendLeaseGasolineIcon.png|left|link=]]<br><br>[[image:QualityOilIcon.png|left|link=]]</td>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><p><b>Lend-Lease Oil</b><br><br><br><br><b>Quality Oil</b></p></td>+
? <td style="align:center; border: solid black 1px; padding: 6px; rowspan:2;"><b>5,000 credits</b></td>+
? <td style="align:center; border: solid black 1px; padding: 6px; rowspan:2;"><div align="justify">+
? <p>Increases <b>engine power</b> (and therefore, vehicle acceleration) by 5% for a single match. There is no activation for this consumable. This effect occurs and the item is consumed if it is equipped. </p>+
? <p><b>Lend-Lease Oil</b> is available only for <strong>Soviet</strong> vehicles regardless of engine type.</p>+
  
?<p>Effect stacks with Removed Speed Governor via multiplication (15.5% combined bonus).</p>+{{:Regular Consumables (WoT)}}<!--
 +-->{{:Premium Consumables (WoT)}}
  
? <p><b>Quality Oil</b> is available only for <b>Chinese</b> vehicles regardless of engine type.</p>+== '''Directives''' ==
? </div></td>+
? </tr>+
? <tr>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><div id="Removed Speed Governor"></div>[[image:RemovedRpmLimiterIcon.png|left|link=]] </td>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><b>Removed Speed Governor</b></td>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><b>3,000 credits </b></td>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><div align="justify">This consumable is never actually "consumed" (in other words, it is permanent). The hot key for this consumable turns it on and off. +
  
?While activated, it adds 10% to <b>engine power</b> (and therefore, vehicle acceleration), but your tank's engine suffers <b>damage</b> while activated. That means your engine can break down during the battle. +Directives are special personal reserves which are mounted on Tier V–X vehicles before combat. They give an additional advantage in the midst of battle.
  
?You will have to pay for repairs for the amount of damage that was caused to your engine by using this consumable. The costs depend on your engine and the amount of damage it has suffered. +There are two types of directives:
? +* For equipment. These directives increase the effect of mounted equipment. You can purchase them for bonds.
?Effect stacks with Lend-Lease Oil/Quality Oil via multiplication (15.5% combined bonus).+* For crew. These directives improve the trained skills/perks of crew members, or activate those not yet trained. You can purchase them for credits.
  
?Available only for <b>Soviet</b> and <b>Chinese</b> vehicles.</div></td>+{{:Directives for equipment (WoT)}}<!--
? </tr>+-->{{:Directives for crew (WoT)}}
?</table>+
  
  
?<table style="align:center; width:100%; cellspacing:0; border: solid black 1px; border-collapse: collapse; cellpadding:6px;">+== '''Mounting Directives''' ==
?<th style="background-color:#E0E0E0; align:center;" colspan="4">+You can mount only one directive on your vehicle before a battle. The mounted directive is effective for one battle.
?:<font size="+1"><div id="Premium Consumables"></div>Premium Consumables</font>+
?:Purchased with [[Gold_Economy|Gold]] or Credits</th>+
? <tr>+
? <td style="width:60px; align:center; border: solid black 1px; padding: 6px;"><div id="Large Repair Kit"></div>[[image:LargeRepairkitIcon.png|left|link=]]</td>+
? <td style="width:120px; align:center; border: solid black 1px; padding: 6px;"><b>Large Repair Kit</b></td>+
? <td style="width:100px; align:center; border: solid black 1px; padding: 6px;"><b>50 [[Gold Economy|Gold]] or 20,000 Credits</b></td>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><div align="justify">While equipped, passively adds 10% to crew's field-repair speed. When used, the kit repairs <b>all</b> currently damaged <b>modules</b> until the end of battle when activated by the respective button. Repaired modules can still be damaged again after the repair, and the passive effect is lost once the kit is consumed.</div></td>+
? </tr>+
? <tr>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><div id="Large First Aid Kit"></div>[[image:LargeMedkitIcon.png|left|link=]]</td>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><b>Large First Aid Kit</b></td>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><b>50 [[Gold Economy|Gold]] or 20,000 Credits</b></td>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><div align="justify">While equipped, provides 15% passive resistance to crew injury from penetrating hits. When used, heals <b>all</b> currently injured <b>crew members</b> until the end of battle when activated by the respective button. Healed crew members can still be re-injured or perish, and the passive effect is lost once the kit is consumed.</div></td>+
? </tr>+
? <tr>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><div id="Automatic Fire Extinguisher"></div>[[image:AutoExtinguishersIcon.png|left|link=]]</td>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><b>Automatic Fire Extinguisher</b></td>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><b>50 [[Gold Economy|Gold]] or 20,000 Credits</b></td>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><div align="justify">Activates <b>automatically</b> 0.5 seconds after the tank catches fire and passively reduces the <b>chance to catch fire</b> by 10%.+
? </div></td>+
? </tr>+
? <tr>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><div id="105-octane Gasoline"></div>[[image:Gasoline105Icon.png|left|link=]]</td>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><b>105-octane Gasoline</b></td>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><b>50 [[Gold Economy|Gold]] or 20,000 Credits</b></td>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><div align="justify">Increases <b>engine power</b> (and therefore, vehicle acceleration) and turret traverse speed by 10% for a single match. There is no activation, this effect happens and the item is consumed if it is equipped.+
? +
? <p>Only available for <strong>American</strong>, <strong>British</strong>, <strong>German</strong>, and <strong>French</strong> vehicles when equipped with <b>gasoline engines</b>.</p>+
? </div></td>+
? </tr>+
? <tr>+
? <td style="align:center; border: solid black 1px; padding: 6px; line-height:90%;"><div id="Extra Combat Rations"></div><br><br>[[image:RussFoodIcon.png|link=]]<br><br>[[image:CocacolaIcon.png|link=]]<br><br>[[image:ChocolateIcon.png|link=]]<br><br>[[image:PuddingIcon.png|link=]]<br><br>[[image:HotCoffeeIcon.png|link=]]<br><br>[[image:chines_porkIcon.png|link=]]<br><br>[[image:OnigiriIcon.png|link=]]<br><br>[[image:%D0%91%D1%83%D1%85%D1%82%D1%8B.png|link=]]<br><br>[[image:Кофе с выпечкой.png|link=]]</td>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><br><br><b>Extra Combat Rations</b><br><br><br><b>Case of Cola</b><br><br><br><b>Chocolate</b><br><br><br><b>Pudding and Tea</b><br><br><br><b>Strong Coffee</b><br><br><br><b>Improved Combat Rations</b><br><br><br><b>Onigiri</b><br><br><br><b>Buchty</b><br><br><br><b>Coffee with Cinnamon Buns</b></td>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><br><br><b>50 [[Gold Economy|Gold]] or 20,000 Credits</b></td>+
? <td style="align:center; border: solid black 1px; padding: 6px;"><div align="justify">Adds a '''flat''' 10% to the training level of all roles and <b>[[Crew#Skills|crew skills]]</b> for one entire match, so 75% would become 85%, etc. Perks are also affected, but only through diminishing returns. This bonus is still added to crews that have reached a 100% base training level (hence they would have a skill of 110%). There is no activation, the item is consumed automatically at the start of a battle, triggering the effect.+
? +
? +
?<b>Extra Combat Rations</b> are only available for <b>[[Tank_nations_ussr|Soviet]]</b> vehicles.+
? +
?<b>Case of Cola</b> is only available for <b>[[Tank_nations_usa|American]]</b> vehicles.+
? +
?<b>Chocolate</b> is only available for <b>[[Tank_nations_germany|German]]</b> vehicles.+
  
?<b>Pudding and Tea</b> is only available for <b>[[Tank_nations_uk|British]]</b> vehicles.+To mount a directive:
? +# Click the directives slot.
?<b>Strong Coffee</b> is only available for <b>[[Tank_nations_france|French]]</b> vehicles.+# Select the desired directive and click on it.
 +# Click Apply. The directive is purchased and mounted on the selected vehicle. If the directive has already been purchased, it is mounted on the selected vehicle from the Depot.
 +<br />
  
?<b>Improved Combat Rations</b> are only available for <b>[[Tank_nations_china|Chinese]]</b> vehicles.+[[File:Apply directive en.jpg|center]]
 +<br />
  
?<b>Onigiri</b> is only available for <b>[[Tank_nations_japan|Japanese]]</b> vehicles.+You can purchase more than one directive by clicking [[File:Re-purchase-button.jpg]] (Purchase) under its name. Spare directives are stored in the Depot in the Stock section under the Consumables tab.
  
?<b>Buchty</b> are only available for <b>[[Tank_nations_czech|Czechoslovakian]]</b> vehicles.+<br>{{Block| i | content = '''To automatically supply and mount the selected directive after it has been used in battle, click the Auto‑resupply checkbox. ''' }}
  
?<b>Coffee with Cinnamon Buns</b> are only available for <b>[[Sweden|Swedish]]</b> vehicles.+Currently, some directives can only be received in limited quantities as a reward for in-game events. The following directives are unavailable for purchase:
 +* Fuel Filter Replacement
 +* Polished Lens
 +* Exhaust Insulation
  
? </div></td>+These directives are automatically resupplied only until they are available in the Depot.
? </tr>+ 
? </table>+== '''Removing Directives''' ==
 +To remove a mounted directive:
 +# Click the directives slot.
 +# Click [[File:Send-to-depot-button.jpg]] (Send to Depot) under the name of the mounted directive.
 +# Click Apply. The directive is sent to the Depot and can be mounted on another vehicle.
 + 
 +<br>{{Block| i | content = '''Please note that directives cannot be sold.''' }}
 + 
 +[[File:To depot directive en.jpg|center]]
  
?}} 
  
 __NOTOC__ __NOTOC__
 {{Tutorial}} {{Tutorial}}
 +[[Category:Consumables]]
 [[Category:World of Tanks]] [[Category:World of Tanks]]
 {{#gw_breadcrumbs:Tank}} {{#gw_breadcrumbs:Tank}}

Latest revision as of 08:55, 8 June 2021

ConsumeablesIcon.png
Most consumables can be used multiple times during a battle (With a few exceptions; see each nations premium food consumable, the various octane gasoline and oil consumables, and the passive effects of the Large Repair kit, Large First Aid kit and Automatic Fire Extinguisher), and are used to provide a bonus during the battle. Various types of consumables are used to repair tank modules, increase tank performance, and heal crew members.

With the release of the 9.18 update, the premium and standard versions of the Repair kit, First Aid kit and Fire Extinguisher are reusable; when activated, the consumable will be unavailable for a 90 second cool down with a timer underneath the consumable informing you how long the cool down will last. You will also only pay for the consumable once if you use the consumable more than one time throughout the battle; therefore you can use the consumable as many times as you like and only pay the standard price once.

Consumables come in two forms: Regular Consumables and Premium Consumables. You can carry up to three different consumables in a single tank. While you cannot carry two identical consumable items, you can carry a regular consumable and its premium counterpart, e.g., the small repair kit and large repair kit. By default, consumables are activated by pressing keys '4,' '5,' or '6,' depending on the consumable desired (unless the hot keys have been remapped).

Originally, you could only purchase Premium Consumables with gold, but since version 8.5 you could also purchase Premium Consumables with their same gold value in credits (e.g., 50 gold = 20,000 credits) and since [update 1.1] you can only purchase Premium Consumables for credits.


Regular Consumables

Premium Consumables

Directives

Directives are special personal reserves which are mounted on Tier V–X vehicles before combat. They give an additional advantage in the midst of battle.

There are two types of directives:

  • For equipment. These directives increase the effect of mounted equipment. You can purchase them for bonds.
  • For crew. These directives improve the trained skills/perks of crew members, or activate those not yet trained. You can purchase them for credits.


Directives for equipment

Directives for crew


Mounting Directives

You can mount only one directive on your vehicle before a battle. The mounted directive is effective for one battle.

To mount a directive:

  1. Click the directives slot.
  2. Select the desired directive and click on it.
  3. Click Apply. The directive is purchased and mounted on the selected vehicle. If the directive has already been purchased, it is mounted on the selected vehicle from the Depot.


Apply_directive_en.jpg


You can purchase more than one directive by clicking Re-purchase-button.jpg (Purchase) under its name. Spare directives are stored in the Depot in the Stock section under the Consumables tab.


To automatically supply and mount the selected directive after it has been used in battle, click the Auto‑resupply checkbox.

Currently, some directives can only be received in limited quantities as a reward for in-game events. The following directives are unavailable for purchase:

  • Fuel Filter Replacement
  • Polished Lens
  • Exhaust Insulation

These directives are automatically resupplied only until they are available in the Depot.

Removing Directives

To remove a mounted directive:

  1. Click the directives slot.
  2. Click Send-to-depot-button.jpg (Send to Depot) under the name of the mounted directive.
  3. Click Apply. The directive is sent to the Depot and can be mounted on another vehicle.

Please note that directives cannot be sold.

To_depot_directive_en.jpg